LevelX2
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76bf596b57
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Merge pull request #1029 from ilcartographer/cardImplementations
Implementations for Fertilid, Pain Magnification, Aquitect's Will, and Elvish Berserker
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2015-06-17 21:09:22 +02:00 |
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LevelX2
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9882948a06
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* Splice on Arcane - Fixed that if a player used an alternate cost to cast the arcane spell (e.g. Nourishing Shoal) splice mana costs were also removed.
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2015-06-17 16:15:44 +02:00 |
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LevelX2
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2a253baddf
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Merge origin/master
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2015-06-17 15:02:02 +02:00 |
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LevelX2
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e934640b5d
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* Tectonic Edge - Fixed that the number of lands condition was checked as a sum of all opponents instead of a separate check for each opponent on its own.
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2015-06-17 14:54:57 +02:00 |
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LevelX2
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ae2eb8bb50
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Minor changes to Dreamborn Muse.
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2015-06-17 00:57:28 +02:00 |
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LevelX2
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379b5bcc54
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Merge pull request #1033 from cbrianhill/dreamborn-muse
Dreamborn muse
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2015-06-16 17:11:40 +02:00 |
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LevelX2
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27929cccba
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Added handling to make it possible that a transformable card can enter the battlefield transformed.
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2015-06-16 17:01:15 +02:00 |
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LevelX2
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d8df53dde7
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Added some tests.
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2015-06-16 14:41:28 +02:00 |
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LevelX2
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9ddba9802f
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[ORI] Added Hixus, Prison Warden.
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2015-06-16 08:28:06 +02:00 |
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Brian Hill
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b29bb5ac15
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Finish adding Dreamborn Muse
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2015-06-15 22:14:43 -04:00 |
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Brian Hill
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bb4f145bb6
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Initial work on Dreamborn Muse
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2015-06-15 22:14:43 -04:00 |
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Marshall
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5cf5990251
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Fertilid fix that actually lets the target player search library, not Fertilid's controller
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2015-06-15 20:48:56 -04:00 |
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LevelX2
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cd0f273122
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Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked.
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2015-06-15 17:35:48 +02:00 |
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LevelX2
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ca19cd95f2
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Mage release 1.4.1v2
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2015-06-15 08:25:13 +02:00 |
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Marshall
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e5ef66a3cf
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Added an additional parameter to BecomesBasicLandTargetEffect to allow it to keep it's other land types; Updated Aquitect's Will to actually make the card an island, not just granting it the mana ability
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2015-06-14 19:24:31 -04:00 |
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Marshall
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a0333eef8f
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Aquitect's Will implemented
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2015-06-14 18:06:04 -04:00 |
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LevelX2
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324188a86e
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Fixed missing copy statements of cardAttribute in game state.
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2015-06-14 23:22:38 +02:00 |
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LevelX2
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35654a5ca8
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Fixed that by some effects that move permanents from battlefield to other zones, the object was not moved and was still on the battlefield but also shown in the target zone.
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2015-06-14 18:39:01 +02:00 |
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LevelX2
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05b654b5bd
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Proliferate - Added object id to the displayed permanent's name if the player has to choose which counter to proliferate.
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2015-06-14 10:27:44 +02:00 |
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LevelX2
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060a468d4b
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Update to release 1.4.1.
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2015-06-14 02:43:16 +02:00 |
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LevelX2
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6420666668
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Some fixes to player handling.
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2015-06-14 02:42:56 +02:00 |
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LevelX2
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f98e370331
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* Fixed that attack each turn if able was always handled like attack each combat if able.
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2015-06-13 20:48:56 +02:00 |
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LevelX2
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6d2f95c591
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* Fixed that countering the half of a split spell did not work correctly.
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2015-06-13 19:57:08 +02:00 |
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LevelX2
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e48be86f7b
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* Zoetic Cavern - Fixed that if cast with Morph the spell was not handled as spell with card type "Creature" (e.g. causing problem with Possibility Storm).
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2015-06-13 19:21:03 +02:00 |
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LevelX2
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ce26bc8ed0
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Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
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2015-06-13 12:27:50 +02:00 |
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LevelX2
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b3fdc167a8
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* The Mimeoplasm - Fixed that if a Mimeoplasm was copied (e.g. by Clone) that not the target copied by Mimeoplasm was copied but instead the Mimeoplasm itself.
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2015-06-13 09:35:37 +02:00 |
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LevelX2
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d28a956754
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Merge origin/master
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2015-06-13 00:33:58 +02:00 |
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LevelX2
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3dc081e1a6
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* Copy effect - Fixed that continuous copy effects were not removed as the related permanent left the battlefield.
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2015-06-13 00:25:31 +02:00 |
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LevelX2
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ad186480a3
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* Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action.
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2015-06-13 00:18:32 +02:00 |
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LevelX2
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3032fff50e
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* Phantasmal Image - Fixed that under some circumstances copied Dies-Triggered abilities did not work (e.g. copying a Wurmcoil Engine and dying in combat).
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2015-06-12 22:17:41 +02:00 |
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LevelX2
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aba5de3050
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Merge http://lonefox.kapsi.fi/git/xmage
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2015-06-12 08:19:22 +02:00 |
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LevelX2
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d713ae424f
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* Enduring Renewal - Fixed that the creature did not come back to hand.
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2015-06-11 15:52:47 +02:00 |
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LoneFox
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3d59c57b0e
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Fix NullPointerException when a random discard effect is applied to a player with empty hand.
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2015-06-11 14:23:55 +03:00 |
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LevelX2
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ab4ed4f973
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* Fixed a bug that cards with added abilities of continuous effects were not found always.
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2015-06-11 12:54:23 +02:00 |
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LevelX2
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5c6629919f
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* Nemesis of Reason - Fixed IndexOutOfBoundsException.
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2015-06-11 00:31:17 +02:00 |
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LevelX2
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8ae9293c98
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* Added user country flag. View of image in user list is still missing.
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2015-06-10 17:52:18 +02:00 |
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LevelX2
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93dcf2d59f
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* Finished card attribute change handling for color of cards (card subtype not supported yet) related to #408
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2015-06-10 14:00:37 +02:00 |
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LevelX2
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c27ef5ee97
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* Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet).
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2015-06-10 01:24:38 +02:00 |
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LevelX2
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3b61a10237
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Fixed some bugs and added a AI Test player class.
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2015-06-08 18:31:54 +02:00 |
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LevelX2
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9da44a547d
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Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707.
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2015-06-07 22:37:12 +02:00 |
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LevelX2
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907ec7abb0
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Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
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2015-06-07 17:14:43 +02:00 |
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emerald000
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8066fe911c
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Added Forcefield.
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2015-06-06 19:32:47 -04:00 |
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LevelX2
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f2cf08d5b2
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Cleaned up ReturnToHandChosenControllesPermanentEffect.
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2015-06-07 01:07:49 +02:00 |
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LevelX2
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76a7aeb957
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Merge pull request #1017 from Zeplar/master
Added Dust Elemental. Modified "bounce a permanent" effect so it does…
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2015-06-07 00:54:00 +02:00 |
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LevelX2
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8acf28eed1
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* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
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2015-06-07 00:53:08 +02:00 |
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Zeplar
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58b0903dc4
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Added Dust Elemental. Modified "bounce a permanent" effect so it doesn't fizzle if too few targets are selected-- this bug only affected Dust Elemental and Stormfront Riders to my knowledge.
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2015-06-05 17:44:57 -07:00 |
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Justin Godesky
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f8532ab587
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Merge branch 'master' of https://github.com/magefree/mage
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2015-06-05 12:06:20 -04:00 |
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Justin Godesky
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bea1cee395
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Refactored a lot of the artifact/enchantment destruction. Using common filter types to reduce code duplication.
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2015-06-05 12:05:51 -04:00 |
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LevelX2
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986995d154
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Some golem token image handling.
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2015-06-05 17:48:36 +02:00 |
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Justin Godesky
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3a0aafb1fc
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Merge branch 'cleanup' after pulling latest (fixes broken tests)
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2015-06-05 09:08:15 -04:00 |
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