Evan Kranzler
1f6332d658
fixed incomplete code
2021-02-25 10:50:29 -05:00
Evan Kranzler
35be23537f
simplified and consolidated effects which check cards put into graveyards from the battlefield
2021-02-25 10:45:26 -05:00
Evan Kranzler
5f23ccf24c
fixed a test failure
2021-02-24 16:32:30 -05:00
Evan Kranzler
746d5eef3b
refactored more zone changes, letters C and D ( #7572 )
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Decaying Soil has been heavily reworked
2021-02-24 14:37:22 -05:00
Evan Kranzler
bac2585d83
[KHM] fixed Draugr Necromancer not allowing snow mana to be used for exiled cards
2021-02-23 13:47:23 -05:00
Evan Kranzler
5736b00f0f
combined "enchanted player's upkeep" triggers into one class
2021-02-23 09:44:26 -05:00
Evan Kranzler
2ffa719278
fixed issue with Kruphix, God of Horizons and Horizon Stone causing endless replacement effect loop
2021-02-23 08:41:54 -05:00
Oleg Agafonov
51c9121f5e
Fixed test
2021-02-23 03:27:37 +04:00
Evan Kranzler
5390963d38
Fix handling of damage to permanents (WIP) ( #7592 )
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* initial refactor of damage events
* cleaned up some instances of classes that need to be removed
* removed old damage event classes
* removed outdated imports
* temporarily refactor Everlasting Torment (this will need to be changed more)
* updated damage handling to use new changes
* some reworking of lethal/excess damage plus a test
* updated damage marking to handle planeswalkers
* updated implementation of Phyrexian Unlife
* updated implementation of Everlasting Torment
* added some more excess damage tests
* small change to wither check
2021-02-22 17:11:24 -05:00
Oleg Agafonov
39f6b69391
Merge pull request #7584 from weirddan455/cascade
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Implemented updated Cascade ruling 702.84a
2021-02-22 23:03:56 +01:00
Oleg Agafonov
91f4d78992
Changes related to Cascade ability ( #7583 ):
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* Cascade: added correct spell ability choose for forced cast of mdf and adventure cards (can contains one or both sides);
* Cascade: added tests from latest oracle changes;
* AI: improved spell ability choose for forced cast (example: cast target card without mana cost);
* GUI: improved spell ability choose for forced cast (now you can see only castable spells to choose);
* Other: fixed wrong PlayFromNotOwnHandZone in some cards, fixed NPE;
2021-02-23 02:00:38 +04:00
Evan Kranzler
bd3777997e
updated various cards to improve how they handle exiling with info ( #7615 )
2021-02-22 15:26:58 -05:00
Daniel Bomar
bb0a995541
Tibalt, Cosmic Impostor - fixed that emblem can't cast not owned cards ( #7598 )
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* Fixed ability.canChooseTarget not using correct playerId
* Fixed Necrotic Plague
* Revert "Fixed Necrotic Plague"
This reverts commit 7659039670293ce1ea428dad042511d9d75f9da6.
* Set target controller on Necrotic Plague and add check in canChooseTarget
* Add test for Tibalt + Ephemerate interaction
* Tests improved
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-02-22 23:06:43 +04:00
Oleg Agafonov
2accab79c5
* Spark Double - fixed duplicated counters on copying of another Spark Double ( #7553 );
2021-02-22 21:22:31 +04:00
Oleg Agafonov
f6c0f4c712
* Geode Golem - fixed duplicated commander tax on damage trigger ( #7593 );
2021-02-22 16:11:13 +04:00
Oleg Agafonov
650acf9e1e
Test framework: fixed support of chooseAbilityForCast for commanders, added destroy target custom effect ( #7593 );
2021-02-22 16:05:48 +04:00
Oleg Agafonov
a377999f57
* Desertion - fixed rollback error on fizzled counter spell ( #7613 );
2021-02-22 08:51:07 +04:00
Oleg Agafonov
eb4f6d99dd
Fixed missing watcher error;
2021-02-22 08:08:19 +04:00
Oleg Agafonov
65ad97ced5
* King Narfi's Betrayal - fixed rollback error on no targets for exile;
2021-02-22 07:58:31 +04:00
Oleg Agafonov
b6cb5cef9c
Refactor: removed default comment headers
2021-02-21 08:15:16 +04:00
Oleg Agafonov
2dfde7f41a
Refactor: correct predicate packages
2021-02-21 08:00:21 +04:00
Oleg Agafonov
d343511d73
* Elsha of the Infinite - fixed that it gives flash ability to cards in the hand instead library's top card ( closes #7605 );
2021-02-21 07:43:29 +04:00
Oleg Agafonov
48e9cc3e07
PlayTheTopCard improves: added correct usage check, fixed outdated rule texts, Bolas's Citadel simplified (related to #7605 );
2021-02-21 05:48:09 +04:00
Daniel Bomar
bfe91ad32b
Fixed Foretold cards with cost reduced to 0 being uncastable ( fixes #7607 )
2021-02-20 11:42:49 -06:00
Daniel Bomar
238ab4fcc8
Fixed clones not triggering death ability of Old-Growth Troll ( fixes #7601 )
2021-02-19 15:49:25 -06:00
Evan Kranzler
a8bda04daf
[GTC] updated implementation of Bane Alley Broker
2021-02-19 14:47:47 -05:00
Evan Kranzler
09d3cee8fc
[STX] Implemented Lorehold Command
2021-02-19 09:38:59 -05:00
Evan Kranzler
223c576359
[STX] Implemented Quandrix Command
2021-02-19 09:08:14 -05:00
Daniel Bomar
20968c299c
Tibalt, Cosmic Impostor - Fixed misspelled card name
2021-02-18 22:27:26 -06:00
jeffwadsworth
0e0ace14b5
- Fixed #7596
2021-02-18 21:40:49 -06:00
Evan Kranzler
8dde735851
fixed an issue with modular keyword and LKI
2021-02-18 13:35:49 -05:00
Evan Kranzler
9426da5ad3
[LRW] added test for Aquitect's Will (partially fails) ( #7597 )
2021-02-18 09:16:30 -05:00
Evan Kranzler
bb696b4210
fixed implementation of cards which trigger on unblocked attackers
2021-02-15 19:04:17 -05:00
Daniel Bomar
0c65a6fb7e
Implemented updated Cascade ruling 702.84a
2021-02-15 14:11:16 -06:00
Evan Kranzler
a6255402e3
updated language for various user choices
2021-02-15 10:19:43 -05:00
Oleg Agafonov
eb64a7bb73
GUI: fixed broken add lands and random deck dialogs in deck editor ( #7562 );
2021-02-13 20:26:06 +04:00
Oleg Agafonov
e94fd1b456
Prepare new release
2021-02-13 19:35:26 +04:00
Evan Kranzler
073ec1cdb9
changed collation to strings to allow non-int collector numbers
2021-02-13 09:03:52 -05:00
Evan Kranzler
8a16eda062
Implement new way to generate boosters using box mapping info (WIP) ( #7529 )
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* [THB] added initial common/uncommon collation mechanism
* [THB] added rare/mythic and lands to pack generation
* fixed some card names
* broke out collation into its own separate classes
* built collation into ExpansionSet
* added note about collation information
* [KHM] added collation info
* updated collation to use collector number rather than name
* added shuffle to set constructor
* added some notes on collation methods
2021-02-12 17:35:28 -05:00
Oleg Agafonov
10e557b873
* Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:12:18 +04:00
Oleg Agafonov
275e996c08
* Performance: memory usage optimization for deck editor (removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:00:16 +04:00
jeffwadsworth
78bae348e8
- Fixed #7544 , #7536 , #6798
2021-02-11 09:36:45 -06:00
Evan Kranzler
5b02430837
updated ZNR and KHM boosters to use new mythic rare likelihood
2021-02-08 18:44:47 -05:00
Daniel Bomar
0d0d14856a
Fixed flicker effects not working with MDFCs ( fixes #7516 )
2021-02-08 10:33:38 -06:00
Daniel Bomar
10306787e2
[KHM] Foretell - Remove un-used import
2021-02-08 09:12:57 -06:00
Daniel Bomar
ec01caece1
[KHM] Foretell - Do not show card name in game log ( fixes #7522 )
2021-02-08 09:09:11 -06:00
Oleg Agafonov
b2b88bf2e8
Improved card icons (fix ambiguous interpretation of vigilance, first and double strikes, #7471 );
2021-02-07 23:11:35 +04:00
Oleg Agafonov
cf216c6802
Prepare new release
2021-02-07 22:24:40 +04:00
Oleg Agafonov
0496ea9509
Server: fixed correct game finish on no players in game (rare race conditional);
2021-02-07 04:42:12 +04:00
Oleg Agafonov
0eac8eb530
Merge pull request #7511 from spjspj/master
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Final line of jumpstart should be blank
2021-02-07 01:14:17 +01:00