Commit graph

3619 commits

Author SHA1 Message Date
Oleg Agafonov
2e73f9d1c5 * UI: added turn number and step info in game logs 2020-02-28 20:27:07 +04:00
Oleg Agafonov
169d9bf761 * Non basic mana abilities - fixed rollback errors in AI games (#6300); 2020-02-25 12:41:45 +04:00
jeffwadsworth
39ea0ec65d - Fixed #6292 2020-02-21 10:59:03 -06:00
Oleg Agafonov
bd0974eecd * Cost increasing - fixed rollback error (#6284); 2020-02-17 20:43:51 +04:00
Oleg Agafonov
30ab06bd26 Little fix 2020-02-15 16:11:20 +04:00
jeffwadsworth
033ad94b8b - Fixed Disciple of Phenax and Ghastlord of Fugue. 2020-02-13 09:34:56 -06:00
Oleg Agafonov
5a5c49229e Merge fix 2020-02-11 23:02:46 +04:00
Oleg Agafonov
b5acf64772 * Monohybrid mana cost improves:
* fixed wrong manually pay by mana pool (it pays generic cost instead colored part of monohybrid);
 * fixed not working cost reduction effects (now monohybrid cost will be reduced correctly with some limitation, see #6130);
2020-02-11 22:33:32 +04:00
Samuel Sandeen
d56f6b991b
Fix Sevinne's Reclamation. (#6275)
This also handles the rather unique case caused by Sevinne's Reclamation where the original spell resolves before the copy of it.
Also fixes a couple typos.
2020-02-10 08:18:12 -05:00
Ingmar Goudt
ae7919cd07 program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
Oleg Agafonov
b04c436801 Merge pull request #6274 from Dilnu/Rider
Check zone change counters in PutOnLibrarySourceEffect
2020-02-09 19:49:29 +01:00
dilnu
a089b70d64 Use getSourceObjectIfItStillExists. 2020-02-09 13:40:26 -05:00
dilnu
847df3eeb8 Check zone change counters in PutOnLibrarySourceEffect 2020-02-09 11:56:13 -05:00
Samuel Sandeen
29ce4b1ad4
Fix Lifelink so it triggers per source instead of per recipient in combat. (#6272)
* Fix Lifelink so it triggers once per source instead of once per recipient in combat.

* Undo an import collapse.

* Add more tests for lifelink.
2020-02-08 20:31:50 -06:00
Oleg Agafonov
6674ca5d20
Merge pull request #6251 from Dilnu/Bonecrusher
Only fire one TARGETTED event per target selected while changing targets.
2020-02-08 16:31:04 +01:00
jeffwadsworth
b11e2a0fe9 - refactor some cards and an effect 2020-02-07 08:52:04 -06:00
jeffwadsworth
d6c2f031d0 - Fixed #6236 2020-02-06 17:47:08 -06:00
Oleg Agafonov
b75a5d86b1 * Dymanic mana abilities - fixed missing mana text (affected cards Priest of Titania); 2020-02-06 21:44:25 +04:00
Oleg Agafonov
dc43707a4d * Prevent all damage - fixed text; 2020-02-06 21:26:52 +04:00
Oleg Agafonov
1cbabacc23
Merge pull request #6243 from Dilnu/master
Fix the Divine Visitation replacement effect.
2020-02-05 12:40:32 +01:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
dilnu
0d382d3875 Move the Token field added from GameEvent to a subclass. 2020-02-03 21:57:10 -05:00
dilnu
b6af571779 Only fire one Targetted event per target
This specifically addresses changing the target of a spell or ability on the stack.
Fixes https://github.com/magefree/mage/issues/6158
2020-02-02 19:40:25 -05:00
dilnu
06e77bd7d6 Allow players to block creatures attacking destroyed planeswalkers.
See Comprehensive rules: 506.4c
Fixes https://github.com/magefree/mage/issues/6240
2020-02-01 17:30:30 -05:00
dilnu
cc9629ed51 Fix the Divine Visitation replacement effect.
This also gives the CREATE_TOKEN game events access to the Token being created and updates the GatherSpecimens replacement effect to use that access.
2020-02-01 15:15:52 -05:00
Oleg Agafonov
f0ff8154f3 * Can't cast prevention effects - fixed that UI marked affected cards as playable, but they're not; 2020-02-01 12:17:04 +04:00
Oleg Agafonov
9cd3eeb898 * UI: improved prevention effect messages (now it shows source object name in message window); 2020-02-01 11:37:10 +04:00
Oleg Agafonov
89394ffe0a Improved ability outcome processing; 2020-01-29 07:33:33 +04:00
Oleg Agafonov
cae3081123 Additional card hints for 68326c8554 2020-01-29 07:08:52 +04:00
Oleg Agafonov
68326c8554 * UI: added card hints about active requirement effects (permanent must attack or must block); 2020-01-29 06:51:39 +04:00
Oleg Agafonov
8ca6fd8552 Can't be target/attached effects - fixed that user gets multiple warning message about prevention effect; 2020-01-28 05:31:32 +04:00
Oleg Agafonov
105062beb7 Fixed multiple NPE errors in cards; 2020-01-28 03:37:49 +04:00
Oleg Agafonov
cc1840b109 * Glory Bearers - fixed that it boost itself too; 2020-01-28 01:46:40 +04:00
Oleg Agafonov
9ec6aa83c4 * Infected counters - fixed rollback error on usage; 2020-01-26 18:41:01 +04:00
Oleg Agafonov
ab2fb29270 Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs) 2020-01-26 16:30:42 +04:00
jeffwadsworth
cb340e4709 - Revert changes made for bug #5437. See 2ca1643b54 2020-01-23 08:31:22 -06:00
Oleg Agafonov
2ca1643b54 * Delay triggered abilities - fixed that copied spell with multiple delayed triggered abilities can freeze the game or missing from stack (#5437); 2020-01-23 07:04:19 +04:00
jeffwadsworth
5aaec29361 - Workaround for #5437. The delayed triggers work correctly now and the game will no longer freeze. TODO: Cards that are copied and then cast do not retain the correct sourceObject. They instead point to the spell on the stack which fails when delayed triggers are used. 2020-01-22 16:57:01 -06:00
Oleg Agafonov
c835fb409d * Bolas's Citadel - fixed that it can't play cards with cycling (#6215); 2020-01-22 14:45:44 +04:00
Oleg Agafonov
cf759e0443 * War's Toll - fixed that is applies restriction attack effect from any zone (from command, hand, etc); 2020-01-22 12:33:03 +04:00
jeffwadsworth
a7c4e44632 - Fixed #6218 2020-01-21 16:12:01 -06:00
Oleg Agafonov
eaaa37db11 Card render testing dialog improves:
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
jeffwadsworth
91e892588b - Fixed #6203 2020-01-20 14:39:18 -06:00
LevelX2
d87a4e4c9b * Karn Liberated - Fixed that a with Karn's ability exiled commander was not put to battlefield after game restart. 2020-01-19 16:48:58 +01:00
Oleg Agafonov
8c0a023831 Revert 2020-01-18 11:24:12 +04:00
Oleg Agafonov
b2ab3a2ba4 Fixed multiple card texts; 2020-01-18 11:01:33 +04:00
Oleg Agafonov
8add25fa12 * UI: choose modes dialog improves:
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
 * "Up to" modes choose dialog - added "done" button in dialog;
 * "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
 * Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
 * Fixed that mode choose dialog doesn't close on cancel (#6199);
2020-01-18 06:30:44 +04:00
Oleg Agafonov
bc899e7ea5 Added THB tokens 2020-01-16 18:51:20 +04:00
Oleg Agafonov
12aec087b2 Prepare new release 2020-01-16 18:26:38 +04:00