LevelX2
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2ac1340af7
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* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
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2014-10-31 10:35:53 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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d8d25dc00a
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* Morph - Fixed that copying a morph creature always copied the creature like it was face down.
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2014-10-29 15:16:42 +01:00 |
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LevelX2
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a1b993474f
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* Added one more Omniscience test.
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2014-10-26 10:20:16 +01:00 |
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LevelX2
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9905b0c4ab
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* Copy Enchantment - Fixed a bug that it could not copy non aura enchantments.
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2014-10-26 09:08:17 +01:00 |
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LevelX2
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e244f5d87f
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* Obstinate Baloth - Fixed a bug that EntersBattlefieldTriggeredAbilities did not work if the triggering creature entered and left the battlefield during the resolution of an effect (#606).
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2014-10-23 19:55:44 +02:00 |
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LevelX2
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cc6f1f0010
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[BOK] Added 3 cards + Stranglehold. Fixed Painwracker Oni (to no intervening if clause).
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2014-10-23 17:41:15 +02:00 |
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LevelX2
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7dd873b1e6
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* Fixes to put token onto the battlefield that's a copy of creature on the battlefield effects that copy creatures that already copy other creatures.
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2014-10-21 16:01:00 +02:00 |
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LevelX2
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1c8639a0b5
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* Fixed text of modal test after the change of modal text generation.
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2014-10-17 19:07:58 +02:00 |
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LevelX2
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81408b3649
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* Fixed Miracle handling (fixes #447).
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2014-10-13 23:41:08 +02:00 |
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LevelX2
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8f690f7e02
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* Added option to start matches with password protection.
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2014-10-11 16:29:37 +02:00 |
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LevelX2
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7ad45a2a6e
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* Fixed that converted mana costs for stack objects were not always calculated correctly (e.g. a Mental Misstep could counter a Cahlice of the Coid with X=1).
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2014-10-10 10:27:01 +02:00 |
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LevelX2
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c96153f544
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* Somem minor formatting / changes.
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2014-10-10 07:58:07 +02:00 |
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LevelX2
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5d7e12d6df
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* Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell.
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2014-10-09 16:20:33 +02:00 |
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LevelX2
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949d2cb24c
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* Some minor formatting.
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2014-10-04 11:13:54 +02:00 |
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LevelX2
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54f0fd8fc1
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* Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588).
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2014-10-03 13:12:03 +02:00 |
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LevelX2
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96d2351d09
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Added some more Morph tests.
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2014-10-02 16:19:43 +02:00 |
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LevelX2
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2977cd27ea
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* Kruphix, God of Horizons - Fixed a bug that the mana pool was not correctly emptied (fixes #555).
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2014-09-30 12:27:10 +02:00 |
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LevelX2
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da277dbdd9
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* Added a test for Nykthos, Shrine to Nyx.
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2014-09-30 08:28:19 +02:00 |
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LevelX2
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ea872b029a
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* Added a test for Nykthos, Shrine to Nyx.
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2014-09-29 17:43:03 +02:00 |
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LevelX2
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6a9a7d11e8
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* Pine Walker - Fixed that the turned face up ability did also trigger for other creatures if Pine Walker was face down (fixes #581).
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2014-09-29 15:18:41 +02:00 |
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LevelX2
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87b1b64d80
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* Psychic Intrusion - Fixed that it did not work to pay mana costs with any kind of mana (fixes #582).
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2014-09-29 14:25:05 +02:00 |
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LevelX2
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529b27c664
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* Added a test and some comments.
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2014-09-26 12:50:11 +02:00 |
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LevelX2
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4afb514735
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* Mistcutter Hydra (and other) - Fixed that a previous used and set X value was used again as the card was put onto battlefield again (fixes #573).
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2014-09-26 00:40:46 +02:00 |
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LevelX2
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2c63d3bff8
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* Client connect - Fixed that reconnect request was also shown if no successful connection was set up before.
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2014-09-25 23:13:05 +02:00 |
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LevelX2
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7cacff2ce7
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* Karmic Justice - Fixed that it did not trigger for its own destroyment.
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2014-09-25 10:24:04 +02:00 |
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LevelX2
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5b5344a1a0
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* MorphAbility - Fixed copying a face-down creature (fixes #566). Morph cards are indicated as playable now if you have the needed mana to play it by Morph. Cast of Morph spell is now colorless (fixes #569).
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2014-09-23 17:01:09 +02:00 |
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LevelX2
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f9afd91209
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* Added a Misdirection test (#574).
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2014-09-23 16:56:52 +02:00 |
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LevelX2
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d1e267af43
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* Added test for Karmic Justice.
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2014-09-23 08:18:54 +02:00 |
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LevelX2
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898f111533
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* Fixed calculation of converted mana costs of spells on the stack that include multiple {X} in casting costs.
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2014-09-21 10:33:27 +02:00 |
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LevelX2
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08b26ae57a
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* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
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2014-09-21 09:41:01 +02:00 |
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LevelX2
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b4ca801766
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* Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal.
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2014-09-20 20:17:12 +02:00 |
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LevelX2
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ed11d8e5ed
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* Added a test.
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2014-09-20 17:44:30 +02:00 |
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LevelX2
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078d6fb3c6
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Reworked some cards with a name a card effect to use a common effect.
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2014-09-19 13:39:15 +02:00 |
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LevelX2
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972dc729b2
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* Vines of Vastwood - Fixed that it did not work correctly if cast on a creature controlled by an opponent.
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2014-09-16 17:21:05 +02:00 |
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LevelX2
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e0c7083145
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* Fixed that deathtouch and lifelink did not work if the source permanent left the battlefield before the damage was dealt (e.g. Marath removing its last +1/+1 counter).
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2014-09-16 14:15:19 +02:00 |
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LevelX2
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30d112e0bf
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Added some tests.
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2014-09-15 17:24:15 +02:00 |
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LevelX2
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1f41f3013a
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Some minor changes already included in 2014-09-13 release.
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2014-09-13 21:05:54 +02:00 |
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LevelX2
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8dbd996646
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Added test for Boros Reckoner triggered damage ability.
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2014-09-04 16:47:53 +02:00 |
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LevelX2
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fbc2a7258f
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* Fixed problems with LockedInCondition() that did not work as intended if spells were reused because conditions have no deep copy.
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2014-08-30 00:46:29 +02:00 |
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LevelX2
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1f196f0bc7
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* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
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2014-08-29 14:48:04 +02:00 |
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LevelX2
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e8cfb2231c
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Some minor changes.
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2014-08-28 13:32:44 +02:00 |
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LevelX2
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650ca1616a
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Fixed failing Kiki-Jiki Mirror Breaker test.
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2014-08-28 13:16:25 +02:00 |
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LevelX2
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823291c358
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* Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield. Added tests.
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2014-08-27 17:10:01 +02:00 |
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Dustin Conrad
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8c292e4e9f
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Add triggered ability test for sacred test. Fix sacred ground to work with triggered abilities
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2014-08-24 16:11:01 -04:00 |
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LevelX2
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e9560bb2b6
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Added apply effects to handle successive events without getting again priority (e.g. creature dies that boost other creature and so on).
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2014-08-24 18:33:50 +02:00 |
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LevelX2
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224d735f30
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Some changes to test.
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2014-08-23 17:58:50 +02:00 |
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LevelX2
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bf8b0f81ca
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Some changes to test.
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2014-08-23 17:58:36 +02:00 |
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LevelX2
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746e64b46e
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Added two tests for #533.
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2014-08-22 15:00:06 +02:00 |
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LevelX2
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b094df2a52
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Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (LegacyWeapon, Progenitus, Darksteel Colossus, Blightsteel Colossus).
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2014-08-21 15:13:29 +02:00 |
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