LevelX2
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11fb2412cb
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Fixed a bug of AI target selection that caused endless loops during build of test project.
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2015-02-27 15:18:38 +01:00 |
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LevelX2
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80d3e6bd9a
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Fixed a bug of AI target selection that caused endless loops during build of test project.
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2015-02-27 15:04:42 +01:00 |
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LevelX2
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4a5140d0ab
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Fixed a bug of cost paying handling not showing only the left over unpaid part of mana cost (fixes #185). Added the name of the object the cost is paid for to the feedback panel.
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2015-02-26 13:52:02 +01:00 |
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LevelX2
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79e9312893
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* Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging.
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2015-02-20 13:58:13 +01:00 |
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LevelX2
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0c73076895
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* Added AlternateManaPaymentAbility interface and handling.
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2015-02-20 02:15:22 +01:00 |
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LevelX2
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c6d3a8247d
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* Holiday Cube 2014 - Removed additinal blank in name of Hero of Oxid Ridge that prevented the use of the card in the cube.
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2015-02-15 23:14:32 +01:00 |
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LevelX2
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ef147bc80c
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* Fixed a possible endless loop while player left game during damage distribution.
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2015-02-12 12:16:56 +01:00 |
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LevelX2
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0cda1f7731
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* Fixed spelling error for Fire // Ice card of Holiday Cube 2014.
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2015-02-08 09:54:23 +01:00 |
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LevelX2
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41c6c47092
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* Added promotional, Duel Deck and Non-standard-legal sets to SetType. Changed sets and set selection accordingly.
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2015-02-04 00:34:18 +01:00 |
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LevelX2
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dd54269216
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* Fixed handling of Split cards (fixes #670).
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2015-02-03 00:05:30 +01:00 |
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LevelX2
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19d71aaf84
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* AI PLayer - Fixed a problem with targets of Venser, Shaper Savant.
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2015-01-31 10:00:16 +01:00 |
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LevelX2
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de92c50944
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* Commander format - Fixed that the commanders color identity was not correctly set for the mana replacement effect. Mana symbols from the rule text were not taken into account.
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2015-01-25 22:46:55 +01:00 |
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fireshoes
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e03e613214
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Updated banned lists
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2015-01-19 14:22:10 -06:00 |
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LevelX2
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bd6753da0b
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* Duel Commander - Fixed that for duel commander muliplayer games the specific (e.g. starting life) duel commander rule changes did not take place.
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2014-12-31 09:52:48 +01:00 |
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LevelX2
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8d8a2074f0
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* Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast.
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2014-12-27 03:51:10 +01:00 |
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fireshoes
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086f860396
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Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube
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2014-12-21 19:57:23 -06:00 |
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LevelX2
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4373a33b73
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* Holiday Cube 2014 - Fixed year in name, added missing card.
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2014-12-18 08:39:35 +01:00 |
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LevelX2
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b2586a653f
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* Multiplayer Commander - Fixed that the starting player wrongly skipped his draw step.
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2014-12-16 13:09:48 +01:00 |
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fireshoes
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218e044804
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Added Holiday Cube 2014 and some new cards
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2014-12-12 13:58:03 -06:00 |
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LevelX2
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2af52cfd3a
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[C14] 11 white cards + 1 Artifact + white deck list + some minor fixes to framework and other cards.
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2014-12-01 16:59:36 +01:00 |
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LevelX2
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bda59fafcf
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* Fixed possible exception during choosing replacement effect resolve order.
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2014-11-26 12:29:42 +01:00 |
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LevelX2
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67479bb5a4
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* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
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2014-11-26 01:48:00 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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c22b54d262
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*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
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2014-11-23 18:43:31 +01:00 |
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LevelX2
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97412e3e9e
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* Started reworking netmana to also handle mana sources that could only produce 2-4 colors. Not finished yet.
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2014-11-17 17:37:02 +01:00 |
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LevelX2
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a2484cc6d9
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Added F10 to skip priority while the stack resolves.
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2014-11-16 08:59:59 +01:00 |
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LevelX2
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8bb2868dfa
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* AI - Fixed that the AI used actions with 0 costs endless (e.g. Chimeric Idol).
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2014-11-11 15:40:51 +01:00 |
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LevelX2
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8d76836eb6
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Added Profane Command, Hallowed Spiritkeeper, Song of the Dryads, Phantom Centaur, Freyalise Llanowar's Fury.
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2014-11-10 08:29:04 +01:00 |
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LevelX2
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04ba280be1
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* Cube - Added The Peasant's Toolbox cube.
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2014-11-08 17:20:36 +01:00 |
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LevelX2
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d7f100b24b
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* Added "Duel Commander" format (fixes #436).
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2014-11-08 01:33:29 +01:00 |
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LevelX2
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751365124e
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* Commander - Players no longer go to a sideboarding phase during caommander matches.
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2014-11-07 14:24:07 +01:00 |
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LevelX2
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f1b063f339
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* Fixed commander format check. It ignores now mana symbols of reminder text like used for Extort (Fixes #553).
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2014-11-05 14:55:30 +01:00 |
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LevelX2
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5ac9e5c5db
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* Fixed wrong card names of MTGO Legacy Cube and Ben's Cube.
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2014-11-05 00:39:28 +01:00 |
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LevelX2
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9b6bc80f34
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Added MTGO Legacy Cube.
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2014-11-03 22:31:13 +01:00 |
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LevelX2
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8426816b09
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* Some changes to table and match view.
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2014-11-01 14:24:23 +01:00 |
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LevelX2
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1396760d5e
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* Fixed a problem that prevented cards from beeing marked as choosable in select card panel after the changes made for displaying resized counters.
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2014-10-31 18:34:41 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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4bbc733496
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* Cubes - Added cube from www.mtgcube.com.
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2014-10-29 08:58:12 +01:00 |
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LevelX2
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473204d713
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*Cubes - Added Ben's cube.
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2014-10-29 01:38:04 +01:00 |
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LevelX2
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2c164af920
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* Booster draft swiss - Fixed a bug that the draft object was not set to the tournament object.
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2014-10-25 08:58:39 +02:00 |
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LevelX2
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c760fba685
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* Updated commander banned list (as September 12, 2014).
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2014-10-22 15:14:10 +02:00 |
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LevelX2
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bdd163080d
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* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
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0a23fe1e8a
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* Skip phase of preferences will only be applied if the stack is empty.
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2014-10-10 14:25:44 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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b3b51f9f1e
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* AI added little passivity penalty for passing turn to get AI more active.
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2014-10-03 12:07:59 +02:00 |
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LevelX2
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f7535505dd
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* Allow deselection of target cards (eg. in graveyard using Delve).
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2014-10-03 12:07:20 +02:00 |
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LevelX2
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140ffb256a
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* Fixed Standard Format selection. Client used fixed date. Check on deck validator used wrong month (1.11 insted of 1.10).
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2014-10-02 16:59:25 +02:00 |
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LevelX2
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f3ea64e27c
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* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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17acc9f97d
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* Fixed that a player could wrongly not be chosen for not targeted effect, if the player had hexproof.
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2014-09-22 22:27:10 +02:00 |
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LevelX2
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08b26ae57a
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* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
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2014-09-21 09:41:01 +02:00 |
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LevelX2
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da64b8757a
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* Pauper Format - Allowed basic lands to be included in decks.
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2014-09-07 02:33:36 +02:00 |
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LevelX2
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cb6cc62ed4
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If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
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2014-09-03 09:49:44 +02:00 |
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LevelX2
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dcdbc10187
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Fixed some effects that did target doesn't untap next untap step not handle quite correctly.
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2014-08-26 16:59:37 +02:00 |
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LevelX2
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944de8140c
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* Added possibility for choose method to deselect cards.
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2014-08-19 16:36:52 +02:00 |
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LevelX2
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d46b4a7248
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Fixed a bug of computer player handling TargetCreatureOrPlayerAmount.
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2014-08-18 23:52:35 +02:00 |
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magenoxx
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ffa987755b
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Added using RuleModification effect and setting targetAbility for triggered abilities
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2014-08-18 19:42:29 +04:00 |
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LevelX2
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d02f272bca
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* Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now.
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2014-08-18 00:46:45 +02:00 |
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LevelX2
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25180e232e
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* AI - Added missing handling for TargetCardInExile.
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2014-08-17 22:32:13 +02:00 |
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LevelX2
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f633d35bfd
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* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
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2014-08-16 19:27:43 +02:00 |
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magenoxx
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de6d1bf46b
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Asserting action count in tests. minor changes.
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2014-08-15 10:52:37 +04:00 |
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LevelX2
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797ee3d945
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Some minor logging and comment changes.
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2014-08-13 16:58:19 +02:00 |
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Quercitron
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f93624f827
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Add ability to Cost.canPay method parameters
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2014-08-10 21:34:17 +04:00 |
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LevelX2
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9ae2b5594e
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Merge pull request #495 from dustinconrad/master
Use dependency management to use common versions of log4j and junit
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2014-08-10 02:16:31 +02:00 |
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LevelX2
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de366fe835
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* Commander - Fixed that Snow-Covered lands were restricted to 1.
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2014-08-10 02:08:19 +02:00 |
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Dustin Conrad
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809d61d5ea
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Use dependency management to use common versions of log4j and junit in all the projects.
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2014-08-09 19:38:34 -04:00 |
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LevelX2
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2ca945fabf
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Some more changes concerning ThoughtAsEffects.
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2014-08-09 11:48:40 +02:00 |
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LevelX2
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471c5bed4a
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* Pauper - Added pauper format.
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2014-08-07 17:16:42 +02:00 |
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LevelX2
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e787132007
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* Updated restriced/banned lists of different formats.
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2014-08-06 09:47:59 +02:00 |
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LevelX2
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3aab091492
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Some changes to client and server logging messages.
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2014-08-04 17:21:14 +02:00 |
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LevelX2
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cbb6117b8e
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Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet).
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2014-08-01 15:59:59 +02:00 |
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LevelX2
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1a1fc09221
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* Fixed a bug that allowed to apply damage prevention replacement effects under certain circumstances multiple times to the same event.
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2014-07-31 15:16:48 +02:00 |
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LevelX2
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1f51d243ec
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* Finished to change ReplacementEffects for UNTAP event to ContinuousRuleModifyingEffect.
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2014-07-29 17:45:48 +02:00 |
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LevelX2
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ea1a098300
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* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
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2014-07-29 17:44:42 +02:00 |
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LevelX2
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c8d76cdaaf
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* Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work).
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2014-07-27 11:22:22 +02:00 |
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LevelX2
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c3a5476bd4
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* MTGOMarchCube2014 fixed two card name spelling mistakes.
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2014-07-27 02:15:24 +02:00 |
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LevelX2
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25e2fb59e1
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Support of play_land event for get playable cards.
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2014-07-26 15:01:17 +02:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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Quercitron
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e5b2b39701
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Make order of parameters the same for methods player.damage and permanent.damage
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2014-07-18 02:11:11 +04:00 |
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magenoxx
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60d04e2614
|
[UI] Showing choosable cards in dialog - Issue#456
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2014-07-15 16:31:41 +04:00 |
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LevelX2
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9609480109
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* Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected.
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2014-06-29 13:35:28 +02:00 |
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Quercitron
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13b8cad131
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Change handling of minNumberOfTargets and required status
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2014-06-29 02:45:18 +04:00 |
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LevelX2
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d84076ba40
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* Added 28 cards from Vintage Masters.
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2014-06-27 13:41:28 +02:00 |
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LevelX2
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513b012dc0
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* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
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2014-06-25 01:34:11 +02:00 |
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LevelX2
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bcf620a459
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:45:35 +02:00 |
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LevelX2
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7d2b1c076a
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:19:03 +02:00 |
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LevelX2
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b360bb1528
|
Removed redundant remove user from chat call and some formatting.
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2014-06-16 07:48:15 +02:00 |
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Quercitron
|
9629c3f0f5
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Modify implementation of Target's required status
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2014-06-15 19:23:30 +04:00 |
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Quercitron
|
f2114f4701
|
Fix build for Player AI projects
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2014-06-13 20:21:07 +04:00 |
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Quercitron
|
250909a464
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Make required status of target based on the type of ability
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2014-06-12 23:35:56 +04:00 |
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North
|
9324e93868
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[refactor] removed generic parameter from Game classes
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2014-06-03 12:33:02 +03:00 |
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North
|
1867a150c1
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[refactor] removed generic parameter from Player
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2014-06-03 11:19:49 +03:00 |
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LevelX2
|
77fb744991
|
Set for simulated games of the AI the simulation flag (please report if this causes any problems).
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2014-06-02 08:32:22 +02:00 |
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LevelX2
|
21b340e313
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* Theros block format - Fixed wrong set code for Journey into Nyx.
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2014-05-30 23:14:36 +02:00 |
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LevelX2
|
2b59a6faae
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Ability picker is shown now for only one ability if preference setting is on and ability has no mana costs or is no play land ability.
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2014-05-30 20:24:00 +02:00 |
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LevelX2
|
c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
|
d9e4e99a0f
|
Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
|
8087a07a9c
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* AI Player - Fixed a bug that AI did not care about existing filter criterias for choosing cards from own hand.
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2014-05-26 16:57:36 +02:00 |
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LevelX2
|
2652316421
|
Some changes to handling of triggered effects and player response.
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2014-05-25 13:53:32 +02:00 |
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