LevelX2
|
c3a5476bd4
|
* MTGOMarchCube2014 fixed two card name spelling mistakes.
|
2014-07-27 02:15:24 +02:00 |
|
LevelX2
|
25e2fb59e1
|
Support of play_land event for get playable cards.
|
2014-07-26 15:01:17 +02:00 |
|
magenoxx
|
65a0c9fc79
|
[UI] Displaying creatures that can attack
|
2014-07-18 16:05:21 +04:00 |
|
Quercitron
|
e5b2b39701
|
Make order of parameters the same for methods player.damage and permanent.damage
|
2014-07-18 02:11:11 +04:00 |
|
magenoxx
|
60d04e2614
|
[UI] Showing choosable cards in dialog - Issue#456
|
2014-07-15 16:31:41 +04:00 |
|
LevelX2
|
9609480109
|
* Cruel Ultimatum - Fixed that wrongly creatures in all graveyards could be selected.
|
2014-06-29 13:35:28 +02:00 |
|
Quercitron
|
13b8cad131
|
Change handling of minNumberOfTargets and required status
|
2014-06-29 02:45:18 +04:00 |
|
LevelX2
|
d84076ba40
|
* Added 28 cards from Vintage Masters.
|
2014-06-27 13:41:28 +02:00 |
|
LevelX2
|
513b012dc0
|
* Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages.
|
2014-06-25 01:34:11 +02:00 |
|
LevelX2
|
bcf620a459
|
* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
|
2014-06-20 14:45:35 +02:00 |
|
LevelX2
|
7d2b1c076a
|
* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
|
2014-06-20 14:19:03 +02:00 |
|
LevelX2
|
b360bb1528
|
Removed redundant remove user from chat call and some formatting.
|
2014-06-16 07:48:15 +02:00 |
|
Quercitron
|
9629c3f0f5
|
Modify implementation of Target's required status
|
2014-06-15 19:23:30 +04:00 |
|
Quercitron
|
f2114f4701
|
Fix build for Player AI projects
|
2014-06-13 20:21:07 +04:00 |
|
Quercitron
|
250909a464
|
Make required status of target based on the type of ability
|
2014-06-12 23:35:56 +04:00 |
|
North
|
9324e93868
|
[refactor] removed generic parameter from Game classes
|
2014-06-03 12:33:02 +03:00 |
|
North
|
1867a150c1
|
[refactor] removed generic parameter from Player
|
2014-06-03 11:19:49 +03:00 |
|
LevelX2
|
77fb744991
|
Set for simulated games of the AI the simulation flag (please report if this causes any problems).
|
2014-06-02 08:32:22 +02:00 |
|
LevelX2
|
21b340e313
|
* Theros block format - Fixed wrong set code for Journey into Nyx.
|
2014-05-30 23:14:36 +02:00 |
|
LevelX2
|
2b59a6faae
|
Ability picker is shown now for only one ability if preference setting is on and ability has no mana costs or is no play land ability.
|
2014-05-30 20:24:00 +02:00 |
|
LevelX2
|
c13f7a2115
|
* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
|
2014-05-27 16:54:38 +02:00 |
|
LevelX2
|
d9e4e99a0f
|
Some changes to manual mana pool handling.
|
2014-05-27 08:37:16 +02:00 |
|
LevelX2
|
8087a07a9c
|
* AI Player - Fixed a bug that AI did not care about existing filter criterias for choosing cards from own hand.
|
2014-05-26 16:57:36 +02:00 |
|
LevelX2
|
2652316421
|
Some changes to handling of triggered effects and player response.
|
2014-05-25 13:53:32 +02:00 |
|
LevelX2
|
71fb7bf25b
|
Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
|
2014-05-24 02:56:35 +02:00 |
|
LevelX2
|
8354f4f392
|
Fixed some spelling errors in cube card lists.
|
2014-05-17 18:13:58 +02:00 |
|
LevelX2
|
83bf215bc9
|
Fixed some spelling errors in cube card lists.
|
2014-05-17 18:13:23 +02:00 |
|
LevelX2
|
76ce168436
|
* Deck editor - Changed wrong reference to images.
|
2014-05-08 22:20:59 +02:00 |
|
LevelX2
|
473c9e207b
|
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
|
2014-05-01 19:34:52 +02:00 |
|
LevelX2
|
abfe517c17
|
* AI player - Fixed a problem that AI uses Sphinx of Jwar Isle ability in an endless loop.
|
2014-04-30 07:15:01 +02:00 |
|
LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
|
2014-04-29 17:32:24 +02:00 |
|
magenoxx
|
27dbcf2d6c
|
Unhinged lands (Issue#416)
|
2014-04-25 18:10:33 +05:30 |
|
LevelX2
|
0523905cc6
|
AI - Added code to handle TargetSpellOrPermanent (not smart).
|
2014-04-22 16:37:21 +02:00 |
|
LevelX2
|
cf4913ae96
|
* If an abilit yhas only a pay life cost, the ability picker dialog is shown if the prefence option to ability picker for abilities without costs is activated.
|
2014-04-14 17:32:55 +02:00 |
|
LevelX2
|
93b968d92a
|
* Desecration Demon - Made AI not using the sacrifice ability any more.
|
2014-04-06 17:24:44 +02:00 |
|
LevelX2
|
73885ab01d
|
* Iona, Shiel of Emeria - Added choice information to card tooltip.
|
2014-04-04 08:39:19 +02:00 |
|
LevelX2
|
f5ff18acfa
|
* Cube - Added "MTGO Cube March 2014" cube.
|
2014-03-29 20:44:36 +01:00 |
|
LevelX2
|
b5ef4a7f45
|
* Attacking Planeswalker - Fixed a bug that it was not able to attack a planeswalker that had hexproof.
|
2014-03-29 17:46:12 +01:00 |
|
LevelX2
|
05cfa23931
|
* Player Hexproof - Fixed that the Player Hexproof prevented that the player could be attacked.
|
2014-03-25 23:57:07 +01:00 |
|
LevelX2
|
ac93732b1a
|
* Goblin Welder - Fixed that second target of Goblin Welder was not handled by AI player.
|
2014-03-24 16:03:16 +01:00 |
|
LevelX2
|
27d441de0a
|
Minor changes to AI logging.
|
2014-03-24 08:33:07 +01:00 |
|
LevelX2
|
de12dce50c
|
* Free for all - Fixed a bug that controller of a spell was sometimes affected by effects that should only be applied to opponents (e.g. Mogis, God of Slaughter's triggered ability).
|
2014-03-23 07:57:34 +01:00 |
|
LevelX2
|
ccd91f0657
|
* Combat blocking - Fixed that blocking of multiple attackers by one creature did not work (e.g. for Guardian of the Gateless).
|
2014-03-21 14:43:19 +01:00 |
|
LevelX2
|
e9a301da3c
|
Added a mono blue draft cube.
|
2014-03-17 16:57:11 +01:00 |
|
LevelX2
|
577b431029
|
* AI player - Fixed a bug that sometimes valid targets were not taken into account.
|
2014-03-15 17:44:56 +01:00 |
|
LevelX2
|
3dde0bab89
|
* Fixed AI announcing value for non mana variable costs.
|
2014-03-10 08:17:38 +01:00 |
|
LevelX2
|
7ebb8a9cbe
|
* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
|
2014-03-09 19:47:31 +01:00 |
|
LevelX2
|
8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
|
2014-02-28 17:47:27 +01:00 |
|
LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
|
2014-02-21 01:13:27 +01:00 |
|
LevelX2
|
d48d44dd56
|
Minor formatting.
|
2014-02-18 17:36:10 +01:00 |
|
LevelX2
|
1f3687cc86
|
Switched to binary/source format java 1.7.
|
2014-02-18 17:35:32 +01:00 |
|
LevelX2
|
67e25d43bd
|
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
|
2014-02-12 20:52:33 +01:00 |
|
LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
|
2014-02-12 17:18:06 +01:00 |
|
LevelX2
|
ed64a9ff49
|
* Minor formatting.
|
2014-02-11 00:39:31 +01:00 |
|
LevelX2
|
b28d389e50
|
* Banned list - Added changes for 2014-02-07-
|
2014-02-03 07:46:05 +01:00 |
|
LevelX2
|
d959edb4b3
|
Added new method game.isOpponent() for faster opponent check.
|
2014-01-30 10:46:30 +01:00 |
|
LevelX2
|
19679c9f6e
|
Some minor changes / formatting.
|
2014-01-28 13:48:40 +01:00 |
|
LevelX2
|
ad71ec6aad
|
Set Version 1.3.0.
|
2014-01-25 15:55:39 +01:00 |
|
LevelX2
|
e490d6af61
|
Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
|
2014-01-10 19:58:55 +01:00 |
|
LevelX2
|
2708916cd6
|
* Logging - Changed logging of gameStateEvaluator2.
|
2013-12-31 12:59:07 +01:00 |
|
LevelX2
|
148cc557f4
|
Fixed a spelling error in commander format check.
|
2013-12-27 16:40:42 +01:00 |
|
LevelX2
|
05cbd90fe2
|
* Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander.
|
2013-12-23 17:14:56 +01:00 |
|
LevelX2
|
fa6e22ca6a
|
Added logic to limit number of allowed attackers attacking defending player.
|
2013-11-30 23:29:38 +01:00 |
|
LevelX2
|
6d0b38c8ca
|
* Commander - Fixed a NPE if change control effects are used during commander game.
|
2013-11-22 00:30:14 +01:00 |
|
LevelX2
|
b8af8106f6
|
Added ManaInAnyCombinationEffect and RemoveCountersForCostCondition and some minor formatting and additions.
|
2013-11-21 14:28:54 +01:00 |
|
LevelX2
|
aa6be2f4da
|
* Commander - Allow activated abilities from command zone, card going back fom exile zone after commander mulligan are no longer face down in library.
|
2013-11-19 08:11:34 +01:00 |
|
LevelX2
|
33c6bf1385
|
Ability picker shows now the name of the object instead of {this] in ability text..
|
2013-11-06 14:32:50 +01:00 |
|
LevelX2
|
0697801cdc
|
* Commander - Fixed cost reduction for casting commander.
|
2013-11-01 17:03:33 +01:00 |
|
LevelX2
|
2c46929fff
|
[C13] Added Command Tower, Homeward Path, Contested Cliffs, Marath Will of the Wild.
|
2013-10-31 17:30:30 +01:00 |
|
LevelX2
|
d094f291aa
|
Pushed version to 1.2.0dev.
|
2013-10-26 13:01:31 +02:00 |
|
LevelX2
|
ba27dbf36e
|
* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
|
2013-10-20 14:21:54 +02:00 |
|
LevelX2
|
43da29da44
|
Fixed two possible NPE.
|
2013-10-12 22:57:44 +02:00 |
|
LevelX2
|
a2f1d08474
|
* removed some test debug messages.
|
2013-10-12 17:21:20 +02:00 |
|
LevelX2
|
4513c7f7c3
|
Created a ConstrucedEliminationTournament (only the server plugin yet).
|
2013-10-10 16:19:30 +02:00 |
|
LevelX2
|
d34779fa68
|
* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
|
2013-10-09 15:22:40 +02:00 |
|
LevelX2
|
4f2f08840b
|
* Fixed some functions which locked or stopped the game after a player conceded the game.
|
2013-09-25 20:42:00 +02:00 |
|
LevelX2
|
d2f83b1ade
|
Added Theros block format.
|
2013-09-24 16:54:55 +02:00 |
|
LevelX2
|
eafa18a6e8
|
Fixed possible NPE in HumanPlayer.
|
2013-09-21 23:46:48 +02:00 |
|
LevelX2
|
acd52e2a61
|
Fixed possible NPE in HumanPlayer.announceXMana (Fixes #319).
|
2013-09-12 13:14:22 +02:00 |
|
LevelX2
|
a97d019ca5
|
Added info text to limited check, if deck has less than 40 cards.
|
2013-09-05 16:24:44 +02:00 |
|
LevelX2
|
e6c42edc4f
|
Fixed false min target handling of computer player. Some minor changes and additions to framework.
|
2013-08-16 10:15:20 +02:00 |
|
Backfir3
|
ccc0bf4b6d
|
Fix missing parameter in after Odric Master Tactician commit
|
2013-08-06 22:44:04 +02:00 |
|
LevelX2
|
0d37d1593b
|
* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
|
2013-08-06 18:26:49 +02:00 |
|
LevelX2
|
4a28881f71
|
Added as thought effect to let creatures block tapped.
|
2013-08-03 20:14:11 +02:00 |
|
Plopman
|
cf7b06c611
|
[Commander] Implement commander mulligan
|
2013-07-26 21:21:01 +02:00 |
|
Plopman
|
a8538885ab
|
[Commander]Added alternative lose condition. (21 damages by commander)
|
2013-07-23 18:15:12 +02:00 |
|
LevelX2
|
7d0cf3cd8c
|
Set version to 1.1.0 dev.
|
2013-07-21 22:52:25 +02:00 |
|
Plopman
|
15862b4fc5
|
[Commander] return Commander to command zone when it's exiled or put in graveyard
|
2013-07-20 11:53:17 +02:00 |
|
LevelX2
|
7c6666062e
|
Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
|
2013-07-18 13:19:44 +02:00 |
|
Plopman
|
d1ee8a7e9a
|
[Commander] Move commander to command zone at the begging of the game
|
2013-07-17 20:38:07 +02:00 |
|
LevelX2
|
9838dea551
|
Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
|
2013-07-16 17:39:02 +02:00 |
|
LevelX2
|
4721c6aaca
|
Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
|
2013-07-15 19:56:01 +02:00 |
|
LevelX2
|
178b4cb158
|
Fixed random set for basic land definition. (Fixed issue #274)
|
2013-07-15 13:27:12 +02:00 |
|
LevelX2
|
bc9dca4d8a
|
Fixed some handling to possible NPEs.
|
2013-07-15 00:53:30 +02:00 |
|
LevelX2
|
f8b81f7a52
|
[M14] Added 9 black cards.
|
2013-07-09 16:08:43 +02:00 |
|
LevelX2
|
5a8a7b19de
|
Client add land set search uses now ExpansionRepository.
|
2013-07-07 18:23:31 +02:00 |
|
North
|
200a565a9d
|
Merged DeckValidator interface with DeckValidatorImpl
|
2013-07-06 11:08:36 +03:00 |
|
LevelX2
|
9d5327da7a
|
* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
|
2013-07-04 08:26:26 +02:00 |
|
LevelX2
|
7b260c960b
|
Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
|
2013-07-02 22:15:49 +02:00 |
|
LevelX2
|
6505410512
|
Call leave inTwoPlayerDuel because for disconnect this was missing.
|
2013-07-02 17:02:40 +02:00 |
|
LevelX2
|
ef811ff0bf
|
Improved state handling of tournament panel.
|
2013-07-01 20:26:55 +02:00 |
|
LevelX2
|
06163d6ac5
|
Adding Player state to TournamentPlayer and TournamentPanel.
|
2013-07-01 17:11:44 +02:00 |
|
LevelX2
|
63783d9fe2
|
* Tornament construction time - Fixed that the selected value was not used.
|
2013-06-29 17:52:19 +02:00 |
|
LevelX2
|
853810ce45
|
Added support for casting modal spells or activating modal abilities with more than one mode to choose.
|
2013-06-22 19:35:22 +02:00 |
|
magenoxx
|
42dd9d81b4
|
Timers (In progress)
|
2013-06-19 17:12:31 +04:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
5addb63757
|
* Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor.
|
2013-06-15 17:57:01 +02:00 |
|
LevelX2
|
84df0f2c43
|
* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
|
2013-06-14 23:45:30 +02:00 |
|
LevelX2
|
ae6139f859
|
* The check if a card is legal to a format checks now if the card is legal if taken from other sets in case the set itself of the card is not legal normally (reprint).
|
2013-06-10 08:19:01 +02:00 |
|
LevelX2
|
9894593d4c
|
Mulligan message shows the number of cards the player mulligans to.
|
2013-06-03 21:46:17 +02:00 |
|
LevelX2
|
5336d4c0f9
|
Pushed version to 1.0.3 dev.
|
2013-05-12 16:00:25 +02:00 |
|
LevelX2
|
6b38cd5b18
|
Mage Version 1.0.2
|
2013-05-11 23:06:30 +02:00 |
|
LevelX2
|
caff4ba2fe
|
Changed a log level of AI log statement.
|
2013-05-11 20:48:03 +02:00 |
|
LevelX2
|
b352217e17
|
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
|
2013-05-09 21:26:15 +02:00 |
|
LevelX2
|
d00e953ad9
|
Added Levacy to the construced formats.
|
2013-05-03 08:37:30 +02:00 |
|
jeffwadsworth
|
f6d97367fc
|
- Added some Dragon Maze cards.
|
2013-05-02 16:37:21 -05:00 |
|
jeffwadsworth
|
ad99fcad23
|
- Added some Dragon Maze cards. Improved AI attacking with flying creatures.
|
2013-05-01 16:00:49 -05:00 |
|
LevelX2
|
ae350f81a3
|
Updated formats with banned and unbanned cards.
|
2013-05-01 20:43:35 +02:00 |
|
jeffwadsworth
|
4feb0638bd
|
- Added Ruric Thar, the Unbowed. Little fix.
|
2013-05-01 11:15:53 -05:00 |
|
jeffwadsworth
|
111f198f3d
|
- Added some cards. AI will no longer attack with creatures at 0 power.
|
2013-05-01 10:27:48 -05:00 |
|
LevelX2
|
2fce670024
|
Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
|
2013-04-24 00:29:37 +02:00 |
|
North
|
a3411f2486
|
[cleanup] removed unused imports
|
2013-04-19 20:01:10 +03:00 |
|
LevelX2
|
1e5100e0d6
|
Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
|
2013-04-17 23:44:50 +02:00 |
|
LevelX2
|
8b2c3e75e1
|
Some minor changes to game classes.
|
2013-04-15 17:56:06 +02:00 |
|
LevelX2
|
f644ffe041
|
Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
|
2013-04-07 21:29:27 +02:00 |
|
Plopman
|
ba4455e5cb
|
Fixed select best card (ComputerPlayer)
|
2013-04-06 18:23:53 +02:00 |
|
LevelX2
|
48f1560cb8
|
Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
|
2013-04-06 00:04:21 +02:00 |
|
LevelX2
|
de20fcb5cc
|
[minor] formatting
|
2013-04-02 13:46:43 +02:00 |
|
magenoxx
|
97acebacdd
|
Pumped version to 1.0.2.dev
|
2013-04-01 16:00:30 +04:00 |
|
LevelX2
|
5afb189315
|
Added modern format to the constructed formats. Updated list of banned cards of constructed formats.
|
2013-03-31 19:14:33 +02:00 |
|
magenoxx
|
29b84e0d92
|
Closed #169: Make it possible to untap lands
|
2013-03-29 20:35:16 +04:00 |
|
magenoxx
|
05191e8793
|
Closed #168 : Enhance priority hot keys
|
2013-03-29 17:18:12 +04:00 |
|
LevelX2
|
402f7fffd9
|
Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
|
2013-03-27 22:31:15 +01:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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8cf2514edb
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[minor] formating
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2013-03-17 16:10:48 +01:00 |
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LevelX2
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dcacb90ba9
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Optimized the AI-ScoringSystem for enchantments.
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2013-03-15 16:00:44 +01:00 |
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LevelX2
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65a7049d02
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Optimizes optimizeOptions of AI.
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2013-03-15 15:58:44 +01:00 |
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LevelX2
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ee4b203ace
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Fixed compile error after AI update.
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2013-03-15 10:33:43 +01:00 |
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magenoxx
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a017217574
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Fixed compile error
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2013-03-15 13:24:29 +04:00 |
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LevelX2
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70a8ede4d5
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Merge changes.
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2013-03-15 00:04:29 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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magenoxx
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3205cc867f
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Code and tests for Issue#156: Make smarter dual lands mana choose
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2013-03-14 18:31:31 +04:00 |
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LevelX2
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8759db2fd6
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[minor] formating.
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2013-03-12 21:55:32 +01:00 |
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LevelX2
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cb43a58290
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Some changes to AI logging.
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2013-03-12 17:31:22 +01:00 |
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North
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a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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LevelX2
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88b2b9546a
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[minor] changes to logging
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2013-03-06 17:21:12 +01:00 |
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North
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a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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North
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5f6f1c7528
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[minor] removed unused imports
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2013-03-02 18:02:02 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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0aa218f6ea
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Minor changes to logging of ComputerPlayer.
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2013-02-26 08:28:36 +01:00 |
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LevelX2
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8597952af2
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Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
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2013-02-22 16:04:23 +01:00 |
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LevelX2
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0af121c3e4
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Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
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d5989b32fd
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Minor changes to the logging of ComputerPlayer.
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2013-02-21 17:05:35 +01:00 |
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LevelX2
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f75575f99b
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Samll changes to ComputerPlayer logging, FromZone Pick for CardImpl added.
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2013-02-21 01:22:10 +01:00 |
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LevelX2
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768cf365b9
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Some more changes to the logging messages of ComputerPlayer.
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2013-02-21 00:07:43 +01:00 |
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LevelX2
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1f3dea13af
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Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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ca2480dda0
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Added AI ability values for Evolve and Extort.
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2013-02-15 00:26:41 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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LevelX2
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e96203b10b
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Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
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2013-02-06 15:41:00 +01:00 |
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LevelX2
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fcd24572dd
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Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
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2013-02-06 00:50:00 +01:00 |
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LevelX2
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250bb8a705
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Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
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2013-02-04 23:31:20 +01:00 |
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Plopman
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4833b379df
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Added Commander DeckValidator
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2013-01-18 17:30:27 +01:00 |
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LevelX2
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176210dc8d
|
Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Backfir3
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ef54888e01
|
Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
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2013-01-15 22:00:37 +01:00 |
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LevelX2
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3b948a1e70
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Added GTC (gatecrash) to some objects and lists.
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2013-01-03 20:31:24 +01:00 |
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jeffwadsworth
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71d01ce9e5
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- Another fix for AI blocking. This should work better.
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2012-12-31 12:26:27 -06:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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jeffwadsworth
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9ac5a1d47e
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- Simplified blocking. Freezes should no longer occur.
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2012-12-23 21:12:44 -06:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
|
Loki
|
f017ab903c
|
version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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LevelX2
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8ccca932c1
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Added some more block formats for deck validation. Sort list.
|
2012-11-14 07:51:24 +01:00 |
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jeffwadsworth
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8dcfead462
|
- Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking.
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2012-11-08 11:57:13 -06:00 |
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jeffwadsworth
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ad035f1e47
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- Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments.
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2012-11-07 14:58:26 -06:00 |
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North
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f64149971a
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Merge branch 'CardRepository'
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2012-11-05 19:37:51 +02:00 |
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North
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25cd490be3
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[CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework
|
2012-11-04 12:52:02 +02:00 |
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jeff
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1d7e9e55be
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- AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out.
|
2012-11-03 21:34:32 -05:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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LevelX2
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7c44b16504
|
AbilityPicker shows abilities now always in the order they were defined on the object.
|
2012-10-10 20:43:18 +02:00 |
|
LevelX2
|
2ff4dcd283
|
Minimal numer of players for sealed elimination tournament set to 2, so one can match with only one other player.
|
2012-10-07 02:44:34 +02:00 |
|
LevelX2
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76233a4252
|
Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode.
|
2012-10-07 02:41:58 +02:00 |
|
magenoxx
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a3b99c7ff0
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Fixed AI exception for TargetCardInOpponentsGraveyard
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2012-09-07 20:48:44 +04:00 |
|
North
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7e5b677647
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Added UnblockableSourceEffect; Unblockable isn't Singleton anymore
|
2012-09-07 00:38:24 +03:00 |
|
North
|
204d2410a1
|
Reimplemented Indestructable using a replacement effect
|
2012-09-05 00:01:08 +03:00 |
|
Loki
|
46ec86b54c
|
0.9.2 dev
|
2012-09-04 21:24:44 +12:00 |
|
magenoxx
|
1454cbb3c8
|
Fixed Issue#39: Vile Rebirth or Revive always fizzles when cast by AI
|
2012-08-31 14:31:13 +04:00 |
|
magenoxx
|
cc4d772483
|
Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard
|
2012-08-31 13:46:29 +04:00 |
|
North
|
73642f6649
|
Added default configuration for ai-ma.
Now it can be loaded as runtime dependency.
|
2012-08-26 18:55:23 +03:00 |
|
Loki
|
85b31df2d5
|
Bump version to 0.9.1dev
|
2012-08-14 15:28:06 +12:00 |
|
magenoxx
|
c97d5e8a35
|
AI enhancements
|
2012-08-03 16:53:01 +04:00 |
|
magenoxx
|
eefedc03b9
|
[AI] enhanced targeting. card fixes
|
2012-07-29 10:31:46 +04:00 |
|
magenoxx
|
2200fb8572
|
[AI] Improvements on repeating actions
|
2012-07-29 08:56:35 +04:00 |
|
magenoxx
|
f452d472b5
|
fixed module name fpr ai-draftbot
|
2012-07-27 15:43:04 +04:00 |
|
magenoxx
|
1eb230e236
|
Fixed Issue#29: It is possible to cancel creature attack even if it must attack
|
2012-07-26 18:47:04 +04:00 |
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magenoxx
|
0e0f90d29d
|
[draft] M13 draft picks
|
2012-07-25 20:29:25 +04:00 |
|
North
|
987e28cef3
|
[M10] Mirror of Fate
|
2012-07-23 23:53:24 +03:00 |
|
North
|
d773ed3d13
|
[filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
|
2012-07-21 23:18:17 +03:00 |
|