Commit graph

311 commits

Author SHA1 Message Date
LevelX2
4d3d76e8e9 Changed some modal spells to the new handling of modal spells. 2013-06-22 19:36:16 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
5addb63757 * Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor. 2013-06-15 17:57:01 +02:00
LevelX2
84df0f2c43 * Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
2013-06-14 23:45:30 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
797b58222a Fixed test to use correct text to use an ability. 2013-04-17 00:08:56 +02:00
LevelX2
0ebd265197 Fixed a bug, that a ability gained to multiple permanents (e.g. Forestwalk) was only gained to the first permanent because no uniquie id was set for the copied ability added to state. Added a test for the bug. 2013-04-13 18:18:24 +02:00
LevelX2
6a4a3923a6 Fixed tests where rule text of activated abilities where changed (Commit 36b4482367). 2013-04-06 16:50:53 +02:00
LevelX2
0edc794c6a Fix for Lazav, Dimir Mastermind. Added two additional tests for Lazav. 2013-03-31 11:54:27 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
d4860d181f Fixed build 2013-03-29 14:46:59 +04:00
LevelX2
cb18bf2bd4 Changed replacement effects of OrbOfDreams and Corpsejack Menace to selfScope = false. Extended Orb of Dreams test. 2013-03-22 15:01:38 +01:00
LevelX2
27b55b4e49 Added a test to evolve tests. 2013-03-22 10:01:21 +01:00
LevelX2
e3e2cb99a6 Test with Orb of Dreams that also shows the violation of rule 614.12 (issue #164) 2013-03-20 22:43:48 +01:00
LevelX2
4270809b76 Test for Evolve. 2013-03-19 12:27:48 +01:00
LevelX2
44a226dede Test for issue #164. 2013-03-19 12:13:28 +01:00
LevelX2
70a8ede4d5 Merge changes. 2013-03-15 00:04:29 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
magenoxx
3205cc867f Code and tests for Issue#156: Make smarter dual lands mana choose 2013-03-14 18:31:31 +04:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
LevelX2
1263607862 Fixed a bug that abilities of creatures weren't applied correct after the creature was controlled by opponent and the controll effect ended. Test for this bug. 2013-03-10 02:31:14 +01:00
LevelX2
6f78a55e01 Fixed the now failing test after fixing issue #119. 2013-03-10 02:25:52 +01:00
North
5f6f1c7528 [minor] removed unused imports 2013-03-02 18:02:02 +02:00
LevelX2
5d2c4e1bbd Test for Pillar of Flame. 2013-02-24 09:56:34 +01:00
LevelX2
ea6a094aa2 Fixed some bugs in test cases and changed check for existing abilities to containsRule() method if ability is no singleton. 2013-02-21 00:18:33 +01:00
LevelX2
c7b602ff74 Added test for Lazav, Dimir Mastermind not handling continuous effects correctly. 2013-02-17 19:07:58 +01:00
LevelX2
01a3660cf2 Changed a lot of cards to use ENTERS_THE_BATTLEFIELD event instead of ZONE_CHANGE event. 2013-02-17 01:14:42 +01:00
LevelX2
b2aef4225c Fixed issue #137 that counters didn't trigger ADD_COUNTER event for each single counter. 2013-02-15 18:12:45 +01:00
LevelX2
8d3796ef7a Fixed issue #136 of Wight of Precint Six. Added test for Wight of Precint Six. 2013-02-14 12:59:15 +01:00
LevelX2
b2ec63afdb Fixed spelling error in test. 2013-02-13 01:21:04 +01:00
LevelX2
ce151982b6 Added a lockedInCondition option for ConditionalContiniousEffect. Added test for issue #127. 2013-02-07 23:31:47 +01:00
LevelX2
5241841a37 Fixed test of Champion of Lambholt. 2013-01-22 13:54:10 +01:00
magenoxx
c203705535 Failing test for Issue#82: Torpor Orb doesn't work 2013-01-07 17:25:57 +04:00
LevelX2
efaeef0cde Test for issue #88. 2012-12-30 11:04:58 +01:00
North
f0b32e7ca3 Removed unused imports 2012-12-20 00:26:21 +02:00
LevelX2
2e60801df6 Fixed some problems concerning applying layeres effects in timestamp order. Tests now always successful.
1.Timestamps not distinct.
  2. Timestamps not updated when attachments are attached (mainly equipments).
2012-12-12 15:51:54 +01:00
LevelX2
bb5b9587e0 Fixed the causes that triggered abilities were applied more often than they should. Fixed the lose ability bug (test with Master of the Pearl Trident giving island walk). Tests now build without errors. Only rarely the Grounded/Drake Umbra lose ability test fails. 2012-12-05 01:16:28 +01:00
LevelX2
d443ddd586 Two-Headed Sliver and a test that brings up th bug that happend bevor fixing ContinuousEffects yesterday with commit 29222dfcbf. 2012-11-24 00:20:23 +01:00
North
f64149971a Merge branch 'CardRepository' 2012-11-05 19:37:51 +02:00
North
25cd490be3 [CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework 2012-11-04 12:52:02 +02:00
LevelX2
a3e4e72190 Test for prev. issue #56. 2012-10-26 08:30:23 +02:00
North
e5f91ef244 [CardRepository] Initialized data for tests 2012-10-25 00:33:14 +03:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
magenoxx
c671f9e9ac Test for prev. Issue#63 2012-09-07 22:53:51 +04:00
magenoxx
3b3d02b3f8 Fixed Issue#67: Evernight Shade doesn't loose +1/+1 effects 2012-09-07 20:05:03 +04:00
magenoxx
3b8eee94d6 Failing test for Issue#51 2012-09-07 18:22:16 +04:00
North
204d2410a1 Reimplemented Indestructable using a replacement effect 2012-09-05 00:01:08 +03:00