fireshoes
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a4e1444d63
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Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic.
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2016-04-18 20:16:44 -05:00 |
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emerald000
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68ee22f8d1
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Added Shared Fate.
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2016-04-18 17:07:13 -04:00 |
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spjspj
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c885f212d3
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spjspj - Add new condition 'SourceHasRemainedOnBattlefield' and adjust DL SIlumgar to use it as well (as DL Silumgar was buggy with Ghostly Flicker for example)
Also implement Preacher (DRK)
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2016-04-19 01:53:04 +10:00 |
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fireshoes
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194c817c11
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Merge origin/master
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2016-04-18 01:25:52 -05:00 |
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fireshoes
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3c3a9cc965
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Added Water Wurm.
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2016-04-18 01:22:03 -05:00 |
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emerald000
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3e4a3f79fa
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Added Grip of Chaos.
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2016-04-17 23:55:31 -04:00 |
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emerald000
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8823839a42
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Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
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2016-04-17 23:55:11 -04:00 |
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emerald000
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b9ab16d945
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Remove use of maven-shade-plugin causing some Netbeans bug.
It shouldn't be necessary anyway.
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2016-04-17 19:23:38 -04:00 |
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emerald000
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a4af95d775
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Added Thieves' Auction.
Changed Detain reminder to blue text.
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2016-04-17 19:22:33 -04:00 |
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LevelX2
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31e82d1dc4
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* Added Brothers Yamazaki and Struggle for Sanity from Champions of Kamigawa.
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2016-04-16 12:33:29 +02:00 |
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Derek M
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bac17fd390
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Merge pull request #1884 from drmDev/master
vanish into memory fix
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2016-04-15 23:16:13 -04:00 |
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drmDev
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e84c8d47a2
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vanish into memory fix
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2016-04-15 23:15:07 -04:00 |
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Derek M
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c4ed020871
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Merge pull request #1883 from drmDev/master
Vanish Into Memory implemented
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2016-04-15 23:11:08 -04:00 |
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drmDev
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5566490b26
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Vanish Into Memory implemented
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2016-04-15 23:10:16 -04:00 |
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LevelX2
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1dbba3f7a9
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* Soulbond - Reworked to two triggerd abilities (fixes #1882).
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2016-04-16 02:43:52 +02:00 |
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Derek M
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3b98d0714d
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Merge pull request #1881 from drmDev/master
Soulbond bug test - should use stack but does not
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2016-04-15 17:24:09 -04:00 |
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drmDev
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2e2b733ad7
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Soulbond bug test - should use stack but does not
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2016-04-15 17:23:23 -04:00 |
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emerald000
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a4b3e31bd8
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Remove unnecessary stuff in Confusion in the Ranks.
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2016-04-15 15:00:17 -04:00 |
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emerald000
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8d28883f7c
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Added Confusion in the Ranks.
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2016-04-15 14:53:19 -04:00 |
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LevelX2
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5776452760
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Merge origin/master
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2016-04-15 19:06:20 +02:00 |
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LevelX2
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9416c0c9be
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SOI Shadow Lands - Fixed that reveal window popped up a second time (fixes #1783).
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2016-04-15 19:05:45 +02:00 |
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Derek M
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a1550363d5
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Merge pull request #1880 from drmDev/master
W16 fix. Eldrazi Obligator fix and test
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2016-04-15 12:24:33 -04:00 |
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drmDev
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5ab54142de
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W16 fix. Eldrazi Obligator fix and test
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2016-04-15 12:24:04 -04:00 |
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LevelX2
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22dbb1ef38
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Fixed that no event was send for removing counters from players.
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2016-04-15 18:01:38 +02:00 |
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LevelX2
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162ac957c6
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* Centaur Vinecrasher -Fixed that trigger did not work if a land was moved to graveyard (fixes #1734).
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2016-04-15 15:48:01 +02:00 |
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LevelX2
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a7e719443d
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Merge pull request #1878 from drmDev/master
[W16] cards added. Still does not show as Standard legal.
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2016-04-15 15:19:04 +02:00 |
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drmDev
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e136e409fd
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[W16] cards added. Still does not show as Standard legal. HELP
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2016-04-15 09:15:26 -04:00 |
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LevelX2
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2b8f73dbcc
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* Fixed CMC calculation for transformed cards (fixes #1826).
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2016-04-15 14:59:36 +02:00 |
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Derek M
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1deb4192ba
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Merge pull request #1877 from drmDev/master
NightSideCMC test for SOI change
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2016-04-15 06:29:17 -04:00 |
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drmDev
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ff351f59db
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NightSideCMC test for SOI change
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2016-04-15 06:28:42 -04:00 |
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LevelX2
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5770dd6014
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Added some lost and reconnect statistics to footer data.
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2016-04-14 23:43:08 +02:00 |
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LevelX2
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55dc0f8b6a
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Merge pull request #1874 from fenhl/brand
Implement Brand
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2016-04-14 22:33:44 +02:00 |
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Derek M
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30a2d41450
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Merge pull request #1875 from drmDev/master
Stinkdrinker bandit bug fix and test
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2016-04-14 16:03:52 -04:00 |
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drmDev
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cce5404a92
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Stinkdrinker bandit bug fix and test
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2016-04-14 16:03:32 -04:00 |
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Fenhl
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2c5083b85d
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Implement Brand
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2016-04-14 19:31:46 +00:00 |
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LevelX2
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991fee9da8
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Merge pull request #1873 from drmDev/master
Various NPE fixes based on server log
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2016-04-14 20:00:40 +02:00 |
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drmDev
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73b6bd5941
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merge fix
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2016-04-14 13:53:36 -04:00 |
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drmDev
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c93865673c
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merge
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2016-04-14 13:50:04 -04:00 |
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LevelX2
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18b98edbc6
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Merge pull request #1863 from fenhl/line-endings
Change all line endings to LF
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2016-04-14 19:30:11 +02:00 |
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drmDev
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aa033617a2
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Better logging?
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2016-04-14 12:46:42 -04:00 |
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Fenhl
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430ae503c7
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Change all line endings to LF
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2016-04-14 16:18:01 +00:00 |
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LevelX2
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13d9a56b7a
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* Jace, Unraveler of Secrets - Fixed that the emblem still doesn't counter spells (fixes #1855).
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2016-04-14 17:49:08 +02:00 |
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LevelX2
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d00f1adf38
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* Leeching Sliver - Fixed that the triggered ability did not work if a planswalker was attacked (fixes #1858).
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2016-04-14 16:54:04 +02:00 |
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drmDev
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ad0dde4501
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server logging for nulls
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2016-04-14 10:49:08 -04:00 |
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LevelX2
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b415d5e116
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* Olivia Voldaren - Fixed some wrong tooltip wording (fixes #1868).
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2016-04-14 16:29:52 +02:00 |
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LevelX2
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ce3c26ab4b
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* Some minor changes / fixes.
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2016-04-14 16:00:56 +02:00 |
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drmDev
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bee12d709c
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Various NPE fixes based on server log
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2016-04-14 09:55:13 -04:00 |
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spjspj
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ebbbc1daf1
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Merge pull request #1872 from spjspj/master
spjspj - Implement new form of draft in which you simulate opening a …
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2016-04-14 22:59:04 +10:00 |
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spjspj
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bd12d17d44
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spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box.
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2016-04-14 22:48:54 +10:00 |
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Derek M
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35b6cff367
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Merge pull request #1871 from fenhl/wall-of-shards
Fix “an opponent gains life” costs worded as optional
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2016-04-14 08:18:24 -04:00 |
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