Commit graph

1085 commits

Author SHA1 Message Date
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
North
c323c5b0b8 replaced jboss Logger usage with log4j 2015-05-06 00:38:29 +02:00
LevelX2
89f7a542a3 * Some more fixes to the name Shadowmoor. 2015-05-04 11:12:47 +02:00
LevelX2
c2fb2de67a Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1 Fixed a bug that user data was not set for players of tournaments (fixes #903). 2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30 Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
LevelX2
b4b8135e4c Some minor changes. 2015-03-14 22:38:15 +01:00
fireshoes
b1a88011ab [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
JRHerlehy
07db858f34 Implement Tiny Leaders for XMage
Initial implementation of Tiny Leaders for XMage
2015-02-28 16:16:10 -08:00
LevelX2
6f6b35d40f Some minor changes. 2015-02-27 01:07:49 +01:00
LevelX2
79e9312893 * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
LevelX2
38f9bb90b2 * Set the game thread name to the game id. 2015-02-12 13:51:27 +01:00
LevelX2
5727791526 * Fixed table health checking of tournament tables (waiting tournament tables were accidently removed). 2015-02-08 14:01:20 +01:00
LevelX2
adbd1bca94 * Imporoved release of draft object during draft tournament. 2015-02-06 00:23:01 +01:00
LevelX2
4e56e584b6 * Fixed that PriorityTimer was not canceled. Added gaeId to Timer name. 2015-02-05 22:43:51 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
2425704305 Reset table check intervall back to 10 minutes (was accidently commited with 1 minute). 2015-02-02 12:00:44 +01:00
LevelX2
00801e3ecf * Some chnages to logging, added changes to table health check. 2015-02-02 08:40:30 +01:00
LevelX2
2544c12d48 * Some minor changes. 2015-02-01 16:47:21 +01:00
LevelX2
5701c36446 * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00
LevelX2
6ef8b4f976 * Reworked DB comparison between client and server. 2015-01-25 19:21:50 +01:00
LevelX2
b12b044e36 * Added some basic logging for deck format validation 2015-01-21 14:40:05 +01:00
LevelX2
148994c9e5 * Fixed a bug that for players was not shown, that they play a tournament after round 1. 2015-01-07 23:43:58 +01:00
LevelX2
dd8a11ba5c * Redesigned idle timeout handling to prevent selecting wrong player for timeout. 2014-12-27 17:31:52 +01:00
fireshoes
086f860396 Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube 2014-12-21 19:57:23 -06:00
LevelX2
0ef340d108 * Some rework of User/Tournament/Quit handling. 2014-12-20 17:54:02 +01:00
LevelX2
43a90c6805 Added logging statement. 2014-12-14 22:56:50 +01:00
fireshoes
218e044804 Added Holiday Cube 2014 and some new cards 2014-12-12 13:58:03 -06:00
LevelX2
6434df04b2 * Some minor changes to server logging. 2014-12-11 02:06:34 +01:00
LevelX2
b3f1cc002e * Changes to server lock handling and logging. 2014-12-10 15:00:55 +01:00
LevelX2
30869beca0 * Some changes to game start logic (better handling for disconnected users). Changes to server logging. 2014-12-08 01:30:18 +01:00
LevelX2
c5bc99b8de * Changes to session lock handling. 2014-12-05 20:14:28 +01:00
LevelX2
896793b93d * Session locking - Fixed some problems with the reentrant lock. 2014-12-01 17:00:26 +01:00
LevelX2
f85f477b90 Fixed a bug that a tournament match did not end, if a player left during sideboarding. 2014-11-27 18:41:33 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
LevelX2
7e145d2cfd * Added possibility to allow other players to see hand cards of player. 2014-11-24 23:03:21 +01:00
LevelX2
c22b54d262 *Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard. 2014-11-23 18:43:31 +01:00
LevelX2
b0238b402e *Changed lock handling of session to prevent continuous locking. 2014-11-23 18:42:22 +01:00
LevelX2
a82e9bfa64 * Admin console - Forced cancel user session . 2014-11-21 18:54:04 +01:00
LevelX2
04ba280be1 * Cube - Added The Peasant's Toolbox cube. 2014-11-08 17:20:36 +01:00
LevelX2
d7f100b24b * Added "Duel Commander" format (fixes #436). 2014-11-08 01:33:29 +01:00
LevelX2
751365124e * Commander - Players no longer go to a sideboarding phase during caommander matches. 2014-11-07 14:24:07 +01:00
LevelX2
9b6bc80f34 Added MTGO Legacy Cube. 2014-11-03 22:31:13 +01:00
LevelX2
65c9ca845e * Fixed a bug in table view sort. 2014-11-02 17:07:21 +01:00
LevelX2
8f642df60e Added workaround for "Comparison method violates its general contract!" message of table sort. 2014-11-02 12:09:52 +01:00
LevelX2
8426816b09 * Some changes to table and match view. 2014-11-01 14:24:23 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
4bbc733496 * Cubes - Added cube from www.mtgcube.com. 2014-10-29 08:58:12 +01:00
LevelX2
473204d713 *Cubes - Added Ben's cube. 2014-10-29 01:38:04 +01:00
LevelX2
1241f6582b * Minor changes to logging. 2014-10-28 08:14:03 +01:00
LevelX2
6db39452cd * Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state. 2014-10-25 16:03:29 +02:00
LevelX2
c43521438d * Fixed that a check for the submitted deck was wrongly also made for limited tournaments. 2014-10-22 19:57:28 +02:00
LevelX2
7f3774deb6 Some minor changes. 2014-10-17 17:22:36 +02:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
1f4d3b9cea * Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes). 2014-10-09 16:56:25 +02:00
LevelX2
3d4072922f * Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase. 2014-10-09 08:00:00 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
8fd2a9e234 * Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes. 2014-10-04 11:13:11 +02:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
ae0417bf5c Some minor changes to server. 2014-09-29 08:11:18 +02:00
LevelX2
350897b0e2 Some fixes to player quits game handling. 2014-09-28 15:45:35 +02:00
LevelX2
0a068e2258 * Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags. 2014-09-26 19:42:58 +02:00
LevelX2
070e8609f4 * Some changes to user handling / logging. 2014-09-26 15:31:56 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
a3505b6dba Some minor changes to logging and object handling. 2014-09-21 09:40:19 +02:00
LevelX2
a57ebc5314 * Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players. 2014-09-19 13:37:59 +02:00
LevelX2
eeb22c05ee Changes to user / tournament / match handling. 2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
596a129f4c Added connection info to user debug info. 2014-09-15 08:17:30 +02:00
LevelX2
dc3d6e7aa5 Changed log message. 2014-09-11 00:07:06 +02:00
LevelX2
ddeb519848 * Some changes to logging / server handling. 2014-09-10 17:14:36 +02:00
LevelX2
9c1f69983b Fixed a problem with NPE and match start. Chanes to handling of logging. 2014-09-09 07:45:53 +02:00
LevelX2
65fdaba28d Fixed some possible NPE of server. 2014-09-07 22:01:38 +02:00
LevelX2
da44199b3d Fixed possible npe in debug info generation. 2014-09-07 15:44:21 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
aec56554b8 User info - Disconnect info is now shown in the Connection column. 2014-09-05 13:07:05 +02:00
LevelX2
f12a616243 Some changes to debug messages and change to avoid conccurent change exception. 2014-09-05 12:47:49 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
b770c9d0ab * Fixed a problem of match handling if a player left XMage during sideboarding. 2014-09-04 12:30:43 +02:00
LevelX2
6f9a6ccabf * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 16:17:43 +02:00
LevelX2
8b331eefce * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 15:38:45 +02:00
LevelX2
cb6cc62ed4 If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager. 2014-09-03 09:49:44 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
df04bf829d More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance. 2014-08-29 01:46:53 +02:00
LevelX2
d3a2ba683c Some changes to user / session / chat / tournament handling (not all tested yet). 2014-08-28 17:18:36 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
LevelX2
bdde1bd45f Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547). 2014-08-27 22:24:42 +02:00
LevelX2
37efad7d2c Added Release the Ants. Created package for post resolve effects and started moving post resolve effects there. 2014-08-26 17:45:13 +02:00
Dustin Conrad
f8902483ea Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented 2014-08-25 19:57:55 -04:00
LevelX2
aad1a2da89 * Client - Added number of active games to the header of the games column of the user list. 2014-08-24 07:03:01 +02:00
LevelX2
44d9a538ee Some minor changes to server handling. 2014-08-20 17:09:52 +02:00
LevelX2
0bc6952933 Changes to logging. 2014-08-19 08:31:57 +02:00
LevelX2
c03dc6c2b5 Some more changes to Server Console and Admin server handling. 2014-08-18 21:48:59 +02:00
LevelX2
a6332e6505 Server console - Some updates to Admin handling. 2014-08-18 17:56:21 +02:00
LevelX2
ddb9c786b4 Some changes to logging and NPE handling. 2014-08-17 20:38:57 +02:00
LevelX2
0c03ce3727 Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages. 2014-08-17 02:49:21 +02:00
LevelX2
6e4facfa8b Fixed a spelling bug in chat help text. 2014-08-16 17:36:59 +02:00
LevelX2
9838590896 Changed lost connection handling. Changed logging message. 2014-08-14 08:15:58 +02:00
LevelX2
797ee3d945 Some minor logging and comment changes. 2014-08-13 16:58:19 +02:00
LevelX2
9020a287d6 Some NPE fixing for server and client. 2014-08-12 08:51:06 +02:00
LevelX2
4beb1ccad3 Some changes to logging. 2014-08-11 13:57:34 +02:00
magenoxx
94eedd3348 Merge branch 'master' of https://github.com/magefree/mage 2014-08-11 11:10:44 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
LevelX2
d573f5b3cf Merge origin/master 2014-08-11 08:34:32 +02:00
LevelX2
a10c30ac00 Changes to logging. 2014-08-11 08:33:53 +02:00
magenoxx
b9618a2074 removed server log 2014-08-11 10:23:49 +04:00
LevelX2
7992e654ff Some changes to logging and exception handling. 2014-08-11 00:56:08 +02:00
LevelX2
80346d44da Changes to logging and NPE checks. 2014-08-10 10:56:35 +02:00
Dustin Conrad
809d61d5ea Use dependency management to use common versions of log4j and junit in all the projects. 2014-08-09 19:38:34 -04:00
LevelX2
2ca945fabf Some more changes concerning ThoughtAsEffects. 2014-08-09 11:48:40 +02:00
LevelX2
708f54b66c Some changes to logging. 2014-08-08 17:25:30 +02:00
LevelX2
49a23503a1 Some changes to logging. 2014-08-07 17:17:04 +02:00
LevelX2
471c5bed4a * Pauper - Added pauper format. 2014-08-07 17:16:42 +02:00
LevelX2
020daf94f5 Changes to logging an chat session handling. 2014-08-06 17:17:50 +02:00
LevelX2
568984615f * Changes to logging. 2014-08-05 07:39:13 +02:00
LevelX2
3aab091492 Some changes to client and server logging messages. 2014-08-04 17:21:14 +02:00
LevelX2
9f6555240a * Changes to logging. 2014-08-03 15:01:33 +02:00
LevelX2
9bcbdbb73d * Updated log4J version. 2014-08-03 14:59:51 +02:00
LevelX2
61f1ebeb80 Change to chat kill user handling (try to fix / workaround for #440). 2014-08-02 16:06:28 +02:00
LevelX2
f2fc548f08 * Fixed ChatSession handling. 2014-07-30 20:07:55 +02:00
LevelX2
ccb554dd87 Some more chages to logging. 2014-07-30 17:30:21 +02:00
LevelX2
8bf5f01c2e Fixed a handling bug in TournamentController. Modified some debug messages. 2014-07-30 14:38:55 +02:00
LevelX2
f51e7722cc * Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects. 2014-07-28 08:21:17 +02:00
LevelX2
ecc6295638 Added sound if player leaves table. Changed some sounds. 2014-07-26 14:59:42 +02:00
LevelX2
e25a60b312 * Changed table maneger to remove chat sessions that were never removed. Minor formattings. 2014-07-25 15:54:51 +02:00
LevelX2
de87cb6082 * Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected. 2014-07-23 17:21:03 +02:00
LevelX2
9fb718c0c0 Change to debug logging. 2014-07-23 08:10:04 +02:00
LevelX2
a527e5108c Changed debug message. 2014-07-22 08:35:42 +02:00
LevelX2
c8fca83f51 Changed debug message. 2014-07-22 08:33:31 +02:00
LevelX2
c70828bda0 Added debug messages to narrow down #440. 2014-07-21 15:19:50 +02:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
LevelX2
7322ffb842 Added some checking for null objects. 2014-07-17 08:21:48 +02:00
magenoxx
8a9474d839 [Server] fastDbMode for starting without scanning for cards 2014-07-15 21:44:48 +04:00
LevelX2
943ff0d78d Some minor formattings. 2014-07-14 09:05:33 +02:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
LevelX2
d40a3f591d Changes to game log. 2014-07-09 20:44:06 +02:00
LevelX2
0120808ef8 * Added try catch block for user expired handling. 2014-07-08 02:13:26 +02:00
LevelX2
18e78b8294 Some fixes to M15 cards or by M15 used classes. 2014-07-06 16:00:32 +02:00
LevelX2
30645e2ee0 Some changes to server logging. 2014-07-06 07:22:40 +02:00
LevelX2
0115052b81 * Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message). 2014-06-30 01:04:29 +02:00
LevelX2
3ee609d98b * Table handling - Fixed that it was possible to join a table multiple times with the same user. 2014-06-27 19:40:26 +02:00
LevelX2
d337e2cc13 * Some changes to logging. 2014-06-25 17:17:17 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
b360bb1528 Removed redundant remove user from chat call and some formatting. 2014-06-16 07:48:15 +02:00
LevelX2
6c8b818d89 * User handling - Fixed a recently added bug and added some debug messages. 2014-06-15 14:00:45 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
LevelX2
6a3b0afc09 * Mage server - Some changes to disconnect reason handling. 2014-06-09 13:16:35 +02:00
LevelX2
9dd35eced4 Added some debug messages. 2014-06-02 08:31:06 +02:00
LevelX2
ffcdb51d1b Fixed a possible NPE in GameController. 2014-06-01 23:23:22 +02:00
LevelX2
03f01bba3b Updated some texts, changed from MAGE to XMage. 2014-05-30 21:00:01 +02:00
LevelX2
0e71ac5e53 * Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly. 2014-05-30 15:43:59 +02:00
LevelX2
3a5dd428e6 * Game watching - Show number of games watched by player in player list. 2014-05-29 18:21:04 +02:00
LevelX2
dad109b88e * Control player - Fixed the phase names shown to the controlled player (fixes #415). 2014-05-28 17:29:04 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
0739a5826e Added some logic to prevent error if player does not submit a deck in limited format. 2014-05-19 08:24:14 +02:00
LevelX2
2d109222a8 * Changed some links and messages. 2014-05-11 20:45:20 +02:00
magenoxx
c8ea8e7260 Added error handling for TournamentSession 2014-05-03 14:12:31 +05:30
LevelX2
c77c43a1b0 Changed again action that is called if timer runs out. 2014-05-03 09:27:21 +02:00
magenoxx
9f2466f42f Merge changes 2014-05-03 11:00:05 +05:30
LevelX2
21149dc0ac * Undo wrongly removed generic Exception hadling, 2014-05-02 09:34:36 +02:00
magenoxx
6ae4546ddb Added comment explaining how createPlayerTimer works 2014-05-02 11:27:39 +05:30
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
magenoxx
517f9b6a08 Now fatat messages of the Game Worker are logged into separate magediag.log file 2014-04-30 16:42:59 +05:30
magenoxx
e82bc6e671 Added exception and error handling for game worker 2014-04-30 16:41:52 +05:30
magenoxx
9c088fa75b Made table controller logging game id (needed as correlation id for magediag logs) 2014-04-30 16:40:39 +05:30
magenoxx
80b07e62f9 Fixed wrong comment on timer duration 2014-04-30 14:32:13 +05:30
magenoxx
bc286a0002 Added comment description for params set 2014-04-30 13:04:00 +05:30
LevelX2
915651335a Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421). 2014-04-29 17:32:24 +02:00
magenoxx
74ddaa4a57 [AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table 2014-04-28 18:21:55 +05:30
magenoxx
7740cc6f66 Made loading cards more verbose (Issue#423) 2014-04-28 15:43:14 +05:30
LevelX2
bc6f0f65bc Removed not needed chat message about player leaving mage. 2014-04-26 18:45:27 +02:00
LevelX2
07bfebcd7d * Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list. 2014-04-25 15:58:20 +02:00
LevelX2
628cf2e018 Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence). 2014-04-25 14:57:45 +02:00
LevelX2
90b3e75435 Some minor changes to debug logging messages and server user handling. 2014-04-24 08:26:37 +02:00
LevelX2
236ebe2a12 Some changes to debug logging messages. 2014-04-23 08:12:40 +02:00
LevelX2
4e53ff73ea Improved sorting of tables and matches. 2014-04-17 16:39:19 +02:00
LevelX2
d53a3245d6 Changes to connect messages, added some debug messages to narrow down server user handling bug. 2014-04-14 23:11:34 +02:00
LevelX2
b829ad499e * Tournament play - Player state set to "Eliminated" as soon as he lost a match in an elimination tournament. Points for a Bye for player are shown immediately. Players finishing the last round are set to Finishedinstead of wating for next round. 2014-04-13 02:04:43 +02:00
LevelX2
50e82ef930 * User manager added some debug messages, changed remove player logic. 2014-04-12 18:17:17 +02:00
LevelX2
b03048b01a * Tournament play - Fixed that AI players were unwanted removed from combat at the start of a new tournament round. 2014-04-12 18:15:32 +02:00
LevelX2
dda09ce535 * Eye of Ugin - Fixed tooltip text ("colorless" was missing). 2014-04-07 00:20:01 +02:00
LevelX2
85a3864140 Merge origin/master 2014-04-01 17:34:56 +02:00
LevelX2
c9f72bfc0c * Server log - Added some logging information. 2014-04-01 17:32:48 +02:00
LevelX2
cb018dd0f0 * Changed tournament result genration and disconnect time formatting. 2014-04-01 00:07:49 +02:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
f5ff18acfa * Cube - Added "MTGO Cube March 2014" cube. 2014-03-29 20:44:36 +01:00
LevelX2
e9a301da3c Added a mono blue draft cube. 2014-03-17 16:57:11 +01:00
LevelX2
af01639bd1 Updated readme.txt. 2014-03-06 21:48:08 +01:00
LevelX2
dc73d85cd0 Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
LevelX2
8d2f4cc9ac * Draft - Added "Quit Tournament" button to draft panel. Minor formatting. 2014-02-28 17:47:27 +01:00
LevelX2
62b92f1c5d Added Phyrexian Dreadnought. 2014-02-26 16:57:32 +01:00
LevelX2
8491b5b90b * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
LevelX2
c7289a3810 * Some formatting. Some cleanup for server memory handling. 2014-02-20 17:49:21 +01:00
LevelX2
e346c6903f Minor formatting. 2014-02-20 08:12:18 +01:00
LevelX2
1f3687cc86 Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
LevelX2
fb8c4fcbc3 * Removed logger output used for debug. 2014-02-16 02:23:26 +01:00
LevelX2
d9f2f8a4a7 * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
LevelX2
67e25d43bd * Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs. 2014-02-12 20:52:33 +01:00
LevelX2
ee76ccfee4 Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet). 2014-02-12 17:18:06 +01:00
LevelX2
d4592b2ee2 * Simplified version info handling. 2014-02-11 19:36:05 +01:00
LevelX2
b92a2c83b9 * Memory leaks - removed some more memory leaks for match / game handling. 2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
e672e63736 * Serverstart - Show some server settings in the log. 2014-02-10 17:11:10 +01:00
LevelX2
e6f55d3b80 * Some changes to game handling to support replay in the future (not working yet). 2014-02-07 16:07:15 +01:00
LevelX2
b273074e2f * Removed dev version string accidently committed. 2014-02-07 13:54:16 +01:00
LevelX2
40c25fae34 Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase. 2014-02-07 02:04:14 +01:00
LevelX2
efb04f2b9a Merge pull request #377 from jbonofre/master
Some improvements for Unix on Mage Server and Client
2014-02-02 16:03:25 -08:00
LevelX2
30ddcaf99b Some changes to reduce memory leaks. 2014-01-31 15:08:40 +01:00
Jean-Baptiste Onofré
378bb6ca5e Fix JVM arguments order to avoid weird OutOfMemoryError 2014-01-30 03:21:02 +01:00
Jean-Baptiste Onofré
67133cc2e8 Set *.sh Unix scripts executable by default 2014-01-30 03:13:43 +01:00
LevelX2
4ab572bd0e * MageDialog - Removed some memory leaks for client dialogs (more to come soon). 2014-01-30 03:05:49 +01:00
LevelX2
c75c5ac9e1 * Some changed to avoid ConcurrentModificationExceptions (fixes #333). 2014-01-27 18:03:25 +01:00
LevelX2
926210a159 * Chat time - Fixed a bug that the chat time was not updated. 2014-01-27 15:06:14 +01:00
LevelX2
43fed81ff4 Sort user list case insensitive. 2014-01-26 11:26:45 +01:00
LevelX2
6242271ecc Some small changes for the release. 2014-01-25 18:59:06 +01:00
LevelX2
1a744ad533 Updated server txt file to 1.3.0 2014-01-25 16:28:16 +01:00
LevelX2
ad71ec6aad Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
LevelX2
e490d6af61 Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format. 2014-01-10 19:58:55 +01:00
LevelX2
c0323c168c Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list. 2014-01-09 13:26:25 +01:00
LevelX2
b724d7fe13 Mage 1.2.0 Release 2013-12-31 17:29:00 +01:00
LevelX2
46e450fa96 Mage 1.2.0 Release 2013-12-31 17:28:34 +01:00
LevelX2
05cbd90fe2 * Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander. 2013-12-23 17:14:56 +01:00
LevelX2
c58ecf366b Fixed possible NPE in GameController. 2013-12-08 09:36:15 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
3d4bb90805 Updated for release 1.2.0. 2013-10-27 08:38:38 +01:00
LevelX2
d094f291aa Pushed version to 1.2.0dev. 2013-10-26 13:01:31 +02:00
LevelX2
6c54812068 * User list added info about games and tournaments. Fixed a logging NPE. 2013-10-21 23:58:11 +02:00
LevelX2
5a2b445e43 * Fixed a bug that tournament player was not removed correctly, if he left thetournament start panel. Changes to logging. 2013-10-21 00:38:59 +02:00
LevelX2
5f85d52837 Some changes to server logging messages. 2013-10-21 00:38:01 +02:00
LevelX2
038b15f399 * Changed some server logging. 2013-10-19 18:40:46 +02:00
LevelX2
c22a75a6c3 * PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher. 2013-10-19 18:40:20 +02:00
LevelX2
51b93600e6 * Session - Added additional information for exception. 2013-10-15 00:47:13 +02:00
LevelX2
d6c1075125 * Release Mage 1.1.0 final 2013-10-12 11:22:06 +02:00
LevelX2
4513c7f7c3 Created a ConstrucedEliminationTournament (only the server plugin yet). 2013-10-10 16:19:30 +02:00
LevelX2
45c875384c * some logging changes. 2013-10-09 17:12:14 +02:00
LevelX2
d34779fa68 * Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format. 2013-10-09 15:22:40 +02:00
LevelX2
360a62917b Added optional server config parameter to limit the number of AI players when creating tournaments. 2013-10-07 18:14:27 +02:00
LevelX2
e2532a9b11 Improvements player cancels or leaves match or tournament. Draft can replace human player by draft bot if human leaves. 2013-10-03 22:42:16 +02:00
LevelX2
fe82b49930 * Join Table - Changed handling of messages while creating or joining a table. 2013-09-28 16:59:43 +02:00
LevelX2
50056df24e * TableController - Removed unneccessary warinings. 2013-09-28 14:37:10 +02:00
LevelX2
2b18ed76cb * TableController - Removed unneccessary warinings. 2013-09-28 14:36:44 +02:00
LevelX2
a9415db2e5 Fixing some possible NPE after player left tournamen/match and submits the construct/sideborading panel. 2013-09-28 11:56:15 +02:00
LevelX2
0357dcb59d Prevented 0 damage prevention events. 2013-09-27 16:14:13 +02:00
LevelX2
d2f83b1ade Added Theros block format. 2013-09-24 16:54:55 +02:00
LevelX2
faafa3f8be Fixed some possible NPE in MageServerImpl (Fixes #342). 2013-09-24 11:16:27 +02:00
LevelX2
d48a8b35fd Added timeout duration in seconds to timeout message. 2013-09-21 19:41:59 +02:00
LevelX2
be883d6b70 Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns. 2013-09-21 19:30:03 +02:00
LevelX2
06d5e2a4c6 * Rescue From the Underworld - small fix to the tooltip text. 2013-09-19 14:42:07 +02:00
LevelX2
182839d41a Added some new sound files (PlayerLost, PlayerWon, PlayerSubmittedDeck, PlayerLeft). 2013-08-31 19:00:38 +02:00
LevelX2
3092373d1d * Fixed possible NPE in TableController (fixes #298). 2013-08-28 15:51:06 +02:00
LevelX2
ae44981cfa Added a game end dialog, that shows the result of the finished game. 2013-08-07 16:50:25 +02:00
LevelX2
f76ee65bf5 Merge branch 'master' of https://github.com/magefree/mage.git 2013-07-21 22:55:45 +02:00
LevelX2
7d0cf3cd8c Set version to 1.1.0 dev. 2013-07-21 22:52:25 +02:00
KholdFuzion
a6a09e0008 linux fixes (dox2unix) and basic lands added from LEA to 3ED 2013-07-21 03:18:23 -05:00
LevelX2
7ba3d451da Small changes for Release 1.0.3 2013-07-21 09:46:45 +02:00
LevelX2
2e5fc5fc98 Some small changes for Release 1.0.3 2013-07-21 09:45:58 +02:00
LevelX2
ac23750310 * Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code. 2013-07-20 16:58:02 +02:00
LevelX2
a7a023b5c1 Fixed NPE if non tournament player submits a deck. 2013-07-19 19:14:33 +02:00
LevelX2
6098aa1d7c Handling of players that cancel tournament improved. 2013-07-19 14:05:56 +02:00
LevelX2
85b8edf630 Improved player quits / leaves mage handling for tournaments (not perfect yet, will more improve it). 2013-07-18 17:40:06 +02:00
LevelX2
9838dea551 Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators . 2013-07-16 17:39:02 +02:00
LevelX2
26ca873eb6 [minor] Some text renaming. 2013-07-15 23:56:10 +02:00
LevelX2
ded726d2ef Prevent that the tournament sub tables are deleted by expire check (delete logik must be added). 2013-07-15 15:03:38 +02:00
LevelX2
73fbfa1888 Deactivated call to replay because game savin is deactivated.. 2013-07-15 01:06:53 +02:00
LevelX2
40c6ba2efc Fixed some handling to possible NPEs. 2013-07-15 00:54:14 +02:00
Li REN
8612d17aaa add a comment for the fix 2013-07-13 20:24:50 -04:00
Li REN
71909e8310 Add exclusion condition 'two player duel' to expire checker in TableManager. That fix the bug cause the table with AI player be removed in tournament temporarily 2013-07-13 20:19:04 -04:00
LevelX2
bb06591f53 Finished changes for priority timer, works now per match and match will be continiued after first game is finished. 2013-07-06 15:14:15 +02:00
LevelX2
0f32fc72de Solution for the deck editor / sideboarding / construct - mockcards problem. 2013-07-06 00:44:13 +02:00
North
96ff08dc9a Merge branch 'decouple-client'
Conflicts:
	Mage/src/mage/cards/repository/CardRepository.java
2013-07-03 21:42:40 +03:00
LevelX2
83ad29b0a9 Added missing change for quit match. 2013-07-02 23:49:07 +02:00
LevelX2
05b221fbbf Added a check to TableController. 2013-07-02 23:42:33 +02:00
LevelX2
7b260c960b Added a quit match option. FFA game gets no more killed if host left mage or quitted match. 2013-07-02 22:15:49 +02:00
North
5e3970a0e0 added method for updating cards database 2013-07-02 22:29:06 +03:00
LevelX2
a71285a768 Remove table if a user disconnects only if state is waiting or starting. 2013-07-02 17:00:57 +02:00
North
e4ea8adf94 added method for updating expansions database 2013-07-02 00:32:25 +03:00
LevelX2
06163d6ac5 Adding Player state to TournamentPlayer and TournamentPanel. 2013-07-01 17:11:44 +02:00
LevelX2
ccc107f7ef Added count for started tournaments. 2013-06-29 22:27:58 +02:00
LevelX2
c924ca8727 Posting a message to the tornament panel, if a player submits his deck. 2013-06-29 20:50:56 +02:00
LevelX2
738efcc47f Added option to select time limit (also none) on match or tournament creation. 2013-06-21 21:34:06 +02:00
magenoxx
6532aaffdf Timers on client side. Refactored. 2013-06-20 00:17:06 +04:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
LevelX2
ef83ec2874 Set the server release log level property to warn. 2013-06-18 13:28:09 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
aef53bc4ce * The list of open tables shows now the codes of boosters selected for sealed or draft tournaments in the deck type column. 2013-06-10 12:38:38 +02:00
LevelX2
ef8d10a770 Some minor additions/changes to release assembly. 2013-06-08 16:56:23 +02:00
LevelX2
a734d604d5 Added mage-player-ai-draftbot to server dependencies to get it included in assembled release package. 2013-05-30 09:47:13 +02:00
LevelX2
449195daed Added check for JRE7 directory to the windows start .bat files. 2013-05-20 17:02:58 +02:00
LevelX2
31da9dcdfd [minor] Some formatting, remove unused code, changes to logging. 2013-05-19 08:29:38 +02:00
LevelX2
8c56231e15 [minor] some formatting 2013-05-18 14:55:50 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
d00e953ad9 Added Levacy to the construced formats. 2013-05-03 08:37:30 +02:00
LevelX2
44d0df6bde Small changes to user/chat/session handling (not finished yet). 2013-04-30 17:10:35 +02:00
LevelX2
b6ddaabe44 Show user name in title bar of MAGE. Clear table chat after disconnect. Remove user from chat after disconnect. Some tweaking about the messages if a user disconnected/session expired. 2013-04-29 17:18:43 +02:00
North
a3411f2486 [cleanup] removed unused imports 2013-04-19 20:01:10 +03:00
LevelX2
6e4b06fc5b Added server config values to check user name minimal and maximal length and allowed chars for user name. Set to 3-14 length and [^a-z0-9_] chars (ignoring case) . 2013-04-13 14:21:42 +02:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00
LevelX2
a070c5a8e1 Fixed a bug that players were not removed properly from matches or tournaments they left before the match or tournament was started. 2013-04-06 02:09:04 +02:00
LevelX2
48f1560cb8 Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open). 2013-04-06 00:04:21 +02:00
magenoxx
73793f6868 Merge branch 'master' of https://github.com/magefree/mage 2013-04-01 21:55:48 +04:00
magenoxx
6bc14d3da3 Updated formats in release config 2013-04-01 21:55:37 +04:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
LevelX2
5afb189315 Added modern format to the constructed formats. Updated list of banned cards of constructed formats. 2013-03-31 19:14:33 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
402f7fffd9 Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view. 2013-03-27 22:31:15 +01:00
LevelX2
8e3ebed11f [minor] formatting 2013-03-27 17:24:51 +01:00
LevelX2
7014b28797 Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible). 2013-03-27 16:58:34 +01:00
LevelX2
53a4caf9be Added a " (discon.)" suffix to player names in the list of players if they are disconnected. 2013-03-26 15:36:21 +01:00
LevelX2
d8961a7a82 [minor] formatting 2013-03-26 13:43:24 +01:00
LevelX2
e52c35fec9 Show player joins message in chat window only, if player isn't already connected. Suppres posting of empty strings in the chat window. 2013-03-17 23:44:45 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
ec546a5ae6 Merge branch 'master' of https://github.com/magefree/mage.git 2013-03-10 13:46:02 +01:00
magenoxx
a3be8073e2 Moved job schedule time value to constant 2013-03-10 15:57:30 +04:00
magenoxx
a6decdbd14 Extending running schedule for the job 2013-03-10 15:33:14 +04:00
magenoxx
c1375f7b76 Job for removing expired tables 2013-03-10 15:32:06 +04:00
magenoxx
ef6d5e826e Fixed admin pswd not always parsed correctly on server 2013-03-10 15:26:01 +04:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
LevelX2
ffcd51989e [minor] formatting 2013-03-06 16:35:22 +01:00
LevelX2
cc96a55523 Some changes to logging. 2013-03-04 00:01:12 +01:00
magenoxx
9947fb9847 Updated server messages files 2013-02-26 15:44:56 +04:00
magenoxx
441a9870c8 Pumped version in java files and main pom 2013-02-26 15:44:21 +04:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
magenoxx
77d7523dc4 Added MaxPermSize=256m to server startup scripts in release folder 2013-02-25 13:09:08 +04:00
LevelX2
169eec0ebf Added Commander Deck Type. Renamed block constructed deck types from "Constructed" to "Block Constructed". 2013-02-07 16:51:58 +01:00
magenoxx
2038adb707 Replaced Commander as a default game type by Two Player Duel 2013-01-21 21:18:27 +04:00
Backfir3
ef54888e01 Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
2013-01-15 22:00:37 +01:00
Loki
aa31ef23d3 bump version to 0.10.1 2012-12-28 12:48:26 +13:00
North
fde10788db removed redundant modifiers from interfaces 2012-12-20 23:45:47 +02:00
North
bee9d63dec Removed rendundant repositories definitions from pom files 2012-11-25 12:23:26 +02:00
Loki
45316daf88 version bump to 0.10.0 dev 2012-11-17 01:46:36 +13:00
Loki
f017ab903c version bump to 0.10.0 2012-11-15 22:47:15 +13:00
LevelX2
8ccca932c1 Added some more block formats for deck validation. Sort list. 2012-11-14 07:51:24 +01:00
LevelX2
2745d31768 Fixed a bug that created multiple uneccessary windows for every computer player behind the correct waiting for players window when you created a match or a tournament. That fixed also the bug that the Ai joint the chat with the name of the human player. 2012-11-09 16:17:23 +01:00