Commit graph

273 commits

Author SHA1 Message Date
magenoxx
0e0f90d29d [draft] M13 draft picks 2012-07-25 20:29:25 +04:00
North
987e28cef3 [M10] Mirror of Fate 2012-07-23 23:53:24 +03:00
North
d773ed3d13 [filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
2012-07-21 23:18:17 +03:00
North
5d0a832642 cleaned pom files and updated sqlight dependency 2012-07-19 21:15:09 +03:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
magenoxx
b2cd3e75bd changed version from 0.8.7.dev to 0.9.0.dev 2012-07-18 15:59:07 +04:00
magenoxx
c304812770 Debug logging for Issue#19 2012-07-18 13:57:54 +04:00
magenoxx
fce6756d77 Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases 2012-07-18 10:44:08 +04:00
magenoxx
ed0af0faee Added skip-all-turns-and-actions feature. Bound to F9. 2012-07-18 10:15:50 +04:00
North
4563e518a6 [filters] Replaced TargetController condition with Predicate 2012-07-16 20:55:58 +03:00
North
d66c172952 [filters] Refactored FilterAbility to use Predicates
FilterAbility isn't used anywhere. I only noticed after I finished rewriting it. I'll keep the class in the repository just in case someone would need it.
2012-07-15 16:58:01 +03:00
magenoxx
235b262618 removed .iml file. updated gitignore[A 2012-07-08 06:59:19 +04:00
North
e4438072c2 [refactoring][minor] formatting 2012-07-04 23:58:22 +03:00
magenoxx
96c09e940c format 2012-06-29 20:31:25 +04:00
magenoxx
5541fe4163 updated version from 0.8.6.r5 to 0.8.7 2012-06-29 14:56:13 +04:00
magenoxx
ebd92b2a3c CHANGE_COLOR and COLOR_CHANGED events 2012-06-29 13:00:44 +04:00
magenoxx
354b07d50e Draft bot - only draft picks, will be auto eliminated and doesn't participate in tournament 2012-06-28 19:32:32 +04:00
magenoxx
b5032226f4 Showing already chosen cards in choice dialog 2012-06-27 18:44:03 +04:00
magenoxx
d344d2315d mistype on previous commit 2012-06-27 16:18:44 +04:00
magenoxx
e702329003 Increased planeswalker card value for AI 2012-06-27 16:16:53 +04:00
magenoxx
ead0106d65 Fix strange rebase 2012-06-20 11:22:37 +04:00
magenoxx
e90ce893c5 Changes in state evaluation (permanents more valuable). Fix in combat blocking. 2012-06-20 11:19:22 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
77ecea1253 Combat NPE fix for mad ai 2012-06-17 13:12:36 +04:00
magenoxx
be06cb7790 Removed .iml files 2012-06-14 19:49:57 +04:00
magenoxx
5be6f78d59 Adding writting amount of mana payed for {X} cost 2012-06-12 10:38:39 +04:00
magenoxx
7445876ec5 Fixed AI target choosing. +1 test passed. 2012-06-03 18:41:58 +04:00
magenoxx
4e0a5c65e3 Fixed AI attacking not causing attack triggers 2012-05-29 09:09:38 +04:00
magenoxx
12b21abe52 changed version from 0.8.5 to 0.8.6 2012-05-25 19:04:40 +04:00
magenoxx
32e29392d2 [AVR] Second Guest + tests. Refactored filters. 2012-05-24 09:01:31 +04:00
magenoxx
a47b8c25df Various fixed. +3 tests passed. 2012-05-24 00:24:01 +04:00
magenoxx
29b7f9ab9b Fix. +2 tests passed. 2012-05-23 21:45:37 +04:00
magenoxx
082a1fcb64 minor changes 2012-05-22 19:21:03 +04:00
magenoxx
3822e0d09b Soulbond keyword 2012-05-17 09:51:08 +04:00
magenoxx
aa224dee2f Fixed NPE in mad ai 2012-05-09 11:24:49 +04:00
magenoxx
fa0e623120 changed version from 0.8.4 to 0.8.5 2012-05-07 07:50:07 +04:00
Loki
95e4ef4ff8 [mad ai] removed dynamic aggression calculation for now. doesn't work correctly 2012-05-06 23:40:38 +03:00
magenoxx
537c326789 [load] loading testing: added simple test for starting game by two players 2012-04-30 18:56:36 +04:00
magenoxx
655a84a65f [mad ai] more code for attack 2012-04-12 20:48:21 +04:00
magenoxx
f0be9c35d7 Moved skipping initial shuffling to game options. 2012-04-07 11:52:31 +04:00
magenoxx
deb6533bd8 [mad ai] emulating block declaration. safe block. (in progress) 2012-03-26 22:04:31 +04:00
BetaSteward
e859e142fa 2 DKA 2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
magenoxx
3875c1f7c0 Changed component version from 0.8.3 to 0.8.4 (dev) 2012-03-25 12:16:46 +04:00
magenoxx
0d8c533542 [mad ai] blocking (in progress) 2012-03-21 22:52:04 +04:00
magenoxx
d3080aa66f [mad ai] CombatUtil 2012-03-16 12:09:34 +04:00
magenoxx
f5acfcc58a [mad ai] migrating to static attack\block algorithm 2012-03-15 20:37:02 +04:00
BetaSteward
12027369a5 DKA - IncreasingVengeance 2012-02-29 13:35:34 -05:00
BetaSteward
68391a7522 fixed some NPE's and other errors 2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
Loki
e61ad860b1 remove project file 2012-02-08 13:01:13 +04:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
BetaSteward
d813283c19 adding back recent changes - not quite sure how I managed to revert all this 2012-02-02 23:48:25 -05:00
BetaSteward
1d32f49fd0 modified triggered abilities, continuous effects and zones 2012-02-02 23:27:23 -05:00
BetaSteward
fe0c5e48e9 cache already rated cards if not drafting or constructing 2012-02-02 23:01:56 -05:00
Loki
f793664aba remove invalid autogenerated card 2012-01-30 12:13:11 +04:00
BetaSteward
d641a6de72 update MCTS + removed from config.xml 2012-01-27 21:40:33 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
BetaSteward
23616432e4 fixed ConcurrentUpdateException with multi-threaded ai 2012-01-24 22:50:18 -05:00
BetaSteward
377dd54fca single-threaded monte carlo + some fixes 2012-01-16 18:55:35 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
4d9493a256 Update jars. BugCantFindCardInLibrary now works. 2011-12-26 18:49:32 +04:00
Loki
0980ca5948 fix deadloop (need testing) 2011-12-26 17:52:52 +04:00
magenoxx
eb0bc89597 Tree optimizers. Fixed Issue 420. 2011-12-26 12:52:31 +04:00
magenoxx
d004525027 Test for equip ability. 2011-12-24 20:15:03 +04:00
magenoxx
cdb9cd69ff Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
53e9d2752b Fixed combat actions in MAD AI. Updated tests. 2011-12-24 18:45:13 +04:00
magenoxx
dc2ebdd16d Some tests fixes. Returned back checking for repeated action with the fix. 2011-12-24 12:34:00 +04:00
magenoxx
af05af7050 Fixed Issue 441. 2011-12-11 15:53:34 +04:00
magenoxx
ba6508cbeb Updated component version from 0.8.1 to 0.8.2. 2011-12-09 13:15:07 +04:00
BetaSteward
c280a6653a added missing class 2011-12-02 08:08:39 -05:00
BetaSteward
84035ea849 multi-threaded monte carlo AI 2011-12-01 14:51:56 -05:00
BetaSteward
4651d68f95 fixed infinite loop with certain cards 2011-11-23 09:54:18 -05:00
BetaSteward
c902998fa0 fixed monte carlo NPE's 2011-11-22 13:56:00 -05:00
BetaSteward
ec297c243c fixed shuffle event 2011-11-22 10:59:53 -05:00
magenoxx
8b67158fdb Fixed Issue 350. 2011-11-16 18:56:23 +04:00
magenoxx
58b959ff65 Fixes in MAD ai. 2011-11-16 10:44:55 +04:00
magenoxx
60b6fe5a79 Changes in testing framework. Added support for fixed targets. Added test to damage itself by Lightning Bolt. Ignored some old tests. 2011-11-15 19:43:37 +04:00
magenoxx
a3d590fc79 Updated test framework with minimum functionality. 2011-11-15 16:01:34 +04:00
magenoxx
1f94c38cb0 Added FIXME comment to MCTS. Should be fixed later. 2011-11-15 09:17:45 +03:00
magenoxx
1b9f75f29b Several fixed in AI targeting. Fixed Issue 371. 2011-11-06 12:54:08 +03:00
Loki
d587714138 Contagion Clasp - target is required 2011-11-05 21:53:41 +04:00
magenoxx
0a300cf610 fixed wrong artifactIds used in pom.xml 2011-11-05 11:42:28 +03:00
magenoxx
49a38e06f6 fixed build 2011-11-05 10:29:10 +03:00
BetaSteward
c508f07910 added monte carlo AI - still needs some work 2011-11-04 23:02:32 -04:00
BetaSteward
a1f1ed44c0 adjustment to GameState.getValue 2011-11-04 22:57:50 -04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
Loki
a004ced17d artifactId to lowercase 2011-10-28 15:42:54 +04:00
magenoxx
e302a12f5d Updated component's version from 0.8 to 0.8.1
manually
2011-10-28 11:36:42 +04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
Loki
db30dbd5d6 fix server build 2011-10-23 18:49:32 +04:00
maurer.it
ed2724fce7 [FIX] The third half of the fix for issue 302 (still testing). 2011-10-21 08:07:21 -04:00
magenoxx
6933c5a9f3 Added the possibility to force AI to play cards in cheat mode. 2011-10-19 19:13:51 +04:00
magenoxx
3350c3e829 Updated components' version from 0.7.6 to 0.8 2011-10-16 21:02:04 +04:00
maurer.it
e0fb91f380 Fixed issue 212, created a getter for the copiedSpell member to use in the copied spells resolution of the rebound effect. 2011-10-13 22:34:03 -04:00
maurer.it
e25233d352 Never meant to checkin my changes for AI goofing around 2011-10-13 10:51:11 -04:00
maurer.it
27d5efaed4 merge 2011-10-12 12:15:18 -04:00
magenoxx
a81dde0cdb Some more fixed in choosing targets. 2011-10-12 20:03:34 +04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
magenoxx
4c9574bd97 Fix for AI chooseTarget. 2011-10-12 17:30:32 +04:00