LevelX2
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907ec7abb0
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Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
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2015-06-07 17:14:43 +02:00 |
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emerald000
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8066fe911c
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Added Forcefield.
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2015-06-06 19:32:47 -04:00 |
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LevelX2
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f2cf08d5b2
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Cleaned up ReturnToHandChosenControllesPermanentEffect.
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2015-06-07 01:07:49 +02:00 |
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LevelX2
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76a7aeb957
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Merge pull request #1017 from Zeplar/master
Added Dust Elemental. Modified "bounce a permanent" effect so it does…
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2015-06-07 00:54:00 +02:00 |
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LevelX2
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8acf28eed1
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* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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LevelX2
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5736efa103
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Merge origin/master
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2015-06-06 20:47:08 +02:00 |
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LevelX2
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80189f19af
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* Apostle's Blessing - Fixed that choice of type of protection had wrongly to be done while going to stack instead during resolution.
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2015-06-06 20:46:42 +02:00 |
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Zeplar
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58b0903dc4
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Added Dust Elemental. Modified "bounce a permanent" effect so it doesn't fizzle if too few targets are selected-- this bug only affected Dust Elemental and Stormfront Riders to my knowledge.
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2015-06-05 17:44:57 -07:00 |
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Justin Godesky
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f8532ab587
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Merge branch 'master' of https://github.com/magefree/mage
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2015-06-05 12:06:20 -04:00 |
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Justin Godesky
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bea1cee395
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Refactored a lot of the artifact/enchantment destruction. Using common filter types to reduce code duplication.
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2015-06-05 12:05:51 -04:00 |
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LevelX2
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986995d154
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Some golem token image handling.
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2015-06-05 17:48:36 +02:00 |
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Justin Godesky
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e46439aa47
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Merge pull request #1015 from jgod/master
Added new Filter type - FilterArtifactSpell
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2015-06-05 09:23:31 -04:00 |
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Justin Godesky
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3a0aafb1fc
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Merge branch 'cleanup' after pulling latest (fixes broken tests)
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2015-06-05 09:08:15 -04:00 |
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Justin Godesky
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6faf248273
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Abstracted out FilterArtifactSpell, and changed implementations that depended on their own instance of it. Golem Foundry uses already implemented, generic Golem token - instead of its own duplicate one.
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2015-06-05 08:53:28 -04:00 |
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LevelX2
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43f79908b8
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Fixed a problem with tooltip text generation.
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2015-06-05 13:39:42 +02:00 |
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LevelX2
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81187ba1c7
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Fixed a problem with removing player attachments.
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2015-06-05 13:35:33 +02:00 |
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LevelX2
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01c81c1cb1
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* Homing Sliver - Fixed the gain Slivercycling ability.
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2015-06-05 11:44:51 +02:00 |
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LevelX2
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fb1ba5f3c8
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* Bloodshot Cyclops - Added missing tap source cost.
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2015-06-05 08:18:05 +02:00 |
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LevelX2
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de264d309c
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* Pit Trap - Fixed tooltip text.
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2015-06-05 08:14:43 +02:00 |
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LevelX2
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263107abca
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* Bazaar Trader - Fixed that the control effect was applied after the target left and returned to the battlefield.
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2015-06-05 08:10:34 +02:00 |
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LevelX2
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36eebfa317
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* Fixed that player enchnatments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game (fixes #1006).
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2015-06-05 00:50:31 +02:00 |
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LevelX2
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a50447c84d
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* Setting of mana automatic payment option is saved and restored now so persistent between games (fixes #1002).
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2015-06-05 00:05:40 +02:00 |
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LevelX2
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3b9cb1dc6e
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Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from.
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2015-06-04 19:37:54 +02:00 |
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LevelX2
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1456e0172c
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* Ojutai Exemplars - Fixed wrong tooltip text.
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2015-06-04 18:25:16 +02:00 |
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LevelX2
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ca9ee416e8
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Added test for Mana Flare.
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2015-06-04 14:48:06 +02:00 |
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LevelX2
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b583f616bf
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* Burrenton Forge-Tende - Fixed that every source could be selected..
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2015-06-04 14:12:52 +02:00 |
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LevelX2
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59ae174d2b
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Added a test.
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2015-06-04 13:58:20 +02:00 |
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LevelX2
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53396a44f2
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Added some test and some minor fixes to effect ability handling.
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2015-06-04 13:50:39 +02:00 |
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LevelX2
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961e292bc9
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Merge pull request #1013 from jgod/master
Added Morningtide. Abstracted out "Exile All Graveyards" effect
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2015-06-04 06:44:21 +02:00 |
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Justin Godesky
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b4387456c9
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Exiling all graveyards abstracted out into common effect. Added Morningtide. Implementation of Rest In Peace and Relic of Progenitus abstracted out.
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2015-06-04 00:15:23 -04:00 |
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LevelX2
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b58d2e88ea
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* Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages.
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2015-06-03 23:49:54 +02:00 |
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LevelX2
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5b57a5b6ee
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* Dash - Fixed missing tooltip text for triggered return to hand ability.
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2015-06-03 22:54:11 +02:00 |
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LevelX2
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9cfadbda5b
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* Burning Earth - Fixed that the damage effect did not trigger.
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2015-06-03 22:47:24 +02:00 |
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LevelX2
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6b03658040
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* Vectis Dominator - Fixed wrong activation cost.
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2015-06-03 20:25:41 +02:00 |
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LevelX2
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eea43662e1
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Added test.
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2015-06-03 20:16:58 +02:00 |
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LevelX2
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f198dd2bc2
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* Grisly Salvage - Fixed that the move to hand effect was not optional.
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2015-06-03 19:40:54 +02:00 |
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LevelX2
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56f41243ca
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* Keranos, God of Storms - Fixed that it's triggered ability triggered not only on the first card drawn on the turn.
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2015-06-03 19:35:05 +02:00 |
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LevelX2
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23bcbbb22a
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Removed some unused references.
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2015-06-03 17:11:36 +02:00 |
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LevelX2
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f63fae06de
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Some changes to AI player.
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2015-06-03 17:08:01 +02:00 |
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LevelX2
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59c50436ac
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Minor change.
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2015-06-03 17:06:46 +02:00 |
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LevelX2
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bafd27f5b3
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Identifier are shown for Looked at and revealed cards view
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2015-06-03 17:05:59 +02:00 |
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LevelX2
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cb666a87ca
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Merge pull request #1011 from Zeplar/master
Added the W/U/B/R/G Scarab auras from Ice Age.
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2015-06-03 00:37:52 +02:00 |
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LevelX2
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79183c3e4d
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* Forsaken City - Fixed mana ability only producing colorless mana.
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2015-06-03 00:17:46 +02:00 |
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LevelX2
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022d8790fc
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Saved skill filter setting of active tables list.
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2015-06-03 00:11:15 +02:00 |
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LevelX2
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a5bdff6826
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Added a test.
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2015-06-03 00:10:02 +02:00 |
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LevelX2
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c1fa3422fd
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* Mycosynth Golem - Fixed not working second ability.
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2015-06-02 23:37:15 +02:00 |
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Zeplar
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cafb8c7c0c
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Added the W/U/B/R/G Scarab auras from Ice Age. Fixed minor typo in Can't Be Blocked By <> text.
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2015-06-02 14:12:51 -07:00 |
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LevelX2
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bb28394f71
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* Helm of Obedience - Fixed that card movement to graveyard was not handled correct. It was not checked, if card was really moved to graveyard (fixes #1004).
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2015-06-02 22:50:57 +02:00 |
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LevelX2
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78961ad511
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Added Vesuva test.
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2015-06-02 17:08:49 +02:00 |
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LevelX2
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f9f674b8f7
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* Fixed that removed players (e.g. by lethal damage) changed the players in range wrongly immediatly instead of at the start of the next turn.
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2015-06-02 15:01:52 +02:00 |
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