Commit graph

3866 commits

Author SHA1 Message Date
Brian Hill
b29bb5ac15 Finish adding Dreamborn Muse 2015-06-15 22:14:43 -04:00
Brian Hill
bb4f145bb6 Initial work on Dreamborn Muse 2015-06-15 22:14:43 -04:00
LevelX2
cd0f273122 Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked. 2015-06-15 17:35:48 +02:00
LevelX2
ca19cd95f2 Mage release 1.4.1v2 2015-06-15 08:25:13 +02:00
LevelX2
324188a86e Fixed missing copy statements of cardAttribute in game state. 2015-06-14 23:22:38 +02:00
LevelX2
35654a5ca8 Fixed that by some effects that move permanents from battlefield to other zones, the object was not moved and was still on the battlefield but also shown in the target zone. 2015-06-14 18:39:01 +02:00
LevelX2
05b654b5bd Proliferate - Added object id to the displayed permanent's name if the player has to choose which counter to proliferate. 2015-06-14 10:27:44 +02:00
LevelX2
060a468d4b Update to release 1.4.1. 2015-06-14 02:43:16 +02:00
LevelX2
6420666668 Some fixes to player handling. 2015-06-14 02:42:56 +02:00
LevelX2
f98e370331 * Fixed that attack each turn if able was always handled like attack each combat if able. 2015-06-13 20:48:56 +02:00
LevelX2
6d2f95c591 * Fixed that countering the half of a split spell did not work correctly. 2015-06-13 19:57:08 +02:00
LevelX2
e48be86f7b * Zoetic Cavern - Fixed that if cast with Morph the spell was not handled as spell with card type "Creature" (e.g. causing problem with Possibility Storm). 2015-06-13 19:21:03 +02:00
LevelX2
ce26bc8ed0 Added option to deactivate to ask th eplayer in which order cards go to gaveyard. 2015-06-13 12:27:50 +02:00
LevelX2
b3fdc167a8 * The Mimeoplasm - Fixed that if a Mimeoplasm was copied (e.g. by Clone) that not the target copied by Mimeoplasm was copied but instead the Mimeoplasm itself. 2015-06-13 09:35:37 +02:00
LevelX2
d28a956754 Merge origin/master 2015-06-13 00:33:58 +02:00
LevelX2
3dc081e1a6 * Copy effect - Fixed that continuous copy effects were not removed as the related permanent left the battlefield. 2015-06-13 00:25:31 +02:00
LevelX2
ad186480a3 * Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action. 2015-06-13 00:18:32 +02:00
LevelX2
3032fff50e * Phantasmal Image - Fixed that under some circumstances copied Dies-Triggered abilities did not work (e.g. copying a Wurmcoil Engine and dying in combat). 2015-06-12 22:17:41 +02:00
LevelX2
aba5de3050 Merge http://lonefox.kapsi.fi/git/xmage 2015-06-12 08:19:22 +02:00
LevelX2
d713ae424f * Enduring Renewal - Fixed that the creature did not come back to hand. 2015-06-11 15:52:47 +02:00
LoneFox
3d59c57b0e Fix NullPointerException when a random discard effect is applied to a player with empty hand. 2015-06-11 14:23:55 +03:00
LevelX2
ab4ed4f973 * Fixed a bug that cards with added abilities of continuous effects were not found always. 2015-06-11 12:54:23 +02:00
LevelX2
5c6629919f * Nemesis of Reason - Fixed IndexOutOfBoundsException. 2015-06-11 00:31:17 +02:00
LevelX2
8ae9293c98 * Added user country flag. View of image in user list is still missing. 2015-06-10 17:52:18 +02:00
LevelX2
93dcf2d59f * Finished card attribute change handling for color of cards (card subtype not supported yet) related to #408 2015-06-10 14:00:37 +02:00
LevelX2
c27ef5ee97 * Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet). 2015-06-10 01:24:38 +02:00
LevelX2
3b61a10237 Fixed some bugs and added a AI Test player class. 2015-06-08 18:31:54 +02:00
LevelX2
9da44a547d Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707. 2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0 Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit. 2015-06-07 17:14:43 +02:00
emerald000
8066fe911c Added Forcefield. 2015-06-06 19:32:47 -04:00
LevelX2
f2cf08d5b2 Cleaned up ReturnToHandChosenControllesPermanentEffect. 2015-06-07 01:07:49 +02:00
LevelX2
76a7aeb957 Merge pull request #1017 from Zeplar/master
Added Dust Elemental. Modified "bounce a permanent" effect so it does…
2015-06-07 00:54:00 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
Zeplar
58b0903dc4 Added Dust Elemental. Modified "bounce a permanent" effect so it doesn't fizzle if too few targets are selected-- this bug only affected Dust Elemental and Stormfront Riders to my knowledge. 2015-06-05 17:44:57 -07:00
Justin Godesky
f8532ab587 Merge branch 'master' of https://github.com/magefree/mage 2015-06-05 12:06:20 -04:00
Justin Godesky
bea1cee395 Refactored a lot of the artifact/enchantment destruction. Using common filter types to reduce code duplication. 2015-06-05 12:05:51 -04:00
LevelX2
986995d154 Some golem token image handling. 2015-06-05 17:48:36 +02:00
Justin Godesky
3a0aafb1fc Merge branch 'cleanup' after pulling latest (fixes broken tests) 2015-06-05 09:08:15 -04:00
Justin Godesky
6faf248273 Abstracted out FilterArtifactSpell, and changed implementations that depended on their own instance of it. Golem Foundry uses already implemented, generic Golem token - instead of its own duplicate one. 2015-06-05 08:53:28 -04:00
LevelX2
43f79908b8 Fixed a problem with tooltip text generation. 2015-06-05 13:39:42 +02:00
LevelX2
81187ba1c7 Fixed a problem with removing player attachments. 2015-06-05 13:35:33 +02:00
LevelX2
01c81c1cb1 * Homing Sliver - Fixed the gain Slivercycling ability. 2015-06-05 11:44:51 +02:00
LevelX2
36eebfa317 * Fixed that player enchnatments were not correctly removed as they left the battlefield causing problems if they were cast again later in the game (fixes #1006). 2015-06-05 00:50:31 +02:00
LevelX2
ca9ee416e8 Added test for Mana Flare. 2015-06-04 14:48:06 +02:00
LevelX2
b583f616bf * Burrenton Forge-Tende - Fixed that every source could be selected.. 2015-06-04 14:12:52 +02:00
LevelX2
53396a44f2 Added some test and some minor fixes to effect ability handling. 2015-06-04 13:50:39 +02:00
LevelX2
961e292bc9 Merge pull request #1013 from jgod/master
Added Morningtide. Abstracted out "Exile All Graveyards" effect
2015-06-04 06:44:21 +02:00
Justin Godesky
b4387456c9 Exiling all graveyards abstracted out into common effect. Added Morningtide. Implementation of Rest In Peace and Relic of Progenitus abstracted out. 2015-06-04 00:15:23 -04:00
LevelX2
b58d2e88ea * Novijen Sages - Fixed that it was not possible to pay the activated ability with the counters of Novijen Sages. 2015-06-03 23:49:54 +02:00
LevelX2
5b57a5b6ee * Dash - Fixed missing tooltip text for triggered return to hand ability. 2015-06-03 22:54:11 +02:00