Commit graph

1961 commits

Author SHA1 Message Date
Oleg Agafonov
5b0e71021d Fixed compile error on getFixedTarget and failed test on new lower names 2018-02-23 16:16:47 +04:00
LevelX2
c5cbdcf68f * Fixed some target pointer handling (fixes #4540). 2018-02-20 17:57:23 +01:00
LevelX2
89b6aeacd6 * Added a test related to #4539. 2018-02-20 16:16:26 +01:00
LevelX2
71ed488c1e * Some deck format tests changed/added. 2018-02-18 18:31:10 +01:00
LevelX2
d80d588963 * Reworked flashback ability (fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447). 2018-02-18 02:52:16 +01:00
LevelX2
fe2eec6553 * Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428). 2018-02-17 11:54:57 +01:00
LevelX2
d10d6361ac * Some minor chnages. 2018-02-14 22:57:57 +01:00
LevelX2
6e4b4a7b69 * Added test for issue #4428 (Animate Dead). 2018-02-13 10:33:08 +01:00
LevelX2
4e4d466549 * Added a test. 2018-02-12 16:56:25 +01:00
LevelX2
6aed62cf02 * Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature. 2018-02-12 16:28:44 +01:00
LevelX2
a85fa82de0 * Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature. 2018-02-12 15:49:16 +01:00
LevelX2
f0f407457e * Subtypes of tokens were not set back correctly after a subtype changing effect did end (e.g. Arcane Adaptation). 2018-02-12 14:45:05 +01:00
LevelX2
a5f24dfa07 Added tests for scavenge keyword. 2018-02-07 15:36:08 +01:00
LevelX2
557ac244d3 * Fixed that Sift Through Sands failed randomly (fixes #4463). 2018-02-07 11:00:51 +01:00
LevelX2
88d4e2b965 * Bushido - Fixed that it triggerd wrongly for each blocker instead of only once if blocked. 2018-02-04 21:13:07 +01:00
LevelX2
0044c9df78 Added converge test with artifact mana sources. 2018-02-04 20:33:37 +01:00
LevelX2
b752eacfaa * Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game (#4263). 2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373 * Fixed some problems with getting cards at random from collection that could cause loops. 2018-02-04 12:27:08 +01:00
LevelX2
55b66315af * Some formatting. 2018-02-03 10:49:08 +01:00
Oleg Agafonov
b114eaa828 Tests: added ai vs ai load testing 2018-01-28 15:12:00 +04:00
Oleg Agafonov
9268281c4b Tests: fixed random gen deck 2018-01-27 15:49:24 +04:00
Oleg Agafonov
78ff3c3714 Tests: added game start mode to load testing 2018-01-27 14:52:34 +04:00
Oleg Agafonov
85d8d665aa Tests: rewrite load tests for server stability and performance testing (see #4448) 2018-01-27 14:02:24 +04:00
Oleg Agafonov
ba4fee11f6 Fixed weird errors with server lost of player priority on lagged games (see #4448) 2018-01-27 13:59:38 +04:00
Oleg Agafonov
2870c3ab2a Cleanup 2018-01-27 12:54:16 +04:00
Achilles
6c59c2e4fd - Added extra test for Starfield of Nyx. 2018-01-16 17:48:26 -06:00
Achilles
6da1112a89 - Code by Noxx to address the Blood Moon/Urborgtoy layering issue. Layer test updated. 2018-01-15 18:47:42 -06:00
LevelX2
40afa04b24 xmage 1.4.27V0 2018-01-13 22:54:53 +01:00
Achilles
7ade17595d - Aftermath keyword works again. Added test for Aftermath keyword. 2018-01-12 23:58:38 -06:00
Oleg Agafonov
af113d4ed1 Fixed cards that broken whole server (see #4402) 2018-01-12 21:23:49 +04:00
Oleg Agafonov
7c2511355e Tests: added checks for errors on card loading (see #4402) 2018-01-12 21:10:10 +04:00
Oleg Agafonov
4c3425d29c * Masters Edition IV - Fixed urza's special lands in boosters 2018-01-12 14:20:20 +04:00
Radoslaw Sypen
29a889b236 Merge branch 'master' of github.com:rsypen/mage into fix_tests_not_passing 2018-01-12 10:42:50 +01:00
Radoslaw Sypen
88527987cc Fixed ItThatBetrays and Barrin, Master Wizard broken effects, added new test for Emrakul's annihilator trigger 2018-01-12 10:33:11 +01:00
Oleg Agafonov
79bdd2ca8f Tests: fixed server load test for simple connection and game starting 2018-01-10 20:53:25 +04:00
Oleg Agafonov
8e3b610a0c Tests: fixed performance problem (x20 speed up, no need to call full garbage collector manually) 2018-01-09 19:27:25 +04:00
Mathieu Pouedras
096f2c0e51 Implements Brood of Cockroaches 2018-01-08 10:35:27 +01:00
Oleg Agafonov
3d53d28f5e Fixed AI infinite loop on wrong answers input (tests affected) 2018-01-04 18:14:22 +04:00
Oleg Agafonov
a37cd4036c Test updated 2018-01-04 04:58:52 +04:00
Oleg Agafonov
d75974efd0 Master Thief: fixed wrong gain control on battle instead on enter battlefield 2018-01-04 04:32:42 +04:00
Oleg Agafonov
eae85e71bc UI: added new cheat engine for manual testing (see #4334) 2018-01-04 01:35:33 +04:00
Oleg Agafonov
3dda5712db AI: fixed not working choice with key-value dialogs, random refactor 2018-01-04 00:23:20 +04:00
LevelX2
3d50213f46 Added test for #4333 - problem non-reproducible yet. 2018-01-03 15:36:43 +01:00
LevelX2
bc490ef91a Added Spellweaver Volute. 2018-01-02 23:48:07 +01:00
LevelX2
e81f6c5e90 * Unearth - Fixed that a pahsed out creature were wrongly exiled by unearth. 2017-12-30 19:15:33 +01:00
LevelX2
6d17199129 * Toxin Sliver - Fixed that the damaged creature was not destroyed. 2017-12-28 15:57:31 +01:00
LevelX2
d85637336e * Cabal Ritual, Gemstone Caverns, River of Tears - Fixed a problem that the tap for mana event was sent twice for theses lands (fixes #4288). 2017-12-28 12:57:16 +01:00
LevelX2
1f801d24df Updated Naga Vitalist Test. 2017-12-28 12:13:20 +01:00
Oleg Agafonov
7954031f41
Merge pull request #4283 from JayDi85/ui-choose-new
Added new choose dialog
2017-12-28 02:59:09 +04:00
JRHerlehy
63cea560f3 Rsolves #4287
Test included to verify functionality.
2017-12-27 14:54:46 -08:00