ingmargoudt
b5e8c88153
remove all contains(cardtype.XX) references, instead use the default interface method
2017-03-05 09:14:33 +01:00
Nathaniel Brandes
58d0a8eb2a
Remove empty function incorrectly checked in.
2017-03-04 23:08:54 -08:00
Nathaniel Brandes
1d3ebb749d
Fix omniscience effect for colorless mana.
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Also unified the tests for omniscience into a single file, and
put the effect into a single class so that Tamiyo and Omniscience
can share implementations.
2017-03-04 23:04:11 -08:00
Justin Herlehy
8cfe66e29c
Fix Ichorid to set notTarget flag.
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Fixes issued #2906
2017-03-04 16:20:17 -08:00
ingmargoudt
5a57731968
added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
2017-03-04 00:16:36 +01:00
ingmargoudt
372584f7ad
changed cardtype from list to enumset
2017-03-03 17:04:32 +01:00
ingmargoudt
d01aed42ed
change enum equals to ==
2017-03-01 15:05:44 +01:00
vraskulin
0bc9cf91a8
Minor improvements - StringBuilder now have initial value
2017-02-28 15:26:07 +03:00
vraskulin
11dc1e10f1
Few lambda's and removed explicit type from creating lists and hashmaps
2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5
Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback
2017-02-28 12:40:12 +03:00
vraskulin
ad7d3c8078
equals "" should be replaced with isEmpty
2017-02-28 11:45:15 +03:00
vraskulin
3600d03e2c
StringBuilder in a class field may cause memory leaks, it's not GCed, so it's a better way to store all errors just in string field
2017-02-28 11:37:31 +03:00
ingmargoudt
afbf5ce2b6
Merge pull request #2891 from kubikrubikvkube/master
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Nulls to optional. Also there was bug with AetherChaser
2017-02-27 17:51:35 +01:00
Jeff
79983fbe26
- Extra check to verify a player is in game.
2017-02-27 08:41:07 -06:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
f309717616
Merge remote-tracking branch 'fork/master'
2017-02-27 16:33:47 +03:00
vraskulin
af3986df46
All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time
2017-02-27 16:33:32 +03:00
doncarton
5eaaa67d1e
Nulls to optional. Also there was bug with AetherChaser "you may pay" was not set to optional
2017-02-26 15:15:54 +03:00
LevelX2
d4415e2eff
Merge pull request #2887 from aastrand/ignorelist
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Add client-side user ignore list
2017-02-26 09:49:43 +01:00
LevelX2
f06ee144f7
* Fixed AddCardTypeSourceEffect with limited duration and object reference was applied on wrong objects (fixes failing crew test).
2017-02-25 12:05:43 +01:00
Anders Åstrand
f68460603a
Add client-side user ignore list
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This commit adds a client-side per-server ignore list.
* Whispers and talk from an ignored user is hidden
* Ignored users cannot join your tables
* Ignored users tables are hidden
2017-02-22 22:16:09 +01:00
ingmargoudt
48a1fe8602
Merge pull request #2880 from ingmargoudt/master
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put the writing of equipped and enchanted in the attachmenttype
2017-02-19 23:59:25 +01:00
ingmargoudt
d0fa00f3af
put the writing of equipped and enchanted in the attachmenttype
2017-02-19 23:58:32 +01:00
Achilles
0372eb12e2
- Little fix for a watcher used for Ephara, God of the Polis.
2017-02-19 16:42:32 -06:00
ingmargoudt
972ed6a3f2
changed enum comparison to ==.
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isDependentTo returns empty set rather than null
2017-02-19 23:38:47 +01:00
JOAC69
845e406d63
Fix failing tests that were doing Object.Equels where == was needed
2017-02-19 02:31:04 -06:00
LevelX2
899046cf16
* Gratuitous Violence - FIxed that if the damage of a creature with lifelink was doubeled only the non doubled amount was added to life.
2017-02-18 01:26:02 +01:00
LevelX2
e6be0577bb
Fixed a bug of FirstSpellCastThisTurnWatcher ( fixes #2871 ).
2017-02-17 23:23:33 +01:00
ingmargoudt
cf23d0905b
mentioned the wrong hashmap (confusing names!!!)
2017-02-16 15:14:44 +01:00
ingmargoudt
14c459b924
solving review issues
2017-02-16 14:03:25 +01:00
ingmargoudt
4aa51210f9
refactor of watchers to use map functions
2017-02-15 23:19:40 +01:00
spjspj
fbbfc6c611
Merge pull request #2869 from spjspj/master
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Limit deck to 1000 cards
2017-02-16 08:07:17 +11:00
spjspj
b65c1180e4
Limit deck to 1000 cards
2017-02-16 08:06:23 +11:00
ingmargoudt
a1bc43d33e
Merge pull request #2868 from kubikrubikvkube/master
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Functional interfaces annotation and bugfixes
2017-02-15 20:27:21 +01:00
vraskulin
a15220d51e
Bugfixes with != instead of equals and default toString calls
2017-02-15 19:52:20 +03:00
vraskulin
752392fc46
Functional interfaces should be annotated as functional interfaces
2017-02-15 19:23:12 +03:00
Plopman
cafd002634
Fix {Q} and Thousand year elixir. Fix #2349
2017-02-14 23:04:57 +01:00
ingmargoudt
26e16be772
fix counters
2017-02-13 21:45:37 +01:00
ingmargoudt
3a152ab3d6
rewrote enum comparisons, iterator to removeIf, added some stream and filters
2017-02-11 22:37:00 +01:00
Jeff
fc3ecdf8d0
- Added Auratouched Mage and test suite.
2017-02-10 10:15:56 -06:00
Jeff
1e82f0750a
Fixed FlashbackTest and made modifications to CascadeAbility allowing it to pass its test suite.
2017-02-09 10:20:21 -06:00
spjspj
0ff7ff686d
Merge pull request #2848 from spjspj/master
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Allow lands with AnyColorManaAbility to be have automatic payments done
2017-02-09 18:26:14 +11:00
spjspj
a08816123c
Allow lands with AnyColorManaAbility to be have automatic payments done
2017-02-09 18:20:51 +11:00
LevelX2
166c6a3590
* Sunforger - Fixed activated unattach ability.
2017-02-06 22:55:52 +01:00
LevelX2
b6a66f1aba
Fixed syntax error of cascadeAbility.
2017-02-06 22:02:44 +01:00
LevelX2
b8cc0120cb
Merge origin/master
2017-02-06 21:21:16 +01:00
vraskulin
1e64ecfe07
Merge remote-tracking branch 'fork/master'
2017-02-06 14:36:24 +03:00
vraskulin
076045d862
Fixed merge conflict
2017-02-06 14:36:09 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00