Oleg Agafonov
10e557b873
* Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:12:18 +04:00
Oleg Agafonov
cf216c6802
Prepare new release
2021-02-07 22:24:40 +04:00
Oleg Agafonov
b2593fd818
Server: fixed jumpstart custom config;
2021-02-07 04:43:18 +04:00
Oleg Agafonov
f692a1f097
* Choice of Damnations - improved AI support, fixed rollback error in AI games;
...
* Pain's Reward - improved AI support, fixed rollback error in AI games;
* Volcano Hellion - improved AI support, fixed rollback error in AI games;
2021-02-06 12:48:53 +04:00
spjspj
7d267061d9
Merge pull request #7499 from spjspj/master
...
Adding in Jumpstart Elimination Custom Tournament option. Creator of the table will be able to upload a Jumpstart Pack text file that uses the same format as here: https://github.com/magefree/mage/blob/master/Mage/src/main/resources/jumpstart/jumpstart.txt
2021-02-06 00:57:25 +11:00
Oleg Agafonov
dc0a29007c
Commanders improves:
...
* [KHM] fixed that some effects can't find mdf commanders on battlefield (example: Fierce Guardianship, #7504 );
* Oathbreaker: fixed that some cards that refer to commander can affects signature spells too;
2021-02-05 17:19:30 +04:00
Evan Kranzler
bc99de1a48
[KHM] fixed Frostpyre Arcanist being used incorrectly by AI ( #7488 )
2021-02-04 10:50:10 -05:00
spjspj
1e428105d5
Adding in Jumpstart Custom
2021-02-04 23:55:59 +11:00
Oleg Agafonov
5077a82585
* GUI: improved ability picker dialog for double sides, split and adventure cards (if one side is playable then you can see ability name before play/cast it, see #7361 );
2021-02-03 08:52:31 +04:00
Evan Kranzler
144e2e933a
updated Aus Highlander points list
2021-02-02 08:50:34 -05:00
Oleg Agafonov
ebbff82f82
Merge pull request #7335 from ddzn/feature/eurolanderDecks
...
Add new deck type European Highlander
2021-01-31 20:06:00 +01:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) ( #7432 )
...
* removed and renamed SubTypeList
* updated subtype test
* refactored Changeling to be an ability that actually does something
* moved isAllCreatureTypes into SubTypes class
* renamed copyTo method to copyFrom
* added removeAllCreatureTypes where usable
* replaced some subtype methods
* replaced some more subtype methods
* replaced subtype mass add/remove methods
* updated more subtype methods
* fixed some errors
* made common shared creature type predicate
* refactored another card involving subtypes
* Added usage of object attribute in subTypes's write operations;
* Refactor: use same param styles in subtype methods
* Refactor: simplified usage of copy appliers;
* Refactor: fixed code usage in CopyApplier
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Oleg Agafonov
05f8311364
Game: fixed wrong card names in some cubes;
2021-01-23 07:18:12 +04:00
Jeff
9742a673f6
- clear the two attackers lists in AI attack code
2021-01-10 11:43:00 -06:00
jeffwadsworth
4aa1e726c9
- Refactor AI attacking code to include Planeswalkers.
2021-01-08 14:41:00 -06:00
ddzn
dd8e489fcb
Add new deck type European Highlander
2021-01-07 13:31:08 +01:00
jeffwadsworth
aa6abe3045
- Revert AI planeswalker attack commit.
2021-01-06 17:04:43 -06:00
Jeff
a7e1c50122
- AI will now attack a Planeswalker first
2021-01-05 21:43:46 -06:00
Oleg Agafonov
767644f1c8
GUI: fixed that user can target/click on second side of mdf card instead the main side (related to #7297 );
2020-12-27 01:39:18 +04:00
Oleg Agafonov
64e948e4b3
* AI: improved game performance by x10 for cards with target amount;
...
AI: added targeting name and amount info to simulation logs;
AI: removed duplicated target variations from target amount simulations;
2020-12-24 15:02:28 +04:00
LevelX2
aebf8b461f
Updated Historic format to also work if only the client (not connected to a server) deck editor is started.
2020-12-23 18:03:32 +01:00
LevelX2
2daa5aae50
* Fixed that AI fired targeting event twice ( fixes #7094 ).
2020-12-23 15:53:55 +01:00
Oleg Agafonov
255c292104
* Deals damage divided as you choose - fixed that some cards can't choose planeswalkers (example: Arc Lightning, see #7276 );
...
Refactor: simplified FilterCreaturePlayerOrPlaneswalker to use single permanent filter;
2020-12-23 02:31:41 +04:00
LevelX2
77a44733c2
* Eerie Ultimatum - Fixed target handling. Duplicate names could be selected. Deselection was not possible.
2020-12-21 16:47:03 +01:00
Oleg Agafonov
a10dcc6bda
* Game: added MTGO Vintage Cube December 2020;
2020-12-20 01:28:29 +04:00
Oleg Agafonov
cc5fce4256
Prepare new release
2020-12-19 23:59:44 +04:00
Oleg Agafonov
c13d07b73d
[CMR] fixed Rakshasa Debaser - class cast exception in filter on usage;
2020-12-18 15:54:59 +04:00
Oleg Agafonov
db239a1055
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
Oleg Agafonov
2b78388eab
[CMR] fixed Akroma's Will - missing copy of new condition in modes ( #7210 );
...
Improved compatibility of new modes condition with choose dialogs and test framework;
2020-11-28 19:49:16 +04:00
Oleg Agafonov
ea46afbe62
Prepare new release
2020-11-10 13:11:45 +04:00
Evan Kranzler
19887b196c
updated Oathbreaker ban list
2020-11-09 21:54:18 -05:00
Evan Kranzler
c1b481d376
updated Duel Commander ban list
2020-11-09 21:51:28 -05:00
Evan Kranzler
8d391f628e
updated Canadian Highlander points list
2020-11-09 21:46:43 -05:00
Evan Kranzler
919787457e
updated Australian Highlander points list
2020-11-09 21:43:18 -05:00
Evan Kranzler
b8feae7f3a
[CMR] Implemented Liesa, Shroud of Dusk
2020-11-08 17:45:33 -05:00
Oleg Agafonov
8ac78b4b9e
Added modal double faces cards implementation (MDF cards, #7012 )
2020-11-01 10:03:09 +01:00
Evan Kranzler
5f8919e787
updated historic ban list
2020-10-12 10:45:58 -04:00
Evan Kranzler
46a246e793
updated brawl ban list
2020-10-12 10:44:47 -04:00
Evan Kranzler
3f7a4c75e6
updated standard ban list
2020-10-12 10:43:41 -04:00
andreacosta
b05397f68d
Update Centurion banlist and lifepoints ( #7039 )
...
* Update Centurion lifepoints
* Update Centurion banlist
* Fix Centurion banlist
Co-authored-by: acosta <andrea.costa@cybrain.it>
2020-09-02 14:15:40 +04:00
LevelX2
668a21fc18
* Fixed that computer player could discard cards that did not match the given filter (to pay e.g. discard costs of Mox Diamond - fixes #7028 ).
2020-08-31 14:20:58 +02:00
LevelX2
323b4f8880
* Fixed wrong Kard name in MTGO Legacy Cube July 2019 (Kozilek, Butcher of Truth), added a test.
2020-08-30 12:07:23 +02:00
Oleg Agafonov
920697d2e5
Prepare new release
2020-08-23 01:52:55 +04:00
Oleg Agafonov
d076d13c27
Fixed sample deck
2020-08-22 19:46:38 +04:00
LevelX2
c16fb75668
* replaces all [source} by {this}. ATTENTION !!!: Only supporting [this} from now on in rule text.
2020-08-22 12:52:49 +02:00
LevelX2
d51acbf090
* Removed unused imports.
2020-08-22 11:51:34 +02:00
LevelX2
8105d8b26c
* Improved handling of asThoughtAs approval by abilities that allows a clear and easy assignment of the approving effect.
2020-08-21 14:58:22 +02:00
Oleg Agafonov
486c0d7c2c
GUI: added problem cards selection on legality label clicks ( #6854 )
2020-08-17 05:15:31 +04:00
Evan Kranzler
8240e956dc
updated historic legality implementation
2020-08-15 14:03:11 -04:00
LevelX2
6a65e5bb23
* Mana Clash - Fixed use in available mana calculation (related to #6698 ).
2020-08-12 13:58:06 +02:00
Oleg Agafonov
7599acf1c8
Removed duplicated sets that was split into multiple (Champs, Game Day, Launch Party, Media Inserts, Super Series)
2020-08-08 11:00:07 +04:00
Oleg Agafonov
9e6a348cb1
Merge branch 'master' into refactor_promo_sets
2020-08-07 02:48:40 +02:00
Evan Kranzler
e9999de931
added JMP to historic
2020-08-03 12:12:34 -04:00
Evan Kranzler
f5d652487d
updated brawl ban list
2020-08-03 11:53:03 -04:00
Evan Kranzler
ff03e11fcc
updated historic ban list
2020-08-03 11:52:20 -04:00
Evan Kranzler
5659fe0fe8
updated pioneer ban list
2020-08-03 11:49:09 -04:00
Evan Kranzler
42b2802623
updated standard ban list
2020-08-03 11:47:13 -04:00
Oleg Agafonov
e95b9f145c
GUI: deck legality improves:
...
* Added partly valid status for deck legality panel (if all cards are fine but user must add more cards to complete, see #6854 );
* Improved legality errors sorting (important errors visible at the top now, e.g. commander's errors);
2020-08-03 02:03:54 +04:00
Oleg Agafonov
309b3f5636
GUI: deck legality and themes improves:
...
* Improved formats list in deck legality panel (#6854 );
* Added hide button to deck legality panel (#6854 );
* Fixed themes names and added theme info in startup logs;
2020-08-03 00:07:13 +04:00
18ths
99d5eafc8a
GUI enchancements (themes, sound notification, deck validation) ( #6755 )
...
GUI enchancements (themes, sound notification, deck validation)
2020-07-17 19:15:02 +02:00
LevelX2
3a82840e66
* Fixed some more available mana calculation problems. Mana of the pool is now taken into account (e.g. Coal Golem problem). Crucible of the Spirit Dragon - Conditional mana curretnly not handled correctly in available mana calculation. Crystalline Crawler works now.Related to #6698 .
2020-07-16 22:37:51 +02:00
Evan Kranzler
bbda050cfe
updated ban lists
2020-07-13 10:45:04 -04:00
mikalinn777
bf293ca939
Add Historic format and Historic Anthologies
2020-07-11 12:06:01 +02:00
Oleg Agafonov
c4f028ffa0
Prepare new release
2020-07-10 16:50:38 +04:00
arcox
9c7982e8f6
Update *.sh and *.java files to use Unix line endings
2020-07-09 13:07:26 -04:00
Oleg Agafonov
81452833f6
Merge pull request #6785 from aidan-coward/master
...
Add July 2020 Vintage Cube decklist
2020-07-07 20:08:46 +02:00
Oleg Agafonov
55f2893fc4
* AI: fixed that computer can cancel "target player or planeswalker" spells on bad effects (can't choose himself);
2020-07-07 06:31:06 +04:00
Aidan Coward
857c072ac1
grammar fix: freezed -> frozen
2020-07-05 18:23:16 -04:00
Aidan Coward
57ffb4b73b
finished cube decklist with proper month
2020-07-05 18:13:49 -04:00
Aidan Coward
f29f1d9eaf
added July 2020 Vintage Cube decklist
2020-07-05 18:11:37 -04:00
Oleg Agafonov
da4a44445b
Additional fixes for #6771 (modal spells resolve order)
2020-07-03 01:46:05 +04:00
Oleg Agafonov
adbe84c540
Improved freeze checks and canRespond/isInGame usage
2020-07-01 13:48:22 +04:00
Oleg Agafonov
d5616a86f9
Merge pull request #6669 from hitch17/jumpstart-tournament-formats
...
Add jumpstart swiss and elimination tournament formats.
2020-06-30 06:29:33 +02:00
LevelX2
16adeadd8e
* Oathbreaker format - Fixed endless loop on match init ( #6695 ).
2020-06-22 17:44:59 +02:00
Oleg Agafonov
3f2a5fc362
Prepare new release
2020-06-20 11:36:13 +04:00
Oleg Agafonov
10cf884923
AI and test framework improved:
...
* Now AI can see and use special mana payments like convoke, delve, improvise pays;
* Now devs can test special mana payments (disable auto-payment and use choices for mana pool and special pays);
* Fixed broken TargetDiscard in tests;
* Fixed broken same named targets in tests;
2020-06-19 13:16:26 +04:00
Oleg Agafonov
c2e7b02e13
Reworked and improved special mana payment abilities (convoke, delve, assist, improvise):
...
* now it can be used to calc and find available mana and playable abilities;
* now tests and AI can use that abilities;
* now it follows mtg's rules and restrictions for mana activation order (rule 601.2f, see #768 );
2020-06-19 13:09:45 +04:00
Oleg Agafonov
fc5d766ebd
* AI: improved exile from graveyard cost (now AI can use it with more efficiency)
2020-06-19 12:43:26 +04:00
John Hitchings
1695e6767d
add jumpstart swiss and elimiation tournament formats.
2020-06-18 23:45:02 -07:00
LevelX2
f480d0bebb
* Some minor code and text clean up.
2020-06-12 15:14:28 +02:00
Oleg Agafonov
cce467a5ec
Additional fix and simplified for playable abilities (see comments b94344341b
)
2020-06-04 03:21:18 +04:00
Oleg Agafonov
b94344341b
Improved playable abilities and split cards:
...
* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327 , #6470 , #6549 );
2020-06-03 12:44:58 +04:00
Evan Kranzler
aed44cd0cc
updated standard ban list
2020-06-02 11:11:28 -04:00
Oleg Agafonov
eea808d2d6
Ability refactor: source improves, deprecated code removed;
2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Dh0mp5eur
7f3dea8fe4
Updated DuelCommander ban list
2020-05-27 16:11:53 +02:00
John Hitchings
a18951c27a
Add Vintage Cube 2020. See https://magic.wizards.com/en/articles/archive/vintage-cube-cardlist
2020-05-26 14:23:22 -07:00
Oleg Agafonov
63dbf5f40b
* Split cards improves:
...
* Fixed that fused spells can't be played from non hand zone;
* Fixed double choose spell dialog (#5506 , #6549 );
2020-05-19 01:30:46 +04:00
Oleg Agafonov
6b5108770c
* UI: fixed wrong ability text capitalization in mode choose dialog;
2020-05-19 00:27:42 +04:00
Evan Kranzler
944ef84036
updated ban lists
2020-05-18 10:39:00 -04:00
Oleg Agafonov
771d54aa39
* Triggered abilities with modes - fixed that player can skip mode selection (example: skip lose game with Demonic Pact, see #6524 );
2020-05-07 15:21:15 +04:00
Evan Kranzler
7055823117
updated Oathbreaker ban list
2020-04-24 20:29:37 -04:00
Evan Kranzler
506b734235
updated Commander ban list
2020-04-20 08:56:47 -04:00
Oleg Agafonov
0dd4e821b9
Fixed missing MTGA Cube 2020 April in configs (related to #6396 );
2020-04-19 00:00:07 +04:00
htrajan
51dcaa1725
update simulators
2020-04-16 20:14:43 -07:00
Evan Kranzler
8494e98693
Implemented Yorion, Sky Nomad ( #6407 )
...
* Implemented Yorion, Sky Nomad
* Implemented Yorion, Sky Nomad (but for real this time)
* updated game creation to use the correct deck size for limited
2020-04-16 08:10:18 -04:00
Oleg Agafonov
a5fb946fb3
* AI: fixed double triggers of blocker declared event for Monte Carlo AI (with activated block requirement effect, see #6367 );
2020-04-14 20:11:41 +04:00
CCTV-1
8566344399
support mtga cube ( #6396 )
...
* support mtga cube
* fix miss ')'
* fix:wrong class name
2020-04-13 18:53:26 -04:00
Evan Kranzler
7e0b755953
Implemented Lutri, the Spellchaser
2020-04-12 10:44:57 -04:00
emerald000
c3684a732b
[IKO] Implement Companion and 2 companions
...
Keruga, the Macrosage and Umori, the Collector
2020-04-12 08:29:25 -04:00
Leandro Doctors
e0c80646b3
Delete .class files
2020-03-22 20:49:52 -03:00
Thomas Hess
0a7cc9672e
Removed the HarperPrism Book Promos cards from the MediaInserts set.
...
Removed the cards from the OldSchool* ban lists,
because this change makes them unavailable to the format.
2020-03-19 11:09:46 +01:00
Thomas Hess
e795991fa8
Converted CLRF line endings to LF for some formats.
2020-03-19 11:09:45 +01:00
Thomas Hess
07cef62dfb
Removed the DragonCon cards from the MediaInserts set.
...
Removed the cards from the OldSchool* ban lists,
because this change makes them unavailable to the format.
2020-03-19 11:09:45 +01:00
Evan Kranzler
63df5d89a4
updated Brawl ban list
2020-03-16 15:16:19 -04:00
Evan Kranzler
ec8867ab1a
updated Legacy ban list
2020-03-16 15:15:03 -04:00
Evan Kranzler
f7e0b5d93b
updated Modern ban list
2020-03-16 15:14:03 -04:00
Oleg Agafonov
a20bca1b21
Test framework: fixed ai play commands, added more tests
2020-03-12 02:05:06 +04:00
Oleg Agafonov
86f6d39f5a
* AI: fixed rollback errors on play cards with target stack (Diplomatic Escort, Not of This World, etc);
2020-03-09 13:49:07 +04:00
Oleg Agafonov
009e55c4f0
* AI: fixed that computer can't use spells and abilities on opponent's pre-combat main step;
2020-03-09 12:49:21 +04:00
Oleg Agafonov
cb8d4dc340
* Non creature tokens - fixed rollback errors in AI games (example: Food token, see #6331 );
...
Fixed other potentially NPE errors with rarity;
2020-03-06 03:27:46 +04:00
Oleg Agafonov
ca9542d3de
* Game: fixed that declare blocker step skips all the time on disabled "STOP skip on any/zero blockers" preferences ( #6308 );
2020-02-29 23:27:11 +04:00
Dhomps Florian
8996c61184
Updated&fixed DuelCommander ban list
...
Fix missing ban/unban and update february 2020
http://www.duelcommander.com/banlist/
http://www.duelcommander.com/2020/02/february-2020-rules-banned-restricted-update/
2020-02-26 18:04:00 +01:00
Oleg Agafonov
1ff3b40438
* Game: Canadian Highlander points list updated;
2020-02-25 21:47:40 +04:00
Oleg Agafonov
b5acf64772
* Monohybrid mana cost improves:
...
* fixed wrong manually pay by mana pool (it pays generic cost instead colored part of monohybrid);
* fixed not working cost reduction effects (now monohybrid cost will be reduced correctly with some limitation, see #6130 );
2020-02-11 22:33:32 +04:00
Ingmar Goudt
ae7919cd07
program towards Interface rather than implementations
2020-02-10 10:40:06 +01:00
acosta
3c90787993
Update Centurion banlist
2020-02-03 15:53:08 +01:00
Oleg Agafonov
6cbf94bad6
AI: improved usage of attachments:
...
* AI can play equipment/aura cards more frequent (computer can see and analyse all attached effects now);
* AI can attach permanents with bad effects correctly (bad for opponents, good for itself);
2020-01-29 07:38:08 +04:00
Oleg Agafonov
89394ffe0a
Improved ability outcome processing;
2020-01-29 07:33:33 +04:00
Oleg Agafonov
ab10ee10c9
Server: logs cleanup
2020-01-29 07:18:23 +04:00
Oleg Agafonov
6cbc970414
AI: disable outdated suggested file usage and disk access;
2020-01-23 01:44:35 +04:00
michaelrfarcasin
f27faacefc
Remove self-referential dependency
2020-01-21 07:47:00 -06:00
michaelrfarcasin
cef3b9488f
Merge from origin/master
2020-01-20 23:01:31 -06:00
michaelrfarcasin
c3cb54f371
Add Freeform Unlimited Commander game type
...
Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.
This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule
Create a game and deck type to accommodate these types of decks.
Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
a072d8275f
* Target card in hands - fixed that player can stuck/freeze the game if it must select cards from opponent's hand (related #6209 );
2020-01-21 04:44:50 +04:00
Oleg Agafonov
f67c08ad8b
UI: choose dialog improves (see 8add25fa12
)
2020-01-18 09:43:25 +04:00
Oleg Agafonov
7ca6677b93
* UI: choose ability to cast improves (see 8add25fa12
)
2020-01-18 09:39:12 +04:00
Oleg Agafonov
ce60a9d75b
* UI: choose ability to play improves (see 8add25fa12
)
2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12
* UI: choose modes dialog improves:
...
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
* "Up to" modes choose dialog - added "done" button in dialog;
* "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
* Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
* Fixed that mode choose dialog doesn't close on cancel (#6199 );
2020-01-18 06:30:44 +04:00
Oleg Agafonov
c30316512b
* Target opponent or planeswalker abilities - fixed rollback error while AI plays that cards;
2020-01-15 07:03:26 +04:00
Oleg Agafonov
11976b5c89
Refactor: move player.damage params to default (same as permanent.damage);
2020-01-14 09:15:33 +04:00
Oleg Agafonov
76387057b7
* Deals damage to player - fixed that some cards deals combat damage instead non-combat;
2020-01-14 08:53:09 +04:00
Oleg Agafonov
1f99249d10
* AI: fixed rollback error while computer try to play some cards with targets from exile;
2020-01-14 05:00:56 +04:00
Evan Kranzler
0c51e622f3
updated Modern ban list
2020-01-13 10:48:31 -05:00
Oleg Agafonov
589142aeb5
Real fix to prev commit
2020-01-12 09:26:52 +04:00
Oleg Agafonov
92e15283ea
* Tapped for mana abilities - fixed that it cause rollback error if you cast second card with that effect (Nyxbloom Ancient, etc);
2020-01-12 09:11:38 +04:00
Oleg Agafonov
e1fea330dd
Test framework - multiple improves:
...
* Added support of spell ability choice in free cast (chooseSpellAbilityForCast);
* Added support of "up to" targets setup in addTargetAmount (use TestPlayer.TARGET_SKIP to stop target choose);
* Restored multiple checks for addTargetAmount;
* Fixed many wrong tests (wrong order or missing commands);
2020-01-12 01:17:39 +04:00
Oleg Agafonov
b366a83a45
Prepare new release
2020-01-09 08:55:26 +04:00
Oleg Agafonov
584d6ca614
* Canadian Highlander - updated card points;
2020-01-09 00:58:01 +04:00
Oleg Agafonov
bb59cedbd9
AI fixes:
...
* Gain control abilities - fixed wrong target chooses by AI (selects weakest permanent instead most powerful);
* Target of an opponent’s choice abilities - fixed that AI was able to cancel card cast, fixed wrong target chooses (Evangelize, Echo Chamber, Arena, Preacher, etc);
2020-01-04 22:37:16 +04:00
Adonis Pujols
4432d03d89
Add AIMCTS Sources to Maven (missing srcDirectory) ( #6140 )
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No Maven expert, but the sources of every other Server.Plugin is included in Maven project EXCEPT for Mage.Player.AIMCTS (which seems necessary to actually be used/ran, imported, indexed, etc). I doubt this is intentional and it's the only way to get those sources working for IntelliJ IDEA.
This should add some more development support for anyone else poking around the code base, like in #6114
2020-01-04 07:25:14 -06:00
Oleg Agafonov
f065c5ca9c
Merge pull request #6133 from adonispujols/patch-1
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Fixed Computer Player treating unprevented moves as unplayable.
2020-01-03 03:51:39 +01:00
Oleg Agafonov
0930bdd016
Merge pull request #5690 from magefree/copy_constructor_watchers
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refactor the copy functionality for no-args watchers
2020-01-02 18:51:37 +01:00
Adonis Pujols
56eef2b563
Fixed Computer Player treating unprevented moves as unplayable.
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(First time contributing so please excuse my noobness) Card not prevented by an effect should be playable ("&& !prevented"), but currently AI says card not prevented is NOT playable ("&& prevented"). Also, not sure why AI doesn't add to unplayable even though its not contained by playableInstants or playableNonInstants. I'm not even sure if we're maintaining ComputerPlayer's decision logic (as opposed to Computer Player7).
2020-01-01 14:44:45 -05:00
Oleg Agafonov
fc8c7eb410
* Centurion Commander - fixed missing banned cards Gaea, Mishra, Sensei and Yawgmoth;
2020-01-01 14:23:15 +04:00
Oleg Agafonov
cbb0680cc8
* Duel Commander - fixed missing banned card Yuriko;
2020-01-01 14:22:08 +04:00
Oleg Agafonov
d960ed7c75
Server stability improves:
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* No more game freezes on commanders from disconnected players;
* No more game freezes for disconnected players in started games (on mulligan, yes/no choices, etc);
* Fixed missing ability controller in some choose dialogs (wrong targets for gained controlled permanents);
* Added TODO for next fixes with take turn controllers;
2019-12-31 05:36:47 +04:00
Ingmar Goudt
ce23f6900d
fix conflicts
2019-12-29 19:28:20 +01:00
Ingmar Goudt
702a1f2498
remove all copy constructors and copy methods for all watchers
2019-12-29 19:18:20 +01:00
LevelX2
cadae9ee92
* Added checks in all the methods that wait for human response to prevent endless loops if the method is called from a the get playable actions.
2019-12-27 23:28:53 +01:00