LevelX2
|
708f54b66c
|
Some changes to logging.
|
2014-08-08 17:25:30 +02:00 |
|
LevelX2
|
49a23503a1
|
Some changes to logging.
|
2014-08-07 17:17:04 +02:00 |
|
LevelX2
|
020daf94f5
|
Changes to logging an chat session handling.
|
2014-08-06 17:17:50 +02:00 |
|
LevelX2
|
568984615f
|
* Changes to logging.
|
2014-08-05 07:39:13 +02:00 |
|
LevelX2
|
3aab091492
|
Some changes to client and server logging messages.
|
2014-08-04 17:21:14 +02:00 |
|
LevelX2
|
9f6555240a
|
* Changes to logging.
|
2014-08-03 15:01:33 +02:00 |
|
LevelX2
|
61f1ebeb80
|
Change to chat kill user handling (try to fix / workaround for #440).
|
2014-08-02 16:06:28 +02:00 |
|
LevelX2
|
f2fc548f08
|
* Fixed ChatSession handling.
|
2014-07-30 20:07:55 +02:00 |
|
LevelX2
|
ccb554dd87
|
Some more chages to logging.
|
2014-07-30 17:30:21 +02:00 |
|
LevelX2
|
8bf5f01c2e
|
Fixed a handling bug in TournamentController. Modified some debug messages.
|
2014-07-30 14:38:55 +02:00 |
|
LevelX2
|
f51e7722cc
|
* Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects.
|
2014-07-28 08:21:17 +02:00 |
|
LevelX2
|
ecc6295638
|
Added sound if player leaves table. Changed some sounds.
|
2014-07-26 14:59:42 +02:00 |
|
LevelX2
|
e25a60b312
|
* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
|
2014-07-25 15:54:51 +02:00 |
|
LevelX2
|
de87cb6082
|
* Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected.
|
2014-07-23 17:21:03 +02:00 |
|
LevelX2
|
9fb718c0c0
|
Change to debug logging.
|
2014-07-23 08:10:04 +02:00 |
|
LevelX2
|
a527e5108c
|
Changed debug message.
|
2014-07-22 08:35:42 +02:00 |
|
LevelX2
|
c8fca83f51
|
Changed debug message.
|
2014-07-22 08:33:31 +02:00 |
|
LevelX2
|
c70828bda0
|
Added debug messages to narrow down #440.
|
2014-07-21 15:19:50 +02:00 |
|
magenoxx
|
65a0c9fc79
|
[UI] Displaying creatures that can attack
|
2014-07-18 16:05:21 +04:00 |
|
LevelX2
|
7322ffb842
|
Added some checking for null objects.
|
2014-07-17 08:21:48 +02:00 |
|
magenoxx
|
8a9474d839
|
[Server] fastDbMode for starting without scanning for cards
|
2014-07-15 21:44:48 +04:00 |
|
LevelX2
|
943ff0d78d
|
Some minor formattings.
|
2014-07-14 09:05:33 +02:00 |
|
magenoxx
|
5fcc3b1ba8
|
[UI] Displaying playable cards in hand
|
2014-07-11 19:35:01 +04:00 |
|
LevelX2
|
d40a3f591d
|
Changes to game log.
|
2014-07-09 20:44:06 +02:00 |
|
LevelX2
|
0120808ef8
|
* Added try catch block for user expired handling.
|
2014-07-08 02:13:26 +02:00 |
|
LevelX2
|
18e78b8294
|
Some fixes to M15 cards or by M15 used classes.
|
2014-07-06 16:00:32 +02:00 |
|
LevelX2
|
30645e2ee0
|
Some changes to server logging.
|
2014-07-06 07:22:40 +02:00 |
|
LevelX2
|
0115052b81
|
* Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message).
|
2014-06-30 01:04:29 +02:00 |
|
LevelX2
|
3ee609d98b
|
* Table handling - Fixed that it was possible to join a table multiple times with the same user.
|
2014-06-27 19:40:26 +02:00 |
|
LevelX2
|
d337e2cc13
|
* Some changes to logging.
|
2014-06-25 17:17:17 +02:00 |
|
LevelX2
|
513b012dc0
|
* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
|
2014-06-25 01:34:11 +02:00 |
|
LevelX2
|
b360bb1528
|
Removed redundant remove user from chat call and some formatting.
|
2014-06-16 07:48:15 +02:00 |
|
LevelX2
|
6c8b818d89
|
* User handling - Fixed a recently added bug and added some debug messages.
|
2014-06-15 14:00:45 +02:00 |
|
LevelX2
|
d244551e3b
|
* Added Morph ability.
|
2014-06-09 17:53:55 +02:00 |
|
LevelX2
|
6a3b0afc09
|
* Mage server - Some changes to disconnect reason handling.
|
2014-06-09 13:16:35 +02:00 |
|
LevelX2
|
9dd35eced4
|
Added some debug messages.
|
2014-06-02 08:31:06 +02:00 |
|
LevelX2
|
ffcdb51d1b
|
Fixed a possible NPE in GameController.
|
2014-06-01 23:23:22 +02:00 |
|
LevelX2
|
0e71ac5e53
|
* Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly.
|
2014-05-30 15:43:59 +02:00 |
|
LevelX2
|
3a5dd428e6
|
* Game watching - Show number of games watched by player in player list.
|
2014-05-29 18:21:04 +02:00 |
|
LevelX2
|
dad109b88e
|
* Control player - Fixed the phase names shown to the controlled player (fixes #415).
|
2014-05-28 17:29:04 +02:00 |
|
LevelX2
|
c13f7a2115
|
* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
|
2014-05-27 16:54:38 +02:00 |
|
LevelX2
|
d9e4e99a0f
|
Some changes to manual mana pool handling.
|
2014-05-27 08:37:16 +02:00 |
|
LevelX2
|
71fb7bf25b
|
Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
|
2014-05-24 02:56:35 +02:00 |
|
LevelX2
|
0739a5826e
|
Added some logic to prevent error if player does not submit a deck in limited format.
|
2014-05-19 08:24:14 +02:00 |
|
magenoxx
|
c8ea8e7260
|
Added error handling for TournamentSession
|
2014-05-03 14:12:31 +05:30 |
|
LevelX2
|
c77c43a1b0
|
Changed again action that is called if timer runs out.
|
2014-05-03 09:27:21 +02:00 |
|
magenoxx
|
9f2466f42f
|
Merge changes
|
2014-05-03 11:00:05 +05:30 |
|
LevelX2
|
21149dc0ac
|
* Undo wrongly removed generic Exception hadling,
|
2014-05-02 09:34:36 +02:00 |
|
magenoxx
|
6ae4546ddb
|
Added comment explaining how createPlayerTimer works
|
2014-05-02 11:27:39 +05:30 |
|
LevelX2
|
473c9e207b
|
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
|
2014-05-01 19:34:52 +02:00 |
|
magenoxx
|
517f9b6a08
|
Now fatat messages of the Game Worker are logged into separate magediag.log file
|
2014-04-30 16:42:59 +05:30 |
|
magenoxx
|
e82bc6e671
|
Added exception and error handling for game worker
|
2014-04-30 16:41:52 +05:30 |
|
magenoxx
|
9c088fa75b
|
Made table controller logging game id (needed as correlation id for magediag logs)
|
2014-04-30 16:40:39 +05:30 |
|
magenoxx
|
80b07e62f9
|
Fixed wrong comment on timer duration
|
2014-04-30 14:32:13 +05:30 |
|
magenoxx
|
bc286a0002
|
Added comment description for params set
|
2014-04-30 13:04:00 +05:30 |
|
LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
|
2014-04-29 17:32:24 +02:00 |
|
magenoxx
|
74ddaa4a57
|
[AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table
|
2014-04-28 18:21:55 +05:30 |
|
magenoxx
|
7740cc6f66
|
Made loading cards more verbose (Issue#423)
|
2014-04-28 15:43:14 +05:30 |
|
LevelX2
|
bc6f0f65bc
|
Removed not needed chat message about player leaving mage.
|
2014-04-26 18:45:27 +02:00 |
|
LevelX2
|
07bfebcd7d
|
* Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list.
|
2014-04-25 15:58:20 +02:00 |
|
LevelX2
|
628cf2e018
|
Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence).
|
2014-04-25 14:57:45 +02:00 |
|
LevelX2
|
90b3e75435
|
Some minor changes to debug logging messages and server user handling.
|
2014-04-24 08:26:37 +02:00 |
|
LevelX2
|
236ebe2a12
|
Some changes to debug logging messages.
|
2014-04-23 08:12:40 +02:00 |
|
LevelX2
|
4e53ff73ea
|
Improved sorting of tables and matches.
|
2014-04-17 16:39:19 +02:00 |
|
LevelX2
|
d53a3245d6
|
Changes to connect messages, added some debug messages to narrow down server user handling bug.
|
2014-04-14 23:11:34 +02:00 |
|
LevelX2
|
b829ad499e
|
* Tournament play - Player state set to "Eliminated" as soon as he lost a match in an elimination tournament. Points for a Bye for player are shown immediately. Players finishing the last round are set to Finishedinstead of wating for next round.
|
2014-04-13 02:04:43 +02:00 |
|
LevelX2
|
50e82ef930
|
* User manager added some debug messages, changed remove player logic.
|
2014-04-12 18:17:17 +02:00 |
|
LevelX2
|
b03048b01a
|
* Tournament play - Fixed that AI players were unwanted removed from combat at the start of a new tournament round.
|
2014-04-12 18:15:32 +02:00 |
|
LevelX2
|
dda09ce535
|
* Eye of Ugin - Fixed tooltip text ("colorless" was missing).
|
2014-04-07 00:20:01 +02:00 |
|
LevelX2
|
85a3864140
|
Merge origin/master
|
2014-04-01 17:34:56 +02:00 |
|
LevelX2
|
c9f72bfc0c
|
* Server log - Added some logging information.
|
2014-04-01 17:32:48 +02:00 |
|
LevelX2
|
cb018dd0f0
|
* Changed tournament result genration and disconnect time formatting.
|
2014-04-01 00:07:49 +02:00 |
|
LevelX2
|
9ff5bcbd92
|
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
|
2014-03-31 02:24:59 +02:00 |
|
LevelX2
|
dc73d85cd0
|
Minor changes to readme.md. Some minor formatiing.
|
2014-03-02 21:58:13 +01:00 |
|
LevelX2
|
8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
|
2014-02-28 17:47:27 +01:00 |
|
LevelX2
|
62b92f1c5d
|
Added Phyrexian Dreadnought.
|
2014-02-26 16:57:32 +01:00 |
|
LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
|
2014-02-21 01:13:27 +01:00 |
|
LevelX2
|
c7289a3810
|
* Some formatting. Some cleanup for server memory handling.
|
2014-02-20 17:49:21 +01:00 |
|
LevelX2
|
e346c6903f
|
Minor formatting.
|
2014-02-20 08:12:18 +01:00 |
|
LevelX2
|
fb8c4fcbc3
|
* Removed logger output used for debug.
|
2014-02-16 02:23:26 +01:00 |
|
LevelX2
|
67e25d43bd
|
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
|
2014-02-12 20:52:33 +01:00 |
|
LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
|
2014-02-12 17:18:06 +01:00 |
|
LevelX2
|
d4592b2ee2
|
* Simplified version info handling.
|
2014-02-11 19:36:05 +01:00 |
|
LevelX2
|
b92a2c83b9
|
* Memory leaks - removed some more memory leaks for match / game handling.
|
2014-02-11 02:23:13 +01:00 |
|
LevelX2
|
753ada0a01
|
* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
|
2014-02-11 00:38:10 +01:00 |
|
LevelX2
|
e672e63736
|
* Serverstart - Show some server settings in the log.
|
2014-02-10 17:11:10 +01:00 |
|
LevelX2
|
e6f55d3b80
|
* Some changes to game handling to support replay in the future (not working yet).
|
2014-02-07 16:07:15 +01:00 |
|
LevelX2
|
b273074e2f
|
* Removed dev version string accidently committed.
|
2014-02-07 13:54:16 +01:00 |
|
LevelX2
|
40c25fae34
|
Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
|
2014-02-07 02:04:14 +01:00 |
|
LevelX2
|
efb04f2b9a
|
Merge pull request #377 from jbonofre/master
Some improvements for Unix on Mage Server and Client
|
2014-02-02 16:03:25 -08:00 |
|
Jean-Baptiste Onofré
|
67133cc2e8
|
Set *.sh Unix scripts executable by default
|
2014-01-30 03:13:43 +01:00 |
|
LevelX2
|
4ab572bd0e
|
* MageDialog - Removed some memory leaks for client dialogs (more to come soon).
|
2014-01-30 03:05:49 +01:00 |
|
LevelX2
|
c75c5ac9e1
|
* Some changed to avoid ConcurrentModificationExceptions (fixes #333).
|
2014-01-27 18:03:25 +01:00 |
|
LevelX2
|
926210a159
|
* Chat time - Fixed a bug that the chat time was not updated.
|
2014-01-27 15:06:14 +01:00 |
|
LevelX2
|
43fed81ff4
|
Sort user list case insensitive.
|
2014-01-26 11:26:45 +01:00 |
|
LevelX2
|
ad71ec6aad
|
Set Version 1.3.0.
|
2014-01-25 15:55:39 +01:00 |
|
LevelX2
|
e490d6af61
|
Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
|
2014-01-10 19:58:55 +01:00 |
|
LevelX2
|
c0323c168c
|
Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list.
|
2014-01-09 13:26:25 +01:00 |
|
LevelX2
|
b724d7fe13
|
Mage 1.2.0 Release
|
2013-12-31 17:29:00 +01:00 |
|
LevelX2
|
c58ecf366b
|
Fixed possible NPE in GameController.
|
2013-12-08 09:36:15 +01:00 |
|
LevelX2
|
33c6bf1385
|
Ability picker shows now the name of the object instead of {this] in ability text..
|
2013-11-06 14:32:50 +01:00 |
|
LevelX2
|
d094f291aa
|
Pushed version to 1.2.0dev.
|
2013-10-26 13:01:31 +02:00 |
|
LevelX2
|
6c54812068
|
* User list added info about games and tournaments. Fixed a logging NPE.
|
2013-10-21 23:58:11 +02:00 |
|
LevelX2
|
5a2b445e43
|
* Fixed a bug that tournament player was not removed correctly, if he left thetournament start panel. Changes to logging.
|
2013-10-21 00:38:59 +02:00 |
|
LevelX2
|
5f85d52837
|
Some changes to server logging messages.
|
2013-10-21 00:38:01 +02:00 |
|
LevelX2
|
038b15f399
|
* Changed some server logging.
|
2013-10-19 18:40:46 +02:00 |
|
LevelX2
|
c22a75a6c3
|
* PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher.
|
2013-10-19 18:40:20 +02:00 |
|
LevelX2
|
51b93600e6
|
* Session - Added additional information for exception.
|
2013-10-15 00:47:13 +02:00 |
|
LevelX2
|
d6c1075125
|
* Release Mage 1.1.0 final
|
2013-10-12 11:22:06 +02:00 |
|
LevelX2
|
45c875384c
|
* some logging changes.
|
2013-10-09 17:12:14 +02:00 |
|
LevelX2
|
d34779fa68
|
* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
|
2013-10-09 15:22:40 +02:00 |
|
LevelX2
|
360a62917b
|
Added optional server config parameter to limit the number of AI players when creating tournaments.
|
2013-10-07 18:14:27 +02:00 |
|
LevelX2
|
e2532a9b11
|
Improvements player cancels or leaves match or tournament. Draft can replace human player by draft bot if human leaves.
|
2013-10-03 22:42:16 +02:00 |
|
LevelX2
|
fe82b49930
|
* Join Table - Changed handling of messages while creating or joining a table.
|
2013-09-28 16:59:43 +02:00 |
|
LevelX2
|
50056df24e
|
* TableController - Removed unneccessary warinings.
|
2013-09-28 14:37:10 +02:00 |
|
LevelX2
|
2b18ed76cb
|
* TableController - Removed unneccessary warinings.
|
2013-09-28 14:36:44 +02:00 |
|
LevelX2
|
a9415db2e5
|
Fixing some possible NPE after player left tournamen/match and submits the construct/sideborading panel.
|
2013-09-28 11:56:15 +02:00 |
|
LevelX2
|
0357dcb59d
|
Prevented 0 damage prevention events.
|
2013-09-27 16:14:13 +02:00 |
|
LevelX2
|
faafa3f8be
|
Fixed some possible NPE in MageServerImpl (Fixes #342).
|
2013-09-24 11:16:27 +02:00 |
|
LevelX2
|
d48a8b35fd
|
Added timeout duration in seconds to timeout message.
|
2013-09-21 19:41:59 +02:00 |
|
LevelX2
|
be883d6b70
|
Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns.
|
2013-09-21 19:30:03 +02:00 |
|
LevelX2
|
06d5e2a4c6
|
* Rescue From the Underworld - small fix to the tooltip text.
|
2013-09-19 14:42:07 +02:00 |
|
LevelX2
|
182839d41a
|
Added some new sound files (PlayerLost, PlayerWon, PlayerSubmittedDeck, PlayerLeft).
|
2013-08-31 19:00:38 +02:00 |
|
LevelX2
|
3092373d1d
|
* Fixed possible NPE in TableController (fixes #298).
|
2013-08-28 15:51:06 +02:00 |
|
LevelX2
|
ae44981cfa
|
Added a game end dialog, that shows the result of the finished game.
|
2013-08-07 16:50:25 +02:00 |
|
LevelX2
|
7d0cf3cd8c
|
Set version to 1.1.0 dev.
|
2013-07-21 22:52:25 +02:00 |
|
LevelX2
|
7ba3d451da
|
Small changes for Release 1.0.3
|
2013-07-21 09:46:45 +02:00 |
|
LevelX2
|
2e5fc5fc98
|
Some small changes for Release 1.0.3
|
2013-07-21 09:45:58 +02:00 |
|
LevelX2
|
ac23750310
|
* Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code.
|
2013-07-20 16:58:02 +02:00 |
|
LevelX2
|
a7a023b5c1
|
Fixed NPE if non tournament player submits a deck.
|
2013-07-19 19:14:33 +02:00 |
|
LevelX2
|
6098aa1d7c
|
Handling of players that cancel tournament improved.
|
2013-07-19 14:05:56 +02:00 |
|
LevelX2
|
85b8edf630
|
Improved player quits / leaves mage handling for tournaments (not perfect yet, will more improve it).
|
2013-07-18 17:40:06 +02:00 |
|
LevelX2
|
9838dea551
|
Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
|
2013-07-16 17:39:02 +02:00 |
|
LevelX2
|
26ca873eb6
|
[minor] Some text renaming.
|
2013-07-15 23:56:10 +02:00 |
|
LevelX2
|
ded726d2ef
|
Prevent that the tournament sub tables are deleted by expire check (delete logik must be added).
|
2013-07-15 15:03:38 +02:00 |
|
LevelX2
|
73fbfa1888
|
Deactivated call to replay because game savin is deactivated..
|
2013-07-15 01:06:53 +02:00 |
|
LevelX2
|
40c6ba2efc
|
Fixed some handling to possible NPEs.
|
2013-07-15 00:54:14 +02:00 |
|
Li REN
|
8612d17aaa
|
add a comment for the fix
|
2013-07-13 20:24:50 -04:00 |
|
Li REN
|
71909e8310
|
Add exclusion condition 'two player duel' to expire checker in TableManager. That fix the bug cause the table with AI player be removed in tournament temporarily
|
2013-07-13 20:19:04 -04:00 |
|
LevelX2
|
bb06591f53
|
Finished changes for priority timer, works now per match and match will be continiued after first game is finished.
|
2013-07-06 15:14:15 +02:00 |
|
LevelX2
|
0f32fc72de
|
Solution for the deck editor / sideboarding / construct - mockcards problem.
|
2013-07-06 00:44:13 +02:00 |
|
North
|
96ff08dc9a
|
Merge branch 'decouple-client'
Conflicts:
Mage/src/mage/cards/repository/CardRepository.java
|
2013-07-03 21:42:40 +03:00 |
|
LevelX2
|
83ad29b0a9
|
Added missing change for quit match.
|
2013-07-02 23:49:07 +02:00 |
|
LevelX2
|
05b221fbbf
|
Added a check to TableController.
|
2013-07-02 23:42:33 +02:00 |
|
LevelX2
|
7b260c960b
|
Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
|
2013-07-02 22:15:49 +02:00 |
|
North
|
5e3970a0e0
|
added method for updating cards database
|
2013-07-02 22:29:06 +03:00 |
|
LevelX2
|
a71285a768
|
Remove table if a user disconnects only if state is waiting or starting.
|
2013-07-02 17:00:57 +02:00 |
|
North
|
e4ea8adf94
|
added method for updating expansions database
|
2013-07-02 00:32:25 +03:00 |
|
LevelX2
|
06163d6ac5
|
Adding Player state to TournamentPlayer and TournamentPanel.
|
2013-07-01 17:11:44 +02:00 |
|
LevelX2
|
ccc107f7ef
|
Added count for started tournaments.
|
2013-06-29 22:27:58 +02:00 |
|
LevelX2
|
c924ca8727
|
Posting a message to the tornament panel, if a player submits his deck.
|
2013-06-29 20:50:56 +02:00 |
|
LevelX2
|
738efcc47f
|
Added option to select time limit (also none) on match or tournament creation.
|
2013-06-21 21:34:06 +02:00 |
|
magenoxx
|
6532aaffdf
|
Timers on client side. Refactored.
|
2013-06-20 00:17:06 +04:00 |
|
magenoxx
|
42dd9d81b4
|
Timers (In progress)
|
2013-06-19 17:12:31 +04:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
aef53bc4ce
|
* The list of open tables shows now the codes of boosters selected for sealed or draft tournaments in the deck type column.
|
2013-06-10 12:38:38 +02:00 |
|
LevelX2
|
31da9dcdfd
|
[minor] Some formatting, remove unused code, changes to logging.
|
2013-05-19 08:29:38 +02:00 |
|
LevelX2
|
8c56231e15
|
[minor] some formatting
|
2013-05-18 14:55:50 +02:00 |
|
LevelX2
|
5336d4c0f9
|
Pushed version to 1.0.3 dev.
|
2013-05-12 16:00:25 +02:00 |
|
LevelX2
|
6b38cd5b18
|
Mage Version 1.0.2
|
2013-05-11 23:06:30 +02:00 |
|
LevelX2
|
b352217e17
|
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
|
2013-05-09 21:26:15 +02:00 |
|
LevelX2
|
44d0df6bde
|
Small changes to user/chat/session handling (not finished yet).
|
2013-04-30 17:10:35 +02:00 |
|
LevelX2
|
b6ddaabe44
|
Show user name in title bar of MAGE. Clear table chat after disconnect. Remove user from chat after disconnect. Some tweaking about the messages if a user disconnected/session expired.
|
2013-04-29 17:18:43 +02:00 |
|
North
|
a3411f2486
|
[cleanup] removed unused imports
|
2013-04-19 20:01:10 +03:00 |
|
LevelX2
|
6e4b06fc5b
|
Added server config values to check user name minimal and maximal length and allowed chars for user name. Set to 3-14 length and [^a-z0-9_] chars (ignoring case) .
|
2013-04-13 14:21:42 +02:00 |
|
LevelX2
|
f644ffe041
|
Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
|
2013-04-07 21:29:27 +02:00 |
|
LevelX2
|
a070c5a8e1
|
Fixed a bug that players were not removed properly from matches or tournaments they left before the match or tournament was started.
|
2013-04-06 02:09:04 +02:00 |
|
LevelX2
|
48f1560cb8
|
Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
|
2013-04-06 00:04:21 +02:00 |
|
magenoxx
|
97acebacdd
|
Pumped version to 1.0.2.dev
|
2013-04-01 16:00:30 +04:00 |
|
magenoxx
|
29b84e0d92
|
Closed #169: Make it possible to untap lands
|
2013-03-29 20:35:16 +04:00 |
|
magenoxx
|
05191e8793
|
Closed #168 : Enhance priority hot keys
|
2013-03-29 17:18:12 +04:00 |
|
LevelX2
|
402f7fffd9
|
Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
|
2013-03-27 22:31:15 +01:00 |
|
LevelX2
|
8e3ebed11f
|
[minor] formatting
|
2013-03-27 17:24:51 +01:00 |
|
LevelX2
|
7014b28797
|
Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible).
|
2013-03-27 16:58:34 +01:00 |
|
LevelX2
|
53a4caf9be
|
Added a " (discon.)" suffix to player names in the list of players if they are disconnected.
|
2013-03-26 15:36:21 +01:00 |
|
LevelX2
|
d8961a7a82
|
[minor] formatting
|
2013-03-26 13:43:24 +01:00 |
|
LevelX2
|
e52c35fec9
|
Show player joins message in chat window only, if player isn't already connected. Suppres posting of empty strings in the chat window.
|
2013-03-17 23:44:45 +01:00 |
|
North
|
a7a565bb8f
|
[minor] access modifer order
|
2013-03-10 14:53:02 +02:00 |
|
LevelX2
|
ec546a5ae6
|
Merge branch 'master' of https://github.com/magefree/mage.git
|
2013-03-10 13:46:02 +01:00 |
|
magenoxx
|
a3be8073e2
|
Moved job schedule time value to constant
|
2013-03-10 15:57:30 +04:00 |
|
magenoxx
|
a6decdbd14
|
Extending running schedule for the job
|
2013-03-10 15:33:14 +04:00 |
|
magenoxx
|
c1375f7b76
|
Job for removing expired tables
|
2013-03-10 15:32:06 +04:00 |
|
magenoxx
|
ef6d5e826e
|
Fixed admin pswd not always parsed correctly on server
|
2013-03-10 15:26:01 +04:00 |
|
LevelX2
|
aa0290fd32
|
Set Version to 1.0.1
|
2013-03-10 11:40:56 +01:00 |
|
LevelX2
|
ffcd51989e
|
[minor] formatting
|
2013-03-06 16:35:22 +01:00 |
|
LevelX2
|
cc96a55523
|
Some changes to logging.
|
2013-03-04 00:01:12 +01:00 |
|
magenoxx
|
441a9870c8
|
Pumped version in java files and main pom
|
2013-02-26 15:44:21 +04:00 |
|
Backfir3
|
ef54888e01
|
Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
|
2013-01-15 22:00:37 +01:00 |
|
Loki
|
aa31ef23d3
|
bump version to 0.10.1
|
2012-12-28 12:48:26 +13:00 |
|
North
|
fde10788db
|
removed redundant modifiers from interfaces
|
2012-12-20 23:45:47 +02:00 |
|
Loki
|
45316daf88
|
version bump to 0.10.0 dev
|
2012-11-17 01:46:36 +13:00 |
|
Loki
|
f017ab903c
|
version bump to 0.10.0
|
2012-11-15 22:47:15 +13:00 |
|
LevelX2
|
8ccca932c1
|
Added some more block formats for deck validation. Sort list.
|
2012-11-14 07:51:24 +01:00 |
|
LevelX2
|
2745d31768
|
Fixed a bug that created multiple uneccessary windows for every computer player behind the correct waiting for players window when you created a match or a tournament. That fixed also the bug that the Ai joint the chat with the name of the human player.
|
2012-11-09 16:17:23 +01:00 |
|
North
|
25cd490be3
|
[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
|
2012-11-04 12:52:02 +02:00 |
|
North
|
cf93d74206
|
[CardRepository] Added card scanning on server startup
|
2012-10-22 23:49:26 +03:00 |
|
North
|
08815ffb88
|
[CardRepository] Replaced findCard methods from Sets and ExpansionSet
|
2012-10-22 23:48:52 +03:00 |
|
LevelX2
|
7c44b16504
|
AbilityPicker shows abilities now always in the order they were defined on the object.
|
2012-10-10 20:43:18 +02:00 |
|
LevelX2
|
b64e1658e9
|
Prevent some exceptions if sesssion is session is expired
|
2012-09-24 07:36:05 +02:00 |
|
Loki
|
46ec86b54c
|
0.9.2 dev
|
2012-09-04 21:24:44 +12:00 |
|
Loki
|
76bb3f827d
|
0.9.1
|
2012-09-04 18:33:51 +12:00 |
|
Loki
|
85b31df2d5
|
Bump version to 0.9.1dev
|
2012-08-14 15:28:06 +12:00 |
|
Loki
|
b729631cc6
|
0.9.0
|
2012-08-13 18:58:51 +12:00 |
|
magenoxx
|
c783cbc41f
|
personal game messages
|
2012-07-23 01:29:56 +04:00 |
|
magenoxx
|
b2cd3e75bd
|
changed version from 0.8.7.dev to 0.9.0.dev
|
2012-07-18 15:59:07 +04:00 |
|
magenoxx
|
c304812770
|
Debug logging for Issue#19
|
2012-07-18 13:57:54 +04:00 |
|
magenoxx
|
9ac166abc9
|
updated version to r2
|
2012-07-03 00:38:41 +04:00 |
|
magenoxx
|
5541fe4163
|
updated version from 0.8.6.r5 to 0.8.7
|
2012-06-29 14:56:13 +04:00 |
|
magenoxx
|
354b07d50e
|
Draft bot - only draft picks, will be auto eliminated and doesn't participate in tournament
|
2012-06-28 19:32:32 +04:00 |
|
magenoxx
|
f44ceee263
|
NPE fix
|
2012-06-27 15:06:30 +04:00 |
|
North
|
239a4fb100
|
[refactoring][minor] Replaced all tabs with four spaces.
|
2012-06-19 23:50:20 +03:00 |
|
Loki
|
29f117fba2
|
update revision to r5
|
2012-06-14 21:10:50 +03:00 |
|
Loki
|
7001caa64d
|
bump version to 0.8.6.r4
|
2012-06-04 21:32:40 +03:00 |
|
Loki
|
1adee62789
|
bump revision to 0.8.6 r3
|
2012-06-01 23:21:32 +03:00 |
|
magenoxx
|
51ff877f8d
|
Commented out saving game (not used)
|
2012-05-28 16:18:44 +04:00 |
|
magenoxx
|
c4cbc2a34e
|
Changed version to 0.8.6.r2
|
2012-05-27 11:03:49 +04:00 |
|
North
|
06a185a3a5
|
removed unused imports
|
2012-05-26 20:08:39 +03:00 |
|
magenoxx
|
12b21abe52
|
changed version from 0.8.5 to 0.8.6
|
2012-05-25 19:04:40 +04:00 |
|
magenoxx
|
87c111a253
|
[AVR] 5 cards. Various fixes.
|
2012-05-08 18:41:39 +04:00 |
|
magenoxx
|
fa0e623120
|
changed version from 0.8.4 to 0.8.5
|
2012-05-07 07:50:07 +04:00 |
|
Loki
|
9de37bea5a
|
Fixed memory leak
|
2012-05-06 23:40:44 +03:00 |
|
Loki
|
ee73ac75eb
|
npe fix appearing on server
|
2012-05-06 23:40:37 +03:00 |
|
Loki
|
a746ca680b
|
[load] one place server ping
|
2012-05-06 23:40:37 +03:00 |
|
Loki
|
e62f06cc54
|
two minute timeout
|
2012-05-06 23:40:36 +03:00 |
|
Loki
|
231582f039
|
optimizations
|
2012-05-06 23:40:34 +03:00 |
|
magenoxx
|
18f8fa17ad
|
starting server at 0.0.0.0
|
2012-05-04 11:05:37 +04:00 |
|
magenoxx
|
0f950dbc50
|
[AVR] Miracle keyword
|
2012-05-01 23:59:36 +04:00 |
|
magenoxx
|
537c326789
|
[load] loading testing: added simple test for starting game by two players
|
2012-04-30 18:56:36 +04:00 |
|
magenoxx
|
d10385fad2
|
changed "already connected" state handling
|
2012-04-28 03:00:11 +04:00 |
|
magenoxx
|
11df72593c
|
changed version from 0.8.4.dev to 0.8.4
|
2012-04-27 18:09:19 +04:00 |
|
magenoxx
|
3875c1f7c0
|
Changed component version from 0.8.3 to 0.8.4 (dev)
|
2012-03-25 12:16:46 +04:00 |
|
BetaSteward
|
6205ebaeb9
|
fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
|
2012-02-07 15:15:47 -05:00 |
|
magenoxx
|
79919e1550
|
changed version from 0.8.3.dev to 0.8.3
|
2012-02-04 15:39:03 +04:00 |
|
BetaSteward
|
d813283c19
|
adding back recent changes - not quite sure how I managed to revert all this
|
2012-02-02 23:48:25 -05:00 |
|
magenoxx
|
b52a0f1c2c
|
Displaying server uptime message at the last (otherwise it is hard to inform players about anything).
|
2012-01-30 20:33:22 +04:00 |
|
magenoxx
|
3434dc1a97
|
Added User Feedback support.
|
2012-01-26 22:13:44 +04:00 |
|
magenoxx
|
e50de69420
|
compilation error fix.
|
2012-01-26 01:59:53 +04:00 |
|
magenoxx
|
6defeeed1f
|
minor change
|
2012-01-26 01:53:44 +04:00 |
|
magenoxx
|
b9a65e7c62
|
MageServerImpl refactoring. More event logging.
|
2012-01-26 01:50:08 +04:00 |
|
magenoxx
|
a60c61cb00
|
More actions got logging. Some refactoring to use ActionWithResult.
|
2012-01-26 00:40:00 +04:00 |
|
magenoxx
|
b0a1c07067
|
LogService. Added saving game started event to DB. Some refactoring.
|
2012-01-25 20:27:08 +04:00 |
|
magenoxx
|
bdb2754847
|
Added sending broadcast message to all users on server from Admin Console.
|
2012-01-25 19:13:27 +04:00 |
|
magenoxx
|
e901343aad
|
Changed version exception message. Added logging about version difference on registering (for stats).
|
2012-01-24 12:17:50 +04:00 |
|
BetaSteward
|
7df6bb8db6
|
add step name to message
|
2012-01-10 21:09:11 -05:00 |
|
magenoxx
|
569d2c240a
|
Fixed Issue 424.
Number of poison counters not updated when winning the game with an attack.
|
2011-12-30 17:27:40 +04:00 |
|
magenoxx
|
a7a496af0e
|
Now client can start embedded Mage Server (player's feature request).
Works only for "localhost". Still can be used with external server but in such case server should be started first.
|
2011-12-23 13:14:32 +04:00 |
|
magenoxx
|
7bd38bb208
|
Fixed assembly (daily builds were broken).
|
2011-12-18 12:29:16 +04:00 |
|
magenoxx
|
ba6508cbeb
|
Updated component version from 0.8.1 to 0.8.2.
|
2011-12-09 13:15:07 +04:00 |
|
magenoxx
|
38e5ae1f03
|
Fixed init.txt not working for hand zone.
|
2011-11-05 12:38:54 +03:00 |
|
BetaSteward
|
8fd03a5bb5
|
disable timeout if game contains any non-human players
|
2011-11-02 21:18:25 -04:00 |
|