Commit graph

14843 commits

Author SHA1 Message Date
fireshoes
a4e1444d63 Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic. 2016-04-18 20:16:44 -05:00
emerald000
68ee22f8d1 Added Shared Fate. 2016-04-18 17:07:13 -04:00
spjspj
c885f212d3 spjspj - Add new condition 'SourceHasRemainedOnBattlefield' and adjust DL SIlumgar to use it as well (as DL Silumgar was buggy with Ghostly Flicker for example)
Also implement Preacher (DRK)
2016-04-19 01:53:04 +10:00
fireshoes
194c817c11 Merge origin/master 2016-04-18 01:25:52 -05:00
fireshoes
3c3a9cc965 Added Water Wurm. 2016-04-18 01:22:03 -05:00
emerald000
3e4a3f79fa Added Grip of Chaos. 2016-04-17 23:55:31 -04:00
emerald000
8823839a42 Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
2016-04-17 23:55:11 -04:00
emerald000
b9ab16d945 Remove use of maven-shade-plugin causing some Netbeans bug.
It shouldn't be necessary anyway.
2016-04-17 19:23:38 -04:00
emerald000
a4af95d775 Added Thieves' Auction.
Changed Detain reminder to blue text.
2016-04-17 19:22:33 -04:00
LevelX2
31e82d1dc4 * Added Brothers Yamazaki and Struggle for Sanity from Champions of Kamigawa. 2016-04-16 12:33:29 +02:00
Derek M
bac17fd390 Merge pull request #1884 from drmDev/master
vanish into memory fix
2016-04-15 23:16:13 -04:00
drmDev
e84c8d47a2 vanish into memory fix 2016-04-15 23:15:07 -04:00
Derek M
c4ed020871 Merge pull request #1883 from drmDev/master
Vanish Into Memory implemented
2016-04-15 23:11:08 -04:00
drmDev
5566490b26 Vanish Into Memory implemented 2016-04-15 23:10:16 -04:00
LevelX2
1dbba3f7a9 * Soulbond - Reworked to two triggerd abilities (fixes #1882). 2016-04-16 02:43:52 +02:00
Derek M
3b98d0714d Merge pull request #1881 from drmDev/master
Soulbond bug test - should use stack but does not
2016-04-15 17:24:09 -04:00
drmDev
2e2b733ad7 Soulbond bug test - should use stack but does not 2016-04-15 17:23:23 -04:00
emerald000
a4b3e31bd8 Remove unnecessary stuff in Confusion in the Ranks. 2016-04-15 15:00:17 -04:00
emerald000
8d28883f7c Added Confusion in the Ranks. 2016-04-15 14:53:19 -04:00
LevelX2
5776452760 Merge origin/master 2016-04-15 19:06:20 +02:00
LevelX2
9416c0c9be SOI Shadow Lands - Fixed that reveal window popped up a second time (fixes #1783). 2016-04-15 19:05:45 +02:00
Derek M
a1550363d5 Merge pull request #1880 from drmDev/master
W16 fix. Eldrazi Obligator fix and test
2016-04-15 12:24:33 -04:00
drmDev
5ab54142de W16 fix. Eldrazi Obligator fix and test 2016-04-15 12:24:04 -04:00
LevelX2
22dbb1ef38 Fixed that no event was send for removing counters from players. 2016-04-15 18:01:38 +02:00
LevelX2
162ac957c6 * Centaur Vinecrasher -Fixed that trigger did not work if a land was moved to graveyard (fixes #1734). 2016-04-15 15:48:01 +02:00
LevelX2
a7e719443d Merge pull request #1878 from drmDev/master
[W16] cards added. Still does not show as Standard legal.
2016-04-15 15:19:04 +02:00
drmDev
e136e409fd [W16] cards added. Still does not show as Standard legal. HELP 2016-04-15 09:15:26 -04:00
LevelX2
2b8f73dbcc * Fixed CMC calculation for transformed cards (fixes #1826). 2016-04-15 14:59:36 +02:00
Derek M
1deb4192ba Merge pull request #1877 from drmDev/master
NightSideCMC test for SOI change
2016-04-15 06:29:17 -04:00
drmDev
ff351f59db NightSideCMC test for SOI change 2016-04-15 06:28:42 -04:00
LevelX2
5770dd6014 Added some lost and reconnect statistics to footer data. 2016-04-14 23:43:08 +02:00
LevelX2
55dc0f8b6a Merge pull request #1874 from fenhl/brand
Implement Brand
2016-04-14 22:33:44 +02:00
Derek M
30a2d41450 Merge pull request #1875 from drmDev/master
Stinkdrinker bandit bug fix and test
2016-04-14 16:03:52 -04:00
drmDev
cce5404a92 Stinkdrinker bandit bug fix and test 2016-04-14 16:03:32 -04:00
Fenhl
2c5083b85d Implement Brand 2016-04-14 19:31:46 +00:00
LevelX2
991fee9da8 Merge pull request #1873 from drmDev/master
Various NPE fixes based on server log
2016-04-14 20:00:40 +02:00
drmDev
73b6bd5941 merge fix 2016-04-14 13:53:36 -04:00
drmDev
c93865673c merge 2016-04-14 13:50:04 -04:00
LevelX2
18b98edbc6 Merge pull request #1863 from fenhl/line-endings
Change all line endings to LF
2016-04-14 19:30:11 +02:00
drmDev
aa033617a2 Better logging? 2016-04-14 12:46:42 -04:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
13d9a56b7a * Jace, Unraveler of Secrets - Fixed that the emblem still doesn't counter spells (fixes #1855). 2016-04-14 17:49:08 +02:00
LevelX2
d00f1adf38 * Leeching Sliver - Fixed that the triggered ability did not work if a planswalker was attacked (fixes #1858). 2016-04-14 16:54:04 +02:00
drmDev
ad0dde4501 server logging for nulls 2016-04-14 10:49:08 -04:00
LevelX2
b415d5e116 * Olivia Voldaren - Fixed some wrong tooltip wording (fixes #1868). 2016-04-14 16:29:52 +02:00
LevelX2
ce3c26ab4b * Some minor changes / fixes. 2016-04-14 16:00:56 +02:00
drmDev
bee12d709c Various NPE fixes based on server log 2016-04-14 09:55:13 -04:00
spjspj
ebbbc1daf1 Merge pull request #1872 from spjspj/master
spjspj - Implement new form of draft in which you simulate opening a …
2016-04-14 22:59:04 +10:00
spjspj
bd12d17d44 spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box. 2016-04-14 22:48:54 +10:00
Derek M
35b6cff367 Merge pull request #1871 from fenhl/wall-of-shards
Fix “an opponent gains life” costs worded as optional
2016-04-14 08:18:24 -04:00