Commit graph

41 commits

Author SHA1 Message Date
magenoxx
deb6533bd8 [mad ai] emulating block declaration. safe block. (in progress) 2012-03-26 22:04:31 +04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
magenoxx
f5acfcc58a [mad ai] migrating to static attack\block algorithm 2012-03-15 20:37:02 +04:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
37e5c135f5 updated all jars - not sure which ones I might have messed up so I'm updating all 2012-02-02 23:55:39 -05:00
BetaSteward
e6d38e6558 updated jars 2012-02-02 23:28:34 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
eb0bc89597 Tree optimizers. Fixed Issue 420. 2011-12-26 12:52:31 +04:00
magenoxx
3f20b725db [MAD2.0] New scoring and undo system. Migrated draw cards action. 2011-12-25 11:42:32 +04:00
magenoxx
24dea6a02c updated jars 2011-12-24 22:21:37 +04:00
magenoxx
e5999166d8 updated jars 2011-12-24 19:37:01 +04:00
magenoxx
53e9d2752b Fixed combat actions in MAD AI. Updated tests. 2011-12-24 18:45:13 +04:00
magenoxx
dc2ebdd16d Some tests fixes. Returned back checking for repeated action with the fix. 2011-12-24 12:34:00 +04:00
magenoxx
af05af7050 Fixed Issue 441. 2011-12-11 15:53:34 +04:00
magenoxx
21852af144 updated server plugins jars 2011-12-09 13:30:18 +04:00
magenoxx
58b959ff65 Fixes in MAD ai. 2011-11-16 10:44:55 +04:00
BetaSteward
a1f1ed44c0 adjustment to GameState.getValue 2011-11-04 22:57:50 -04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
magenoxx
6933c5a9f3 Added the possibility to force AI to play cards in cheat mode. 2011-10-19 19:13:51 +04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
BetaSteward
f2c44688d0 fixed issue 93 2011-10-09 14:27:38 -04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
magenoxx
a00701c756 game.endTurn 2011-08-28 12:00:40 +04:00
magenoxx
b7d11c723c Playing top card. 2011-08-27 16:30:39 +04:00
magenoxx
6e911e88fe Updated weight for card rating using by ai. 2011-08-17 08:22:00 +04:00
magenoxx
5d19c9cfee Displaying "Done" button instead of "Cancel" for "target up to" effects 2011-08-12 17:39:36 +04:00
magenoxx
a60fe86fbb Fixed filter for "Target ANOTHER permanent" not working. Now sourceId is passed to match method. Updated sever plugins (game freezes otherwise). 2011-08-10 12:28:57 +04:00
magenoxx
d33bf20bf0 Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195. 2011-08-02 21:32:05 +04:00
magenoxx
370d042858 Fixed MasterOfTheWildHunt, now target controller gets custom message while selecting targets to response. 2011-06-26 15:32:02 +04:00
Loki
337eb9926e Mosquito Guard, update server plugins 2011-05-09 01:34:22 +03:00
BetaSteward
b1fdc03c4e updated jars 2011-03-31 23:43:11 -04:00
magenoxx
99735b368b New testing frameworks for cards. BurntheImpure test. 2011-03-10 15:27:15 +03:00
magenoxx
e9c2decd3c Merged X value changes. Some UI fixes. 2011-02-25 20:54:54 +03:00
magenoxx
9bd5e95bda Test scenario for Earthquake. 2011-02-20 02:10:04 +03:00
magenoxx
98ee9ff0c2 [mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios. 2011-02-19 16:52:13 +03:00
magenoxx
c1bf73c4de updated server plugin. 2011-02-18 00:18:38 +03:00
magenoxx
3521b7d89f Added "AI vs AI" test. Removed clientside tests. 2011-02-10 18:38:44 +03:00
magenoxx
f377eee8e0 added jar. 2011-02-07 21:15:53 +03:00