igoudt
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5ba017a19b
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Merge branch 'master' of https://github.com/magefree/mage
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2018-03-15 09:34:26 +01:00 |
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igoudt
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c3e080141b
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test for #4618
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2018-03-15 09:34:13 +01:00 |
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Jeff
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55164eda28
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- Fixed Defiant Vanguard. It works with Cloudshift type effects now also. @4572
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2018-03-14 17:57:04 -05:00 |
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LevelX2
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fed2d1a259
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XMage 1.4.28V0
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2018-03-10 20:42:29 +01:00 |
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LevelX2
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dac8f2dfe8
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Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures).
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2018-03-10 19:59:59 +01:00 |
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LevelX2
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17afa3b3c1
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* Added a test.
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2018-03-09 15:51:31 +01:00 |
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LevelX2
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8c8b4ce019
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* Added a check if life of players is going down during infinite loop check. Is so no Draw check message is shown (fixes #4557).
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2018-02-28 17:24:42 +01:00 |
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LevelX2
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5f98cb685e
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* Hushwing Gryff - Fixed that log message was sent out too often (fixes #4548).
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2018-02-26 16:17:16 +01:00 |
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LevelX2
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ba483dd87a
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* Added a test for the new Blood Moon rule (set to @Ignored) because new rule is not implemented.
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2018-02-25 21:59:06 +01:00 |
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LevelX2
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2fceafda93
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* Fixed a bug that mana in the mana pool could not be used to pay mana costs that could only be payed with "you may spend mana as thought" effects (fixes #2581).
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2018-02-25 21:53:47 +01:00 |
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LevelX2
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3d372e7100
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* Fixed bug of Defiant Vanguard not destroying aby creatures from blocking. Added test.
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2018-02-24 12:23:50 +01:00 |
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Oleg Agafonov
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5b0e71021d
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Fixed compile error on getFixedTarget and failed test on new lower names
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2018-02-23 16:16:47 +04:00 |
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LevelX2
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c5cbdcf68f
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* Fixed some target pointer handling (fixes #4540).
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2018-02-20 17:57:23 +01:00 |
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LevelX2
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89b6aeacd6
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* Added a test related to #4539.
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2018-02-20 16:16:26 +01:00 |
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LevelX2
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71ed488c1e
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* Some deck format tests changed/added.
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2018-02-18 18:31:10 +01:00 |
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LevelX2
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d80d588963
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* Reworked flashback ability (fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447).
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2018-02-18 02:52:16 +01:00 |
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LevelX2
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fe2eec6553
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* Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428).
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2018-02-17 11:54:57 +01:00 |
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LevelX2
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d10d6361ac
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* Some minor chnages.
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2018-02-14 22:57:57 +01:00 |
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LevelX2
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6e4b4a7b69
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* Added test for issue #4428 (Animate Dead).
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2018-02-13 10:33:08 +01:00 |
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LevelX2
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4e4d466549
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* Added a test.
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2018-02-12 16:56:25 +01:00 |
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LevelX2
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6aed62cf02
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* Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature.
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2018-02-12 16:28:44 +01:00 |
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LevelX2
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a85fa82de0
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* Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature.
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2018-02-12 15:49:16 +01:00 |
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LevelX2
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f0f407457e
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* Subtypes of tokens were not set back correctly after a subtype changing effect did end (e.g. Arcane Adaptation).
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2018-02-12 14:45:05 +01:00 |
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LevelX2
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a5f24dfa07
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Added tests for scavenge keyword.
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2018-02-07 15:36:08 +01:00 |
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LevelX2
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557ac244d3
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* Fixed that Sift Through Sands failed randomly (fixes #4463).
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2018-02-07 11:00:51 +01:00 |
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LevelX2
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88d4e2b965
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* Bushido - Fixed that it triggerd wrongly for each blocker instead of only once if blocked.
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2018-02-04 21:13:07 +01:00 |
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LevelX2
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0044c9df78
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Added converge test with artifact mana sources.
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2018-02-04 20:33:37 +01:00 |
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LevelX2
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b752eacfaa
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* Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game (#4263).
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2018-02-04 17:51:12 +01:00 |
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LevelX2
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4dd196f373
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* Fixed some problems with getting cards at random from collection that could cause loops.
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2018-02-04 12:27:08 +01:00 |
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LevelX2
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55b66315af
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* Some formatting.
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2018-02-03 10:49:08 +01:00 |
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Oleg Agafonov
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b114eaa828
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Tests: added ai vs ai load testing
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2018-01-28 15:12:00 +04:00 |
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Oleg Agafonov
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9268281c4b
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Tests: fixed random gen deck
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2018-01-27 15:49:24 +04:00 |
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Oleg Agafonov
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78ff3c3714
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Tests: added game start mode to load testing
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2018-01-27 14:52:34 +04:00 |
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Oleg Agafonov
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85d8d665aa
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Tests: rewrite load tests for server stability and performance testing (see #4448)
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2018-01-27 14:02:24 +04:00 |
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Oleg Agafonov
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ba4fee11f6
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Fixed weird errors with server lost of player priority on lagged games (see #4448)
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2018-01-27 13:59:38 +04:00 |
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Oleg Agafonov
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2870c3ab2a
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Cleanup
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2018-01-27 12:54:16 +04:00 |
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Achilles
|
6c59c2e4fd
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- Added extra test for Starfield of Nyx.
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2018-01-16 17:48:26 -06:00 |
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Achilles
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6da1112a89
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- Code by Noxx to address the Blood Moon/Urborgtoy layering issue. Layer test updated.
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2018-01-15 18:47:42 -06:00 |
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LevelX2
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40afa04b24
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xmage 1.4.27V0
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2018-01-13 22:54:53 +01:00 |
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Achilles
|
7ade17595d
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- Aftermath keyword works again. Added test for Aftermath keyword.
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2018-01-12 23:58:38 -06:00 |
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Oleg Agafonov
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af113d4ed1
|
Fixed cards that broken whole server (see #4402)
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2018-01-12 21:23:49 +04:00 |
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Oleg Agafonov
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7c2511355e
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Tests: added checks for errors on card loading (see #4402)
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2018-01-12 21:10:10 +04:00 |
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Oleg Agafonov
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4c3425d29c
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* Masters Edition IV - Fixed urza's special lands in boosters
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2018-01-12 14:20:20 +04:00 |
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Radoslaw Sypen
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29a889b236
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Merge branch 'master' of github.com:rsypen/mage into fix_tests_not_passing
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2018-01-12 10:42:50 +01:00 |
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Radoslaw Sypen
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88527987cc
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Fixed ItThatBetrays and Barrin, Master Wizard broken effects, added new test for Emrakul's annihilator trigger
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2018-01-12 10:33:11 +01:00 |
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Oleg Agafonov
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79bdd2ca8f
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Tests: fixed server load test for simple connection and game starting
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2018-01-10 20:53:25 +04:00 |
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Oleg Agafonov
|
8e3b610a0c
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Tests: fixed performance problem (x20 speed up, no need to call full garbage collector manually)
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2018-01-09 19:27:25 +04:00 |
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Mathieu Pouedras
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096f2c0e51
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Implements Brood of Cockroaches
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2018-01-08 10:35:27 +01:00 |
|
Oleg Agafonov
|
3d53d28f5e
|
Fixed AI infinite loop on wrong answers input (tests affected)
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2018-01-04 18:14:22 +04:00 |
|
Oleg Agafonov
|
a37cd4036c
|
Test updated
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2018-01-04 04:58:52 +04:00 |
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