Commit graph

14 commits

Author SHA1 Message Date
magenoxx
6e913cf24b Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it. 2011-02-28 14:23:59 +03:00
magenoxx
e9c2decd3c Merged X value changes. Some UI fixes. 2011-02-25 20:54:54 +03:00
magenoxx
ea847e791b [mad ai] getBlockers ConcurrentModification fix 2011-02-19 16:59:04 +03:00
magenoxx
98ee9ff0c2 [mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios. 2011-02-19 16:52:13 +03:00
magenoxx
97a83998eb [mad-ai] Fixed not using combat and post combat main phases. 2011-02-18 00:17:55 +03:00
magenoxx
27420f784c [mad-ai] Fixed AI. Now plays spells more often. 2011-02-17 23:55:22 +03:00
magenoxx
366401b0b2 Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones. 2011-02-14 20:49:16 +03:00
magenoxx
e189543699 Fixed AI doesn't play spells that targets creatureOrPlayer. The fix applied to ai-ma only, other ai jar still needs to be recompiled. 2011-02-12 23:21:20 +03:00
magenoxx
424ecde6e3 Previous comment wasn't full: added error handling. Fixed PlayerImpl, added work around to BoostPowerXSourceEffect. Fixed some bugs in AI. 2011-02-12 11:48:01 +03:00
magenoxx
4b2a9cd203 PlayerImpl fix 2011-02-12 11:46:20 +03:00
magenoxx
f36254445a [ai-ma] renamed classes (otherwise classloader uses another classes), added additional logging. 2011-02-11 20:37:08 +03:00
BetaSteward
f7ffbb4773 added Sealed tournaments 2011-02-10 22:00:47 -05:00
magenoxx
3521b7d89f Added "AI vs AI" test. Removed clientside tests. 2011-02-10 18:38:44 +03:00
magenoxx
bda75873de Started working on new ai. 2011-02-07 21:14:50 +03:00