Commit graph

35905 commits

Author SHA1 Message Date
Alex W. Jackson
fa29b8a2a2 Implement collation for Modern Masters (2013) and Eternal Masters 2021-10-01 02:10:39 -04:00
Evan Kranzler
1b36053b17 [AFC] added passing and failing tests for Belt of Giant Strength (#8347) 2021-09-30 20:46:03 -04:00
Evan Kranzler
7b1e3fae7b [MIC] Implemented Wall of Mourning 2021-09-30 08:52:24 -04:00
Evan Kranzler
f47aea4fba [MIC] Implemented Kurbis, Harvest Celebrant 2021-09-30 08:32:27 -04:00
Alex W. Jackson
b7c78d0758
Implement booster collation for DOM, WAR and MID (#8346) 2021-09-30 08:10:46 -04:00
Oleg Agafonov
30ec52a4f2 * GUI: improved connection dialog (removed ping popups in register/new dialog, fixed app freeze on register, etc); 2021-09-30 13:40:14 +04:00
Daniel Bomar
4943a16464
Merge pull request #8330 from weirddan455/prevent-damage
Removed game.preventDamage method (fixes #8280)
2021-09-29 15:32:50 -05:00
Jeff Wadsworth
970125c5c4 - small refactor Foretell ability 2021-09-29 09:45:08 -05:00
Oleg Agafonov
7d92ad45d9 Dev: updated zip libs 2021-09-29 17:06:18 +04:00
Alex W. Jackson
5044a8c603
Implement booster collation for Shards of Alara, Zendikar and Scars of Mirrodin (#8316) 2021-09-29 09:04:53 -04:00
Alex W. Jackson
edbb99f0ba
Implement booster collation for (original) Innistrad and Dark Ascension (#8339) 2021-09-29 09:03:46 -04:00
Oleg Agafonov
f9beed6a89 Dev: clear pom files, fixed wrong test packages and scope, added zip tests; 2021-09-29 16:01:36 +04:00
Jeff Wadsworth
6f76c3371e - Fixed #8334. Refactored and simplified some aspects of the Foretell ability. 2021-09-28 16:49:43 -05:00
Daniel Bomar
b37dd094e1
Merge pull request #8332 from awjackson/fix_skeletal_scrying
Fix Skeletal Scrying effect
2021-09-28 13:39:14 -05:00
dependabot[bot]
03e605de09
Bump junit-jupiter from 5.7.0 to 5.8.1 (#8328)
Bumps [junit-jupiter](https://github.com/junit-team/junit5) from 5.7.0 to 5.8.1.
- [Release notes](https://github.com/junit-team/junit5/releases)
- [Commits](https://github.com/junit-team/junit5/compare/r5.7.0...r5.8.1)

---
updated-dependencies:
- dependency-name: org.junit.jupiter:junit-jupiter
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-09-28 20:25:54 +04:00
Alex W. Jackson
bc86c04dcd
Fix Flameshot and Ignite Disorder displayed rules text (#8333) 2021-09-28 11:23:39 -05:00
Alex W. Jackson
9d80417494 Fix Skeletal Scrying effect 2021-09-27 23:02:53 -04:00
Jeff Wadsworth
7ba3a8f637 Merge branch 'master' of https://github.com/magefree/mage 2021-09-27 16:35:23 -05:00
Jeff Wadsworth
7ca17020ef - Fixed #8317 2021-09-27 16:35:10 -05:00
Daniel Bomar
f0ae098b2e
[AFR] Fixed Monk Class level 3 interaction with MDFCs and lands 2021-09-27 16:33:43 -05:00
Daniel Bomar
eec3c44f1e
Removed game.preventDamage method (fixes #8280) 2021-09-27 16:01:28 -05:00
Daniel Bomar
532f158ab4
[AFR] Fixed Monk Class level 3 ability (fixes #8318) 2021-09-27 15:37:16 -05:00
Oleg Agafonov
0e1abaec5d Dauthi Voidwalker - fixed that it doesn't work with cards (related to a3ca9fc03a); 2021-09-27 23:29:41 +04:00
Alex W. Jackson
bf172f7c8f
Fixed #8321 (#8323) 2021-09-27 08:48:01 -05:00
Jeff Wadsworth
c36f976741 - Fixed #8326 2021-09-27 08:45:18 -05:00
Evan Kranzler
11d5fc7eae [MIC] Implemented Prowling Geistcatcher 2021-09-27 08:40:16 -04:00
Evan Kranzler
9bcd7e0dcd [MIC] Implemented Moorland Rescuer 2021-09-27 08:03:34 -04:00
Evan Kranzler
a87b28f348 [MID] various text fixes 2021-09-26 14:34:32 -04:00
Oleg Agafonov
8418c6a09a AI: game logs improved (docs/wiki, added diff score per command and commands chain) 2021-09-26 18:43:57 +04:00
Oleg Agafonov
42325c7c2e AI improves:
* AI: fixed that AI was able to targeting an invalid player targets in some use cases (#5630);
* AI: fixed that AI was able to ignore targeted triggers in some use cases;
* AI: improved player targeting for not own chooses (if it's make a choice for another player);
2021-09-26 18:40:26 +04:00
Oleg Agafonov
f3b8f0a44a * Hextproof from color - improved card icon, added details in icon's popup text; 2021-09-26 00:31:17 +04:00
jeff@delmarus.com
de378577a6 - Added test for #5630 2021-09-25 09:22:47 -05:00
Oleg Agafonov
95b782d519 Tests for #5630 2021-09-25 18:09:21 +04:00
Evan Kranzler
b895611c4d
Updating standard (don't merge until 9/24) (#8297)
* removed rotated cards from standard ban list

* updated standard legality to handle sets releasing after fall set inn the same year

* some more updates to standard

* small change
2021-09-24 22:07:12 -04:00
Jeff Wadsworth
c6e385e321 - Added test for #8293 2021-09-24 09:51:31 -05:00
Grath
5e1b04aeb8
Fix Kelpie Guide's activated ability (#8291)
Should only be able to untap another target permanent.
2021-09-23 20:33:16 -04:00
jeff@delmarus.com
b963168f35 - hopefully line spacing is rectified on my client 2021-09-23 19:26:01 -05:00
Evan Kranzler
3a3e3fda48 various files converted from CRLF to LF 2021-09-23 19:37:47 -04:00
Jeff Wadsworth
ea561892f5 - Fixed #8293 2021-09-23 16:45:35 -05:00
Jeff Wadsworth
71bebad14a - Fixed #8313 2021-09-23 15:30:40 -05:00
Jeff Wadsworth
4c88d2ae5e - a real fix for #5630 2021-09-23 12:02:29 -05:00
Jeff Wadsworth
d4ab251c37 - removed unnecessary test code from Out of Time 2021-09-23 09:37:23 -05:00
Evan Kranzler
85b3699454 [MIC] Implemented Hordewing Skaab 2021-09-23 09:31:10 -04:00
Evan Kranzler
19f71ba683 [MIC] Implemented Ruinous Intrusion 2021-09-23 09:16:34 -04:00
Alex W. Jackson
384051d9eb
Make BoosterCollator not share state between tables on a server (#8312) 2021-09-23 08:06:08 -04:00
Evan Kranzler
bcb42b8f46 simplified ObjectSourcePlayerPredicate interface 2021-09-22 21:20:55 -04:00
Jeff Wadsworth
b0094331b4 Fixed #5630 2021-09-22 16:46:52 -05:00
Jeff Wadsworth
d6e7ff4d77 Fixed #8295 2021-09-22 14:09:45 -05:00
Evan Kranzler
4ab41a5b12 [MID] updated Teferi, Who Slows the Sunset emblem 2021-09-22 09:39:21 -04:00
Raphael "who?!" Kehldorfer
aec68ac9d5
[MID] Implemented Teferi, Who Slows the Sunset (#8267)
* [MID] Implemented Teferi, Who Slows the Sunset

* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet

* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet
2021-09-22 08:54:13 -04:00