Commit graph

554 commits

Author SHA1 Message Date
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
d8d25dc00a * Morph - Fixed that copying a morph creature always copied the creature like it was face down. 2014-10-29 15:16:42 +01:00
LevelX2
a1b993474f * Added one more Omniscience test. 2014-10-26 10:20:16 +01:00
LevelX2
9905b0c4ab * Copy Enchantment - Fixed a bug that it could not copy non aura enchantments. 2014-10-26 09:08:17 +01:00
LevelX2
e244f5d87f * Obstinate Baloth - Fixed a bug that EntersBattlefieldTriggeredAbilities did not work if the triggering creature entered and left the battlefield during the resolution of an effect (#606). 2014-10-23 19:55:44 +02:00
LevelX2
cc6f1f0010 [BOK] Added 3 cards + Stranglehold. Fixed Painwracker Oni (to no intervening if clause). 2014-10-23 17:41:15 +02:00
LevelX2
7dd873b1e6 * Fixes to put token onto the battlefield that's a copy of creature on the battlefield effects that copy creatures that already copy other creatures. 2014-10-21 16:01:00 +02:00
LevelX2
1c8639a0b5 * Fixed text of modal test after the change of modal text generation. 2014-10-17 19:07:58 +02:00
LevelX2
81408b3649 * Fixed Miracle handling (fixes #447). 2014-10-13 23:41:08 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
7ad45a2a6e * Fixed that converted mana costs for stack objects were not always calculated correctly (e.g. a Mental Misstep could counter a Cahlice of the Coid with X=1). 2014-10-10 10:27:01 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
5d7e12d6df * Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell. 2014-10-09 16:20:33 +02:00
LevelX2
949d2cb24c * Some minor formatting. 2014-10-04 11:13:54 +02:00
LevelX2
54f0fd8fc1 * Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588). 2014-10-03 13:12:03 +02:00
LevelX2
96d2351d09 Added some more Morph tests. 2014-10-02 16:19:43 +02:00
LevelX2
2977cd27ea * Kruphix, God of Horizons - Fixed a bug that the mana pool was not correctly emptied (fixes #555). 2014-09-30 12:27:10 +02:00
LevelX2
da277dbdd9 * Added a test for Nykthos, Shrine to Nyx. 2014-09-30 08:28:19 +02:00
LevelX2
ea872b029a * Added a test for Nykthos, Shrine to Nyx. 2014-09-29 17:43:03 +02:00
LevelX2
6a9a7d11e8 * Pine Walker - Fixed that the turned face up ability did also trigger for other creatures if Pine Walker was face down (fixes #581). 2014-09-29 15:18:41 +02:00
LevelX2
87b1b64d80 * Psychic Intrusion - Fixed that it did not work to pay mana costs with any kind of mana (fixes #582). 2014-09-29 14:25:05 +02:00
LevelX2
529b27c664 * Added a test and some comments. 2014-09-26 12:50:11 +02:00
LevelX2
4afb514735 * Mistcutter Hydra (and other) - Fixed that a previous used and set X value was used again as the card was put onto battlefield again (fixes #573). 2014-09-26 00:40:46 +02:00
LevelX2
2c63d3bff8 * Client connect - Fixed that reconnect request was also shown if no successful connection was set up before. 2014-09-25 23:13:05 +02:00
LevelX2
7cacff2ce7 * Karmic Justice - Fixed that it did not trigger for its own destroyment. 2014-09-25 10:24:04 +02:00
LevelX2
5b5344a1a0 * MorphAbility - Fixed copying a face-down creature (fixes #566). Morph cards are indicated as playable now if you have the needed mana to play it by Morph. Cast of Morph spell is now colorless (fixes #569). 2014-09-23 17:01:09 +02:00
LevelX2
f9afd91209 * Added a Misdirection test (#574). 2014-09-23 16:56:52 +02:00
LevelX2
d1e267af43 * Added test for Karmic Justice. 2014-09-23 08:18:54 +02:00
LevelX2
898f111533 * Fixed calculation of converted mana costs of spells on the stack that include multiple {X} in casting costs. 2014-09-21 10:33:27 +02:00
LevelX2
08b26ae57a * Deflecting Palm - Fixed that damage dealing did not work if the source was a spell. 2014-09-21 09:41:01 +02:00
LevelX2
b4ca801766 * Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal. 2014-09-20 20:17:12 +02:00
LevelX2
ed11d8e5ed * Added a test. 2014-09-20 17:44:30 +02:00
LevelX2
078d6fb3c6 Reworked some cards with a name a card effect to use a common effect. 2014-09-19 13:39:15 +02:00
LevelX2
972dc729b2 * Vines of Vastwood - Fixed that it did not work correctly if cast on a creature controlled by an opponent. 2014-09-16 17:21:05 +02:00
LevelX2
e0c7083145 * Fixed that deathtouch and lifelink did not work if the source permanent left the battlefield before the damage was dealt (e.g. Marath removing its last +1/+1 counter). 2014-09-16 14:15:19 +02:00
LevelX2
30d112e0bf Added some tests. 2014-09-15 17:24:15 +02:00
LevelX2
1f41f3013a Some minor changes already included in 2014-09-13 release. 2014-09-13 21:05:54 +02:00
LevelX2
8dbd996646 Added test for Boros Reckoner triggered damage ability. 2014-09-04 16:47:53 +02:00
LevelX2
fbc2a7258f * Fixed problems with LockedInCondition() that did not work as intended if spells were reused because conditions have no deep copy. 2014-08-30 00:46:29 +02:00
LevelX2
1f196f0bc7 * Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable. 2014-08-29 14:48:04 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
LevelX2
650ca1616a Fixed failing Kiki-Jiki Mirror Breaker test. 2014-08-28 13:16:25 +02:00
LevelX2
823291c358 * Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield. Added tests. 2014-08-27 17:10:01 +02:00
Dustin Conrad
8c292e4e9f Add triggered ability test for sacred test. Fix sacred ground to work with triggered abilities 2014-08-24 16:11:01 -04:00
LevelX2
e9560bb2b6 Added apply effects to handle successive events without getting again priority (e.g. creature dies that boost other creature and so on). 2014-08-24 18:33:50 +02:00
LevelX2
224d735f30 Some changes to test. 2014-08-23 17:58:50 +02:00
LevelX2
bf8b0f81ca Some changes to test. 2014-08-23 17:58:36 +02:00
LevelX2
746e64b46e Added two tests for #533. 2014-08-22 15:00:06 +02:00
LevelX2
b094df2a52 Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (LegacyWeapon, Progenitus, Darksteel Colossus, Blightsteel Colossus). 2014-08-21 15:13:29 +02:00