spjspj
8887cca387
slightly offcenter
2018-03-01 00:32:30 +11:00
spjspj
596ca5be86
Adding in way to render BFZ style full art lands (BFZ and HOU full art lands)
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Things still to do:
1) Get everyone to download the full art Face images ...
2) Add in the collector number to the Face images (<ImageDirector>/FACE/ZEN/Island.<numberneeded>.jpg for example)
4) Maybe even add in an UST (Unstable) way of rendering lands (with the swoosh of opaque full art down the bottom).
2018-02-28 01:25:29 +11:00
spjspj
a28e273dcc
Modifying zendikar curved box to use a path instead. (Will be easier to then draw BFZ lands similarly).
2018-02-28 00:02:14 +11:00
spjspj
afeb1c16ac
Adding in way to render Zendikar full art lands.
...
Things still to do:
1) Get everyone to download the full art Face images
2) Add in the collector number to the Face images (<ImageDirector>/FACE/ZEN/Island.<numberneeded>.jpg for example)
3) Add in the ability to draw say BFZ / HOU full art lands as well.
4) Maybe even add in an UST (Unstable) way of rendering lands (with the swoosh of opaque full art down the bottom).
2018-02-26 15:22:59 +11:00
spjspj
576c1aec57
Adding in way to render Zendikar full art lands.
...
Things still to do:
1) Get everyone to download the full art Face images
2) Add in the collector number to the Face images (<ImageDirector>/FACE/ZEN/Island.<numberneeded>.jpg for example)
3) Add in the ability to draw say BFZ / HOU full art lands as well.
4) Maybe even add in an UST (Unstable) way of rendering lands (with the swoosh of opaque full art down the bottom).
2018-02-26 12:47:18 +11:00
spjspj
bb512faa98
Add option to get debug information from game state in chat
2018-02-19 12:12:18 +11:00
LevelX2
210770669c
* Added Shah of Naar Isle (Future Sight complete now).
2018-02-18 23:44:52 +01:00
LevelX2
4d4b0d145e
* Sacrificed a bug of SacrificeAllCost (fixing a problem with Soulblast looping forever).
2018-02-18 23:44:14 +01:00
LevelX2
a6644b0eb2
* Added Steamflogger Boss, Thunderblade Charge and Putrid Cyclops.
2018-02-18 22:37:08 +01:00
LevelX2
f0ee60eedb
* Fixed some possible null pointer exceptions seen in xmage.de server log.
2018-02-18 18:31:48 +01:00
LevelX2
71ed488c1e
* Some deck format tests changed/added.
2018-02-18 18:31:10 +01:00
LevelX2
d80d588963
* Reworked flashback ability ( fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447 ).
2018-02-18 02:52:16 +01:00
L_J
2e827a50ec
Hellcarver Demon fix
...
Was able to cast previously exiled cards
2018-02-17 23:13:19 +00:00
L_J
1f5e2f1bed
Minor revert
2018-02-17 22:27:07 +00:00
L_J
17800b6df1
Menace fix
2018-02-17 22:25:27 +00:00
L_J
3a800dea8e
Added missing Goblin Rock Sled
2018-02-17 18:41:23 +00:00
L_J
005fcd1040
Implemented Reverse Polarity
2018-02-17 19:00:35 +01:00
L_J
5cc3b4c4f2
Implemented Power Leak
2018-02-17 16:55:46 +01:00
L_J
851b867ffd
Some fireEvent changes
2018-02-17 13:59:22 +00:00
L_J
1cb703fbdf
Some fireEvent changes
2018-02-17 13:59:15 +00:00
L_J
c0866c9ad7
Small fix
2018-02-17 13:46:34 +00:00
L_J
e3502bfc81
Updated Balduvian Warlord to better handle banding
2018-02-17 13:45:56 +00:00
L_J
af42c2dd4c
Updated False Orders to better handle banding
2018-02-17 13:45:08 +00:00
LevelX2
fe2eec6553
* Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428 ).
2018-02-17 11:54:57 +01:00
L_J
77762cbf59
Some multi-blocker damage changes
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Fixes situations like "two-man band with Viscera Seer gets blocked, Viscera Seer sacs itself afterwards" - before, the blocker would deal its damage twice to the remaining attacker.
2018-02-16 23:59:17 +00:00
Jeff
74a47bc63a
- Fixed Myr Battlesphere #4522
2018-02-16 16:28:13 -06:00
L_J
f2a70193e3
Reverted canBlock changes
...
due to some incorrect banding interactions
2018-02-16 13:59:04 +00:00
L_J
5f5750531f
Numbering fix
2018-02-15 19:55:35 +00:00
L_J
2d9995a050
Implemented Camel
2018-02-15 19:24:35 +00:00
L_J
5fd1ed2a51
Implemented Camel
2018-02-15 19:22:45 +00:00
L_J
53348d3f02
Implemented Urza's Engine
2018-02-15 19:08:41 +00:00
L_J
f60282d985
Implemented Icatian Skirmishers
2018-02-15 19:07:47 +00:00
L_J
495d69b3fa
Implemented Urza's Engine
2018-02-15 19:05:21 +00:00
L_J
b697595895
Implemented Icatian Skirmishers
2018-02-15 19:04:17 +00:00
LevelX2
1d7ed339e4
Merge origin/master
2018-02-15 16:52:16 +01:00
LevelX2
e679b1003d
* Fixed that all spells could be cast by canceling the mana payment process.
2018-02-15 16:51:47 +01:00
L_J
609b8410e0
Text fix
2018-02-15 15:44:27 +00:00
L_J
72272d46d5
Numbering fix
2018-02-15 15:20:56 +00:00
L_J
37d3b677ec
Implemented Nalathni Dragon
2018-02-15 15:14:05 +00:00
L_J
5be2601894
Small fix
2018-02-15 15:12:45 +00:00
L_J
b4efd1caf6
Implemented Nalathni Dragon
2018-02-15 15:12:06 +00:00
L_J
4093f68f9d
Implemented Wall of Caltrops
2018-02-15 15:03:52 +00:00
L_J
b40bd5dc76
Implemented Wall of Caltrops
2018-02-15 15:02:00 +00:00
LevelX2
1ef84278c2
Merge pull request #4419 from rsypen/master
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Fixed local server time in client's chat messages
2018-02-15 15:16:52 +01:00
LevelX2
2501d466f3
Merge pull request #4519 from Zzooouhh/Zzooouhh-banding-final
...
Implemented banding (and a few banding cards)
2018-02-15 15:16:35 +01:00
L_J
519f8593ab
Implemented Errand of Duty and Nature's Blessing
2018-02-15 10:43:51 +00:00
L_J
4d0cafdf36
Implemented Errand of Duty and Nature's Blessing
2018-02-15 10:43:19 +00:00
L_J
ce53a6f927
Implemented Nature's Blessing
2018-02-15 10:41:56 +00:00
L_J
6393d5d311
Implemented Errand of Duty
2018-02-15 10:41:03 +00:00
L_J
9e797e4ed4
Implemented Errand of Duty
2018-02-15 10:40:33 +00:00