Commit graph

197 commits

Author SHA1 Message Date
LevelX2
c8d76cdaaf * Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work). 2014-07-27 11:22:22 +02:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
Quercitron
e5b2b39701 Make order of parameters the same for methods player.damage and permanent.damage 2014-07-18 02:11:11 +04:00
magenoxx
60d04e2614 [UI] Showing choosable cards in dialog - Issue#456 2014-07-15 16:31:41 +04:00
LevelX2
9609480109 * Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected. 2014-06-29 13:35:28 +02:00
Quercitron
13b8cad131 Change handling of minNumberOfTargets and required status 2014-06-29 02:45:18 +04:00
LevelX2
d84076ba40 * Added 28 cards from Vintage Masters. 2014-06-27 13:41:28 +02:00
LevelX2
7d2b1c076a * Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa). 2014-06-20 14:19:03 +02:00
LevelX2
b360bb1528 Removed redundant remove user from chat call and some formatting. 2014-06-16 07:48:15 +02:00
Quercitron
9629c3f0f5 Modify implementation of Target's required status 2014-06-15 19:23:30 +04:00
Quercitron
250909a464 Make required status of target based on the type of ability 2014-06-12 23:35:56 +04:00
North
1867a150c1 [refactor] removed generic parameter from Player 2014-06-03 11:19:49 +03:00
LevelX2
2b59a6faae Ability picker is shown now for only one ability if preference setting is on and ability has no mana costs or is no play land ability. 2014-05-30 20:24:00 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
2652316421 Some changes to handling of triggered effects and player response. 2014-05-25 13:53:32 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
cf4913ae96 * If an abilit yhas only a pay life cost, the ability picker dialog is shown if the prefence option to ability picker for abilities without costs is activated. 2014-04-14 17:32:55 +02:00
LevelX2
b5ef4a7f45 * Attacking Planeswalker - Fixed a bug that it was not able to attack a planeswalker that had hexproof. 2014-03-29 17:46:12 +01:00
LevelX2
05cfa23931 * Player Hexproof - Fixed that the Player Hexproof prevented that the player could be attacked. 2014-03-25 23:57:07 +01:00
LevelX2
ccd91f0657 * Combat blocking - Fixed that blocking of multiple attackers by one creature did not work (e.g. for Guardian of the Gateless). 2014-03-21 14:43:19 +01:00
LevelX2
7ebb8a9cbe * Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying). 2014-03-09 19:47:31 +01:00
LevelX2
1f3687cc86 Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
LevelX2
67e25d43bd * Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs. 2014-02-12 20:52:33 +01:00
LevelX2
ee76ccfee4 Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet). 2014-02-12 17:18:06 +01:00
LevelX2
ed64a9ff49 * Minor formatting. 2014-02-11 00:39:31 +01:00
LevelX2
ad71ec6aad Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
LevelX2
fa6e22ca6a Added logic to limit number of allowed attackers attacking defending player. 2013-11-30 23:29:38 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
d094f291aa Pushed version to 1.2.0dev. 2013-10-26 13:01:31 +02:00
LevelX2
43da29da44 Fixed two possible NPE. 2013-10-12 22:57:44 +02:00
LevelX2
4f2f08840b * Fixed some functions which locked or stopped the game after a player conceded the game. 2013-09-25 20:42:00 +02:00
LevelX2
eafa18a6e8 Fixed possible NPE in HumanPlayer. 2013-09-21 23:46:48 +02:00
LevelX2
acd52e2a61 Fixed possible NPE in HumanPlayer.announceXMana (Fixes #319). 2013-09-12 13:14:22 +02:00
LevelX2
0d37d1593b * Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric. 2013-08-06 18:26:49 +02:00
LevelX2
4a28881f71 Added as thought effect to let creatures block tapped. 2013-08-03 20:14:11 +02:00
LevelX2
7d0cf3cd8c Set version to 1.1.0 dev. 2013-07-21 22:52:25 +02:00
LevelX2
bc9dca4d8a Fixed some handling to possible NPEs. 2013-07-15 00:53:30 +02:00
LevelX2
853810ce45 Added support for casting modal spells or activating modal abilities with more than one mode to choose. 2013-06-22 19:35:22 +02:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
84df0f2c43 * Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
2013-06-14 23:45:30 +02:00
LevelX2
9894593d4c Mulligan message shows the number of cards the player mulligans to. 2013-06-03 21:46:17 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
48f1560cb8 Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open). 2013-04-06 00:04:21 +02:00
LevelX2
de20fcb5cc [minor] formatting 2013-04-02 13:46:43 +02:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
8cf2514edb [minor] formating 2013-03-17 16:10:48 +01:00
LevelX2
70a8ede4d5 Merge changes. 2013-03-15 00:04:29 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
magenoxx
3205cc867f Code and tests for Issue#156: Make smarter dual lands mana choose 2013-03-14 18:31:31 +04:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
LevelX2
d5989b32fd Minor changes to the logging of ComputerPlayer. 2013-02-21 17:05:35 +01:00
Loki
aa31ef23d3 bump version to 0.10.1 2012-12-28 12:48:26 +13:00
Loki
f017ab903c version bump to 0.10.0 2012-11-15 22:47:15 +13:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
LevelX2
76233a4252 Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode. 2012-10-07 02:41:58 +02:00
Loki
46ec86b54c 0.9.2 dev 2012-09-04 21:24:44 +12:00
Loki
85b31df2d5 Bump version to 0.9.1dev 2012-08-14 15:28:06 +12:00
magenoxx
1eb230e236 Fixed Issue#29: It is possible to cancel creature attack even if it must attack 2012-07-26 18:47:04 +04:00
North
987e28cef3 [M10] Mirror of Fate 2012-07-23 23:53:24 +03:00
North
d773ed3d13 [filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
2012-07-21 23:18:17 +03:00
North
5d0a832642 cleaned pom files and updated sqlight dependency 2012-07-19 21:15:09 +03:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
magenoxx
b2cd3e75bd changed version from 0.8.7.dev to 0.9.0.dev 2012-07-18 15:59:07 +04:00
magenoxx
c304812770 Debug logging for Issue#19 2012-07-18 13:57:54 +04:00
magenoxx
fce6756d77 Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases 2012-07-18 10:44:08 +04:00
magenoxx
ed0af0faee Added skip-all-turns-and-actions feature. Bound to F9. 2012-07-18 10:15:50 +04:00
North
4563e518a6 [filters] Replaced TargetController condition with Predicate 2012-07-16 20:55:58 +03:00
magenoxx
5541fe4163 updated version from 0.8.6.r5 to 0.8.7 2012-06-29 14:56:13 +04:00
magenoxx
b5032226f4 Showing already chosen cards in choice dialog 2012-06-27 18:44:03 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
be06cb7790 Removed .iml files 2012-06-14 19:49:57 +04:00
magenoxx
5be6f78d59 Adding writting amount of mana payed for {X} cost 2012-06-12 10:38:39 +04:00
magenoxx
12b21abe52 changed version from 0.8.5 to 0.8.6 2012-05-25 19:04:40 +04:00
magenoxx
fa0e623120 changed version from 0.8.4 to 0.8.5 2012-05-07 07:50:07 +04:00
magenoxx
3875c1f7c0 Changed component version from 0.8.3 to 0.8.4 (dev) 2012-03-25 12:16:46 +04:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
BetaSteward
d813283c19 adding back recent changes - not quite sure how I managed to revert all this 2012-02-02 23:48:25 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
ba6508cbeb Updated component version from 0.8.1 to 0.8.2. 2011-12-09 13:15:07 +04:00
Loki
a004ced17d artifactId to lowercase 2011-10-28 15:42:54 +04:00
magenoxx
e302a12f5d Updated component's version from 0.8 to 0.8.1
manually
2011-10-28 11:36:42 +04:00
magenoxx
3350c3e829 Updated components' version from 0.7.6 to 0.8 2011-10-16 21:02:04 +04:00
magenoxx
a81dde0cdb Some more fixed in choosing targets. 2011-10-12 20:03:34 +04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
b3ac9c2f87 Fixed Issue 271 2011-10-05 00:56:11 +04:00
magenoxx
fc275e7e5e updated message for picking triggered abilities 2011-09-22 19:31:30 +04:00
BetaSteward
4b8d7b2649 NPH - Praetors Grasp 2011-09-19 14:51:10 -04:00
magenoxx
2d8948b8f6 Changed version from 0.7.5 to 0.7.6 2011-09-18 13:57:43 +04:00
BetaSteward
ea44fc973f added timeout on sideboard + show construct and/or sideboard on reconnect 2011-09-03 21:44:05 -04:00