Commit graph

8736 commits

Author SHA1 Message Date
Oleg Agafonov
8ac78b4b9e Added modal double faces cards implementation (MDF cards, #7012) 2020-11-01 10:03:09 +01:00
Evan Kranzler
9a7a828c01 [CMR] Implemented Livio, Oathsworn Sentinel 2020-10-31 09:48:54 -04:00
Evan Kranzler
8617bc128e
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes

* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling

* added test for Mistform Ultimus

* updated effects which give all creature types to controlled creatures

* updated effects which give all creature types to targeted creatures

* Update LoseAllCreatureTypesTargetEffect.java

* updated effects which give all creature types to attached creatures

* Update EgoErasure.java

* added another test for changelings

* updated two tokens I left out before

* updated hasSubtype

* updated shareCreatureTypes

* fixed an incorrect test

* cleaned up some cards which check for shared creature types

* added new changeling test

* fixed issue with shareCreatureTypes

* fixed a text issue

* added new tests for subtype effects

* various individual card fixes and cleanups

* fixed and updated various effects

* many more fixes

* a few more fixes

* added test for One with the Stars

* added changeling verify test

* updated effects which add additional subtypes

* more miscellaneous fixes

* added additional test

* some fixes for card type checks

* updated methods for adding types to make it easier to avoid duplicates and illegal additions

* small test update

* fixed a recursive loop issue

* fixed another error

* fixed it for real this time

* streamlined type removal process

* streamlined subtype set generation
2020-10-30 22:32:59 -04:00
Evan Kranzler
f234dd47e0 [CMR] Implemented Eligeth, Crossroads Augur 2020-10-30 20:42:06 -04:00
Evan Kranzler
c2e0a5e8e6 [CMR] Implemented Numa, Joraga Chieftain 2020-10-30 19:28:19 -04:00
Evan Kranzler
f76910b827 [CMR] Implemented Krark, the Thumbless 2020-10-29 21:10:12 -04:00
Evan Kranzler
20cc5571e4 [CMR] Implemented Jeweled Lotus 2020-10-29 19:48:39 -04:00
Evan Kranzler
7803d92aa6 [CMR] Implemented Sweet-Gum Recluse 2020-10-29 19:13:03 -04:00
Evan Kranzler
64a49712b2 [CMR] Implemented Ghost of Ramirez DePietro 2020-10-29 18:13:45 -04:00
Evan Kranzler
0c6891e323 [CMR] Implemented Amphin Mutineer 2020-10-29 08:26:40 -04:00
Evan Kranzler
ee03e4e862 [CMR] Implemented Averna, the Chaos Bloom 2020-10-29 08:12:12 -04:00
Evan Kranzler
bce7efb8cf [CMR] Implemented Rebbec, Architect of Ascension 2020-10-27 09:27:39 -04:00
Evan Kranzler
debd8f2b29 [CMR] Implemented Tevesh Szat, Doom of Fools 2020-10-26 22:06:52 -04:00
Evan Kranzler
fcfd569dc6 [CMR] Implemented Phyrexian Triniform 2020-10-26 19:22:47 -04:00
Evan Kranzler
1c4de38b92 fixed some abilities not being properly copiable 2020-10-26 18:18:35 -04:00
weirddan455
b52415b737
Fixed Firesong and Sunspeaker's first ability staying active through Frogify effects (bug# 7137) (#7149) 2020-10-26 09:17:19 -04:00
Evan Kranzler
a66428b2b6 updated implementation of equipment which use themself in a gained ability 2020-10-22 21:37:03 -04:00
Kyle Boutette
45b84f1e8d Fixes #7126 Introduce and use new lower_name column for card import
Profiling deck import revealed we spend most of the time running sql.
The specific query compared against `lower(name)` which is not under an index.
As a result, importing a deck could be quite slow since we were looking at
every single card in the game.

This change introduces a new indexed column, `lower_name`, and swaps
findCardsCaseInsensitive to run against it.

Optimally, we'd introduce an index here on `lower(name)` to avoid the
unnecessary column. ie,
`CREATE INDEX IF NOT EXISTS lower_name_index ON card (lower(name))`
However, H2 does not currently support indices on expressions.
2020-10-10 20:17:06 -05:00
Evan Kranzler
8c7d7f0b77 [M20] various text fixes 2020-10-08 09:15:38 -04:00
Evan Kranzler
50a0954606 [ELD] various text fixes 2020-10-07 20:57:43 -04:00
Evan Kranzler
6a3240fad3 [ZNR] various text fixes 2020-10-07 20:04:34 -04:00
Evan Kranzler
665528b251 [M21] some more text fixes 2020-10-07 09:28:12 -04:00
Evan Kranzler
524b9fcd44 [M21] various text fixes 2020-10-06 21:12:07 -04:00
Evan Kranzler
5187636672 [THB] various text fixes 2020-10-06 20:12:06 -04:00
Evan Kranzler
d3484ddc5d fixed life payment cost text 2020-10-06 19:53:21 -04:00
Evan Kranzler
57022068d3 fixed cost reduction text 2020-10-06 19:49:45 -04:00
Gösta
f750dc9c42 improved grammar of AddMana* Effects
Fixes #7051
2020-10-02 21:43:31 +02:00
Gösta
6c11d67980 Fixes ChooseCardTypeEffect always showing all card types 2020-10-02 15:45:43 +02:00
Evan Kranzler
042376d146 replaced hacky fix with a better one 2020-09-29 22:44:38 -04:00
Evan Kranzler
3f4698434b fixed random mystery booster test failures 2020-09-29 19:35:32 -04:00
Evan Kranzler
827ffb5fb2 changed how effects are applied for triggered abilities, added test (fixes #7083) 2020-09-29 18:55:51 -04:00
Evan Kranzler
bd5d3954b1 [SLD] Implemented Michonne, Ruthless Survivor 2020-09-28 20:01:10 -04:00
Evan Kranzler
4162c3e5cb [ZNC] fixed Whispersteel Dagger, added test (#7085) 2020-09-28 19:22:30 -04:00
Evan Kranzler
7647a3d8f0
Support for copying permanent spells (WIP, do not merge) (#7084)
* added initial support for permanent tokens

* [ZNR] Implemented Lithoform Engine

* [ZNR] Implemented Verazol, the Split Current

* permanent spell tokens no longer count as created

* small change to token generation

* added test, currently incomplete

* found a potential solution for kicker issue, possibly too much of a hack

* fixed a test failure

* reversed hack changes

* skipped failing tests

* added more tests
2020-09-27 10:54:44 -04:00
Evan Kranzler
0c4350afb1 [ZNR] fixed issue with Ashaya, Soul of the Wild and Kenrith's Transformation (#7046) 2020-09-24 20:39:03 -04:00
Evan Kranzler
40e663e2cf [ZNR] fixed Crawling Barrens giving multiple instances of added subtypes and card types (#7046) 2020-09-24 20:00:58 -04:00
Evan Kranzler
44a8954edf re-implemented O-Kagachi, Vengeful Kami (fixes #7082) 2020-09-23 21:57:44 -04:00
Evan Kranzler
be3834e762 updated implementation of abilities which trigger on gaining life for the first time in a turn 2020-09-23 19:53:09 -04:00
Evan Kranzler
b7e5d44b9d updated implementation of abilities which trigger on the second card in a turn being drawn 2020-09-23 19:52:30 -04:00
Evan Kranzler
f450de0d51 [ZNR] fixed Inscriptions kicker cost text (#7044) 2020-09-23 19:51:44 -04:00
Evan Kranzler
20e7c7cda3 [ZNR] fixed Moraug, Fury of Akoum bugs with combat (#7046) 2020-09-22 18:50:21 -04:00
Evan Kranzler
c7ebb4851f fixed null pointer exception with Pako, Arcane Retriever (fixes #7062) 2020-09-22 17:41:35 -04:00
Evan Kranzler
87b1efa546 [ZNR] fixed Malakir Blood-Priest text 2020-09-21 17:41:28 -04:00
Evan Kranzler
0ca95bb794 [ZNR] fixed Relic Robber text (#7044) 2020-09-21 17:37:18 -04:00
Evan Kranzler
0986a98022 [ZNR] fixed Ancient Greenwarden text (#7044) 2020-09-21 17:18:39 -04:00
Evan Kranzler
45a2532a89 [ZNR] fixed issues with Thieving Skydiver cost limitations and text (#7046) 2020-09-21 17:01:55 -04:00
Evan Kranzler
19344b00a4 [ZNR] fixed Moraug, Fury of Akoum creating extra turns incorrectly (#7046) 2020-09-20 21:31:21 -04:00
LevelX2
0f4cf84d93 * Some code cleanup. 2020-09-18 16:19:03 +02:00
LevelX2
2fec825523 * Some standardisation of dies trigger handling (fixes #7063 Midnight Reaper triggers when dies face down). 2020-09-18 16:15:21 +02:00
Evan Kranzler
42d6faf646 [ZNR] fixed Kargan Intimidator issues (#7046) 2020-09-17 17:10:25 -04:00