Commit graph

32794 commits

Author SHA1 Message Date
Oleg Agafonov
96a4defac9
Merge pull request #7259 from weirddan455/armed
[KHM] Implemented Armed and Armored
2020-12-19 22:33:01 +01:00
Oleg Agafonov
a10dcc6bda * Game: added MTGO Vintage Cube December 2020; 2020-12-20 01:28:29 +04:00
Daniel Bomar
987695334b [KHM] Add hints and log messages for Armed and Armored 2020-12-19 14:09:33 -06:00
Oleg Agafonov
cc5fce4256 Prepare new release 2020-12-19 23:59:44 +04:00
Oleg Agafonov
33b034f6a9
Merge pull request #7260 from weirddan455/spell-fix
Spelling/grammar fixup
2020-12-19 20:00:53 +01:00
Daniel Bomar
a7d8078a2b Spelling/grammar fixup 2020-12-19 12:48:52 -06:00
Daniel Bomar
b379035be4 [KHM] Implemented Armed and Armored 2020-12-19 12:33:28 -06:00
Oleg Agafonov
9dd09c970a [CMR] added tokens support, added tokens download 2020-12-19 21:42:31 +04:00
Oleg Agafonov
92f9bc0c65 Correct fix for #7220 2020-12-19 21:42:31 +04:00
Oleg Agafonov
157d098a6b
Merge pull request #7257 from weirddan455/giants-grasp
[KHM] Implemented Giant's Grasp
2020-12-19 15:58:22 +01:00
Oleg Agafonov
a1ed8e01b3 [CMR] fixed Eligeth, Crossroads Augur - wrong event type for replacement effect (#7234); 2020-12-19 18:45:49 +04:00
Daniel Bomar
dd1c7c0f78 [KHM] Implemented Giant's Grasp 2020-12-19 08:41:56 -06:00
Oleg Agafonov
a50f3c5416 Tests: added Hans Eriksson's play tests, related to #7234; 2020-12-19 18:35:02 +04:00
Oleg Agafonov
9f67765e2d [CMR] fixed Armix, Filigree Thrasher - not working card, missing target (#7234); 2020-12-19 18:18:47 +04:00
Oleg Agafonov
bf7f9931ee
Merge pull request #7256 from weirddan455/elven-ambush
[KHM] Implemented Elven Ambush
2020-12-19 06:40:17 +01:00
Oleg Agafonov
9532eb2802
Merge pull request #7255 from weirddan455/absorb-identity
[KHM] Implemented Absorb Identity
2020-12-19 06:38:38 +01:00
weirddan455
cda9a49830
Merge branch 'master' into elven-ambush 2020-12-18 20:42:35 -06:00
Daniel Bomar
e618daa461 Cleanup Absorb Identity Code 2020-12-18 20:32:18 -06:00
Daniel Bomar
e9f2aa9cc0 Add value hint to Elven Ambush and Elvish Promenade 2020-12-18 20:11:10 -06:00
Evan Kranzler
bab23c1bf6 [KHM] updated spoiler 2020-12-18 21:03:46 -05:00
Evan Kranzler
017df24c20 [KHM] Implemented Renegade Reaper 2020-12-18 21:00:41 -05:00
Evan Kranzler
8e3b7c62a2 [KHM] Implementd Gladewalker Ritualist 2020-12-18 20:40:23 -05:00
Evan Kranzler
34c2b2d01e [KHM] Implemented Gilded Assault Cart 2020-12-18 20:36:02 -05:00
Evan Kranzler
6d3c682b1b [KHM] Implemented Bearded Axe 2020-12-18 20:30:33 -05:00
Oleg Agafonov
1b830032ac * Militant Angel - fixed rollback error on usage (#7239); 2020-12-19 04:48:55 +04:00
Oleg Agafonov
3cccad2138 Test framework: added dynamic code support in unit tests (command: runCode - use it same way as real time checks); 2020-12-19 04:46:19 +04:00
Daniel Bomar
992a67611f [KHM] Implemented Elven Ambush 2020-12-18 18:37:52 -06:00
Daniel Bomar
34c359a4e8 [KHM] Implemented Absorb Identity 2020-12-18 17:18:26 -06:00
Oleg Agafonov
384ff2e7ac * Gain cost modification abilities - fixed that commanders can't be played without full mana (example: gained Affinity by Mycosynth Golem, gained Convoke by Chief Engineer, see #7249 #7171, #6698); 2020-12-18 18:33:44 +04:00
Oleg Agafonov
53c5abea14 Added additional test for #7251;
Added last error info in too many errors game message;
2020-12-18 16:46:05 +04:00
Oleg Agafonov
c13d07b73d [CMR] fixed Rakshasa Debaser - class cast exception in filter on usage; 2020-12-18 15:54:59 +04:00
LevelX2
d39575c24e * Fixed bug in DamagedBatchEvent (fixes #7241). Fixed some spelling in test classes. 2020-12-17 17:39:17 +01:00
LevelX2
991019088f * Bojuka Bog - Fixed card movement to exile missing group movement handling (fixes #7243). 2020-12-17 16:41:22 +01:00
Oleg Agafonov
3f44d9eef3 * Exile card and return it from exile - fixed rollback error on commander creature exile (#7250);
[CMR] fixed PromiseOfTomorrow - not working ability;
2020-12-17 10:07:15 +04:00
Oleg Agafonov
a6f79580d7 * Monarch ability - fixed rollback error on monarch player leaves the game; 2020-12-17 06:58:01 +04:00
Oleg Agafonov
926f5f0621 * Copy spell for each other permanents that it could target - fixed that AI can freeze the game, fixed wrong highlighting; 2020-12-17 06:37:41 +04:00
Evan Kranzler
a90fc283d4 [KHM] Implemented Canopy Tactician 2020-12-16 19:57:02 -05:00
Evan Kranzler
b9fc6aacaf [KHM] updated spoiler 2020-12-16 19:53:30 -05:00
Oleg Agafonov
74d96b98cf [KHM] added images download 2020-12-17 03:30:31 +04:00
Oleg Agafonov
a0a1dcb39f * GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918);
* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918);
2020-12-17 03:05:58 +04:00
Oleg Agafonov
9c56ff90d3 * Gruul Ragebeast - added your fighting creature name to stack trigger as additional hint and arrow (#6918); 2020-12-16 19:51:05 +04:00
Oleg Agafonov
2beffbae89 Fixed test 2020-12-16 17:32:57 +04:00
Evan Kranzler
fa74b8914a [KHM] Implemented Showdown of the Skalds 2020-12-15 21:11:47 -05:00
Evan Kranzler
e5f05ac8c8 [KHM] Implemented Hengegate Pathway 2020-12-15 21:01:02 -05:00
Evan Kranzler
af89512c3f [KHM] Implemented Darkbore Pathway / Slitherbore Pathway 2020-12-15 20:58:26 -05:00
Evan Kranzler
b133c005f9 [KHM] Implemented Blightstep Pathway / Searstep Pathway 2020-12-15 20:56:35 -05:00
Evan Kranzler
e5558fb1b7 [KHM] Implemented Barkchannel Pathway / Tidechannel Pathway 2020-12-15 20:53:30 -05:00
Evan Kranzler
6e80d11d75 [KHM] added set and spoiler 2020-12-15 20:47:19 -05:00
Oleg Agafonov
85cd54b262 Fixed missing watcher error in non commander games for some cards; 2020-12-16 04:45:35 +04:00
Oleg Agafonov
2a83738f5b Fixed NPE errors on permanent movement before resolve 2020-12-16 04:31:30 +04:00