Commit graph

9416 commits

Author SHA1 Message Date
betasteward
9e28fa9b0c fix to allow Launcher to start client - also slightly improves performance 2014-10-14 13:58:52 -04:00
LevelX2
47c8b73595 * Added 5 cards. 2014-10-14 17:25:29 +02:00
LevelX2
2a4c8cb6de * Madness - Reworked Madness completely to be more rule accurate. 2014-10-14 15:31:23 +02:00
LevelX2
d6139f1095 * Fixed handling of CleanUp step if abilities trigger in that step (e.g. discard card with Madness).. 2014-10-14 15:30:19 +02:00
LevelX2
fd3b8f4c29 * F4/F5/F7 can also be used now without having priority. 2014-10-14 15:29:21 +02:00
LevelX2
a4087b5e4d * Academy Rector - minor changes. 2014-10-14 08:11:45 +02:00
LevelX2
aa5c0cb387 * Brigid, Hero of Kinsbaile - Fixed that the damage ability had no correct source reference. 2014-10-14 08:02:00 +02:00
LevelX2
1e20d00f41 * Vastwood Animist - Fixed a bug that the activated ability was not correctly implemented as a P/T setting effect (fixes #600). 2014-10-14 00:32:12 +02:00
LevelX2
e34d428d97 * Fixed a bug of BecomesCreatureTargetEffect that to the target permanent the subtypes were not applied always. 2014-10-14 00:30:33 +02:00
LevelX2
81408b3649 * Fixed Miracle handling (fixes #447). 2014-10-13 23:41:08 +02:00
LevelX2
dce9ea978e * Fixed a minor problem of tooltip rule text generation. 2014-10-13 17:24:53 +02:00
LevelX2
7c9ed6dc70 * Some chnages to trace of restriction effects. 2014-10-13 17:24:19 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
499b548a14 * Some changes to chat handling to fix unintended empty line. 2014-10-12 18:56:37 +02:00
LevelX2
63cd131855 * Added context information for restore call to be able to set add info if restore can#t be executed. 2014-10-12 12:37:10 +02:00
LevelX2
746796ba05 * Added log message for identifying cause of #602. 2014-10-12 12:36:13 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
b206983e75 * Fixed that deck elements visible state of JoinTablePanel was set wrongly. 2014-10-12 12:34:29 +02:00
LevelX2
f96c88f4cd * Vile Requiem - Fixed bug that no targets could be choosen. 2014-10-12 10:23:28 +02:00
LevelX2
a625af0b16 * Fixed a null pointer exception bug of table password protection. 2014-10-12 10:22:59 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8459e8d1f9 Merge pull request #601 from Algid/Memnarch
Added Memnarch
2014-10-12 04:15:52 +02:00
Kyle Thomas
b89fe513e7 Added Memnarch 2014-10-11 20:15:12 -05:00
LevelX2
71764b763a * AEtherspouts - Fixed possible null pointer exception. 2014-10-11 16:53:59 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
36ef4c3bcf * Kiora, the Crashing Wave - Some minor rework. 2014-10-11 11:28:10 +02:00
LevelX2
d47dd0bb52 * Fixed handling of "Duration.UntilYourNextTurn" in case the player left the game in multiplayer matches. 2014-10-11 11:27:34 +02:00
LevelX2
ddf42c7620 * Changed info handling, empty or null values delete now the map entry. 2014-10-11 11:26:36 +02:00
LevelX2
e424635d20 * Fixed typo in info message. 2014-10-11 10:19:26 +02:00
LevelX2
1d4599b6a4 * Fixed that startMage.sh was not copied by build-and-package.pl to the zip archiv. 2014-10-11 01:02:56 +02:00
LevelX2
0d5326683c * Exile dialog - Fixed that cards from exile windows with mixed owners were not all shown in exile dialog. 2014-10-11 00:36:38 +02:00
LevelX2
1e225cdf78 * Aetherspouts - Fixed that the order the cards go to top or bottom (if more than one) could not be selected. 2014-10-10 23:50:26 +02:00
LevelX2
d35b168cd5 * See the Unwritten - Fxed that the selection of creatures was not optional. 2014-10-10 14:56:39 +02:00
LevelX2
0a23fe1e8a * Skip phase of preferences will only be applied if the stack is empty. 2014-10-10 14:25:44 +02:00
LevelX2
7ad45a2a6e * Fixed that converted mana costs for stack objects were not always calculated correctly (e.g. a Mental Misstep could counter a Cahlice of the Coid with X=1). 2014-10-10 10:27:01 +02:00
LevelX2
1c6f6c5f3d * Scourge of Fleets - Fixed that instead of Thoughness the Power of the creatures was compared. 2014-10-10 09:33:45 +02:00
LevelX2
b9fe8fcec8 Merge pull request #598 from jlin14/master
Update
2014-10-10 09:26:26 +02:00
LevelX2
8a8dea1f26 * Match - Handling of building player names chnaged to fix out of memory error. 2014-10-10 08:01:17 +02:00
LevelX2
8c22756d9e * Izzet Staticaster - Fixed wrong subtype Wizzard to Wizard. 2014-10-10 07:58:38 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
7431d0b465 * Hundred-Talon Strike - Fixed missing target definition. 2014-10-09 23:32:10 +02:00
LevelX2
90203b52fe * Keranos, God of Storms - Fixed a bug that it's triggered ability could trigger multiple times during one turn. 2014-10-09 17:11:53 +02:00
LevelX2
1f4d3b9cea * Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes). 2014-10-09 16:56:25 +02:00
LevelX2
38bf354220 * Fixed that the startMage.sh script was not added to the release archive. 2014-10-09 16:24:49 +02:00
LevelX2
5d7e12d6df * Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell. 2014-10-09 16:20:33 +02:00
Jon Lin
cafc5d7917 2014-10-09 00:15:56 -07:00
Jon Lin
610d781fef Revert "fixed #595"
This reverts commit 3db077b958.
2014-10-09 00:07:11 -07:00
Jon Lin
3db077b958 fixed #595
also added a couple new cards
2014-10-09 00:04:50 -07:00
LevelX2
3d4072922f * Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase. 2014-10-09 08:00:00 +02:00