Daniel Bomar
fe3595c3f6
Fixed cards with multiple kicker costs not being copied correctly
2021-12-04 09:36:58 -06:00
Daniel Bomar
a8f7cfa17d
Fixed kicker costs not getting reset correctly ( fixes #8495 )
2021-12-03 19:10:02 -06:00
Evan Kranzler
c93af17190
updated static filter test to detect multiple errors at once
2021-12-02 09:11:08 -05:00
Evan Kranzler
2d54a2e313
[UNF] Implemented Saw in Half
2021-11-30 09:36:02 -05:00
Evan Kranzler
e3b2ac15ba
added cardutil method for incrementing map values
2021-11-29 21:34:04 -05:00
Evan Kranzler
90ae244fa5
[UNF] Implemented The Space Family Goblinson
2021-11-29 21:05:33 -05:00
Oleg Agafonov
a6b2bea8af
Images: added direct image links support in scryfall, added SLD's alternative images from second sides (example: Zndrsplt, Eye of Wisdom);
2021-11-28 01:17:54 +04:00
Evan Kranzler
fba68a7255
removed instances of incorrect quote characters, expanded test
2021-11-24 20:56:31 -05:00
Jeff Wadsworth
cb6498e0d7
- Fixed #8468
2021-11-19 11:52:24 -06:00
Evan Kranzler
8e3c04cac2
fixed a test failure
2021-11-17 22:31:32 -05:00
Evan Kranzler
1aa1d71a96
[VOC] Implemented Breath of the Sleepless
2021-11-17 20:55:11 -05:00
Evan Kranzler
2d14d0647d
renamed a static filter
2021-11-17 08:32:38 -05:00
Evan Kranzler
dcb08be4c3
added static filter test, a few other small changes
2021-11-17 08:31:50 -05:00
Oleg Agafonov
afdae939c3
* Becomes a copy abilities: improved support with MDF cards ( #8335 );
2021-11-17 16:27:18 +04:00
Oleg Agafonov
35b257bd8f
Fixed miss lock code in static filters;
2021-11-17 16:00:14 +04:00
Oleg Agafonov
f911a42903
Fixed outdated db version
2021-11-17 15:59:35 +04:00
Jeff Wadsworth
e989c05247
- Fixed #8455
2021-11-15 11:27:47 -06:00
Evan Kranzler
b625aa05c5
updated some fight effect text
2021-11-14 15:30:27 -05:00
Evan Kranzler
7b184a76fa
a few more exile from graveyard fixes
2021-11-14 11:10:23 -05:00
Evan Kranzler
53f6bc372a
[VOC] various text fixes
2021-11-13 18:58:28 -05:00
Evan Kranzler
652dd49940
updated fight effect text
2021-11-13 18:30:42 -05:00
Evan Kranzler
b286d70447
some text fixes for exile graveyards
2021-11-13 18:01:41 -05:00
Oleg Agafonov
a480e10bd8
DB: added numerical card number field for min/max query ( #8383 );
2021-11-14 01:27:58 +04:00
Oleg Agafonov
23bcc9dbb5
* GUI: fixed that card viewer or deck editor doesn't show transform button for some cards ( #8448 );
2021-11-14 00:33:37 +04:00
Evan Kranzler
9c5f63403a
[VOC] Implemented Rhoda, Geist Avenger
2021-11-13 12:39:14 -05:00
Evan Kranzler
6b2fc867f4
[VOW] some more text fixes
2021-11-12 19:58:50 -05:00
Evan Kranzler
783a818cb7
[VOW] Implemented Alchemist's Gambit
2021-11-12 09:11:00 -05:00
Evan Kranzler
5260d6d363
[VOW] Implemented Curse of Hospitality
2021-11-12 08:52:57 -05:00
Evan Kranzler
38f0e83274
[VOW] various text fixes
2021-11-11 21:59:56 -05:00
Evan Kranzler
8de8a24227
[VOW] Implemented Ill-Tempered Loner / Howlpack Avenger
2021-11-11 20:04:22 -05:00
Evan Kranzler
03926f114f
[VOW] Implemented Voltaic Visionary / Volt-Charged Berserker
2021-11-11 19:47:20 -05:00
Jeff Wadsworth
0600c0e7d5
- Fixed #8436
2021-11-11 16:35:15 -06:00
Daniel Bomar
24fab24440
[VOW] Implemented Jacob Hauken, Inspector / Hauken's Insight
2021-11-11 10:49:26 -06:00
Alex W. Jackson
e1a345339d
Merge branch 'master' of https://github.com/magefree/mage
2021-11-11 08:49:00 -05:00
Alex W. Jackson
379550689f
Refactor generation of boosters with a special uncommon/rare slot (e.g. WAR planeswalker slot)
2021-11-11 08:48:50 -05:00
Evan Kranzler
ffc3c07b41
fixed a test failure
2021-11-11 08:46:59 -05:00
Evan Kranzler
51e88b8e19
[VOW] Implemented Savior of Ollenbock
2021-11-11 08:14:39 -05:00
Evan Kranzler
ca16f363c8
refactored effects which cause other permanents to enter tapped
2021-11-11 07:51:12 -05:00
Alex W. Jackson
5287e1aa4d
CardCriteria: use constants instead of strings for supertype and subtype
2021-11-11 05:50:13 -05:00
Evan Kranzler
f5141843ff
[VOW] Implemented Biolume Egg / Biolume Serpent
2021-11-10 21:10:01 -05:00
Daniel Bomar
91300cebed
[VOW] Implemented Chandra, Dressed to Kill
2021-11-10 12:00:38 -06:00
Daniel Bomar
395136259f
[VOW] Implemented Cemetery Illuminator
2021-11-10 09:13:02 -06:00
Evan Kranzler
599e5c2a4f
[VOW] Implemented Howlpack Piper / WIldsong Howler
2021-11-10 09:47:45 -05:00
Evan Kranzler
e30ba1b62a
[VOW] Implemented Toxrill, the Corrosive
2021-11-10 08:09:57 -05:00
Alex W. Jackson
bb2546badd
Refactor rules text generation for P/T boost effects. Fixes #8421
2021-11-10 06:40:11 -05:00
Evan Kranzler
900f9d845c
[VOC] Implemented Ethereal Investigator
2021-11-09 07:49:24 -05:00
Oleg Agafonov
3284cb5b24
GUI: fixed wrong card sides, data and errors for transform and double side cards;
2021-11-09 10:16:39 +04:00
Daniel Bomar
7082b86eb3
[MID] Implemented Disturb mechanic ( #8201 )
...
* [MID] Implemented Disturb mechanic
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2021-11-09 10:12:50 +04:00
Evan Kranzler
1195016399
[VOW] Implemented Kaya, Geist Hunter
2021-11-08 20:50:13 -05:00
Evan Kranzler
1656324329
[VOW] Implemented Undead Butler
2021-11-08 20:30:30 -05:00
Evan Kranzler
5dbc8f11f3
[VOW] Implemented Hiveheart Shaman
2021-11-08 20:15:55 -05:00
Daniel Bomar
902fec22dd
[VOW] Implemented Spiked Ripsaw
2021-11-08 09:58:20 -06:00
Evan Kranzler
8856d0a0ea
[VOW] Implemented Edgar, Charmed Groom / Edgar Markov's Coffin
2021-11-08 08:33:14 -05:00
Evan Kranzler
10185a0999
[VOW] Implemented Screaming Swarm
2021-11-08 08:04:16 -05:00
Evan Kranzler
3801325a04
added TransformIntoSourceTriggeredAbility to simplify copied code
2021-11-07 08:31:23 -05:00
Evan Kranzler
81c7a29947
[VOW] Implemented Faithbound Judge / Sinner's Judgment
2021-11-06 21:34:31 -04:00
Evan Kranzler
1f2fa8d8dc
[VOW] Implemented Gutter Skulker / Gutter Shortcut
2021-11-06 19:30:49 -04:00
Evan Kranzler
fcc1481679
[VOW] Implemented Lacerate Flesh
2021-11-06 13:57:47 -04:00
Evan Kranzler
12588ea40b
[VOW] Implemented Rural Recruit
2021-11-05 20:18:36 -04:00
Evan Kranzler
ecfe08cee0
moved TransformAbility into DayboundAbility for simplicity
2021-11-05 19:59:00 -04:00
Evan Kranzler
30afb11cd2
Implementing Daybound/Nightbound mechanic ( #8200 )
...
* adding initial day/night support in game state
* remove card exclusion for testing
* added functional implementation to abilities from main branch
* functionally implemented NightCondition
* updated DayNightHint
* added support for nightbound entering transformed at night
* [MID] Implemented Unnatural Moonrise
* [MID] Implemented The Celestus
* added some docs
* changed access for state day/night methods
* added transformation to day/night switch
* re-added unfinished filter, removed day/night cards
* fixed some errors with transforming
* added hints to all day/night cards
* added transformation prevention plus a test
* added Immerwolf test
* [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge
* refactored some cards to not use isTransformable
* removed transformable parameter
* simplified some transform code
* fixed null pointer exception
* removed unnecessary canTransform method
* fixed a small error
* reworked implementation of rule 701.28f
* small change in transform logic
* fixed failiing test
* fixed verify failure
* small merge change
* added support for day/night switching based on spells cast
* [MID] Implemented Curse of Leeches / Leeching Lurkers
* moved day/night handling to untap step
* added tests for cards which set day and trigger from a change
* [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris
* added support for creatures transforming to match day/night when necessary
* fixed verify failures
* fixed another verify failure
* remove temporary verify skip
* added transform message
* removed unnecessary transform message
* [MID] Implemented Angelic Enforcer / Enduring Angel
* updated DayNightHint with more information
* fixed verify failure
* merge fix
* fixed Startled Awake / Persistent Nightmare / Moonmist interaction
* added another test for Moonmist
* merge fix
* merge fix
* [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder
* merge fix
* [MID] various text fixes
* [MID] a few more text fixes
* Merge fix
* Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style);
* fixed a test failure
* Merge fix
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-11-05 23:11:23 +04:00
Evan Kranzler
950aacd6fc
[VOW] Implemented Sanguine Statuette
2021-11-05 09:31:54 -04:00
Evan Kranzler
8091538bbc
[VOW] Implemented Sigardian Palading
2021-11-05 08:52:58 -04:00
Evan Kranzler
4088159bf9
[VOW] Implemented Wash Away
2021-11-04 21:56:33 -04:00
Daniel Bomar
b4f81efef8
[VOW] Implemented Manaform Hellkite
2021-11-03 16:10:34 -05:00
Evan Kranzler
6a3b768ca6
[VOW] Implemented Ancient Lumberknot
2021-11-02 19:27:30 -04:00
Evan Kranzler
ee09285d54
small reworking to PermanentsOnTheBattlefieldCondition
2021-11-02 19:00:54 -04:00
Evan Kranzler
fb38ee9b8d
[VOW] Implemented Groom's Finery
2021-11-02 09:12:35 -04:00
Daniel Bomar
d0466ff6f3
[VOW] Implemented Investigator's Journal
2021-11-01 09:23:30 -05:00
Evan Kranzler
e36dac83f2
[VOW] Implemented Kessig Wolf Rider
2021-11-01 09:02:51 -04:00
Evan Kranzler
5203714d07
[VOW] Implemented Rending Flame
2021-10-31 15:22:40 -04:00
Daniel Bomar
3bac561d07
[VOW] Implemented Hallowed Haunting
2021-10-31 10:38:08 -05:00
Daniel Bomar
105e1f8ed9
[MID] Teferi, Who Slows the Sunset - Fixed targets on +1 ability ( fixes #8423 )
2021-10-31 08:28:58 -05:00
Evan Kranzler
492d1ce957
[VOW] Implemented Torens, Fist of the Angels
2021-10-29 22:34:59 -04:00
Daniel Bomar
af290a4771
[VOW] Implemented Grolnok, the Omnivore
2021-10-29 21:24:12 -05:00
Alex W. Jackson
91176a19dd
ObjectColor objects are mutable, so let's not assign the 'constant' ones to variables
2021-10-29 13:56:48 -04:00
Daniel Bomar
096a2868a9
[VOW] Implemented Sorin the Mirthless
2021-10-29 12:25:52 -05:00
Alex W. Jackson
1e6709de46
New booster color validation algorithm, fixes #8177 ( #8413 )
2021-10-29 11:51:37 -04:00
Daniel Bomar
5fd961aefe
[VOW] Implemented Wedding Announcement
2021-10-29 09:20:42 -05:00
Evan Kranzler
6d488d9900
[VOW] Implemented Fell Stinger
2021-10-29 08:10:37 -04:00
Evan Kranzler
d8718a5fb5
[VOW] Implemented Apprentice Sharpshooter
2021-10-28 20:29:15 -04:00
Evan Kranzler
06f76eadec
[VOW] Implemented Gluttonous Guest
2021-10-28 20:19:40 -04:00
Evan Kranzler
d289348483
[VOW] Implemented Dig Up
2021-10-28 20:10:31 -04:00
Oleg Agafonov
05222f3bdc
Merge pull request #8400 from weirddan455/decayed
...
Add sub abilities in TokenImpl.addAbility and PermanentImpl.addAbility (fixes #8343 )
2021-10-23 10:27:49 +04:00
Daniel Bomar
bcacb870af
Text fixes ( fixes #8399 )
2021-10-22 23:50:30 -05:00
Daniel Bomar
5a6bfb710e
Fixed more instances of missing sub abilities
2021-10-22 19:12:19 -05:00
Daniel Bomar
060ea7da83
Add sub abilities in TokenImpl.addAbility and PermanentImpl.addAbility ( fixes #8343 )
2021-10-22 17:32:51 -05:00
Daniel Bomar
27d4fb13c3
Fixed combat information not being preserved in LKI and added unit test
2021-10-21 20:24:51 -05:00
Daniel Bomar
5e67314c96
[AFC] Implemented Death Tyrant
2021-10-21 15:26:01 -05:00
Daniel Bomar
e8db40bb8d
[C21] Fixed Fractal Harness adding too many counters on attack ( fixes #8377 )
2021-10-20 14:38:05 -05:00
Daniel Bomar
aa4397dee5
BalanceEffect - Fixed effect when a player has 0 permanents/cards ( fixes #7950 )
2021-10-19 21:53:25 -05:00
Oleg Agafonov
fa79c1eba5
Merge pull request #8394 from weirddan455/ward
...
Fixed Ward countering wrong ability (fixes #8378 )
2021-10-19 10:32:03 +04:00
Jeff Wadsworth
328b1f1eec
- non-card refactoring related to #8375
2021-10-18 14:02:57 -05:00
Daniel Bomar
aa96a4af86
Fixed Ward countering wrong ability ( fixes #8378 )
2021-10-17 19:08:50 -05:00
Evan Kranzler
3bba2a308d
[SLD] Implemented Dustin, Gadget Genius
2021-10-14 18:57:44 -04:00
Alex W. Jackson
7926193e34
Refactor ExpansionSet and its subclasses ( #8382 )
...
* Don't purge cards-by-rarity cache between tournaments
* Move DOM and WAR specific checks out of base ExpansionSet class
* Move Battlebond specific methods out of base ExpansionSet class
* Refactor ExpansionSet and subclasses
* Zendikar boosters also only have full-art basic lands
* Fix Eldritch Moon (#8171 )
2021-10-13 11:47:23 -04:00
Evan Kranzler
ce88658495
[GRN] various text fixes
2021-10-12 10:16:20 -04:00
Evan Kranzler
f98069e829
[ZNR] a few text fixes
2021-10-10 17:16:03 -04:00
Evan Kranzler
79235d9ad6
small change to conditional triggered ability text generation
2021-10-10 16:07:34 -04:00
Evan Kranzler
f7e821be2f
Reworking effects that allow controlling combat (WIP) ( #8159 )
...
* reworked effects that allow controlling combat
* [AFC] Implemented Berserker's Frenzy
* [AFC] updated Berserker's Frenzy to roll correctly
2021-10-10 10:25:10 -04:00