Commit graph

2565 commits

Author SHA1 Message Date
LevelX2
ce0a941156 * Fixed spelling of test command. 2020-06-21 11:50:32 +02:00
LevelX2
313829c826 * Elite Scaleguard - Fixed not working triggered ability (fixes #6689). 2020-06-21 09:10:33 +02:00
Oleg Agafonov
3f2a5fc362 Prepare new release 2020-06-20 11:36:13 +04:00
LevelX2
1dde600cad * Added test for "Rollback doesn't unflip a newly flipped Jace." The problem is not reproducible (closes #1973). 2020-06-20 09:31:10 +02:00
LevelX2
305dab90b5 * Replaced some card.putOntoBattlefield by player.moveCard... methods (#4866). Added new player.shuffleCardsToLibrary method. 2020-06-20 08:58:29 +02:00
Oleg Agafonov
2e7d01965e * Madness ability - fixed that it ask about madness cast two times (fixes #6674); 2020-06-19 23:42:45 +04:00
Oleg Agafonov
85083a4433 * Devour abilities - fixed that it doesn't trigger simultaneous events after multiple permanents sacrifice (#6254, #6273) 2020-06-19 21:52:31 +04:00
LevelX2
c5cb7b97a7 * Added test for Ajani, Inspiring leader does not trigger Exquisite Blood + Defiant Bloodlord #6464. Not reprodicable. 2020-06-19 12:59:06 +02:00
Oleg Agafonov
d069bbd544 Code cleanup and test fixes 2020-06-19 13:24:52 +04:00
Oleg Agafonov
5fdf9607ac Added test for #5121 2020-06-19 13:23:18 +04:00
Oleg Agafonov
ce3f9e80d5 Reworked Improvise ability (#768) 2020-06-19 13:22:05 +04:00
Oleg Agafonov
56a5fd5851 Reworked Delve ability (#768) 2020-06-19 13:21:03 +04:00
Oleg Agafonov
fb1e284960 Reworked Assist ability (#768) 2020-06-19 13:20:32 +04:00
Oleg Agafonov
708b4e872a Reworked Convoke ability (#768, #6636) 2020-06-19 13:19:27 +04:00
Oleg Agafonov
10cf884923 AI and test framework improved:
* Now AI can see and use special mana payments like convoke, delve, improvise pays;
* Now devs can test special mana payments (disable auto-payment and use choices for mana pool and special pays);
* Fixed broken TargetDiscard in tests;
* Fixed broken same named targets in tests;
2020-06-19 13:16:26 +04:00
Oleg Agafonov
c2e7b02e13 Reworked and improved special mana payment abilities (convoke, delve, assist, improvise):
* now it can be used to calc and find available mana and playable abilities;
* now tests and AI can use that abilities;
* now it follows mtg's rules and restrictions for mana activation order (rule 601.2f, see #768);
2020-06-19 13:09:45 +04:00
jeffwadsworth
b84e0c03f8 - Fix test 2020-06-18 17:14:32 -05:00
LevelX2
c41fc0284d * Fixed missing check for restricting effects of activated abilities of permanents (fixes #6657). I guess that got lost by refactoring get playable abilities. 2020-06-18 22:59:42 +02:00
LevelX2
85709c0a16 * Some rework/clean up of the PlayFromNotOwnHandZone effects (fixes #6580). Some added tests. 2020-06-18 01:19:23 +02:00
LevelX2
5411e446e1 * Grip of Chaos - Fixed a problem of handling the target not correctly (fixes #6344). 2020-06-15 22:44:17 +02:00
LevelX2
df42a4695d * Added test for #6635. 2020-06-14 15:53:12 +02:00
LevelX2
f7c24e8b7f * Starfield of Nyx - Fixed that not only controlled permanents are effected. Fixed some layered effects problems (fixes #6638). 2020-06-14 12:22:30 +02:00
Oleg Agafonov
b5f45f395f Tests: improved showCardInfo to show texts from multiple card names 2020-06-14 04:32:10 +04:00
18ths
1e0ffe95e8
fixed #1219 - Cavern of Souls and Boseiju, Who Shelters All preventing counterspells even after permanent was bounced (#6634) 2020-06-12 23:13:42 +04:00
LevelX2
fe8a334ffe * Added test for #6291 Unlicensed Disintigration. 2020-06-12 15:48:41 +02:00
Evan Kranzler
63851b73a1
Updated commander zone change rules (ready for review) (#6620)
* updated commander zone change rules

* moved commander tracking into game state

* fixed a zone change error

* fixed some more tests for new commander rule

* updated variable names

* updated a test name
2020-06-12 07:42:36 -04:00
Oleg Agafonov
8902fb1002 Added and fixed tests for Meddling Mage from #6570 2020-06-12 10:15:55 +04:00
18ths
e68a20c5fb
fixed and refactored balance effect (#6595)
* fixed and refactored balance effect

* inversed logic in balance effect - now players choose cards to keep instead to sacrifice/discard
2020-06-12 01:19:45 +04:00
Evan Kranzler
36b31d097e reinstated new mill wording 2020-06-10 22:38:59 -04:00
LevelX2
94c8b7a558 * Some comment formatting. 2020-06-10 22:37:47 +02:00
LevelX2
1e36b39434 - Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later.
- Simplified and fixed some problems of the handling of the "Until end of your next turn" duration.
- Fixed that some continous effects changed controller but shouldn't dependant from their duration type. Controller chnage will now done duration type dependant.
  (that change fixes #6581 in a more general way undoing the effect specific changes of 2e8ece1dbd).
2020-06-10 22:28:23 +02:00
LevelX2
25802dc105 * Updated some failing tests with old text after fix of 5a17b9665e. 2020-06-10 22:08:51 +02:00
LevelX2
5c65ee31d9 * Mirari - Fixed that the triggering spell was not copied (fixes #6338). 2020-06-10 10:17:55 +02:00
Oleg Agafonov
a75d08283f * Split cards - added spliced effects support for fused spells, no more double splice pays (#6493, #6549); 2020-06-10 09:58:21 +04:00
Oleg Agafonov
b38ac2f575 * Split cards - added cost modification effects support for fused spells (#227, #2242, #6603, #6549); 2020-06-10 08:28:18 +04:00
LevelX2
eb846c0499 * Added ID name instead of only the name to the replacement effect selector list. Otherwise you can't identify the related source if you have multiple sources with the same name (related #6298). 2020-06-09 16:37:42 +02:00
LevelX2
9483bf2ba3 * Added test for #6344. Problem not reproducable (closes #6344). 2020-06-09 12:48:28 +02:00
johnmeat
3119e7e78c
Fixed Unlicensed Disintegration damage part (#6614)
* Damage to creature's controller abilities -- fixed that damage part can be skipped if that creature died/destroyed (example: Unlicensed Disintegration, see #6614)

Co-authored-by: johnm <johnm@WINDOWS-QR5QIIL.lan>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2020-06-09 05:51:58 +04:00
LevelX2
0bdbd36d2d * Added test from #6349. 2020-06-08 17:16:12 +02:00
Evan Kranzler
64625654f4 fixed another test failure 2020-06-07 19:37:41 -04:00
Evan Kranzler
3b125def9c one more test fix 2020-06-07 15:17:28 -04:00
Evan Kranzler
a6a9160139 fixed a fix 2020-06-07 15:08:22 -04:00
Evan Kranzler
47ccb6d07b fixed some test failures 2020-06-07 14:57:56 -04:00
Oleg Agafonov
ecac9295ec Additional card fixed for named abilities support, also added face down spells support (see #6569); 2020-06-05 01:13:17 +04:00
Oleg Agafonov
4b77cb0fa8 * Name card abilities - fixed that it can't find split cards or fused spells with entered name (part of #6603, #6549); 2020-06-05 00:06:57 +04:00
Oleg Agafonov
e95ae2675b Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e);
Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
2020-06-04 23:47:50 +04:00
LevelX2
7594c4144c * Ignoring failing test again. 2020-06-04 12:25:16 +02:00
LevelX2
d4dbf33d19 * Some minor code changes. 2020-06-04 10:57:36 +02:00
Oleg Agafonov
95075cf33e Additional fix flashback and split cards (see cce467a5ec) 2020-06-04 11:34:59 +04:00
Oleg Agafonov
cce467a5ec Additional fix and simplified for playable abilities (see comments b94344341b) 2020-06-04 03:21:18 +04:00