Commit graph

2966 commits

Author SHA1 Message Date
Evan Kranzler
8d0efaabc9 ignored now failing test (not sure what to replace it with) 2021-05-07 08:45:20 -04:00
Evan Kranzler
7915e74208 [ICE] fixed Zur's Weirding not allowing players to choose not to pay life (fixes #7793) 2021-05-04 09:31:18 -04:00
Evan Kranzler
970427e23f [ULG] reworked Goblin Welder and added currently failing test (#7672) 2021-05-04 07:35:53 -04:00
Evan Kranzler
0eb539e016 [PLC] fixed Wild Pair and 0 toughness creatures (fixes #7798) 2021-05-03 09:26:39 -04:00
Evan Kranzler
77d792bbaf fixed a test failure 2021-04-30 08:32:26 -04:00
Ingmar Goudt
251e141b50 test for issue #7772 2021-04-26 22:49:48 +02:00
Evan Kranzler
d6c3ef33f0 [STX] added booster collation 2021-04-25 22:19:00 -04:00
Ingmar Goudt
45a50d9707 Add Deicide Test 2021-04-26 01:01:50 +02:00
Ingmar Goudt
25ad3705ff add RiteOfPassageTest for #7740 2021-04-26 00:15:16 +02:00
Evan Kranzler
e56264ff74 fixed test failures 2021-04-22 20:45:25 -04:00
Evan Kranzler
054af6afde fixed a test failure 2021-04-21 09:34:45 -04:00
Evan Kranzler
fbbdb2431d moved a misplaced test 2021-04-19 09:33:56 -04:00
Evan Kranzler
e0aad69fe0 fix failing test 2021-04-18 18:44:00 -04:00
Evan Kranzler
40a374b407 un-reverted change, fixed test failure 2021-04-18 08:12:32 -04:00
Evan Kranzler
eda562fcda fixed a test failure 2021-04-18 07:47:42 -04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Evan Kranzler
af0178962d [STX] fixed Plumb the Forbidden ability not triggering (fixes #7755) 2021-04-17 12:44:49 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Evan Kranzler
29f7555ac3 [STX] fixed Star Pupil not adding counters (fixes #7744) 2021-04-15 09:45:12 -04:00
Evan Kranzler
e4c7b5da53 [STX] Implemented Radiant Scrollwielder 2021-04-13 17:58:47 -04:00
htrajan
10cd439955
[STX] add more cards (#7720)
* implement AcademicProbation
* implement AugmenterPugilist // EchoingEquation
* Implement BalefulMastery
* implement BasicConjuration
* implement ClosingStatement
* Test framework: added custom effect to return card from any zone to hand;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-09 17:56:34 +04:00
Evan Kranzler
734bd6f118 fixed Blatant Thievery test failure 2021-04-04 13:19:15 -04:00
Evan Kranzler
8f37428518 [ELD] fixed issues with Robber of the Rich 2021-03-30 17:48:46 -04:00
Evan Kranzler
97af948932 simplified and condensed various effects which discard variable amounts of cards 2021-03-29 21:35:27 -04:00
Evan Kranzler
d54e1c6eac [DTK] updated implementation of spells which reveal dragon cards as a cost 2021-03-23 19:44:45 -04:00
Oleg Agafonov
8a06be7e28 Merge fix 2021-03-20 18:40:22 +04:00
Evan Kranzler
1cbbcddcc6
Improving implementation of cards which use voting (WIP) (#7566)
* created interface for handling voting

* created class for two choice votes, refactored a card to use it

* refactored all cards which use two choice votes

* updated VoteHandler to an abstract class to encapsulate more of its functions

* refactored cards which vote for more than two things

* [CNS] Implemented Brago's Representative

* [CN2] Implemented Ballot Broker

* [CN2] Implemented Illusion of Choice

* [CNS] Implemented Grudge Keeper

* added vote outcomes

* updated implementation of Illusion of Choice to work correctly in multiples

* added test for voting

* updated implementation of extra votes

* simplified vote message handling

* Improved names, additional comments

* Votes: fixed not working getMostVoted

* Votes: added final vote results to game logs;

* Votes: added additional info for the vote choices;

* Votes: added vote step info in choose dialogs, added AI support example for Tyrant's Choice;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-03-20 18:32:54 +04:00
Evan Kranzler
991f154cd7 [IKO] small nonfunctional change to Zirda, the Dawnwaker test 2021-03-15 10:17:04 -04:00
Evan Kranzler
5e2738aab9 [IKO] fixed issue with Zirda, the Dawnwaker static ability not working when reanimated 2021-03-14 18:49:32 -04:00
Evan Kranzler
d4792e3665 reworked/simplified/consolidated effects which exchange life totals, added test (fixes #7668) 2021-03-14 15:56:48 -04:00
Evan Kranzler
13ac8f2c01 [IKO] added test for Zirda, the Dawnwaker 2021-03-14 11:40:08 -04:00
Evan Kranzler
9c56a98dc9
Refactor implementation of spell copies for cards like Twinning Staff as well as refactor handling of target changing (WIP) (#7662)
* refactored createCopyOnStack to be void

* added new interface for modifying copied spellsspells

* update implementation of Fork to use new applier

* reworked epic effect

* add applier to spell copy code

* updated implementation of Beamsplitter Mage

* updated cards which copy for each possible target

* added support for additional copies having targets changed

* fixed/ignored failing tests

* updated target changing to prevent unnecessary choosing

* added test for Twinning Staff

* updated implementation of spell copy applier

* added new method for choosing order of copies on stack

* fixed test failures

* [TSR] various text fixes

* fixed a test failure

* [SLD] fixed Rick, Steadfast Leader only counting Human creatures

* updated test framework to handle skips without affecting starting player choice

* fixed another test failure

* updated copy messaging for consistency

* added copy messaging to stack abilities
2021-03-12 12:47:49 -05:00
Oleg Agafonov
53a2021a12 * Caller of the Hunt - fixed rollback error on usage, added AI support for the card; 2021-03-07 23:41:52 +04:00
Oleg Agafonov
2906f86324 Test framework: simplified AI logic and tests, added usage comments. Devs recommendations:
* in card's code use player.isComputer instead player.isHuman (it help to split Human/AI logic and test both by unit tests);
* usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs;
* unit tests for Human logic: call normal commands;
* unit tests for AI logic: call aiXXX commands;
2021-03-07 23:38:10 +04:00
Oleg Agafonov
0e916b6e29 Dev: added additional info to some classes for easy debug; 2021-03-07 17:16:54 +04:00
Oleg Agafonov
b36f915d74 * Copy spell - improved support, now all copied spells are independent (bug example: Seasons Past fizzled after copy resolve, see #7634, 10f8022043); 2021-03-06 19:32:17 +04:00
Evan Kranzler
425c1eda26 [TSR] added set 2021-03-05 18:17:01 -05:00
Oleg Agafonov
712cf4576d * Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61); 2021-03-05 16:22:46 +04:00
Oleg Agafonov
4e79c83784 Test framework: fixed missing range info for added cards (some ETB effects were broken on "put to battlefield" command usage); 2021-03-05 15:12:47 +04:00
Evan Kranzler
28c0bd55e8 added test for Muraganda Petroglyphs/Tarmogoyf/Muraganda Petroglyphs 2021-03-03 09:06:39 -05:00
Evan Kranzler
3b5147f6ee updated some methods to support collections of card subclasses 2021-03-02 09:41:39 -05:00
Oleg Agafonov
098796f86e * Commander: fixed that non hand abilities are castable from command zone (example: Escape, Jumpstart, see #7632); 2021-03-01 01:14:00 +04:00
Evan Kranzler
6091c7eae3 fixed trample and deathtouch not working when deathtouch is gained by an outside source (fixes #7633) 2021-02-28 09:34:09 -05:00
Evan Kranzler
2daf1945e7 [RTR] reworked Nivmagus Elemental and added test 2021-02-27 15:35:04 -05:00
Oleg Agafonov
9d72dad674 [ZNE] added images download 2021-02-27 22:16:19 +04:00
Oleg Agafonov
0d885af05e Tests: fixed random fails; 2021-02-27 20:36:06 +04:00
Oleg Agafonov
dda69cd009 * AI: improved support of "as though mana" abilities (now computer can choose correct mana ability to pay, example: Draugr Necromancer);
* Dev: added card's LKI support of multi part cards (mdf/split/adventure);
* Dev: improved support of adding/removing counters from mdf cards;
* Draugr Necromancer - fixed support of mdf/split/adventure cards (#7620);
2021-02-27 20:14:12 +04:00
Daniel Bomar
73f594583f
[KHM] Fixed Draugr Necromancer being unable to cast Adventures 2021-02-26 16:10:46 -06:00
Daniel Bomar
27c0f75302
Fixed Archfiend's Vessel not moving to exile (fixes #7622) 2021-02-25 16:39:20 -06:00
Evan Kranzler
c01e1cd133 [LEA] added test for Forcefield 2021-02-24 20:55:22 -05:00