brodee
43f32f9640
card ratings files fixes/updates
...
fixed kld and aer
2018-10-28 15:24:06 -07:00
brodee
08d895d110
fix typos in card ratings files
2018-10-28 15:20:51 -07:00
brodee
a95f3b2211
remove ktk from list of sets with ratings
...
haven't commited the ktk rating numbers, need to remove it from the list
2018-10-28 14:27:06 -07:00
brodee
6f93abfd5a
ai ratings revamp code review changes
...
* when resources are missing, fails gracefully
* uses highest found rating, rather than most recently found for the
case of sets containing duplicates
* moved ratings files to their own directory
* thread safe reading of all files
2018-10-28 14:23:53 -07:00
brodee
505a4b00a7
AI Draftbot rating system reworked, ratings added for 10 sets
...
the way stored ratings for cards has been reworked
1. each set has its own ratings file and it will be loaded dynamically
if the AI needs it
2. each ratings file for a set is normalized within itself, so the
rating systems don't need to be scaled to match eachother. essentially
cards are rated within the context of their set
3. changed the rarity rating booster to only apply to unrated cards
4. the file setsWithRatings.csv explains how to add additional ratings.
no code changes are required, but a recompilation will be required to
add the files to the jar.
2018-10-28 12:10:00 -07:00
brodee
4f61afa62b
AI updates, more cards will have the isRemoval bonus to their card rating
...
these weren't being picked up as removal spells and now are:
* modal spells where one mode is a removal spell
* spells that do a dynamic amount of damage, such as fireball
* cards that reduce the toughness temporarily or permanently
* cards that keep a creature tapped down
* cards that exile a creature
* cards that damage creatures that are attacking or blocking
* enchantments that exile a creature when they etb
* fight cards, and one sided fight cards
the ai will now rate those types of cards higher as they are removal
2018-10-28 00:16:14 -07:00
brodee
04457558b3
ai tweaks: improve rating for multicolor cards and reduce effect of rarity
...
multicolor cards are the payoffs for playing those colors so they should
be better
reduced the effect of rarity increasing the rating
2018-10-27 11:50:59 -07:00
brodee
843702bd86
draftbots and afk autopicks will more aggressivly take rares
...
two draft quality of life improvements for situations when real players
quit or go afk.
1. made the draftbot lean on rarity for card ratings. this helps make
the draftbots behave and not just pass bombs to the human players.
2. changed the draft autopick that happens when the timer runs out and
the player hasn't selected anything. I changed it to pick the last card
in the pack, which should be the rarest, so basically it raredrafts.
again making it so AFK players aren't just feeding real live human
players the best cards.
2018-10-26 22:17:57 -07:00
Evan Kranzler
6ad6151be7
removed rotated cards from standard banlist
2018-10-03 14:50:16 -04:00
Evan Kranzler
b7c5b3bd36
updated Australian Highlander points
2018-09-22 15:02:59 -04:00
Evan Kranzler
79635ff9a0
updated Canadian Highlander points
2018-09-22 15:01:30 -04:00
Ingmar Goudt
f04d7c9b03
remove redundant null checks before instanceof
2018-09-17 21:09:42 +02:00
jmharmon
ec23ea0dd2
Implement Premodern
2018-09-12 08:17:34 -07:00
Oleg Agafonov
1bc022a94a
Revert freeform commander to singleton format (1 card copy max)
2018-08-25 10:43:18 +04:00
Oleg Agafonov
b4fdce53c4
* Fixed freeform commander that's it not allowed snow lands and cards duplication ( #5262 )
2018-08-25 08:42:45 +04:00
LevelX2
deb675a74a
Xmage 1.4.30V0
2018-08-15 11:35:40 +02:00
Evan Kranzler
e70b1fadbe
updated MTGO 1v1 commander rules to ban partners
2018-07-27 11:38:08 -04:00
Evan Kranzler
62584601a1
updated MTGO 1v1 Commander banlist
2018-07-27 11:27:08 -04:00
spjspj
aae3930ef4
Merge pull request #5145 from spjspj/master
...
Check if there are actually different replacement effects and only ask then if there are. Having two Mana Reflections out makes the game unplayable atm.
2018-07-12 23:30:30 +10:00
spjspj
1c540bbc77
Check if actually different replacement effects
2018-07-12 23:21:00 +10:00
Evan Kranzler
490217facd
updated 1 on 1 Brawl life total
2018-07-09 11:25:47 -04:00
Evan Kranzler
0324c1ad9f
Updated how Standard and Brawl share legality
2018-07-09 10:31:30 -04:00
spjspj
af0e9aac89
Brawl is missing m19.
2018-07-10 00:15:08 +10:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
85402b5522
updated Legacy banlist ( https://magic.wizards.com/en/articles/archive/news/july-2-2018-banned-restricted-update-2018-07-02 )
2018-07-02 10:37:29 -04:00
igoudt
ca1ebeb55e
add method Game.isActivePlayer(UUID playerId)
2018-06-29 14:59:11 +02:00
Evan Kranzler
88eeaa3f1e
temporarily removed future requirement from standard to allow M19
2018-06-24 19:29:12 -04:00
Evan Kranzler
bb92d04ff4
Updated Australian Highlander points list
2018-06-17 16:42:09 -04:00
Evan Kranzler
fb419bebca
Updated canadian highlander point list
2018-06-17 16:25:28 -04:00
Evan Kranzler
d466d7f34c
Added June 2018 Vintage Cube
2018-06-14 12:52:42 -04:00
Evan Kranzler
633dcd927d
reworked standard legality to handle the return of core sets and removal of blocks
2018-06-14 10:55:29 -04:00
Michael Simons
2fbbf7a516
Fixed typos
2018-06-03 23:24:36 -04:00
Michael Simons
d0f0de33a2
Fixed typos
2018-06-03 23:22:39 -04:00
Michael Simons
b0d1f86890
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:50:56 -04:00
Michael Simons
de9042dafe
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:47:56 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
58d618e8d7
* Used some default code to get opponents for Game classes.
2018-05-31 12:52:05 +02:00
Evan Kranzler
20287a2739
updated Duel Commander banlist
2018-05-29 19:46:52 -04:00
LevelX2
27ced167fb
* Added logic to add permitting object to play/cast events.
2018-05-27 23:47:57 +02:00
Evan Kranzler
c7ba717453
Fixed colorless commanders not being able to use a single type of basic land ( fixes #4973 )
2018-05-27 13:06:26 -04:00
LevelX2
ad5b719dd2
Merge origin/master
2018-05-27 01:29:52 +02:00
LevelX2
a19c257e50
XMage 1.4.30V0
2018-05-27 01:28:42 +02:00
Evan Kranzler
4dd6bbef14
Updated Adam Styborski's Pauper Cube
2018-05-26 19:15:44 -04:00
Evan Kranzler
636b35ae39
small change to Partner with ability
2018-05-21 15:53:06 -04:00
Evan Kranzler
bd96d30b3d
Implemented Partners With ability
2018-05-21 15:12:31 -04:00
LevelX2
3972695428
* Some changes to improve mana use of AI.
2018-05-21 11:50:49 +02:00
jmharmon
19c9d7634c
Add files via upload
...
Added Old School 93/94 variants for different rules.
2018-05-18 03:20:22 -07:00
theelk801
9739c0c6f9
Merge pull request #4924 from hooptie45/master
...
Added No Banned List Modern format
2018-05-15 14:21:20 -04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
Evan Kranzler
d6ff7f851d
updated Brawl banlist, color identity rules, and 1v1 starting life total ( closes #4931 )
2018-05-10 20:40:52 -04:00
Shaun Hannah
755569d996
Fix class name mis-match
2018-05-10 05:13:02 -04:00
Shaun Hannah
4d335fc396
Added No Banned List Modern format
...
This is just as the name implied, modern with no banned cards.
Why? Because I want to gear up for the SCG-CON's no banned list modern
tourney: http://scgcon.starcitygames.com/open.php#prizes
Sure I could play in a freeform game, but modern can't compete with
vintage cards; so not really a good test case.
2018-05-09 20:10:11 -04:00
LevelX2
90d6b29841
Merge pull request #4656 from pmbarrett314/master
...
Attempted fix for Momir Free For All
2018-05-07 00:53:39 +02:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
Oleg Agafonov
a69aac2243
Fixed tests and exceptions in AI choose target code
2018-05-01 01:34:24 +04:00
spjspj
48de177f75
Merge pull request #4881 from brikr/patch-1
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Fix Brawl.java banlist comments
2018-04-30 20:27:17 +10:00
LevelX2
ec96f8a18e
* AI - Improved nadling of target selection if AI doe smot control the ability itself.
2018-04-30 08:05:17 +02:00
Brik Royster
54e4c2c484
Update Standard.java
...
update comments to reflect actual ban date
2018-04-28 17:08:43 -07:00
Brik Royster
a514f12196
Fix Brawl.java banlist comments
...
These cards were banned in 2018
2018-04-28 16:11:39 -07:00
Oleg Agafonov
c24ba742f6
Fixed equal or == errors -- 23 cards and more (see #4407 )
2018-04-28 21:24:48 +04:00
LevelX2
db077d68ca
* Fixed Rat Colony deck valid check for all formats.
2018-04-25 16:34:55 +02:00
spjspj
66825b37df
Merge pull request #4865 from spjspj/master
...
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:44:41 +10:00
spjspj
730d23164a
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:17:34 +10:00
LevelX2
242e55dcd4
* Fixed that Fall of the Thran allowed AI to get back dragons ( fixes #4848 ).
2018-04-24 23:22:29 +02:00
spjspj
1f2f61e945
Merge pull request #4856 from spjspj/master
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Aus Highlander update
2018-04-24 21:26:21 +10:00
spjspj
3a8a6019ca
Aus Highlander update
2018-04-24 21:24:54 +10:00
Evan Kranzler
d2f41405b7
updated MTGO 1v1 Commander banlist
2018-04-23 11:45:22 -04:00
LevelX2
92793327f3
* returned UUID of used THOUGHT AS effect instead of boolean.
2018-04-21 22:32:45 +02:00
Evan Kranzler
ec3007d141
a few more changes to help with tests
2018-04-20 18:51:15 -04:00
Evan Kranzler
dc2d8145fd
added copy methods that I accidentally removed
2018-04-20 17:17:51 -04:00
theelk801
95d2721421
Merge branch 'planeswalkerErrata' into master
2018-04-20 16:21:44 -04:00
Evan Kranzler
f07ac5e844
fixed issue with computer player handling target distribution
2018-04-20 12:35:39 -04:00
LevelX2
fe2220e19e
Xmage 1.4.29V0
2018-04-19 21:07:14 +02:00
LevelX2
47ad1ea0ee
Fixed a AI target selecting problem.
2018-04-19 21:02:34 +02:00
Evan Kranzler
5fe607e852
updated targeting for cards that damage
2018-04-19 11:45:20 -04:00
LevelX2
245a3c5202
[DOM] Added Saga ability and Fall of the Thran.
2018-04-14 14:30:20 +02:00
LevelX2
20f03cfcb1
Some minor changes to Momir code.
2018-04-01 12:33:59 +02:00
Paul Barrett
dea874e278
Attempted fix for Momir Free For All
...
Work for #1955
2018-03-23 21:47:37 -05:00
ArcadeMode
5ac975c52e
Blocker and Critical level bugfixes throughout the project ( #4648 )
...
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP
* ensure closing of scanner if it was opened
* Refactored method in EmpyrialArchAngel to not always return same value.
* Refactored method in FalkenrathAristocrat to not always return same value.
* Refactored method in GilderBairn to not always return the same value.
* fixed left open resources, ensured quiet closing of the streams
* Refactored method in IceCave to not always return same value.
* Refactored method in KjeldoranRoyalGuard to not always return same value.
* Refactored method in LegionsInitiative to not always return same value.
* Refactored method in NaturesWill to not always return same value.
* added quiet closing method in new streamutils class, used to clean up the connectdialog
* Fix small typo
* added quiet closing to saveobjectutil
* closed resources in savegame method of gamecontroller
* properly close resources in loadGame method of GameReplay class
* further proper resource closing in ServerMessagesUtil
* fixed unclosed resources in copy method in mage framework Copier
* closed unclosed resources in copyCompressed method in Copier
* ensure closing of filewriter in manasymbols
* ensure proper closing of Stream in arcane UI
* ensure closing of datagram socket in arcane Util
* ensure resource closing in deckimport from clipboard
* ensure closing of plugin classloader
* ensured closing of zipinputstream resource
* ensure closing of fileoutputstream in ScryfallSymbolsSource
* ensure closing resources after finishing/canceling download of pictures
* remove commented code
* move locks to try block to ensure unlocking along all execution paths
* remove dangerous instance of double-checked locking
* removed dangerous instance of double checked locking in settingsmanager
* Removed dangerous instance of double-checked locking in ThemePluginImpl
* close resource which did not happen certainly
* close another stream
* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
Oleg Agafonov
ddc43d05f6
Removed unnecessary log info on user's freeze ( #4646 )
2018-03-22 11:58:14 +04:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
442130beb6
Some minor changes.
2018-03-17 23:40:36 +01:00
LevelX2
170ad083c7
* Fixed a problem of the AI that it could cast cards with flashback without paying the costs.
2018-03-17 01:51:25 +01:00
LevelX2
b7fa942b10
* Fixed a problem that the AI did not care for maximum allowed mana payment for X mana costs.
2018-03-12 16:33:42 +01:00
LevelX2
16adc9b4ef
Added Legacy Cube February 2018
2018-03-11 14:12:21 +01:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
LevelX2
dac8f2dfe8
Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures).
2018-03-10 19:59:59 +01:00
LevelX2
59f5851e73
Fixed a problem to pay costs for e.g. triggering abilities while casting a spell.
2018-03-10 12:39:44 +01:00
LevelX2
a4c2e51ab3
* Added some missing AI target logic.
2018-02-13 10:33:33 +01:00
JRHerlehy
fcfb431290
Feb 12, 2018 B&R Update
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Modern - Jace, the Mind Sculptor UNBANNED, Bloodbrade Elf UNBANNED
All other formats - No Changes
2018-02-12 13:29:24 -05:00
LevelX2
61c3798b83
Removed some system.out debug lines.
2018-02-12 11:38:35 +01:00
LevelX2
b752eacfaa
* Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game ( #4263 ).
2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373
* Fixed some problems with getting cards at random from collection that could cause loops.
2018-02-04 12:27:08 +01:00
Oleg Agafonov
8596a92ed8
Added error logs for freezes ignoring timer (see #4476 )
2018-02-03 13:54:39 +04:00
spjspj
aebc16dc82
Merge pull request #4476 from spjspj/master
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Scenario I was testing for this fix:
2018-02-03 18:45:52 +11:00
Oleg Agafonov
3bfe5ec5d3
Fixed game and/or timer freeze on another player concede with 3+ games (see #4476 )
2018-02-03 08:26:01 +04:00
spjspj
b924f4bb6b
Scenario I was testing for this fix.
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Local Server, EDH game with Player1, Player2, Player3.
Player1 has 2 mana reflections out, cast Torment of Hailfire for 15 and is tapping mana for it.
The 'choose replacement effect' popup comes up.
Whilst this is happening, Player2 concedes.
This will currently lock up the game and sits forever in waitResponseOpen.
(With the time out now there, it will time out after 30 seconds or so.
2018-02-03 13:21:47 +11:00
LevelX2
db0fc1b439
* Some changes to skip handling.
2018-02-02 00:27:12 +01:00
Oleg Agafonov
6f175981ce
Small fix
2018-01-28 15:12:41 +04:00
Oleg Agafonov
c2d661eca7
Fixed freeze on end game
2018-01-28 06:47:53 +04:00
LevelX2
b60cd3d40e
Removed debug command.
2018-01-28 01:14:50 +01:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
Oleg Agafonov
7b90201099
Merge remote-tracking branch 'production/master' into production_master
2018-01-27 14:03:08 +04:00
Oleg Agafonov
ba4fee11f6
Fixed weird errors with server lost of player priority on lagged games (see #4448 )
2018-01-27 13:59:38 +04:00
Oleg Agafonov
9d131f6bde
Random generated decks improvements and fixes for AI:
...
* added generation of only basic lands decks;
* fixed wrong color cards selection;
2018-01-27 13:19:03 +04:00
LevelX2
09582eafc3
Added banned standard cards of 2018-01-15.
2018-01-27 10:14:37 +01:00
Jeff
9cd3c010fd
- Cleanup of AI classes.
2018-01-19 16:37:09 -06:00
LevelX2
40afa04b24
xmage 1.4.27V0
2018-01-13 22:54:53 +01:00
igoudt
2564f61182
HumanPlayer constructor missed a reference to attribute
2018-01-07 21:47:00 +01:00
Oleg Agafonov
3d53d28f5e
Fixed AI infinite loop on wrong answers input (tests affected)
2018-01-04 18:14:22 +04:00
Oleg Agafonov
d1475f28b4
Fixed not working response result from key-value choice dialogs
2018-01-04 00:32:17 +04:00
Oleg Agafonov
3dda5712db
AI: fixed not working choice with key-value dialogs, random refactor
2018-01-04 00:23:20 +04:00
Oleg Agafonov
e9012a8eda
Added MTGO Vintage Cube December 2017, fixed typos
2017-12-30 07:26:19 +04:00
LevelX2
acc4c70f24
Added block formats.
2017-12-29 11:30:00 +01:00
Zzooouhh
3a6974c0b0
NullPointerException fix
2017-12-23 19:42:02 +01:00
spjspj
fe02e3fba3
Fix points for Aus 7pt Highlander
2017-12-12 01:02:51 +11:00
Evan Kranzler
93ad59ab4a
updated the Duel Commander banlist
2017-11-28 13:59:12 -05:00
Evan Kranzler
34c31834c5
fixed an error
2017-11-26 17:23:39 -05:00
spjspj
a2e78cd3e4
Merge pull request #4200 from spjspj/master
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spjspj - Add a version of Freeform Commander
2017-11-26 00:26:47 +10:00
LevelX2
603e625d8d
Fixed a problem with AI opponent selection,
2017-11-25 12:55:26 +01:00
spjspj
46db9973c9
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:36:56 +11:00
spjspj
44b9d89974
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:35:47 +11:00
spjspj
00eb481004
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:14:20 +11:00
spjspj
7292683604
Merge pull request #4171 from spjspj/master
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spjspj - Add in a new way to allow just the Face Art for cards to be shown
2017-11-18 10:30:44 +11:00
Oleg Agafonov
2a12e788d5
clean git source
2017-11-11 13:02:49 +04:00
spjspj
19c9689f89
Apostrophes
2017-11-11 12:39:42 +11:00
Evan Kranzler
83231c8992
updated Canadian Highlander points list
2017-11-08 15:34:47 -05:00
LevelX2
0d46c68924
* Fixed some problems for handling concede during game init.
2017-11-04 18:19:41 +01:00
LevelX2
9700445fae
Merge branch 'master' into master
2017-11-02 11:29:47 +01:00
LevelX2
f1bbb37c81
Merge origin/master
2017-11-02 10:29:04 +01:00
jerekwilson
5d34a2304d
Merge branch 'master' into master
2017-10-22 20:09:26 -04:00
Jerek Wilson
8f49988bbf
JW-TalonOfPain: Implemented Talon of Pain
2017-10-22 19:37:53 -04:00
theelk801
0ac6bf93b8
Merge pull request #4119 from Faxn/feature/momirFFA
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Add Momir Basic Free for All
2017-10-21 16:11:44 -04:00
LevelX2
919ec2fade
Merge origin/master
2017-10-21 16:14:14 +02:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
Evan Kranzler
d52f46323b
Updated Adam Styborski's Pauper Cube
2017-10-19 13:55:16 -04:00
Faxn
51ea9972e0
Merge branch 'master' into feature/momirFFA
2017-10-19 13:08:13 -04:00
Jerek Wilson
be7d23d15c
JW-Dead-Iron_Sledge: Implemented Dead-Iron Sledge
2017-10-18 23:53:04 -04:00
Jerek Wilson
12f14ea488
JW-RhysticCave: Implemented Rhystic Cave
2017-10-15 11:17:23 -04:00
Jerek Wilson
1afcf67e8d
JW-IceFloe: Implemented Ice Floe
2017-10-10 00:12:26 -04:00
Jerek Wilson
50d9cb5568
JW-JaggedPoppet: Implemented Jagged Poppet
2017-10-09 22:04:30 -04:00
Evan Kranzler
901a640592
updated MTGO 1v1 Commander banlist
2017-10-09 12:30:36 -04:00
Evan Kranzler
93f01af87e
fixed SOI block being incorrectly included in standard, removed unnecessary bans
2017-10-02 13:51:52 -04:00
Faxn
31d4be7a1c
Momir Multiplayer Might just work.
2017-09-28 18:21:47 -04:00
Benjamin Maitland
f22d64df82
Fixed Zendikar release date.
2017-09-27 23:13:06 -04:00
Evan Kranzler
c8457aec49
updated Duel Commander banlist
2017-09-26 08:50:55 -04:00
LevelX2
3ac7fc2726
* Some fixes to possible exceptions.
2017-09-23 23:48:25 +02:00
LevelX2
2d6bcd83f4
xmage 1.4.26V4
2017-09-16 16:55:58 +02:00
LevelX2
2117bfc17c
Merge ReworkImageDownload
2017-09-15 23:23:49 +02:00
LevelX2
3fc3d96fe0
Some updates to image download.
2017-09-15 23:18:40 +02:00