LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
|
2014-04-29 17:32:24 +02:00 |
|
magenoxx
|
27dbcf2d6c
|
Unhinged lands (Issue#416)
|
2014-04-25 18:10:33 +05:30 |
|
LevelX2
|
0523905cc6
|
AI - Added code to handle TargetSpellOrPermanent (not smart).
|
2014-04-22 16:37:21 +02:00 |
|
LevelX2
|
cf4913ae96
|
* If an abilit yhas only a pay life cost, the ability picker dialog is shown if the prefence option to ability picker for abilities without costs is activated.
|
2014-04-14 17:32:55 +02:00 |
|
LevelX2
|
93b968d92a
|
* Desecration Demon - Made AI not using the sacrifice ability any more.
|
2014-04-06 17:24:44 +02:00 |
|
LevelX2
|
73885ab01d
|
* Iona, Shiel of Emeria - Added choice information to card tooltip.
|
2014-04-04 08:39:19 +02:00 |
|
LevelX2
|
f5ff18acfa
|
* Cube - Added "MTGO Cube March 2014" cube.
|
2014-03-29 20:44:36 +01:00 |
|
LevelX2
|
b5ef4a7f45
|
* Attacking Planeswalker - Fixed a bug that it was not able to attack a planeswalker that had hexproof.
|
2014-03-29 17:46:12 +01:00 |
|
LevelX2
|
05cfa23931
|
* Player Hexproof - Fixed that the Player Hexproof prevented that the player could be attacked.
|
2014-03-25 23:57:07 +01:00 |
|
LevelX2
|
ac93732b1a
|
* Goblin Welder - Fixed that second target of Goblin Welder was not handled by AI player.
|
2014-03-24 16:03:16 +01:00 |
|
LevelX2
|
27d441de0a
|
Minor changes to AI logging.
|
2014-03-24 08:33:07 +01:00 |
|
LevelX2
|
de12dce50c
|
* Free for all - Fixed a bug that controller of a spell was sometimes affected by effects that should only be applied to opponents (e.g. Mogis, God of Slaughter's triggered ability).
|
2014-03-23 07:57:34 +01:00 |
|
LevelX2
|
ccd91f0657
|
* Combat blocking - Fixed that blocking of multiple attackers by one creature did not work (e.g. for Guardian of the Gateless).
|
2014-03-21 14:43:19 +01:00 |
|
LevelX2
|
e9a301da3c
|
Added a mono blue draft cube.
|
2014-03-17 16:57:11 +01:00 |
|
LevelX2
|
577b431029
|
* AI player - Fixed a bug that sometimes valid targets were not taken into account.
|
2014-03-15 17:44:56 +01:00 |
|
LevelX2
|
3dde0bab89
|
* Fixed AI announcing value for non mana variable costs.
|
2014-03-10 08:17:38 +01:00 |
|
LevelX2
|
7ebb8a9cbe
|
* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
|
2014-03-09 19:47:31 +01:00 |
|
LevelX2
|
8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
|
2014-02-28 17:47:27 +01:00 |
|
LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
|
2014-02-21 01:13:27 +01:00 |
|
LevelX2
|
d48d44dd56
|
Minor formatting.
|
2014-02-18 17:36:10 +01:00 |
|
LevelX2
|
1f3687cc86
|
Switched to binary/source format java 1.7.
|
2014-02-18 17:35:32 +01:00 |
|
LevelX2
|
67e25d43bd
|
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
|
2014-02-12 20:52:33 +01:00 |
|
LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
|
2014-02-12 17:18:06 +01:00 |
|
LevelX2
|
ed64a9ff49
|
* Minor formatting.
|
2014-02-11 00:39:31 +01:00 |
|
LevelX2
|
b28d389e50
|
* Banned list - Added changes for 2014-02-07-
|
2014-02-03 07:46:05 +01:00 |
|
LevelX2
|
d959edb4b3
|
Added new method game.isOpponent() for faster opponent check.
|
2014-01-30 10:46:30 +01:00 |
|
LevelX2
|
19679c9f6e
|
Some minor changes / formatting.
|
2014-01-28 13:48:40 +01:00 |
|
LevelX2
|
ad71ec6aad
|
Set Version 1.3.0.
|
2014-01-25 15:55:39 +01:00 |
|
LevelX2
|
e490d6af61
|
Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
|
2014-01-10 19:58:55 +01:00 |
|
LevelX2
|
2708916cd6
|
* Logging - Changed logging of gameStateEvaluator2.
|
2013-12-31 12:59:07 +01:00 |
|
LevelX2
|
148cc557f4
|
Fixed a spelling error in commander format check.
|
2013-12-27 16:40:42 +01:00 |
|
LevelX2
|
05cbd90fe2
|
* Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander.
|
2013-12-23 17:14:56 +01:00 |
|
LevelX2
|
fa6e22ca6a
|
Added logic to limit number of allowed attackers attacking defending player.
|
2013-11-30 23:29:38 +01:00 |
|
LevelX2
|
6d0b38c8ca
|
* Commander - Fixed a NPE if change control effects are used during commander game.
|
2013-11-22 00:30:14 +01:00 |
|
LevelX2
|
b8af8106f6
|
Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions.
|
2013-11-21 14:28:54 +01:00 |
|
LevelX2
|
aa6be2f4da
|
* Commander - Allow activated abilities from command zone, card going back fom exile zone after commander mulligan are no longer face down in library.
|
2013-11-19 08:11:34 +01:00 |
|
LevelX2
|
33c6bf1385
|
Ability picker shows now the name of the object instead of {this] in ability text..
|
2013-11-06 14:32:50 +01:00 |
|
LevelX2
|
0697801cdc
|
* Commander - Fixed cost reduction for casting commander.
|
2013-11-01 17:03:33 +01:00 |
|
LevelX2
|
2c46929fff
|
[C13] Added Command Tower, Homeward Path, Contested Cliffs, Marath Will of the Wild.
|
2013-10-31 17:30:30 +01:00 |
|
LevelX2
|
d094f291aa
|
Pushed version to 1.2.0dev.
|
2013-10-26 13:01:31 +02:00 |
|
LevelX2
|
ba27dbf36e
|
* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
|
2013-10-20 14:21:54 +02:00 |
|
LevelX2
|
43da29da44
|
Fixed two possible NPE.
|
2013-10-12 22:57:44 +02:00 |
|
LevelX2
|
a2f1d08474
|
* removed some test debug messages.
|
2013-10-12 17:21:20 +02:00 |
|
LevelX2
|
4513c7f7c3
|
Created a ConstrucedEliminationTournament (only the server plugin yet).
|
2013-10-10 16:19:30 +02:00 |
|
LevelX2
|
d34779fa68
|
* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
|
2013-10-09 15:22:40 +02:00 |
|
LevelX2
|
4f2f08840b
|
* Fixed some functions which locked or stopped the game after a player conceded the game.
|
2013-09-25 20:42:00 +02:00 |
|
LevelX2
|
d2f83b1ade
|
Added Theros block format.
|
2013-09-24 16:54:55 +02:00 |
|
LevelX2
|
eafa18a6e8
|
Fixed possible NPE in HumanPlayer.
|
2013-09-21 23:46:48 +02:00 |
|
LevelX2
|
acd52e2a61
|
Fixed possible NPE in HumanPlayer.announceXMana (Fixes #319).
|
2013-09-12 13:14:22 +02:00 |
|
LevelX2
|
a97d019ca5
|
Added info text to limited check, if deck has less than 40 cards.
|
2013-09-05 16:24:44 +02:00 |
|
LevelX2
|
e6c42edc4f
|
Fixed false min target handling of computer player. Some minor changes and additions to framework.
|
2013-08-16 10:15:20 +02:00 |
|
Backfir3
|
ccc0bf4b6d
|
Fix missing parameter in after Odric Master Tactician commit
|
2013-08-06 22:44:04 +02:00 |
|
LevelX2
|
0d37d1593b
|
* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
|
2013-08-06 18:26:49 +02:00 |
|
LevelX2
|
4a28881f71
|
Added as thought effect to let creatures block tapped.
|
2013-08-03 20:14:11 +02:00 |
|
Plopman
|
cf7b06c611
|
[Commander] Implement commander mulligan
|
2013-07-26 21:21:01 +02:00 |
|
Plopman
|
a8538885ab
|
[Commander]Added alternative lose condition. (21 damages by commander)
|
2013-07-23 18:15:12 +02:00 |
|
LevelX2
|
7d0cf3cd8c
|
Set version to 1.1.0 dev.
|
2013-07-21 22:52:25 +02:00 |
|
Plopman
|
15862b4fc5
|
[Commander] return Commander to command zone when it's exiled or put in graveyard
|
2013-07-20 11:53:17 +02:00 |
|
LevelX2
|
7c6666062e
|
Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
|
2013-07-18 13:19:44 +02:00 |
|
Plopman
|
d1ee8a7e9a
|
[Commander] Move commander to command zone at the begging of the game
|
2013-07-17 20:38:07 +02:00 |
|
LevelX2
|
9838dea551
|
Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
|
2013-07-16 17:39:02 +02:00 |
|
LevelX2
|
4721c6aaca
|
Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
|
2013-07-15 19:56:01 +02:00 |
|
LevelX2
|
178b4cb158
|
Fixed random set for basic land definition. (Fixed issue #274)
|
2013-07-15 13:27:12 +02:00 |
|
LevelX2
|
bc9dca4d8a
|
Fixed some handling to possible NPEs.
|
2013-07-15 00:53:30 +02:00 |
|
LevelX2
|
f8b81f7a52
|
[M14] Added 9 black cards.
|
2013-07-09 16:08:43 +02:00 |
|
LevelX2
|
5a8a7b19de
|
Client add land set search uses now ExpansionRepository.
|
2013-07-07 18:23:31 +02:00 |
|
North
|
200a565a9d
|
Merged DeckValidator interface with DeckValidatorImpl
|
2013-07-06 11:08:36 +03:00 |
|
LevelX2
|
9d5327da7a
|
* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
|
2013-07-04 08:26:26 +02:00 |
|
LevelX2
|
7b260c960b
|
Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
|
2013-07-02 22:15:49 +02:00 |
|
LevelX2
|
6505410512
|
Call leave inTwoPlayerDuel because for disconnect this was missing.
|
2013-07-02 17:02:40 +02:00 |
|
LevelX2
|
ef811ff0bf
|
Improved state handling of tournament panel.
|
2013-07-01 20:26:55 +02:00 |
|
LevelX2
|
06163d6ac5
|
Adding Player state to TournamentPlayer and TournamentPanel.
|
2013-07-01 17:11:44 +02:00 |
|
LevelX2
|
63783d9fe2
|
* Tornament construction time - Fixed that the selected value was not used.
|
2013-06-29 17:52:19 +02:00 |
|
LevelX2
|
853810ce45
|
Added support for casting modal spells or activating modal abilities with more than one mode to choose.
|
2013-06-22 19:35:22 +02:00 |
|
magenoxx
|
42dd9d81b4
|
Timers (In progress)
|
2013-06-19 17:12:31 +04:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
5addb63757
|
* Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor.
|
2013-06-15 17:57:01 +02:00 |
|
LevelX2
|
84df0f2c43
|
* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
|
2013-06-14 23:45:30 +02:00 |
|
LevelX2
|
ae6139f859
|
* The check if a card is legal to a format checks now if the card is legal if taken from other sets in case the set itself of the card is not legal normally (reprint).
|
2013-06-10 08:19:01 +02:00 |
|
LevelX2
|
9894593d4c
|
Mulligan message shows the number of cards the player mulligans to.
|
2013-06-03 21:46:17 +02:00 |
|
LevelX2
|
5336d4c0f9
|
Pushed version to 1.0.3 dev.
|
2013-05-12 16:00:25 +02:00 |
|
LevelX2
|
6b38cd5b18
|
Mage Version 1.0.2
|
2013-05-11 23:06:30 +02:00 |
|
LevelX2
|
caff4ba2fe
|
Changed a log level of AI log statement.
|
2013-05-11 20:48:03 +02:00 |
|
LevelX2
|
b352217e17
|
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
|
2013-05-09 21:26:15 +02:00 |
|
LevelX2
|
d00e953ad9
|
Added Levacy to the construced formats.
|
2013-05-03 08:37:30 +02:00 |
|
jeffwadsworth
|
f6d97367fc
|
- Added some Dragon Maze cards.
|
2013-05-02 16:37:21 -05:00 |
|
jeffwadsworth
|
ad99fcad23
|
- Added some Dragon Maze cards. Improved AI attacking with flying creatures.
|
2013-05-01 16:00:49 -05:00 |
|
LevelX2
|
ae350f81a3
|
Updated formats with banned and unbanned cards.
|
2013-05-01 20:43:35 +02:00 |
|
jeffwadsworth
|
4feb0638bd
|
- Added Ruric Thar, the Unbowed. Little fix.
|
2013-05-01 11:15:53 -05:00 |
|
jeffwadsworth
|
111f198f3d
|
- Added some cards. AI will no longer attack with creatures at 0 power.
|
2013-05-01 10:27:48 -05:00 |
|
LevelX2
|
2fce670024
|
Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
|
2013-04-24 00:29:37 +02:00 |
|
North
|
a3411f2486
|
[cleanup] removed unused imports
|
2013-04-19 20:01:10 +03:00 |
|
LevelX2
|
1e5100e0d6
|
Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
|
2013-04-17 23:44:50 +02:00 |
|
LevelX2
|
8b2c3e75e1
|
Some minor changes to game classes.
|
2013-04-15 17:56:06 +02:00 |
|
LevelX2
|
f644ffe041
|
Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
|
2013-04-07 21:29:27 +02:00 |
|
Plopman
|
ba4455e5cb
|
Fixed select best card (ComputerPlayer)
|
2013-04-06 18:23:53 +02:00 |
|
LevelX2
|
48f1560cb8
|
Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
|
2013-04-06 00:04:21 +02:00 |
|
LevelX2
|
de20fcb5cc
|
[minor] formatting
|
2013-04-02 13:46:43 +02:00 |
|
magenoxx
|
97acebacdd
|
Pumped version to 1.0.2.dev
|
2013-04-01 16:00:30 +04:00 |
|
LevelX2
|
5afb189315
|
Added modern format to the constructed formats. Updated list of banned cards of constructed formats.
|
2013-03-31 19:14:33 +02:00 |
|
magenoxx
|
29b84e0d92
|
Closed #169: Make it possible to untap lands
|
2013-03-29 20:35:16 +04:00 |
|
magenoxx
|
05191e8793
|
Closed #168 : Enhance priority hot keys
|
2013-03-29 17:18:12 +04:00 |
|
LevelX2
|
402f7fffd9
|
Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
|
2013-03-27 22:31:15 +01:00 |
|
LevelX2
|
32dff5ae72
|
Added replacement of {this} and{source} for selection of replacement effect order.
|
2013-03-23 16:40:15 +01:00 |
|
LevelX2
|
8cf2514edb
|
[minor] formating
|
2013-03-17 16:10:48 +01:00 |
|
LevelX2
|
dcacb90ba9
|
Optimized the AI-ScoringSystem for enchantments.
|
2013-03-15 16:00:44 +01:00 |
|
LevelX2
|
65a7049d02
|
Optimizes optimizeOptions of AI.
|
2013-03-15 15:58:44 +01:00 |
|
LevelX2
|
ee4b203ace
|
Fixed compile error after AI update.
|
2013-03-15 10:33:43 +01:00 |
|
magenoxx
|
a017217574
|
Fixed compile error
|
2013-03-15 13:24:29 +04:00 |
|
LevelX2
|
70a8ede4d5
|
Merge changes.
|
2013-03-15 00:04:29 +01:00 |
|
LevelX2
|
9450074b70
|
Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
|
2013-03-14 23:55:14 +01:00 |
|
magenoxx
|
3205cc867f
|
Code and tests for Issue#156: Make smarter dual lands mana choose
|
2013-03-14 18:31:31 +04:00 |
|
LevelX2
|
8759db2fd6
|
[minor] formating.
|
2013-03-12 21:55:32 +01:00 |
|
LevelX2
|
cb43a58290
|
Some changes to AI logging.
|
2013-03-12 17:31:22 +01:00 |
|
North
|
a7a565bb8f
|
[minor] access modifer order
|
2013-03-10 14:53:02 +02:00 |
|
LevelX2
|
aa0290fd32
|
Set Version to 1.0.1
|
2013-03-10 11:40:56 +01:00 |
|
LevelX2
|
88b2b9546a
|
[minor] changes to logging
|
2013-03-06 17:21:12 +01:00 |
|
North
|
a327668660
|
fixed possible NPEs
|
2013-03-02 18:02:09 +02:00 |
|
North
|
5f6f1c7528
|
[minor] removed unused imports
|
2013-03-02 18:02:02 +02:00 |
|
magenoxx
|
5577d5b3a8
|
Changed version from 0.10.1 to 1.0.0
|
2013-02-26 14:11:00 +04:00 |
|
LevelX2
|
0aa218f6ea
|
Minor changes to logging of ComputerPlayer.
|
2013-02-26 08:28:36 +01:00 |
|
LevelX2
|
8597952af2
|
Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
|
2013-02-22 16:04:23 +01:00 |
|
LevelX2
|
0af121c3e4
|
Some more changes to logging of ComputerPlayer.
|
2013-02-22 08:40:32 +01:00 |
|
LevelX2
|
d5989b32fd
|
Minor changes to the logging of ComputerPlayer.
|
2013-02-21 17:05:35 +01:00 |
|
LevelX2
|
f75575f99b
|
Samll changes to ComputerPlayer logging, FromZone Pick for CardImpl added.
|
2013-02-21 01:22:10 +01:00 |
|
LevelX2
|
768cf365b9
|
Some more changes to the logging messages of ComputerPlayer.
|
2013-02-21 00:07:43 +01:00 |
|
LevelX2
|
1f3dea13af
|
Some formating and logging changes to ComputerPlayer.
|
2013-02-20 17:35:30 +01:00 |
|
LevelX2
|
58db10296a
|
Imporved targeting for ComputerPlayer.
|
2013-02-17 01:09:46 +01:00 |
|
LevelX2
|
ca2480dda0
|
Added AI ability values for Evolve and Extort.
|
2013-02-15 00:26:41 +01:00 |
|
LevelX2
|
1c120c5f41
|
Added missing target handling of TargetDefender to ComputerPlayer.
|
2013-02-15 00:25:01 +01:00 |
|
LevelX2
|
58a05970e8
|
Fixed a bug for AI target handling of TargetCardInHand.
|
2013-02-14 10:53:42 +01:00 |
|
LevelX2
|
c375d80682
|
Fixed some missing target handling for ComputerPlayer.
|
2013-02-12 17:10:23 +01:00 |
|
LevelX2
|
e96203b10b
|
Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
|
2013-02-06 15:41:00 +01:00 |
|
LevelX2
|
fcd24572dd
|
Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
|
2013-02-06 00:50:00 +01:00 |
|
LevelX2
|
250bb8a705
|
Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
|
2013-02-04 23:31:20 +01:00 |
|
Plopman
|
4833b379df
|
Added Commander DeckValidator
|
2013-01-18 17:30:27 +01:00 |
|
LevelX2
|
176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Backfir3
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ef54888e01
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Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
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2013-01-15 22:00:37 +01:00 |
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LevelX2
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3b948a1e70
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Added GTC (gatecrash) to some objects and lists.
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2013-01-03 20:31:24 +01:00 |
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jeffwadsworth
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71d01ce9e5
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- Another fix for AI blocking. This should work better.
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2012-12-31 12:26:27 -06:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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jeffwadsworth
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9ac5a1d47e
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- Simplified blocking. Freezes should no longer occur.
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2012-12-23 21:12:44 -06:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
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Loki
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f017ab903c
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version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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LevelX2
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8ccca932c1
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Added some more block formats for deck validation. Sort list.
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2012-11-14 07:51:24 +01:00 |
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jeffwadsworth
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8dcfead462
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- Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking.
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2012-11-08 11:57:13 -06:00 |
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jeffwadsworth
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ad035f1e47
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- Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments.
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2012-11-07 14:58:26 -06:00 |
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North
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f64149971a
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Merge branch 'CardRepository'
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2012-11-05 19:37:51 +02:00 |
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North
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25cd490be3
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[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
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2012-11-04 12:52:02 +02:00 |
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jeff
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1d7e9e55be
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- AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out.
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2012-11-03 21:34:32 -05:00 |
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