Commit graph

9192 commits

Author SHA1 Message Date
Oleg Agafonov
05b1366c39 Fixed missing override, restored and additional comments 2021-04-02 11:43:42 +04:00
Oleg Agafonov
fbb08ab1a8 Devs: added todo with mana calculation freezes (Cascading Cataracts) 2021-04-02 11:32:35 +04:00
Evan Kranzler
dbbb696abf added some hints 2021-04-01 20:43:10 -04:00
Evan Kranzler
01bde741d4 [STX] Implemented Inkling Summoning 2021-04-01 09:21:47 -04:00
Evan Kranzler
b6ca0ca222 [STX] Implemented Manifestation Sage 2021-04-01 07:49:10 -04:00
Evan Kranzler
85684c6bf1 [STX] Implemented Kelpie Guide 2021-03-31 09:09:00 -04:00
Evan Kranzler
8e3f4d89c9 revert changes to dynamic value calculations (will investigate more thoroughly later) 2021-03-31 08:55:49 -04:00
Evan Kranzler
3d078dce93 [STX] Implemented Tanazir Quandrix 2021-03-31 08:15:38 -04:00
Evan Kranzler
2567e56db8 [STX] Implemented Thunderous Orator 2021-03-30 20:34:32 -04:00
Evan Kranzler
f831eac6fc [STX] Implemented Magma Opus 2021-03-30 19:34:16 -04:00
Evan Kranzler
63c7c52d92 [STX] Implemented Stonebound Mentor 2021-03-30 08:08:53 -04:00
Evan Kranzler
b8c83b4b51 [STX] Implemented Illustrious Historian 2021-03-30 07:44:14 -04:00
Evan Kranzler
97af948932 simplified and condensed various effects which discard variable amounts of cards 2021-03-29 21:35:27 -04:00
Evan Kranzler
a55ed17beb [STX] Implemented Torrent Sculptor / Flamethrower Sonata 2021-03-27 11:33:08 -04:00
Evan Kranzler
730ac37930 [STX] Implemented Prismari Apprentice 2021-03-27 08:06:26 -04:00
Evan Kranzler
7dc8133eec [STX] Implemented Waterfall Aerialist 2021-03-26 07:01:14 -04:00
Evan Kranzler
aa271876d0 [STX] Implemented Dragonsguard Elite 2021-03-25 20:43:30 -04:00
Evan Kranzler
69e38a84ce [STX] Implemented Pest Summoning 2021-03-25 20:12:43 -04:00
Evan Kranzler
6d99f28bef [STX] Implemented Pop Quiz 2021-03-25 19:55:55 -04:00
Evan Kranzler
73888133eb [STX] implemented Eager First-Year 2021-03-25 19:40:35 -04:00
Evan Kranzler
83993500e0 [EMN] fixed Imprisoned in the Moon not correctly removing subtypes 2021-03-25 08:25:00 -04:00
Evan Kranzler
3feb2017d3 removed unnecessary overrides of adjustTargets and adjustCosts 2021-03-23 20:43:16 -04:00
Evan Kranzler
043aae6dff updated phrasing on player choice messages 2021-03-23 19:46:47 -04:00
Evan Kranzler
d54e1c6eac [DTK] updated implementation of spells which reveal dragon cards as a cost 2021-03-23 19:44:45 -04:00
Evan Kranzler
707de23436 cleaned up some methods for effects and abilities 2021-03-22 21:47:08 -04:00
Evan Kranzler
2a42bec1f2 simplified various cards to use isInstantOrSorcery method 2021-03-22 20:01:20 -04:00
Evan Kranzler
df866f858e [STX] Implemented Professor Onyx 2021-03-22 19:25:55 -04:00
Evan Kranzler
aa527ea8b2 [STX] Implemented Kasmina, Enigma Sage 2021-03-22 19:23:02 -04:00
Evan Kranzler
9f9cb3327f [IKO] fixed Kaheera, the Orphanguard not correctly counting changelings 2021-03-22 08:53:40 -04:00
Evan Kranzler
583475dfd2 [ORI] fixed Chief of the Foundry text (fixes #7681) 2021-03-21 11:34:26 -04:00
Oleg Agafonov
8a06be7e28 Merge fix 2021-03-20 18:40:22 +04:00
Evan Kranzler
1cbbcddcc6
Improving implementation of cards which use voting (WIP) (#7566)
* created interface for handling voting

* created class for two choice votes, refactored a card to use it

* refactored all cards which use two choice votes

* updated VoteHandler to an abstract class to encapsulate more of its functions

* refactored cards which vote for more than two things

* [CNS] Implemented Brago's Representative

* [CN2] Implemented Ballot Broker

* [CN2] Implemented Illusion of Choice

* [CNS] Implemented Grudge Keeper

* added vote outcomes

* updated implementation of Illusion of Choice to work correctly in multiples

* added test for voting

* updated implementation of extra votes

* simplified vote message handling

* Improved names, additional comments

* Votes: fixed not working getMostVoted

* Votes: added final vote results to game logs;

* Votes: added additional info for the vote choices;

* Votes: added vote step info in choose dialogs, added AI support example for Tyrant's Choice;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-03-20 18:32:54 +04:00
Evan Kranzler
d4792e3665 reworked/simplified/consolidated effects which exchange life totals, added test (fixes #7668) 2021-03-14 15:56:48 -04:00
Evan Kranzler
e0336d4d65 [ROE] fixed Tuktuk, the Explorer token creature type (fixes #7673) 2021-03-13 08:40:30 -05:00
Evan Kranzler
19ec3e399e fixed text on wish effects 2021-03-12 15:05:37 -05:00
Evan Kranzler
9c56a98dc9
Refactor implementation of spell copies for cards like Twinning Staff as well as refactor handling of target changing (WIP) (#7662)
* refactored createCopyOnStack to be void

* added new interface for modifying copied spellsspells

* update implementation of Fork to use new applier

* reworked epic effect

* add applier to spell copy code

* updated implementation of Beamsplitter Mage

* updated cards which copy for each possible target

* added support for additional copies having targets changed

* fixed/ignored failing tests

* updated target changing to prevent unnecessary choosing

* added test for Twinning Staff

* updated implementation of spell copy applier

* added new method for choosing order of copies on stack

* fixed test failures

* [TSR] various text fixes

* fixed a test failure

* [SLD] fixed Rick, Steadfast Leader only counting Human creatures

* updated test framework to handle skips without affecting starting player choice

* fixed another test failure

* updated copy messaging for consistency

* added copy messaging to stack abilities
2021-03-12 12:47:49 -05:00
Evan Kranzler
1dfde6d622 [TSR] various text fixes 2021-03-09 20:01:32 -05:00
Oleg Agafonov
0ab8d0d16f Fixed NPE 2021-03-07 23:45:50 +04:00
Oleg Agafonov
2906f86324 Test framework: simplified AI logic and tests, added usage comments. Devs recommendations:
* in card's code use player.isComputer instead player.isHuman (it help to split Human/AI logic and test both by unit tests);
* usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs;
* unit tests for Human logic: call normal commands;
* unit tests for AI logic: call aiXXX commands;
2021-03-07 23:38:10 +04:00
Oleg Agafonov
6e661e6d97 * Halvar, God of Battle - fixed rollback error on attached permanent die; 2021-03-07 18:28:19 +04:00
Oleg Agafonov
0e916b6e29 Dev: added additional info to some classes for easy debug; 2021-03-07 17:16:54 +04:00
Oleg Agafonov
ccc85c1acb [TSR] added tokens 2021-03-07 03:08:17 +04:00
Oleg Agafonov
7e72ba95bc Fixed typos 2021-03-07 03:08:17 +04:00
Evan Kranzler
f54145ad42 [LRW] reworked abilities which trigger off of clashing 2021-03-06 14:49:55 -05:00
Evan Kranzler
02f04e541c a few small text fixes 2021-03-06 14:35:01 -05:00
Oleg Agafonov
b36f915d74 * Copy spell - improved support, now all copied spells are independent (bug example: Seasons Past fizzled after copy resolve, see #7634, 10f8022043); 2021-03-06 19:32:17 +04:00
Evan Kranzler
6894ad96bc [TSR] various text fixes 2021-03-05 19:10:29 -05:00
Evan Kranzler
425c1eda26 [TSR] added set 2021-03-05 18:17:01 -05:00
Oleg Agafonov
712cf4576d * Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61); 2021-03-05 16:22:46 +04:00
Oleg Agafonov
4e79c83784 Test framework: fixed missing range info for added cards (some ETB effects were broken on "put to battlefield" command usage); 2021-03-05 15:12:47 +04:00