Commit graph

9846 commits

Author SHA1 Message Date
LevelX2
b602b4e160 Multiple blocker are listed in blocker damage assign order now in the game log. 2014-08-18 00:47:44 +02:00
LevelX2
d02f272bca * Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now. 2014-08-18 00:46:45 +02:00
LevelX2
06caf2179d * Ashiok, Nightmare Weaver - Added tests and minor changes. 2014-08-17 22:33:05 +02:00
LevelX2
25180e232e * AI - Added missing handling for TargetCardInExile. 2014-08-17 22:32:13 +02:00
LevelX2
eb89f95f07 * Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect. 2014-08-17 21:13:26 +02:00
LevelX2
ddb9c786b4 Some changes to logging and NPE handling. 2014-08-17 20:38:57 +02:00
LevelX2
3e789ccb1f * Combat - Fixed a bug were forced attackers could be set to not attacking. 2014-08-17 20:38:33 +02:00
MitchelStein
bef951d522 Another refinement to Chaos Warp. 2014-08-17 06:51:36 -07:00
MitchelStein
ce5d03446f Sourcedove a bit to get the syntax on moveCardToLibraryWithInfo() 2014-08-17 05:47:03 -07:00
MitchelStein
9533a513be Updated Chaos Warp 2014-08-17 05:30:31 -07:00
LevelX2
53465ec0c9 Fixed tooltip text of Angus Mackenzie and added Blistering Firecat. 2014-08-17 11:23:27 +02:00
LevelX2
a2b18c3759 Merge pull request #517 from shieldal/angus-mackenzie
Add Angus Mackenzie
2014-08-17 10:52:09 +02:00
shieldal
17fdeb267a Remove extra imports from Angus Mackenzie 2014-08-17 01:40:43 -07:00
shieldal
5f76cf7716 Change Angus Mackenzie to use existing classes 2014-08-17 01:37:47 -07:00
shieldal
0c64240d07 Add Decimate 2014-08-16 20:54:31 -07:00
MitchelStein
dc943fd851 Implemented (but have not tested) Chaos Warp and Caustic Wasps 2014-08-16 20:17:44 -07:00
shieldal
17bcd6ffb5 Add Angus Mackenzie 2014-08-16 18:10:17 -07:00
LevelX2
0c03ce3727 Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages. 2014-08-17 02:49:21 +02:00
LevelX2
c449a9b2fd Some tests and minor formatting. 2014-08-17 02:48:19 +02:00
LevelX2
91f0951ba2 * Garruk, Apex Predator - Fixed duration bug of the boost effect. 2014-08-17 02:45:27 +02:00
LevelX2
71f987de2e * Bubbling Cauldron - Fixed that the life loss was wrongly implemented as damage. 2014-08-17 02:16:31 +02:00
LevelX2
821398211b * Counterbalance, Hisako, Minamp Sensai - Fixed that converted mana comparison of spilt cards did not work correctly. 2014-08-17 01:12:41 +02:00
LevelX2
bff01090b5 * Fixed a bug of each player sacrifice a creature/permanent effect, that permanent with shroud could not be sacrificed - locking the game. 2014-08-16 22:39:56 +02:00
LevelX2
f633d35bfd * Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink. 2014-08-16 19:27:43 +02:00
LevelX2
df475d8049 * BattleCry - Fixed that power boost did not last until end of turn. 2014-08-16 17:37:38 +02:00
LevelX2
6e4facfa8b Fixed a spelling bug in chat help text. 2014-08-16 17:36:59 +02:00
LevelX2
5ce105e699 * Voice of Resurgence - Fixed a bug that the triggered ability did not work if a token copy of Voice of Resurgence died. 2014-08-16 16:55:27 +02:00
LevelX2
013b6e7308 Added Weird Harvest. 2014-08-16 16:54:13 +02:00
LevelX2
f84d624f1f * Fixed a bug that mana source restrictins got lost with mana cost madification (e.g. cast Myr Superion while Etherium Sculptor in play). 2014-08-16 13:03:13 +02:00
LevelX2
fcc28ac0f3 Added test for Sacred Ground. 2014-08-16 10:26:26 +02:00
LevelX2
06cc8d8771 Merge pull request #514 from magefree/feature/SacredGround
Sacred Ground implemented.  Re-ordered logic in GameImpl to handle simultaneous events before removing top of the stack.
2014-08-16 10:00:27 +02:00
LevelX2
57ccef6092 * Fixed can't counter ability that did not work correctly. 2014-08-16 09:33:31 +02:00
Dustin Conrad
7b16fe8528 Ghostfire, Nimbus Maze, Coldsnap dual lands, Uthden Troll implemented 2014-08-16 01:57:52 -04:00
Dustin Conrad
893e83ef7c Sacred Ground implemented. Re-ordered logic in GameImpl to handle simultaneous events before removing top of the stack. 2014-08-15 22:24:42 -04:00
Dustin Conrad
50dadfb03c Cinder Wall implemented. Fixed Guerrilla Tactics so it doesn't trigger when activating Oona's Prowler ability. 2014-08-15 22:12:44 -04:00
LevelX2
bdb05d4ca0 * Added tests for Valakut, the Molten Pinnacle. All worked already correct so far. No bug found. Closes #506. 2014-08-15 16:46:47 +02:00
magenoxx
b82279a2f7 Merge branch 'master' of https://github.com/magefree/mage 2014-08-15 15:45:22 +04:00
magenoxx
1a28ed4a8a Fixed testUndyingTriggersInTime test. Renamed to testPersist* 2014-08-15 15:07:43 +04:00
LevelX2
429e114f69 * Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped. Fixes #513- 2014-08-15 12:42:56 +02:00
magenoxx
de6d1bf46b Asserting action count in tests. minor changes. 2014-08-15 10:52:37 +04:00
magenoxx
ef92e006d0 Forgot to commit 2014-08-15 10:27:17 +04:00
magenoxx
186f29d0cc LKI tests 2014-08-15 10:26:29 +04:00
magenoxx
0597aaf4f4 [TestAPI] Cast when spell or ability are not on the stack 2014-08-15 10:16:28 +04:00
Dustin Conrad
a545ed3b60 Added CantBlockCreaturesSourceEffect. Sneaky Homunculus, Brassclaw Orcs, Ironclaw Orcs, Ironclaw Buzzardiers. Fix Curse of the Nightly Hunt 2014-08-14 23:41:45 -04:00
Dustin Conrad
0d685ddb19 Cowardice, Leonin Elder, Rustmouth Ogre, Wanderguard Sentry implemented 2014-08-14 23:04:58 -04:00
LevelX2
dc072fb423 Merge origin/master 2014-08-15 01:27:24 +02:00
LevelX2
033f39cd73 * Nikko-Onna - Fixed that the destroy ability could target any permanent instead of only enchantments. 2014-08-15 01:26:23 +02:00
Quercitron
cdbe09890d Add testThatCardIsHandledAsNewInstanceAfterCloudshift (issue with reference to object after multiple zone changing) 2014-08-15 02:41:49 +04:00
magenoxx
5ede7221c8 Fixes #512 2014-08-15 00:12:29 +04:00
LevelX2
7ddd36af0f * Portal - Fixed collector card numbers of Mountains. 2014-08-14 19:22:32 +02:00