LevelX2
|
25180e232e
|
* AI - Added missing handling for TargetCardInExile.
|
2014-08-17 22:32:13 +02:00 |
|
LevelX2
|
f633d35bfd
|
* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
|
2014-08-16 19:27:43 +02:00 |
|
LevelX2
|
ea1a098300
|
* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
|
2014-07-29 17:44:42 +02:00 |
|
LevelX2
|
c8d76cdaaf
|
* Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work).
|
2014-07-27 11:22:22 +02:00 |
|
LevelX2
|
25e2fb59e1
|
Support of play_land event for get playable cards.
|
2014-07-26 15:01:17 +02:00 |
|
Quercitron
|
e5b2b39701
|
Make order of parameters the same for methods player.damage and permanent.damage
|
2014-07-18 02:11:11 +04:00 |
|
LevelX2
|
7d2b1c076a
|
* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
|
2014-06-20 14:19:03 +02:00 |
|
Quercitron
|
f2114f4701
|
Fix build for Player AI projects
|
2014-06-13 20:21:07 +04:00 |
|
North
|
1867a150c1
|
[refactor] removed generic parameter from Player
|
2014-06-03 11:19:49 +03:00 |
|
LevelX2
|
8087a07a9c
|
* AI Player - Fixed a bug that AI did not care about existing filter criterias for choosing cards from own hand.
|
2014-05-26 16:57:36 +02:00 |
|
LevelX2
|
473c9e207b
|
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
|
2014-05-01 19:34:52 +02:00 |
|
LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
|
2014-04-29 17:32:24 +02:00 |
|
LevelX2
|
0523905cc6
|
AI - Added code to handle TargetSpellOrPermanent (not smart).
|
2014-04-22 16:37:21 +02:00 |
|
LevelX2
|
93b968d92a
|
* Desecration Demon - Made AI not using the sacrifice ability any more.
|
2014-04-06 17:24:44 +02:00 |
|
LevelX2
|
73885ab01d
|
* Iona, Shiel of Emeria - Added choice information to card tooltip.
|
2014-04-04 08:39:19 +02:00 |
|
LevelX2
|
ac93732b1a
|
* Goblin Welder - Fixed that second target of Goblin Welder was not handled by AI player.
|
2014-03-24 16:03:16 +01:00 |
|
LevelX2
|
27d441de0a
|
Minor changes to AI logging.
|
2014-03-24 08:33:07 +01:00 |
|
LevelX2
|
577b431029
|
* AI player - Fixed a bug that sometimes valid targets were not taken into account.
|
2014-03-15 17:44:56 +01:00 |
|
LevelX2
|
3dde0bab89
|
* Fixed AI announcing value for non mana variable costs.
|
2014-03-10 08:17:38 +01:00 |
|
LevelX2
|
7ebb8a9cbe
|
* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
|
2014-03-09 19:47:31 +01:00 |
|
LevelX2
|
8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
|
2014-02-28 17:47:27 +01:00 |
|
LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
|
2014-02-12 17:18:06 +01:00 |
|
LevelX2
|
19679c9f6e
|
Some minor changes / formatting.
|
2014-01-28 13:48:40 +01:00 |
|
LevelX2
|
b8af8106f6
|
Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions.
|
2013-11-21 14:28:54 +01:00 |
|
LevelX2
|
33c6bf1385
|
Ability picker shows now the name of the object instead of {this] in ability text..
|
2013-11-06 14:32:50 +01:00 |
|
LevelX2
|
ba27dbf36e
|
* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
|
2013-10-20 14:21:54 +02:00 |
|
LevelX2
|
a2f1d08474
|
* removed some test debug messages.
|
2013-10-12 17:21:20 +02:00 |
|
LevelX2
|
e6c42edc4f
|
Fixed false min target handling of computer player. Some minor changes and additions to framework.
|
2013-08-16 10:15:20 +02:00 |
|
LevelX2
|
4a28881f71
|
Added as thought effect to let creatures block tapped.
|
2013-08-03 20:14:11 +02:00 |
|
LevelX2
|
7c6666062e
|
Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
|
2013-07-18 13:19:44 +02:00 |
|
LevelX2
|
9838dea551
|
Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
|
2013-07-16 17:39:02 +02:00 |
|
LevelX2
|
4721c6aaca
|
Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
|
2013-07-15 19:56:01 +02:00 |
|
LevelX2
|
178b4cb158
|
Fixed random set for basic land definition. (Fixed issue #274)
|
2013-07-15 13:27:12 +02:00 |
|
LevelX2
|
5a8a7b19de
|
Client add land set search uses now ExpansionRepository.
|
2013-07-07 18:23:31 +02:00 |
|
LevelX2
|
9d5327da7a
|
* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
|
2013-07-04 08:26:26 +02:00 |
|
LevelX2
|
853810ce45
|
Added support for casting modal spells or activating modal abilities with more than one mode to choose.
|
2013-06-22 19:35:22 +02:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
b352217e17
|
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
|
2013-05-09 21:26:15 +02:00 |
|
LevelX2
|
2fce670024
|
Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
|
2013-04-24 00:29:37 +02:00 |
|
Plopman
|
ba4455e5cb
|
Fixed select best card (ComputerPlayer)
|
2013-04-06 18:23:53 +02:00 |
|
magenoxx
|
29b84e0d92
|
Closed #169: Make it possible to untap lands
|
2013-03-29 20:35:16 +04:00 |
|
magenoxx
|
05191e8793
|
Closed #168 : Enhance priority hot keys
|
2013-03-29 17:18:12 +04:00 |
|
LevelX2
|
32dff5ae72
|
Added replacement of {this} and{source} for selection of replacement effect order.
|
2013-03-23 16:40:15 +01:00 |
|
LevelX2
|
9450074b70
|
Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
|
2013-03-14 23:55:14 +01:00 |
|
North
|
a327668660
|
fixed possible NPEs
|
2013-03-02 18:02:09 +02:00 |
|
LevelX2
|
8597952af2
|
Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
|
2013-02-22 16:04:23 +01:00 |
|
LevelX2
|
0af121c3e4
|
Some more changes to logging of ComputerPlayer.
|
2013-02-22 08:40:32 +01:00 |
|
LevelX2
|
1f3dea13af
|
Some formating and logging changes to ComputerPlayer.
|
2013-02-20 17:35:30 +01:00 |
|
LevelX2
|
58db10296a
|
Imporved targeting for ComputerPlayer.
|
2013-02-17 01:09:46 +01:00 |
|
LevelX2
|
1c120c5f41
|
Added missing target handling of TargetDefender to ComputerPlayer.
|
2013-02-15 00:25:01 +01:00 |
|
LevelX2
|
58a05970e8
|
Fixed a bug for AI target handling of TargetCardInHand.
|
2013-02-14 10:53:42 +01:00 |
|
LevelX2
|
c375d80682
|
Fixed some missing target handling for ComputerPlayer.
|
2013-02-12 17:10:23 +01:00 |
|
LevelX2
|
e96203b10b
|
Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
|
2013-02-06 15:41:00 +01:00 |
|
LevelX2
|
fcd24572dd
|
Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
|
2013-02-06 00:50:00 +01:00 |
|
LevelX2
|
250bb8a705
|
Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
|
2013-02-04 23:31:20 +01:00 |
|
LevelX2
|
176210dc8d
|
Added some simple logic for AI to choose a creature type.
|
2013-01-16 23:42:37 +01:00 |
|
North
|
f0b32e7ca3
|
Removed unused imports
|
2012-12-20 00:26:21 +02:00 |
|
North
|
08815ffb88
|
[CardRepository] Replaced findCard methods from Sets and ExpansionSet
|
2012-10-22 23:48:52 +03:00 |
|
magenoxx
|
a3b99c7ff0
|
Fixed AI exception for TargetCardInOpponentsGraveyard
|
2012-09-07 20:48:44 +04:00 |
|
magenoxx
|
0e0f90d29d
|
[draft] M13 draft picks
|
2012-07-25 20:29:25 +04:00 |
|
magenoxx
|
23a75c39ba
|
[M13] Odric Master Tactician
|
2012-07-18 20:45:39 +04:00 |
|
North
|
e4438072c2
|
[refactoring][minor] formatting
|
2012-07-04 23:58:22 +03:00 |
|
magenoxx
|
96c09e940c
|
format
|
2012-06-29 20:31:25 +04:00 |
|
magenoxx
|
d344d2315d
|
mistype on previous commit
|
2012-06-27 16:18:44 +04:00 |
|
magenoxx
|
e702329003
|
Increased planeswalker card value for AI
|
2012-06-27 16:16:53 +04:00 |
|
North
|
239a4fb100
|
[refactoring][minor] Replaced all tabs with four spaces.
|
2012-06-19 23:50:20 +03:00 |
|
magenoxx
|
5be6f78d59
|
Adding writting amount of mana payed for {X} cost
|
2012-06-12 10:38:39 +04:00 |
|
magenoxx
|
7445876ec5
|
Fixed AI target choosing. +1 test passed.
|
2012-06-03 18:41:58 +04:00 |
|
magenoxx
|
32e29392d2
|
[AVR] Second Guest + tests. Refactored filters.
|
2012-05-24 09:01:31 +04:00 |
|
magenoxx
|
a47b8c25df
|
Various fixed. +3 tests passed.
|
2012-05-24 00:24:01 +04:00 |
|
magenoxx
|
29b7f9ab9b
|
Fix. +2 tests passed.
|
2012-05-23 21:45:37 +04:00 |
|
magenoxx
|
3822e0d09b
|
Soulbond keyword
|
2012-05-17 09:51:08 +04:00 |
|
magenoxx
|
537c326789
|
[load] loading testing: added simple test for starting game by two players
|
2012-04-30 18:56:36 +04:00 |
|
BetaSteward
|
e859e142fa
|
2 DKA
|
2012-03-26 08:55:30 -04:00 |
|
magenoxx
|
523481b5a2
|
Added additional parameter for effect outcome. Updated choosing permanents for AI.
|
2012-03-26 10:59:04 +04:00 |
|
BetaSteward
|
12027369a5
|
DKA - IncreasingVengeance
|
2012-02-29 13:35:34 -05:00 |
|
BetaSteward
|
68391a7522
|
fixed some NPE's and other errors
|
2012-02-23 15:26:57 -05:00 |
|
BetaSteward
|
48f5a469d4
|
fixes for monte carlo ai
|
2012-02-13 09:05:01 -05:00 |
|
BetaSteward
|
6205ebaeb9
|
fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
|
2012-02-07 15:15:47 -05:00 |
|
BetaSteward
|
1d32f49fd0
|
modified triggered abilities, continuous effects and zones
|
2012-02-02 23:27:23 -05:00 |
|
BetaSteward
|
fe0c5e48e9
|
cache already rated cards if not drafting or constructing
|
2012-02-02 23:01:56 -05:00 |
|
BetaSteward
|
dfffdfcf8c
|
latest monte carlo ai - has a memory leak
|
2012-01-10 21:29:53 -05:00 |
|
magenoxx
|
4d9493a256
|
Update jars. BugCantFindCardInLibrary now works.
|
2011-12-26 18:49:32 +04:00 |
|
Loki
|
0980ca5948
|
fix deadloop (need testing)
|
2011-12-26 17:52:52 +04:00 |
|
magenoxx
|
cdb9cd69ff
|
Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
|
2011-12-24 19:25:28 +04:00 |
|
magenoxx
|
1b9f75f29b
|
Several fixed in AI targeting. Fixed Issue 371.
|
2011-11-06 12:54:08 +03:00 |
|
BetaSteward
|
7c69bc6f30
|
fixes + optimizations + allow games to be paused and resumed
|
2011-11-02 21:39:03 -04:00 |
|
BetaSteward
|
517a0cae26
|
optimizations + some fixes - mostly for monte carlo simulations
|
2011-10-25 15:17:42 -04:00 |
|
Loki
|
db30dbd5d6
|
fix server build
|
2011-10-23 18:49:32 +04:00 |
|
maurer.it
|
ed2724fce7
|
[FIX] The third half of the fix for issue 302 (still testing).
|
2011-10-21 08:07:21 -04:00 |
|
magenoxx
|
4c9574bd97
|
Fix for AI chooseTarget.
|
2011-10-12 17:30:32 +04:00 |
|
magenoxx
|
82dcb53cb9
|
Target refactoring. Fixed Issue 273.
|
2011-10-08 12:46:34 +04:00 |
|
magenoxx
|
bf1a49dd0b
|
Sending user data. Sending avatar to server on connect.
|
2011-09-07 21:18:58 +04:00 |
|
North
|
66fe17a0e2
|
AI can play the effect of Sphinx of Uthuun now.
|
2011-08-27 18:10:06 +03:00 |
|
North
|
d48bcf6d06
|
Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
|
2011-08-27 17:00:28 +03:00 |
|
BetaSteward
|
2e0662e295
|
cleanup
|
2011-08-19 22:19:09 -04:00 |
|
magenoxx
|
5018d88140
|
[ai] Fixed targeting opponents. Added additional type for removal spells (Outcome.DestroyPermanent).
|
2011-08-18 12:42:03 +04:00 |
|
magenoxx
|
a86d7cb762
|
Now AI would try to counter pick in draft very good cards out of chosen colors.
|
2011-08-18 11:29:10 +04:00 |
|
magenoxx
|
02e09831ad
|
Now AI would try to get removal spells (getting additional points for them).
|
2011-08-18 11:07:21 +04:00 |
|
magenoxx
|
6e911e88fe
|
Updated weight for card rating using by ai.
|
2011-08-17 08:22:00 +04:00 |
|