LevelX2
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a22d8d8309
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Added some options to create token functions, so that tapping and set attacking works with effects that change the amounts of tokens that comes into play.
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2013-04-18 16:03:02 +02:00 |
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LevelX2
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9d4d42d184
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Added reminder text to Battele Cry ability.
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2013-04-18 16:01:45 +02:00 |
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LevelX2
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1e5100e0d6
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Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
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2013-04-17 23:44:50 +02:00 |
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LevelX2
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3a51849bd8
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Fixed bug of enters the battlefield handling for tokens.
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2013-04-17 17:35:31 +02:00 |
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LevelX2
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122c225248
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[minor] formating
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2013-04-17 17:34:26 +02:00 |
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LevelX2
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fd0cbb6551
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Changed some classes to use number as text in rule text instead of digits.
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2013-04-15 17:59:13 +02:00 |
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LevelX2
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f1bcb77100
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Added PutTopCardOfYourLibraryToGraveyardCost.
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2013-04-15 17:57:29 +02:00 |
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LevelX2
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012ea4e02d
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Utility to use text for numbers from 0 to 20.
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2013-04-15 17:56:44 +02:00 |
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LevelX2
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8b2c3e75e1
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Some minor changes to game classes.
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2013-04-15 17:56:06 +02:00 |
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LevelX2
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0be107359d
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Improved rule text generation of flashback ability. Fixed text bug of Dread Return.
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2013-04-14 01:23:12 +02:00 |
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LevelX2
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b40d242dc7
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Fixed wrong behaviour of return state of ReturnToHandTargetEffect.
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2013-04-14 01:18:19 +02:00 |
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LevelX2
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361ac7f602
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Fixed a bug that if no target was selected because of up to X targets are possible, the target was returned as not legal.
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2013-04-14 01:17:17 +02:00 |
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LevelX2
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aefcd3c697
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Fixed NPE of HasCounterCondition.
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2013-04-13 23:34:33 +02:00 |
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LevelX2
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0ebd265197
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Fixed a bug, that a ability gained to multiple permanents (e.g. Forestwalk) was only gained to the first permanent because no uniquie id was set for the copied ability added to state. Added a test for the bug.
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2013-04-13 18:18:24 +02:00 |
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LevelX2
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145f25e96d
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Added a DetainAll effect.
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2013-04-11 23:52:51 +02:00 |
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LevelX2
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cce4d8e689
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New effect to set land to basic land type(s).
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2013-04-11 16:38:43 +02:00 |
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Plopman
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4aeece6764
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Replace OnlyOpponentCanActivate by MayActivate
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2013-04-10 22:13:08 +02:00 |
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LevelX2
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e1ffa37af9
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Fixed NPE that broke the tests.
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2013-04-10 21:58:27 +02:00 |
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LevelX2
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2e34bf356e
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Small fix to won method of PlayerImpl.
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2013-04-10 01:13:20 +02:00 |
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LevelX2
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fe051b5d29
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Fixed a bug that Free For All multiplayer games were never finished because no player got wins. Only losses were set.
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2013-04-10 01:10:03 +02:00 |
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LevelX2
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6e696c57ec
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Changed text for Match Score.
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2013-04-10 01:08:37 +02:00 |
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LevelX2
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db4616f821
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Fixed 3 more wrong card names and changed the db version to 4 to refresh the db after all the change of card names.
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2013-04-08 18:10:51 +02:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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LevelX2
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d473796373
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Fixed bug #187 were targets in graveyard got illegal (happens only in games vs. AI). Bug was caused by zoneChangeCounter increased by AI simulation.
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2013-04-06 16:53:51 +02:00 |
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LevelX2
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432bade091
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Fixed a bug that for the game log the object name was not set for tokens that already left the battlefield. Added reminder text to LivingWeaponAbility.
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2013-04-06 08:55:28 +02:00 |
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LevelX2
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a070c5a8e1
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Fixed a bug that players were not removed properly from matches or tournaments they left before the match or tournament was started.
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2013-04-06 02:09:04 +02:00 |
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LevelX2
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48f1560cb8
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Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
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2013-04-06 00:04:21 +02:00 |
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Plopman
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cecc8bc1df
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Fix AlternativeCost. It's no longer possible to cast spells with alternative caost for any zone
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2013-04-05 17:58:37 +02:00 |
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LevelX2
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49f11cba8f
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Added some parameters and improved rule text gerneration
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2013-04-05 15:11:39 +02:00 |
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LevelX2
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36b4482367
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Changed rule text generation to set first character to uppercase if needed.
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2013-04-05 15:10:59 +02:00 |
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LevelX2
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7039b1991c
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Added missing names of tokens (according rule 110.5c). This was the reason that no image was shown for tokens although a suitable image did exist.
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2013-04-04 12:46:19 +02:00 |
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LevelX2
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7ebb5e18a6
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Added ActivateIfConditionManaAbility.
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2013-04-03 19:11:49 +02:00 |
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LevelX2
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8f6af3b412
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Added FilterControlledArifactPermanent.
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2013-04-03 19:00:53 +02:00 |
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LevelX2
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3f7503a536
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Added ManaWasSpentCondition.
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2013-04-02 17:15:40 +02:00 |
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LevelX2
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ad256a43bd
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Added OrCost for additional costs. Small chnage to rul text generation of TargetImpl.
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2013-04-02 16:35:23 +02:00 |
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LevelX2
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de20fcb5cc
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[minor] formatting
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2013-04-02 13:46:43 +02:00 |
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magenoxx
|
97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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LevelX2
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5f17804e93
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Fixed a bug of miracle keyword, were in case you canceled to cast the spell for it miracle costs, the card could be cast later in turn also for miracle cost instead of regular costs.
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2013-04-01 10:58:11 +02:00 |
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LevelX2
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6aad0e8444
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Set reminder text of echo to italics font style.
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2013-04-01 03:31:29 +02:00 |
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Plopman
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4ed29e764b
|
Added CycleTriggeredAbility
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2013-03-31 16:30:03 +02:00 |
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Plopman
|
66dc07e872
|
Added land cycling Ability
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2013-03-30 19:09:17 +01:00 |
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LevelX2
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4212e5cfb6
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Some rework of Spell Rupture and CounterUnlessPaysEffect.
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2013-03-30 01:55:17 +01:00 |
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LevelX2
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9053e72f24
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Added a ConditionalManaEffect.
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2013-03-29 18:57:04 +01:00 |
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LevelX2
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3d9d71df94
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Added TargetActivatedOrTriggeredAbility to framework.
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2013-03-29 18:56:32 +01:00 |
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LevelX2
|
e19e32ebf4
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Added Champion ability.
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2013-03-29 18:55:53 +01:00 |
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LevelX2
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d2c2c9b4a4
|
Some small improvements to framework classes.
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2013-03-29 18:55:24 +01:00 |
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LevelX2
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8561234793
|
Fixed SpiltSecondAbility for activated abilities. Added reminder text.
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2013-03-29 18:53:55 +01:00 |
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magenoxx
|
29b84e0d92
|
Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
|
05191e8793
|
Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
|
402f7fffd9
|
Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
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2013-03-27 22:31:15 +01:00 |
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