BetaSteward
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aed200bc11
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improved AI targetting
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2011-03-31 23:34:16 -04:00 |
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magenoxx
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e44d8482af
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Applied AI fix to ComputerPlayer6.
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2011-03-06 02:18:28 +03:00 |
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magenoxx
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6e913cf24b
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Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it.
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2011-02-28 14:23:59 +03:00 |
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magenoxx
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e9c2decd3c
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Merged X value changes. Some UI fixes.
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2011-02-25 20:54:54 +03:00 |
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magenoxx
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ea847e791b
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[mad ai] getBlockers ConcurrentModification fix
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2011-02-19 16:59:04 +03:00 |
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magenoxx
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98ee9ff0c2
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[mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios.
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2011-02-19 16:52:13 +03:00 |
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magenoxx
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97a83998eb
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[mad-ai] Fixed not using combat and post combat main phases.
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2011-02-18 00:17:55 +03:00 |
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magenoxx
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27420f784c
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[mad-ai] Fixed AI. Now plays spells more often.
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2011-02-17 23:55:22 +03:00 |
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magenoxx
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366401b0b2
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Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones.
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2011-02-14 20:49:16 +03:00 |
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magenoxx
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e189543699
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Fixed AI doesn't play spells that targets creatureOrPlayer. The fix applied to ai-ma only, other ai jar still needs to be recompiled.
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2011-02-12 23:21:20 +03:00 |
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magenoxx
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424ecde6e3
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Previous comment wasn't full: added error handling. Fixed PlayerImpl, added work around to BoostPowerXSourceEffect. Fixed some bugs in AI.
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2011-02-12 11:48:01 +03:00 |
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magenoxx
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4b2a9cd203
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PlayerImpl fix
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2011-02-12 11:46:20 +03:00 |
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magenoxx
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f36254445a
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[ai-ma] renamed classes (otherwise classloader uses another classes), added additional logging.
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2011-02-11 20:37:08 +03:00 |
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BetaSteward
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f7ffbb4773
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added Sealed tournaments
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2011-02-10 22:00:47 -05:00 |
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magenoxx
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3521b7d89f
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Added "AI vs AI" test. Removed clientside tests.
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2011-02-10 18:38:44 +03:00 |
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magenoxx
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bda75873de
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Started working on new ai.
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2011-02-07 21:14:50 +03:00 |
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