Commit graph

29678 commits

Author SHA1 Message Date
Oleg Agafonov
7ea143a9a6
Merge pull request #6224 from brookeburkett/TaintedPactReadability
Fix for some readability issues using Tainted Pact
2020-01-24 15:18:54 +01:00
brookeburkett
d968894620 Update TaintedPact.java 2020-01-24 09:14:22 -05:00
jeffwadsworth
070ba24e05 - Refactored some cards to use the correct counter spell/ability method 2020-01-23 16:19:25 -06:00
jeffwadsworth
f432365197 - Added requested card Barbed Wire 2020-01-23 11:17:46 -06:00
jeffwadsworth
cb340e4709 - Revert changes made for bug #5437. See 2ca1643b54 2020-01-23 08:31:22 -06:00
Oleg Agafonov
b2af8a3887 * Dawn Evangel - fixed not working triggered ability; 2020-01-23 10:46:59 +04:00
Oleg Agafonov
2ca1643b54 * Delay triggered abilities - fixed that copied spell with multiple delayed triggered abilities can freeze the game or missing from stack (#5437); 2020-01-23 07:04:19 +04:00
jeffwadsworth
5aaec29361 - Workaround for #5437. The delayed triggers work correctly now and the game will no longer freeze. TODO: Cards that are copied and then cast do not retain the correct sourceObject. They instead point to the spell on the stack which fails when delayed triggers are used. 2020-01-22 16:57:01 -06:00
Oleg Agafonov
75ad7e73e0 Code cleanup 2020-01-23 01:49:26 +04:00
Oleg Agafonov
6cbc970414 AI: disable outdated suggested file usage and disk access; 2020-01-23 01:44:35 +04:00
Oleg Agafonov
c835fb409d * Bolas's Citadel - fixed that it can't play cards with cycling (#6215); 2020-01-22 14:45:44 +04:00
Oleg Agafonov
cf759e0443 * War's Toll - fixed that is applies restriction attack effect from any zone (from command, hand, etc); 2020-01-22 12:33:03 +04:00
Oleg Agafonov
7fcd4abcc8 Code cleanup 2020-01-22 10:59:57 +04:00
Oleg Agafonov
d34824b1c8
Merge pull request #6219 from Ebola16/EXDE
Extractor Demon Text Fixes
2020-01-22 07:34:23 +01:00
Ryan Meredith
2dd7f4107f Extractor Demon Text Fixes 2020-01-22 01:16:20 -05:00
Oleg Agafonov
9ba249c543
Merge pull request #6211 from michaelrfarcasin/feature/freeform-unlimited-commander
Add Freeform Unlimited Commander game type
2020-01-22 06:57:43 +01:00
Oleg Agafonov
2f66e168ab * UI: improves double faces cards render:
* Fixed that it doesn't update card image and text after transform button pressed (#6217);
 * Fixed that card lost selection and can't be selected again after transform button pressed;
2020-01-22 09:43:26 +04:00
jeffwadsworth
a7c4e44632 - Fixed #6218 2020-01-21 16:12:01 -06:00
Oleg Agafonov
46d5b228cf Tests: migrate to new mtgjson version 2020-01-22 01:32:03 +04:00
Oleg Agafonov
93d3ee4a93 * Shrine Keeper - fixed wrong cost; 2020-01-22 01:15:26 +04:00
Oleg Agafonov
f18e29ed9d Merge remote-tracking branch 'origin/master' 2020-01-22 00:50:26 +04:00
Oleg Agafonov
959374389b * UI: fixed that face down card displays without image (now it shows default card's back); 2020-01-22 00:50:10 +04:00
Oleg Agafonov
007d0d19b4 UI: connect button more visible 2020-01-22 00:45:46 +04:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
jeffwadsworth
507658e942 - Fixed #6216 2020-01-21 14:36:49 -06:00
michaelrfarcasin
f27faacefc Remove self-referential dependency 2020-01-21 07:47:00 -06:00
michaelrfarcasin
cef3b9488f Merge from origin/master 2020-01-20 23:01:31 -06:00
michaelrfarcasin
c3cb54f371 Add Freeform Unlimited Commander game type
Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.

This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule

Create a game and deck type to accommodate these types of decks.

Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
2020-01-20 22:47:27 -06:00
Oleg Agafonov
a072d8275f * Target card in hands - fixed that player can stuck/freeze the game if it must select cards from opponent's hand (related #6209); 2020-01-21 04:44:50 +04:00
jeffwadsworth
f2dab4415a - Fixed #6209 2020-01-20 17:53:30 -06:00
jeffwadsworth
eb730d4fc3 - Fixed #6205 2020-01-20 17:21:40 -06:00
jeffwadsworth
897dcb3343 - Fixed #6203 (Related to Magus of the Moon) 2020-01-20 15:38:52 -06:00
jeffwadsworth
91e892588b - Fixed #6203 2020-01-20 14:39:18 -06:00
jeffwadsworth
5000020592 - Fixed #6202 #6200 2020-01-20 10:05:04 -06:00
LevelX2
8c65ca69e1 * Driven // Despair - Fixed rule text tooltip (fixes #6204). 2020-01-20 12:20:33 +01:00
LevelX2
d87a4e4c9b * Karn Liberated - Fixed that a with Karn's ability exiled commander was not put to battlefield after game restart. 2020-01-19 16:48:58 +01:00
Oleg Agafonov
217517feee Additional to prev commit 2020-01-18 20:38:55 +04:00
Oleg Agafonov
2249bba1f1 * UI: fixed that some user defined hotkeys can be broken after last update; 2020-01-18 20:37:00 +04:00
Oleg Agafonov
17c7ea63ba Merge fix 2020-01-18 13:02:41 +04:00
Oleg Agafonov
0f0b9798a0 Prepare new release 2020-01-18 11:42:31 +04:00
Oleg Agafonov
8c0a023831 Revert 2020-01-18 11:24:12 +04:00
Oleg Agafonov
2429095f4d * Mogis, God of Slaughter - fixed that it doesn't make damage if nothing to sacrifice; 2020-01-18 11:11:59 +04:00
Oleg Agafonov
b2ab3a2ba4 Fixed multiple card texts; 2020-01-18 11:01:33 +04:00
Oleg Agafonov
5157a88dba Tests: improved logs in verify tests; 2020-01-18 11:00:13 +04:00
Oleg Agafonov
56c0dc485c Return old working version of force join (join all the time) 2020-01-18 09:52:07 +04:00
Oleg Agafonov
f67c08ad8b UI: choose dialog improves (see 8add25fa12) 2020-01-18 09:43:25 +04:00
Oleg Agafonov
7ca6677b93 * UI: choose ability to cast improves (see 8add25fa12) 2020-01-18 09:39:12 +04:00
Oleg Agafonov
7da62e13ec UI: changed ESC to BACKSPACE in choose dialog hotkeys (compatibility fixes); 2020-01-18 09:34:02 +04:00
Oleg Agafonov
ce60a9d75b * UI: choose ability to play improves (see 8add25fa12) 2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12 * UI: choose modes dialog improves:
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
 * "Up to" modes choose dialog - added "done" button in dialog;
 * "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
 * Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
 * Fixed that mode choose dialog doesn't close on cancel (#6199);
2020-01-18 06:30:44 +04:00