BetaSteward
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a81e6da37c
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a few more AI tweaks
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2011-02-26 00:16:04 -05:00 |
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BetaSteward
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bc3acccf2c
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fixed first turn draw skip
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2011-02-26 00:15:15 -05:00 |
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magenoxx
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e9c2decd3c
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Merged X value changes. Some UI fixes.
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2011-02-25 20:54:54 +03:00 |
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BetaSteward
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1945538041
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added X cost options to AI
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2011-02-24 22:01:04 -05:00 |
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magenoxx
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f1472d1fa4
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Merge
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2011-02-23 10:59:30 +03:00 |
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magenoxx
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2f4b3680db
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[mad ai] plugin update
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2011-02-23 10:58:17 +03:00 |
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BetaSteward
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85e1f68554
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another AI fix
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2011-02-21 00:20:36 -05:00 |
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magenoxx
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9bd5e95bda
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Test scenario for Earthquake.
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2011-02-20 02:10:04 +03:00 |
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magenoxx
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98ee9ff0c2
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[mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios.
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2011-02-19 16:52:13 +03:00 |
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magenoxx
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97a83998eb
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[mad-ai] Fixed not using combat and post combat main phases.
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2011-02-18 00:17:55 +03:00 |
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magenoxx
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27420f784c
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[mad-ai] Fixed AI. Now plays spells more often.
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2011-02-17 23:55:22 +03:00 |
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magenoxx
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366401b0b2
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Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones.
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2011-02-14 20:49:16 +03:00 |
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magenoxx
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e189543699
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Fixed AI doesn't play spells that targets creatureOrPlayer. The fix applied to ai-ma only, other ai jar still needs to be recompiled.
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2011-02-12 23:21:20 +03:00 |
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magenoxx
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4b2a9cd203
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PlayerImpl fix
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2011-02-12 11:46:20 +03:00 |
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magenoxx
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f36254445a
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[ai-ma] renamed classes (otherwise classloader uses another classes), added additional logging.
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2011-02-11 20:37:08 +03:00 |
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magenoxx
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3521b7d89f
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Added "AI vs AI" test. Removed clientside tests.
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2011-02-10 18:38:44 +03:00 |
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