magenoxx
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d344d2315d
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mistype on previous commit
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2012-06-27 16:18:44 +04:00 |
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magenoxx
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e702329003
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Increased planeswalker card value for AI
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2012-06-27 16:16:53 +04:00 |
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magenoxx
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ead0106d65
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Fix strange rebase
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2012-06-20 11:22:37 +04:00 |
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magenoxx
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e90ce893c5
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Changes in state evaluation (permanents more valuable). Fix in combat blocking.
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2012-06-20 11:19:22 +04:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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77ecea1253
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Combat NPE fix for mad ai
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2012-06-17 13:12:36 +04:00 |
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magenoxx
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be06cb7790
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Removed .iml files
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2012-06-14 19:49:57 +04:00 |
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magenoxx
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5be6f78d59
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Adding writting amount of mana payed for {X} cost
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2012-06-12 10:38:39 +04:00 |
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magenoxx
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7445876ec5
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Fixed AI target choosing. +1 test passed.
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2012-06-03 18:41:58 +04:00 |
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magenoxx
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4e0a5c65e3
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Fixed AI attacking not causing attack triggers
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2012-05-29 09:09:38 +04:00 |
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magenoxx
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12b21abe52
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changed version from 0.8.5 to 0.8.6
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2012-05-25 19:04:40 +04:00 |
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magenoxx
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32e29392d2
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[AVR] Second Guest + tests. Refactored filters.
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2012-05-24 09:01:31 +04:00 |
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magenoxx
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a47b8c25df
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Various fixed. +3 tests passed.
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2012-05-24 00:24:01 +04:00 |
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magenoxx
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29b7f9ab9b
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Fix. +2 tests passed.
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2012-05-23 21:45:37 +04:00 |
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magenoxx
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082a1fcb64
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minor changes
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2012-05-22 19:21:03 +04:00 |
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magenoxx
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3822e0d09b
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Soulbond keyword
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2012-05-17 09:51:08 +04:00 |
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magenoxx
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aa224dee2f
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Fixed NPE in mad ai
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2012-05-09 11:24:49 +04:00 |
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magenoxx
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fa0e623120
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changed version from 0.8.4 to 0.8.5
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2012-05-07 07:50:07 +04:00 |
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Loki
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95e4ef4ff8
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[mad ai] removed dynamic aggression calculation for now. doesn't work correctly
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2012-05-06 23:40:38 +03:00 |
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magenoxx
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537c326789
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[load] loading testing: added simple test for starting game by two players
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2012-04-30 18:56:36 +04:00 |
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magenoxx
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655a84a65f
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[mad ai] more code for attack
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2012-04-12 20:48:21 +04:00 |
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magenoxx
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f0be9c35d7
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Moved skipping initial shuffling to game options.
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2012-04-07 11:52:31 +04:00 |
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magenoxx
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deb6533bd8
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[mad ai] emulating block declaration. safe block. (in progress)
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2012-03-26 22:04:31 +04:00 |
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BetaSteward
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e859e142fa
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2 DKA
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2012-03-26 08:55:30 -04:00 |
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magenoxx
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523481b5a2
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Added additional parameter for effect outcome. Updated choosing permanents for AI.
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2012-03-26 10:59:04 +04:00 |
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magenoxx
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3875c1f7c0
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Changed component version from 0.8.3 to 0.8.4 (dev)
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2012-03-25 12:16:46 +04:00 |
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magenoxx
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0d8c533542
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[mad ai] blocking (in progress)
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2012-03-21 22:52:04 +04:00 |
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magenoxx
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d3080aa66f
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[mad ai] CombatUtil
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2012-03-16 12:09:34 +04:00 |
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magenoxx
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f5acfcc58a
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[mad ai] migrating to static attack\block algorithm
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2012-03-15 20:37:02 +04:00 |
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BetaSteward
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12027369a5
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DKA - IncreasingVengeance
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2012-02-29 13:35:34 -05:00 |
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BetaSteward
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68391a7522
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fixed some NPE's and other errors
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2012-02-23 15:26:57 -05:00 |
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BetaSteward
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48f5a469d4
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fixes for monte carlo ai
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2012-02-13 09:05:01 -05:00 |
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Loki
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e61ad860b1
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remove project file
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2012-02-08 13:01:13 +04:00 |
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BetaSteward
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6205ebaeb9
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fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
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2012-02-07 15:15:47 -05:00 |
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BetaSteward
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d813283c19
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adding back recent changes - not quite sure how I managed to revert all this
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2012-02-02 23:48:25 -05:00 |
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BetaSteward
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1d32f49fd0
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modified triggered abilities, continuous effects and zones
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2012-02-02 23:27:23 -05:00 |
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BetaSteward
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fe0c5e48e9
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cache already rated cards if not drafting or constructing
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2012-02-02 23:01:56 -05:00 |
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Loki
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f793664aba
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remove invalid autogenerated card
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2012-01-30 12:13:11 +04:00 |
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BetaSteward
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d641a6de72
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update MCTS + removed from config.xml
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2012-01-27 21:40:33 -05:00 |
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BetaSteward
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7fce6c552d
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fixes + optimizations + updates to monte carlo ai
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2012-01-24 22:51:31 -05:00 |
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BetaSteward
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23616432e4
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fixed ConcurrentUpdateException with multi-threaded ai
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2012-01-24 22:50:18 -05:00 |
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BetaSteward
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377dd54fca
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single-threaded monte carlo + some fixes
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2012-01-16 18:55:35 -05:00 |
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BetaSteward
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dfffdfcf8c
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latest monte carlo ai - has a memory leak
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2012-01-10 21:29:53 -05:00 |
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magenoxx
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4d9493a256
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Update jars. BugCantFindCardInLibrary now works.
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2011-12-26 18:49:32 +04:00 |
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Loki
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0980ca5948
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fix deadloop (need testing)
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2011-12-26 17:52:52 +04:00 |
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magenoxx
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eb0bc89597
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Tree optimizers. Fixed Issue 420.
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2011-12-26 12:52:31 +04:00 |
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magenoxx
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d004525027
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Test for equip ability.
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2011-12-24 20:15:03 +04:00 |
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magenoxx
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cdb9cd69ff
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Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
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2011-12-24 19:25:28 +04:00 |
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magenoxx
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53e9d2752b
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Fixed combat actions in MAD AI. Updated tests.
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2011-12-24 18:45:13 +04:00 |
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magenoxx
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dc2ebdd16d
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Some tests fixes. Returned back checking for repeated action with the fix.
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2011-12-24 12:34:00 +04:00 |
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magenoxx
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af05af7050
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Fixed Issue 441.
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2011-12-11 15:53:34 +04:00 |
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magenoxx
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ba6508cbeb
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Updated component version from 0.8.1 to 0.8.2.
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2011-12-09 13:15:07 +04:00 |
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BetaSteward
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c280a6653a
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added missing class
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2011-12-02 08:08:39 -05:00 |
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BetaSteward
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84035ea849
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multi-threaded monte carlo AI
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2011-12-01 14:51:56 -05:00 |
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BetaSteward
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4651d68f95
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fixed infinite loop with certain cards
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2011-11-23 09:54:18 -05:00 |
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BetaSteward
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c902998fa0
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fixed monte carlo NPE's
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2011-11-22 13:56:00 -05:00 |
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BetaSteward
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ec297c243c
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fixed shuffle event
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2011-11-22 10:59:53 -05:00 |
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magenoxx
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8b67158fdb
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Fixed Issue 350.
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2011-11-16 18:56:23 +04:00 |
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magenoxx
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58b959ff65
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Fixes in MAD ai.
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2011-11-16 10:44:55 +04:00 |
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magenoxx
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60b6fe5a79
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Changes in testing framework. Added support for fixed targets. Added test to damage itself by Lightning Bolt. Ignored some old tests.
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2011-11-15 19:43:37 +04:00 |
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magenoxx
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a3d590fc79
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Updated test framework with minimum functionality.
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2011-11-15 16:01:34 +04:00 |
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magenoxx
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1f94c38cb0
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Added FIXME comment to MCTS. Should be fixed later.
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2011-11-15 09:17:45 +03:00 |
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magenoxx
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1b9f75f29b
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Several fixed in AI targeting. Fixed Issue 371.
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2011-11-06 12:54:08 +03:00 |
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Loki
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d587714138
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Contagion Clasp - target is required
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2011-11-05 21:53:41 +04:00 |
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magenoxx
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0a300cf610
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fixed wrong artifactIds used in pom.xml
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2011-11-05 11:42:28 +03:00 |
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magenoxx
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49a38e06f6
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fixed build
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2011-11-05 10:29:10 +03:00 |
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BetaSteward
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c508f07910
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added monte carlo AI - still needs some work
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2011-11-04 23:02:32 -04:00 |
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BetaSteward
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a1f1ed44c0
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adjustment to GameState.getValue
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2011-11-04 22:57:50 -04:00 |
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BetaSteward
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7c69bc6f30
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fixes + optimizations + allow games to be paused and resumed
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2011-11-02 21:39:03 -04:00 |
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Loki
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a004ced17d
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artifactId to lowercase
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2011-10-28 15:42:54 +04:00 |
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magenoxx
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e302a12f5d
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Updated component's version from 0.8 to 0.8.1
manually
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2011-10-28 11:36:42 +04:00 |
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BetaSteward
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517a0cae26
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optimizations + some fixes - mostly for monte carlo simulations
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2011-10-25 15:17:42 -04:00 |
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Loki
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db30dbd5d6
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fix server build
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2011-10-23 18:49:32 +04:00 |
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maurer.it
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ed2724fce7
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[FIX] The third half of the fix for issue 302 (still testing).
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2011-10-21 08:07:21 -04:00 |
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magenoxx
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6933c5a9f3
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Added the possibility to force AI to play cards in cheat mode.
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2011-10-19 19:13:51 +04:00 |
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magenoxx
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3350c3e829
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Updated components' version from 0.7.6 to 0.8
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2011-10-16 21:02:04 +04:00 |
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maurer.it
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e0fb91f380
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Fixed issue 212, created a getter for the copiedSpell member to use in the copied spells resolution of the rebound effect.
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2011-10-13 22:34:03 -04:00 |
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maurer.it
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e25233d352
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Never meant to checkin my changes for AI goofing around
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2011-10-13 10:51:11 -04:00 |
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maurer.it
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27d5efaed4
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merge
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2011-10-12 12:15:18 -04:00 |
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magenoxx
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a81dde0cdb
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Some more fixed in choosing targets.
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2011-10-12 20:03:34 +04:00 |
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magenoxx
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3cadbeb68b
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Some fixes for targeting (this bug caused game freezes).
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2011-10-12 19:39:58 +04:00 |
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magenoxx
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4c9574bd97
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Fix for AI chooseTarget.
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2011-10-12 17:30:32 +04:00 |
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BetaSteward
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f2c44688d0
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fixed issue 93
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2011-10-09 14:27:38 -04:00 |
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magenoxx
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82dcb53cb9
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Target refactoring. Fixed Issue 273.
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2011-10-08 12:46:34 +04:00 |
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magenoxx
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b3ac9c2f87
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Fixed Issue 271
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2011-10-05 00:56:11 +04:00 |
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magenoxx
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fc275e7e5e
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updated message for picking triggered abilities
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2011-09-22 19:31:30 +04:00 |
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BetaSteward
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4b8d7b2649
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NPH - Praetors Grasp
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2011-09-19 14:51:10 -04:00 |
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magenoxx
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2d8948b8f6
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Changed version from 0.7.5 to 0.7.6
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2011-09-18 13:57:43 +04:00 |
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BetaSteward
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8c011aeb36
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fixed invalid deck messages + added some banned/restricted cards
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2011-09-12 22:10:59 -04:00 |
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magenoxx
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bf1a49dd0b
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Sending user data. Sending avatar to server on connect.
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2011-09-07 21:18:58 +04:00 |
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BetaSteward
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ea44fc973f
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added timeout on sideboard + show construct and/or sideboard on reconnect
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2011-09-03 21:44:05 -04:00 |
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magenoxx
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0fbc805492
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Lowered version from 0.8 to 0.7.5 for release.
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2011-09-02 08:18:49 +04:00 |
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BetaSteward
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19481bf961
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fixed issue 94
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2011-08-28 22:10:05 -04:00 |
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North
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766a412e67
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Added missed branch code for issue 224
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2011-08-29 01:30:58 +03:00 |
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North
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24c4b3d6c8
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Fixes Issue 224
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2011-08-28 23:55:32 +03:00 |
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magenoxx
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3aa947c14b
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Sending options for another variant of target method - to replace Cancel by Done
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2011-08-28 20:26:02 +04:00 |
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North
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66fe17a0e2
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AI can play the effect of Sphinx of Uthuun now.
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2011-08-27 18:10:06 +03:00 |
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North
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d48bcf6d06
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Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
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2011-08-27 17:00:28 +03:00 |
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magenoxx
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b7d11c723c
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Playing top card.
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2011-08-27 16:30:39 +04:00 |
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North
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030cc64c4f
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[M12] Sphinx of Uthuun, [INV] Fact or Fiction
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2011-08-27 13:42:45 +03:00 |
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