Commit graph

268 commits

Author SHA1 Message Date
magenoxx
c9ab3fb2fe ConditionalTriggeredAbility. 2011-03-07 20:05:35 +03:00
magenoxx
ed4584cbe8 Fixed damage sourceId in various places. 2011-03-07 18:12:54 +03:00
Loki
7345883760 MRD and misc 2011-03-06 10:49:56 +02:00
BetaSteward
4f06f78621 UI fixes - can now play simultaneous games 2011-03-04 22:46:56 -05:00
BetaSteward
7e00b5cc25 AI fix - better time out support 2011-03-04 21:54:45 -05:00
magenoxx
56cbb266ce Liege of the Tangle (by Eugen). Fixed message for TargetImpl. 2011-03-03 23:07:24 +03:00
magenoxx
b8d88bab01 [MBS] Ichor Wellspring 2011-03-01 09:02:33 +03:00
magenoxx
6e913cf24b Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it. 2011-02-28 14:23:59 +03:00
Loki
42c2888340 MBS and improvements 2011-02-27 21:19:07 +02:00
Viserion
6653e34bc3 MBS, with Inquisition of Kozilek and Into the Roil thrown in. 2011-02-27 00:19:45 -06:00
BetaSteward
bc3acccf2c fixed first turn draw skip 2011-02-26 00:15:15 -05:00
magenoxx
66fad7b482 BoostPowerXSourceEffect fix. 2011-02-25 20:54:01 +03:00
BetaSteward
51a9c03ed1 additional fixes + some missed files 2011-02-24 22:02:32 -05:00
BetaSteward
1945538041 added X cost options to AI 2011-02-24 22:01:04 -05:00
BetaSteward
4bb22e0138 fixed problem with consecutive games in a match 2011-02-22 21:38:17 -05:00
Loki
580dfadbef MBS (sorry for strange username, works from wife's notebook) 2011-02-19 23:19:54 +02:00
magenoxx
98ee9ff0c2 [mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios. 2011-02-19 16:52:13 +03:00
BetaSteward
659f790325 AI fixes and deck construction 2011-02-18 23:22:31 -05:00
magenoxx
2740b0f9b4 Compilation error fix. 2011-02-16 21:38:18 +03:00
magenoxx
27ba42fa06 Merged with TargetImpl fix. 2011-02-14 22:48:09 +03:00
BetaSteward
0c5261ce88 fixed canTarget error and started to convert logging to log4j 2011-02-14 14:41:29 -05:00
magenoxx
366401b0b2 Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones. 2011-02-14 20:49:16 +03:00
BetaSteward
fabcc28e46 more draft/sealed fixes 2011-02-13 08:20:14 -05:00
magenoxx
27010a2089 previous fix wasn't 100% correct. 2011-02-12 23:50:03 +03:00
Loki
6f576f74f5 some ALA cards 2011-02-12 13:19:50 +02:00
magenoxx
4b2a9cd203 PlayerImpl fix 2011-02-12 11:46:20 +03:00
Loki
76537b0c66 try to fix crash in BoostPowerXSourceEffect 2011-02-12 09:57:42 +02:00
BetaSteward
d217d332b6 added sorting and counts to deck editor 2011-02-11 22:57:22 -05:00
BetaSteward
f7ffbb4773 added Sealed tournaments 2011-02-10 22:00:47 -05:00
Loki
44aefaf47a now we can use GainAbilityAttachedEffect with aura too. fixes Eldrazi Conscription 2011-02-10 22:41:20 +02:00
magenoxx
3521b7d89f Added "AI vs AI" test. Removed clientside tests. 2011-02-10 18:38:44 +03:00
Loki
d17fd869c3 some DDF reprints, moving continious effects to separate package 2011-02-09 23:11:52 +02:00
Loki
6d40aa63d0 some DDF 2011-02-09 00:26:19 +02:00
Loki
325384e73c cleaning 2011-02-08 23:39:21 +02:00
BetaSteward
e2fd0299c7 fixed multi-human drafting 2011-02-08 11:34:28 -05:00
Loki
6d188d76d7 some cards, start effects moving 2011-02-07 22:09:47 +02:00
magenoxx
bda75873de Started working on new ai. 2011-02-07 21:14:50 +03:00
magenoxx
1789438287 Missing PlainswalkAbility. Minor enchancement in GameImpl. Rating for rarity. 2011-02-07 20:54:16 +03:00
BetaSteward
ffc7b5bfd8 added tournaments - drafts are now a variant of tournament 2011-02-06 11:09:25 -05:00
Loki
78e60ce457 Clockwork Dragon 2011-02-06 13:55:52 +02:00
Loki
8718b3ed3e SOM, one ROE 2011-02-05 12:44:47 +02:00
magenoxx
f6b812bce1 Updated to version 0.6. Fixed and updated rate plugin. 2011-01-30 10:42:35 +03:00
magenoxx
a1b2127962 Added options to gameclient target message. 2011-01-27 18:27:41 +03:00
BetaSteward
23c5bf9db0 fixed error when jar path has spaces 2011-01-26 21:31:25 -05:00
magenoxx
04b9db5c60 Proliferate 2011-01-27 01:50:13 +03:00
magenoxx
b71a5ed9b4 Updated targetImpl message with multi targets. Updated PreventDamageFromTargetEffect to work with multi targets. Soul Parry works. 2011-01-26 09:31:21 +03:00
magenoxx
8341d1dbfd PreventDamageFromTargetEffect, updated TargetCreaturePermanent, [SOM] Soul Parry (not tested). 2011-01-25 20:42:53 +03:00
magenoxx
8be91fbeff Fixed card class loading: Issue 32. 2011-01-25 20:40:15 +03:00
BetaSteward
e3e686c719 missed revealed copy 2011-01-24 22:56:16 -05:00
BetaSteward
360bbc86b5 modifed revealed cards 2011-01-24 22:51:45 -05:00