Commit graph

1291 commits

Author SHA1 Message Date
LevelX2
65c9ca845e * Fixed a bug in table view sort. 2014-11-02 17:07:21 +01:00
LevelX2
8f642df60e Added workaround for "Comparison method violates its general contract!" message of table sort. 2014-11-02 12:09:52 +01:00
LevelX2
8426816b09 * Some changes to table and match view. 2014-11-01 14:24:23 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
4bbc733496 * Cubes - Added cube from www.mtgcube.com. 2014-10-29 08:58:12 +01:00
LevelX2
473204d713 *Cubes - Added Ben's cube. 2014-10-29 01:38:04 +01:00
LevelX2
1241f6582b * Minor changes to logging. 2014-10-28 08:14:03 +01:00
LevelX2
6db39452cd * Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state. 2014-10-25 16:03:29 +02:00
LevelX2
c43521438d * Fixed that a check for the submitted deck was wrongly also made for limited tournaments. 2014-10-22 19:57:28 +02:00
LevelX2
7f3774deb6 Some minor changes. 2014-10-17 17:22:36 +02:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
1f4d3b9cea * Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes). 2014-10-09 16:56:25 +02:00
LevelX2
3d4072922f * Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase. 2014-10-09 08:00:00 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
8fd2a9e234 * Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes. 2014-10-04 11:13:11 +02:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
ae0417bf5c Some minor changes to server. 2014-09-29 08:11:18 +02:00
LevelX2
350897b0e2 Some fixes to player quits game handling. 2014-09-28 15:45:35 +02:00
LevelX2
0a068e2258 * Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags. 2014-09-26 19:42:58 +02:00
LevelX2
070e8609f4 * Some changes to user handling / logging. 2014-09-26 15:31:56 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
a3505b6dba Some minor changes to logging and object handling. 2014-09-21 09:40:19 +02:00
LevelX2
a57ebc5314 * Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players. 2014-09-19 13:37:59 +02:00
LevelX2
eeb22c05ee Changes to user / tournament / match handling. 2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
596a129f4c Added connection info to user debug info. 2014-09-15 08:17:30 +02:00
LevelX2
dc3d6e7aa5 Changed log message. 2014-09-11 00:07:06 +02:00
LevelX2
ddeb519848 * Some changes to logging / server handling. 2014-09-10 17:14:36 +02:00
LevelX2
9c1f69983b Fixed a problem with NPE and match start. Chanes to handling of logging. 2014-09-09 07:45:53 +02:00
LevelX2
65fdaba28d Fixed some possible NPE of server. 2014-09-07 22:01:38 +02:00
LevelX2
da44199b3d Fixed possible npe in debug info generation. 2014-09-07 15:44:21 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
aec56554b8 User info - Disconnect info is now shown in the Connection column. 2014-09-05 13:07:05 +02:00
LevelX2
f12a616243 Some changes to debug messages and change to avoid conccurent change exception. 2014-09-05 12:47:49 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
b770c9d0ab * Fixed a problem of match handling if a player left XMage during sideboarding. 2014-09-04 12:30:43 +02:00
LevelX2
6f9a6ccabf * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 16:17:43 +02:00
LevelX2
8b331eefce * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 15:38:45 +02:00
LevelX2
cb6cc62ed4 If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager. 2014-09-03 09:49:44 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
df04bf829d More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance. 2014-08-29 01:46:53 +02:00
LevelX2
d3a2ba683c Some changes to user / session / chat / tournament handling (not all tested yet). 2014-08-28 17:18:36 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
LevelX2
bdde1bd45f Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547). 2014-08-27 22:24:42 +02:00
LevelX2
37efad7d2c Added Release the Ants. Created package for post resolve effects and started moving post resolve effects there. 2014-08-26 17:45:13 +02:00
Dustin Conrad
f8902483ea Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented 2014-08-25 19:57:55 -04:00
LevelX2
aad1a2da89 * Client - Added number of active games to the header of the games column of the user list. 2014-08-24 07:03:01 +02:00
LevelX2
44d9a538ee Some minor changes to server handling. 2014-08-20 17:09:52 +02:00
LevelX2
0bc6952933 Changes to logging. 2014-08-19 08:31:57 +02:00
LevelX2
c03dc6c2b5 Some more changes to Server Console and Admin server handling. 2014-08-18 21:48:59 +02:00
LevelX2
a6332e6505 Server console - Some updates to Admin handling. 2014-08-18 17:56:21 +02:00
LevelX2
ddb9c786b4 Some changes to logging and NPE handling. 2014-08-17 20:38:57 +02:00
LevelX2
0c03ce3727 Some changes to game end handling (in hope to fix/improve server handling of games). Some chanmges to log messages. 2014-08-17 02:49:21 +02:00
LevelX2
6e4facfa8b Fixed a spelling bug in chat help text. 2014-08-16 17:36:59 +02:00
LevelX2
9838590896 Changed lost connection handling. Changed logging message. 2014-08-14 08:15:58 +02:00
LevelX2
797ee3d945 Some minor logging and comment changes. 2014-08-13 16:58:19 +02:00
LevelX2
9020a287d6 Some NPE fixing for server and client. 2014-08-12 08:51:06 +02:00
LevelX2
4beb1ccad3 Some changes to logging. 2014-08-11 13:57:34 +02:00
magenoxx
94eedd3348 Merge branch 'master' of https://github.com/magefree/mage 2014-08-11 11:10:44 +04:00
magenoxx
58e4c66af6 Fixes #492 : Tarmogoyf p/t stats are not displayed in hand 2014-08-11 11:10:27 +04:00
LevelX2
d573f5b3cf Merge origin/master 2014-08-11 08:34:32 +02:00
LevelX2
a10c30ac00 Changes to logging. 2014-08-11 08:33:53 +02:00
magenoxx
b9618a2074 removed server log 2014-08-11 10:23:49 +04:00
LevelX2
7992e654ff Some changes to logging and exception handling. 2014-08-11 00:56:08 +02:00
LevelX2
80346d44da Changes to logging and NPE checks. 2014-08-10 10:56:35 +02:00
Dustin Conrad
809d61d5ea Use dependency management to use common versions of log4j and junit in all the projects. 2014-08-09 19:38:34 -04:00
LevelX2
2ca945fabf Some more changes concerning ThoughtAsEffects. 2014-08-09 11:48:40 +02:00
LevelX2
708f54b66c Some changes to logging. 2014-08-08 17:25:30 +02:00
LevelX2
49a23503a1 Some changes to logging. 2014-08-07 17:17:04 +02:00
LevelX2
471c5bed4a * Pauper - Added pauper format. 2014-08-07 17:16:42 +02:00
LevelX2
020daf94f5 Changes to logging an chat session handling. 2014-08-06 17:17:50 +02:00
LevelX2
568984615f * Changes to logging. 2014-08-05 07:39:13 +02:00
LevelX2
3aab091492 Some changes to client and server logging messages. 2014-08-04 17:21:14 +02:00
LevelX2
9f6555240a * Changes to logging. 2014-08-03 15:01:33 +02:00
LevelX2
9bcbdbb73d * Updated log4J version. 2014-08-03 14:59:51 +02:00
LevelX2
61f1ebeb80 Change to chat kill user handling (try to fix / workaround for #440). 2014-08-02 16:06:28 +02:00
LevelX2
f2fc548f08 * Fixed ChatSession handling. 2014-07-30 20:07:55 +02:00
LevelX2
ccb554dd87 Some more chages to logging. 2014-07-30 17:30:21 +02:00
LevelX2
8bf5f01c2e Fixed a handling bug in TournamentController. Modified some debug messages. 2014-07-30 14:38:55 +02:00
LevelX2
f51e7722cc * Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects. 2014-07-28 08:21:17 +02:00
LevelX2
ecc6295638 Added sound if player leaves table. Changed some sounds. 2014-07-26 14:59:42 +02:00
LevelX2
e25a60b312 * Changed table maneger to remove chat sessions that were never removed. Minor formattings. 2014-07-25 15:54:51 +02:00
LevelX2
de87cb6082 * Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected. 2014-07-23 17:21:03 +02:00
LevelX2
9fb718c0c0 Change to debug logging. 2014-07-23 08:10:04 +02:00
LevelX2
a527e5108c Changed debug message. 2014-07-22 08:35:42 +02:00
LevelX2
c8fca83f51 Changed debug message. 2014-07-22 08:33:31 +02:00
LevelX2
c70828bda0 Added debug messages to narrow down #440. 2014-07-21 15:19:50 +02:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
LevelX2
7322ffb842 Added some checking for null objects. 2014-07-17 08:21:48 +02:00
magenoxx
8a9474d839 [Server] fastDbMode for starting without scanning for cards 2014-07-15 21:44:48 +04:00
LevelX2
943ff0d78d Some minor formattings. 2014-07-14 09:05:33 +02:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
LevelX2
d40a3f591d Changes to game log. 2014-07-09 20:44:06 +02:00
LevelX2
0120808ef8 * Added try catch block for user expired handling. 2014-07-08 02:13:26 +02:00
LevelX2
18e78b8294 Some fixes to M15 cards or by M15 used classes. 2014-07-06 16:00:32 +02:00
LevelX2
30645e2ee0 Some changes to server logging. 2014-07-06 07:22:40 +02:00
LevelX2
0115052b81 * Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message). 2014-06-30 01:04:29 +02:00
LevelX2
3ee609d98b * Table handling - Fixed that it was possible to join a table multiple times with the same user. 2014-06-27 19:40:26 +02:00
LevelX2
d337e2cc13 * Some changes to logging. 2014-06-25 17:17:17 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
b360bb1528 Removed redundant remove user from chat call and some formatting. 2014-06-16 07:48:15 +02:00
LevelX2
6c8b818d89 * User handling - Fixed a recently added bug and added some debug messages. 2014-06-15 14:00:45 +02:00
LevelX2
d244551e3b * Added Morph ability. 2014-06-09 17:53:55 +02:00
LevelX2
6a3b0afc09 * Mage server - Some changes to disconnect reason handling. 2014-06-09 13:16:35 +02:00
LevelX2
9dd35eced4 Added some debug messages. 2014-06-02 08:31:06 +02:00
LevelX2
ffcdb51d1b Fixed a possible NPE in GameController. 2014-06-01 23:23:22 +02:00
LevelX2
03f01bba3b Updated some texts, changed from MAGE to XMage. 2014-05-30 21:00:01 +02:00
LevelX2
0e71ac5e53 * Tournament handling - Fixed player handling for swiss tournament. No more quit sound or stat eif player already finished the tournament correctly. 2014-05-30 15:43:59 +02:00
LevelX2
3a5dd428e6 * Game watching - Show number of games watched by player in player list. 2014-05-29 18:21:04 +02:00
LevelX2
dad109b88e * Control player - Fixed the phase names shown to the controlled player (fixes #415). 2014-05-28 17:29:04 +02:00
LevelX2
c13f7a2115 * Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client. 2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f Some changes to manual mana pool handling. 2014-05-27 08:37:16 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
0739a5826e Added some logic to prevent error if player does not submit a deck in limited format. 2014-05-19 08:24:14 +02:00
LevelX2
2d109222a8 * Changed some links and messages. 2014-05-11 20:45:20 +02:00
magenoxx
c8ea8e7260 Added error handling for TournamentSession 2014-05-03 14:12:31 +05:30
LevelX2
c77c43a1b0 Changed again action that is called if timer runs out. 2014-05-03 09:27:21 +02:00
magenoxx
9f2466f42f Merge changes 2014-05-03 11:00:05 +05:30
LevelX2
21149dc0ac * Undo wrongly removed generic Exception hadling, 2014-05-02 09:34:36 +02:00
magenoxx
6ae4546ddb Added comment explaining how createPlayerTimer works 2014-05-02 11:27:39 +05:30
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
magenoxx
517f9b6a08 Now fatat messages of the Game Worker are logged into separate magediag.log file 2014-04-30 16:42:59 +05:30
magenoxx
e82bc6e671 Added exception and error handling for game worker 2014-04-30 16:41:52 +05:30
magenoxx
9c088fa75b Made table controller logging game id (needed as correlation id for magediag logs) 2014-04-30 16:40:39 +05:30
magenoxx
80b07e62f9 Fixed wrong comment on timer duration 2014-04-30 14:32:13 +05:30
magenoxx
bc286a0002 Added comment description for params set 2014-04-30 13:04:00 +05:30
LevelX2
915651335a Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421). 2014-04-29 17:32:24 +02:00
magenoxx
74ddaa4a57 [AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table 2014-04-28 18:21:55 +05:30
magenoxx
7740cc6f66 Made loading cards more verbose (Issue#423) 2014-04-28 15:43:14 +05:30
LevelX2
bc6f0f65bc Removed not needed chat message about player leaving mage. 2014-04-26 18:45:27 +02:00
LevelX2
07bfebcd7d * Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list. 2014-04-25 15:58:20 +02:00
LevelX2
628cf2e018 Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence). 2014-04-25 14:57:45 +02:00
LevelX2
90b3e75435 Some minor changes to debug logging messages and server user handling. 2014-04-24 08:26:37 +02:00
LevelX2
236ebe2a12 Some changes to debug logging messages. 2014-04-23 08:12:40 +02:00
LevelX2
4e53ff73ea Improved sorting of tables and matches. 2014-04-17 16:39:19 +02:00
LevelX2
d53a3245d6 Changes to connect messages, added some debug messages to narrow down server user handling bug. 2014-04-14 23:11:34 +02:00
LevelX2
b829ad499e * Tournament play - Player state set to "Eliminated" as soon as he lost a match in an elimination tournament. Points for a Bye for player are shown immediately. Players finishing the last round are set to Finishedinstead of wating for next round. 2014-04-13 02:04:43 +02:00
LevelX2
50e82ef930 * User manager added some debug messages, changed remove player logic. 2014-04-12 18:17:17 +02:00
LevelX2
b03048b01a * Tournament play - Fixed that AI players were unwanted removed from combat at the start of a new tournament round. 2014-04-12 18:15:32 +02:00
LevelX2
dda09ce535 * Eye of Ugin - Fixed tooltip text ("colorless" was missing). 2014-04-07 00:20:01 +02:00
LevelX2
85a3864140 Merge origin/master 2014-04-01 17:34:56 +02:00
LevelX2
c9f72bfc0c * Server log - Added some logging information. 2014-04-01 17:32:48 +02:00
LevelX2
cb018dd0f0 * Changed tournament result genration and disconnect time formatting. 2014-04-01 00:07:49 +02:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
f5ff18acfa * Cube - Added "MTGO Cube March 2014" cube. 2014-03-29 20:44:36 +01:00
LevelX2
e9a301da3c Added a mono blue draft cube. 2014-03-17 16:57:11 +01:00
LevelX2
af01639bd1 Updated readme.txt. 2014-03-06 21:48:08 +01:00
LevelX2
dc73d85cd0 Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
LevelX2
8d2f4cc9ac * Draft - Added "Quit Tournament" button to draft panel. Minor formatting. 2014-02-28 17:47:27 +01:00
LevelX2
62b92f1c5d Added Phyrexian Dreadnought. 2014-02-26 16:57:32 +01:00
LevelX2
8491b5b90b * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
LevelX2
c7289a3810 * Some formatting. Some cleanup for server memory handling. 2014-02-20 17:49:21 +01:00
LevelX2
e346c6903f Minor formatting. 2014-02-20 08:12:18 +01:00
LevelX2
1f3687cc86 Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
LevelX2
fb8c4fcbc3 * Removed logger output used for debug. 2014-02-16 02:23:26 +01:00
LevelX2
d9f2f8a4a7 * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
LevelX2
67e25d43bd * Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs. 2014-02-12 20:52:33 +01:00
LevelX2
ee76ccfee4 Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet). 2014-02-12 17:18:06 +01:00
LevelX2
d4592b2ee2 * Simplified version info handling. 2014-02-11 19:36:05 +01:00
LevelX2
b92a2c83b9 * Memory leaks - removed some more memory leaks for match / game handling. 2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
e672e63736 * Serverstart - Show some server settings in the log. 2014-02-10 17:11:10 +01:00
LevelX2
e6f55d3b80 * Some changes to game handling to support replay in the future (not working yet). 2014-02-07 16:07:15 +01:00
LevelX2
b273074e2f * Removed dev version string accidently committed. 2014-02-07 13:54:16 +01:00
LevelX2
40c25fae34 Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase. 2014-02-07 02:04:14 +01:00
LevelX2
efb04f2b9a Merge pull request #377 from jbonofre/master
Some improvements for Unix on Mage Server and Client
2014-02-02 16:03:25 -08:00
LevelX2
30ddcaf99b Some changes to reduce memory leaks. 2014-01-31 15:08:40 +01:00
Jean-Baptiste Onofré
378bb6ca5e Fix JVM arguments order to avoid weird OutOfMemoryError 2014-01-30 03:21:02 +01:00
Jean-Baptiste Onofré
67133cc2e8 Set *.sh Unix scripts executable by default 2014-01-30 03:13:43 +01:00
LevelX2
4ab572bd0e * MageDialog - Removed some memory leaks for client dialogs (more to come soon). 2014-01-30 03:05:49 +01:00
LevelX2
c75c5ac9e1 * Some changed to avoid ConcurrentModificationExceptions (fixes #333). 2014-01-27 18:03:25 +01:00
LevelX2
926210a159 * Chat time - Fixed a bug that the chat time was not updated. 2014-01-27 15:06:14 +01:00
LevelX2
43fed81ff4 Sort user list case insensitive. 2014-01-26 11:26:45 +01:00
LevelX2
6242271ecc Some small changes for the release. 2014-01-25 18:59:06 +01:00
LevelX2
1a744ad533 Updated server txt file to 1.3.0 2014-01-25 16:28:16 +01:00
LevelX2
ad71ec6aad Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
LevelX2
e490d6af61 Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format. 2014-01-10 19:58:55 +01:00
LevelX2
c0323c168c Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list. 2014-01-09 13:26:25 +01:00
LevelX2
b724d7fe13 Mage 1.2.0 Release 2013-12-31 17:29:00 +01:00
LevelX2
46e450fa96 Mage 1.2.0 Release 2013-12-31 17:28:34 +01:00
LevelX2
05cbd90fe2 * Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander. 2013-12-23 17:14:56 +01:00
LevelX2
c58ecf366b Fixed possible NPE in GameController. 2013-12-08 09:36:15 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
3d4bb90805 Updated for release 1.2.0. 2013-10-27 08:38:38 +01:00
LevelX2
d094f291aa Pushed version to 1.2.0dev. 2013-10-26 13:01:31 +02:00
LevelX2
6c54812068 * User list added info about games and tournaments. Fixed a logging NPE. 2013-10-21 23:58:11 +02:00
LevelX2
5a2b445e43 * Fixed a bug that tournament player was not removed correctly, if he left thetournament start panel. Changes to logging. 2013-10-21 00:38:59 +02:00
LevelX2
5f85d52837 Some changes to server logging messages. 2013-10-21 00:38:01 +02:00
LevelX2
038b15f399 * Changed some server logging. 2013-10-19 18:40:46 +02:00
LevelX2
c22a75a6c3 * PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher. 2013-10-19 18:40:20 +02:00
LevelX2
51b93600e6 * Session - Added additional information for exception. 2013-10-15 00:47:13 +02:00
LevelX2
d6c1075125 * Release Mage 1.1.0 final 2013-10-12 11:22:06 +02:00
LevelX2
4513c7f7c3 Created a ConstrucedEliminationTournament (only the server plugin yet). 2013-10-10 16:19:30 +02:00
LevelX2
45c875384c * some logging changes. 2013-10-09 17:12:14 +02:00
LevelX2
d34779fa68 * Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format. 2013-10-09 15:22:40 +02:00
LevelX2
360a62917b Added optional server config parameter to limit the number of AI players when creating tournaments. 2013-10-07 18:14:27 +02:00
LevelX2
e2532a9b11 Improvements player cancels or leaves match or tournament. Draft can replace human player by draft bot if human leaves. 2013-10-03 22:42:16 +02:00
LevelX2
fe82b49930 * Join Table - Changed handling of messages while creating or joining a table. 2013-09-28 16:59:43 +02:00
LevelX2
50056df24e * TableController - Removed unneccessary warinings. 2013-09-28 14:37:10 +02:00
LevelX2
2b18ed76cb * TableController - Removed unneccessary warinings. 2013-09-28 14:36:44 +02:00
LevelX2
a9415db2e5 Fixing some possible NPE after player left tournamen/match and submits the construct/sideborading panel. 2013-09-28 11:56:15 +02:00
LevelX2
0357dcb59d Prevented 0 damage prevention events. 2013-09-27 16:14:13 +02:00
LevelX2
d2f83b1ade Added Theros block format. 2013-09-24 16:54:55 +02:00
LevelX2
faafa3f8be Fixed some possible NPE in MageServerImpl (Fixes #342). 2013-09-24 11:16:27 +02:00
LevelX2
d48a8b35fd Added timeout duration in seconds to timeout message. 2013-09-21 19:41:59 +02:00
LevelX2
be883d6b70 Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns. 2013-09-21 19:30:03 +02:00
LevelX2
06d5e2a4c6 * Rescue From the Underworld - small fix to the tooltip text. 2013-09-19 14:42:07 +02:00
LevelX2
182839d41a Added some new sound files (PlayerLost, PlayerWon, PlayerSubmittedDeck, PlayerLeft). 2013-08-31 19:00:38 +02:00
LevelX2
3092373d1d * Fixed possible NPE in TableController (fixes #298). 2013-08-28 15:51:06 +02:00
LevelX2
ae44981cfa Added a game end dialog, that shows the result of the finished game. 2013-08-07 16:50:25 +02:00
LevelX2
f76ee65bf5 Merge branch 'master' of https://github.com/magefree/mage.git 2013-07-21 22:55:45 +02:00
LevelX2
7d0cf3cd8c Set version to 1.1.0 dev. 2013-07-21 22:52:25 +02:00
KholdFuzion
a6a09e0008 linux fixes (dox2unix) and basic lands added from LEA to 3ED 2013-07-21 03:18:23 -05:00
LevelX2
7ba3d451da Small changes for Release 1.0.3 2013-07-21 09:46:45 +02:00
LevelX2
2e5fc5fc98 Some small changes for Release 1.0.3 2013-07-21 09:45:58 +02:00
LevelX2
ac23750310 * Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code. 2013-07-20 16:58:02 +02:00
LevelX2
a7a023b5c1 Fixed NPE if non tournament player submits a deck. 2013-07-19 19:14:33 +02:00
LevelX2
6098aa1d7c Handling of players that cancel tournament improved. 2013-07-19 14:05:56 +02:00
LevelX2
85b8edf630 Improved player quits / leaves mage handling for tournaments (not perfect yet, will more improve it). 2013-07-18 17:40:06 +02:00
LevelX2
9838dea551 Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators . 2013-07-16 17:39:02 +02:00
LevelX2
26ca873eb6 [minor] Some text renaming. 2013-07-15 23:56:10 +02:00
LevelX2
ded726d2ef Prevent that the tournament sub tables are deleted by expire check (delete logik must be added). 2013-07-15 15:03:38 +02:00
LevelX2
73fbfa1888 Deactivated call to replay because game savin is deactivated.. 2013-07-15 01:06:53 +02:00
LevelX2
40c6ba2efc Fixed some handling to possible NPEs. 2013-07-15 00:54:14 +02:00
Li REN
8612d17aaa add a comment for the fix 2013-07-13 20:24:50 -04:00
Li REN
71909e8310 Add exclusion condition 'two player duel' to expire checker in TableManager. That fix the bug cause the table with AI player be removed in tournament temporarily 2013-07-13 20:19:04 -04:00
LevelX2
bb06591f53 Finished changes for priority timer, works now per match and match will be continiued after first game is finished. 2013-07-06 15:14:15 +02:00
LevelX2
0f32fc72de Solution for the deck editor / sideboarding / construct - mockcards problem. 2013-07-06 00:44:13 +02:00
North
96ff08dc9a Merge branch 'decouple-client'
Conflicts:
	Mage/src/mage/cards/repository/CardRepository.java
2013-07-03 21:42:40 +03:00
LevelX2
83ad29b0a9 Added missing change for quit match. 2013-07-02 23:49:07 +02:00
LevelX2
05b221fbbf Added a check to TableController. 2013-07-02 23:42:33 +02:00
LevelX2
7b260c960b Added a quit match option. FFA game gets no more killed if host left mage or quitted match. 2013-07-02 22:15:49 +02:00
North
5e3970a0e0 added method for updating cards database 2013-07-02 22:29:06 +03:00
LevelX2
a71285a768 Remove table if a user disconnects only if state is waiting or starting. 2013-07-02 17:00:57 +02:00
North
e4ea8adf94 added method for updating expansions database 2013-07-02 00:32:25 +03:00
LevelX2
06163d6ac5 Adding Player state to TournamentPlayer and TournamentPanel. 2013-07-01 17:11:44 +02:00
LevelX2
ccc107f7ef Added count for started tournaments. 2013-06-29 22:27:58 +02:00
LevelX2
c924ca8727 Posting a message to the tornament panel, if a player submits his deck. 2013-06-29 20:50:56 +02:00
LevelX2
738efcc47f Added option to select time limit (also none) on match or tournament creation. 2013-06-21 21:34:06 +02:00
magenoxx
6532aaffdf Timers on client side. Refactored. 2013-06-20 00:17:06 +04:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
LevelX2
ef83ec2874 Set the server release log level property to warn. 2013-06-18 13:28:09 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
aef53bc4ce * The list of open tables shows now the codes of boosters selected for sealed or draft tournaments in the deck type column. 2013-06-10 12:38:38 +02:00
LevelX2
ef8d10a770 Some minor additions/changes to release assembly. 2013-06-08 16:56:23 +02:00
LevelX2
a734d604d5 Added mage-player-ai-draftbot to server dependencies to get it included in assembled release package. 2013-05-30 09:47:13 +02:00
LevelX2
449195daed Added check for JRE7 directory to the windows start .bat files. 2013-05-20 17:02:58 +02:00
LevelX2
31da9dcdfd [minor] Some formatting, remove unused code, changes to logging. 2013-05-19 08:29:38 +02:00
LevelX2
8c56231e15 [minor] some formatting 2013-05-18 14:55:50 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
LevelX2
d00e953ad9 Added Levacy to the construced formats. 2013-05-03 08:37:30 +02:00
LevelX2
44d0df6bde Small changes to user/chat/session handling (not finished yet). 2013-04-30 17:10:35 +02:00
LevelX2
b6ddaabe44 Show user name in title bar of MAGE. Clear table chat after disconnect. Remove user from chat after disconnect. Some tweaking about the messages if a user disconnected/session expired. 2013-04-29 17:18:43 +02:00
North
a3411f2486 [cleanup] removed unused imports 2013-04-19 20:01:10 +03:00
LevelX2
6e4b06fc5b Added server config values to check user name minimal and maximal length and allowed chars for user name. Set to 3-14 length and [^a-z0-9_] chars (ignoring case) . 2013-04-13 14:21:42 +02:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00
LevelX2
a070c5a8e1 Fixed a bug that players were not removed properly from matches or tournaments they left before the match or tournament was started. 2013-04-06 02:09:04 +02:00
LevelX2
48f1560cb8 Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open). 2013-04-06 00:04:21 +02:00
magenoxx
73793f6868 Merge branch 'master' of https://github.com/magefree/mage 2013-04-01 21:55:48 +04:00
magenoxx
6bc14d3da3 Updated formats in release config 2013-04-01 21:55:37 +04:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
LevelX2
5afb189315 Added modern format to the constructed formats. Updated list of banned cards of constructed formats. 2013-03-31 19:14:33 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
402f7fffd9 Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view. 2013-03-27 22:31:15 +01:00
LevelX2
8e3ebed11f [minor] formatting 2013-03-27 17:24:51 +01:00
LevelX2
7014b28797 Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible). 2013-03-27 16:58:34 +01:00
LevelX2
53a4caf9be Added a " (discon.)" suffix to player names in the list of players if they are disconnected. 2013-03-26 15:36:21 +01:00
LevelX2
d8961a7a82 [minor] formatting 2013-03-26 13:43:24 +01:00
LevelX2
e52c35fec9 Show player joins message in chat window only, if player isn't already connected. Suppres posting of empty strings in the chat window. 2013-03-17 23:44:45 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
ec546a5ae6 Merge branch 'master' of https://github.com/magefree/mage.git 2013-03-10 13:46:02 +01:00
magenoxx
a3be8073e2 Moved job schedule time value to constant 2013-03-10 15:57:30 +04:00
magenoxx
a6decdbd14 Extending running schedule for the job 2013-03-10 15:33:14 +04:00
magenoxx
c1375f7b76 Job for removing expired tables 2013-03-10 15:32:06 +04:00
magenoxx
ef6d5e826e Fixed admin pswd not always parsed correctly on server 2013-03-10 15:26:01 +04:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
LevelX2
ffcd51989e [minor] formatting 2013-03-06 16:35:22 +01:00
LevelX2
cc96a55523 Some changes to logging. 2013-03-04 00:01:12 +01:00
magenoxx
9947fb9847 Updated server messages files 2013-02-26 15:44:56 +04:00
magenoxx
441a9870c8 Pumped version in java files and main pom 2013-02-26 15:44:21 +04:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
magenoxx
77d7523dc4 Added MaxPermSize=256m to server startup scripts in release folder 2013-02-25 13:09:08 +04:00
LevelX2
169eec0ebf Added Commander Deck Type. Renamed block constructed deck types from "Constructed" to "Block Constructed". 2013-02-07 16:51:58 +01:00
magenoxx
2038adb707 Replaced Commander as a default game type by Two Player Duel 2013-01-21 21:18:27 +04:00
Backfir3
ef54888e01 Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
2013-01-15 22:00:37 +01:00
Loki
aa31ef23d3 bump version to 0.10.1 2012-12-28 12:48:26 +13:00
North
fde10788db removed redundant modifiers from interfaces 2012-12-20 23:45:47 +02:00
North
bee9d63dec Removed rendundant repositories definitions from pom files 2012-11-25 12:23:26 +02:00
Loki
45316daf88 version bump to 0.10.0 dev 2012-11-17 01:46:36 +13:00
Loki
f017ab903c version bump to 0.10.0 2012-11-15 22:47:15 +13:00
LevelX2
8ccca932c1 Added some more block formats for deck validation. Sort list. 2012-11-14 07:51:24 +01:00
LevelX2
2745d31768 Fixed a bug that created multiple uneccessary windows for every computer player behind the correct waiting for players window when you created a match or a tournament. That fixed also the bug that the Ai joint the chat with the name of the human player. 2012-11-09 16:17:23 +01:00
North
25cd490be3 [CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework 2012-11-04 12:52:02 +02:00
North
cf93d74206 [CardRepository] Added card scanning on server startup 2012-10-22 23:49:26 +03:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
LevelX2
b64e1658e9 Prevent some exceptions if sesssion is session is expired 2012-09-24 07:36:05 +02:00
Loki
46ec86b54c 0.9.2 dev 2012-09-04 21:24:44 +12:00
Loki
76bb3f827d 0.9.1 2012-09-04 18:33:51 +12:00
North
ae0ec7793b Removed server plugin binaries 2012-08-27 20:04:06 +03:00
Loki
85b31df2d5 Bump version to 0.9.1dev 2012-08-14 15:28:06 +12:00
Loki
b729631cc6 0.9.0 2012-08-13 18:58:51 +12:00
magenoxx
c97d5e8a35 AI enhancements 2012-08-03 16:53:01 +04:00
magenoxx
eefedc03b9 [AI] enhanced targeting. card fixes 2012-07-29 10:31:46 +04:00
magenoxx
2200fb8572 [AI] Improvements on repeating actions 2012-07-29 08:56:35 +04:00
magenoxx
1eb230e236 Fixed Issue#29: It is possible to cancel creature attack even if it must attack 2012-07-26 18:47:04 +04:00
magenoxx
0e0f90d29d [draft] M13 draft picks 2012-07-25 20:29:25 +04:00
North
987e28cef3 [M10] Mirror of Fate 2012-07-23 23:53:24 +03:00
magenoxx
c783cbc41f personal game messages 2012-07-23 01:29:56 +04:00
North
d773ed3d13 [filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
2012-07-21 23:18:17 +03:00
North
5d0a832642 cleaned pom files and updated sqlight dependency 2012-07-19 21:15:09 +03:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
magenoxx
f92333504d Updated server.msg.txt with hotkeys description 2012-07-18 18:50:14 +04:00
magenoxx
b2cd3e75bd changed version from 0.8.7.dev to 0.9.0.dev 2012-07-18 15:59:07 +04:00
magenoxx
c304812770 Debug logging for Issue#19 2012-07-18 13:57:54 +04:00
magenoxx
fce6756d77 Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases 2012-07-18 10:44:08 +04:00
magenoxx
ed0af0faee Added skip-all-turns-and-actions feature. Bound to F9. 2012-07-18 10:15:50 +04:00
magenoxx
4282afe023 Updated server plugin jars 2012-07-17 10:24:04 +04:00
North
9890d3d9c2 Removed cache objects from repository 2012-07-06 23:46:44 +03:00
magenoxx
9ac166abc9 updated version to r2 2012-07-03 00:38:41 +04:00
magenoxx
a60c05b861 Updated server message file 2012-06-29 20:22:42 +04:00
magenoxx
8f19d75374 configs 2012-06-29 20:12:35 +04:00
magenoxx
8ba88ff5f2 config changes 2012-06-29 17:19:12 +04:00
magenoxx
5541fe4163 updated version from 0.8.6.r5 to 0.8.7 2012-06-29 14:56:13 +04:00
magenoxx
354b07d50e Draft bot - only draft picks, will be auto eliminated and doesn't participate in tournament 2012-06-28 19:32:32 +04:00
magenoxx
b5032226f4 Showing already chosen cards in choice dialog 2012-06-27 18:44:03 +04:00
magenoxx
f44ceee263 NPE fix 2012-06-27 15:06:30 +04:00
magenoxx
7d4aaec015 Card names, types file based caching 2012-06-25 14:31:28 +04:00
magenoxx
29de517736 updated plugin jars 2012-06-20 11:19:25 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
0a12e0af7e Updated server plugin jars 2012-06-17 13:12:01 +04:00
Loki
29f117fba2 update revision to r5 2012-06-14 21:10:50 +03:00
magenoxx
5be6f78d59 Adding writting amount of mana payed for {X} cost 2012-06-12 10:38:39 +04:00
Loki
7001caa64d bump version to 0.8.6.r4 2012-06-04 21:32:40 +03:00
Loki
1adee62789 bump revision to 0.8.6 r3 2012-06-01 23:21:32 +03:00
magenoxx
4e0a5c65e3 Fixed AI attacking not causing attack triggers 2012-05-29 09:09:38 +04:00
magenoxx
51ff877f8d Commented out saving game (not used) 2012-05-28 16:18:44 +04:00
magenoxx
c4cbc2a34e Changed version to 0.8.6.r2 2012-05-27 11:03:49 +04:00
North
06a185a3a5 removed unused imports 2012-05-26 20:08:39 +03:00
magenoxx
bebd9644be updated jars 2012-05-25 19:23:25 +04:00
magenoxx
12b21abe52 changed version from 0.8.5 to 0.8.6 2012-05-25 19:04:40 +04:00
magenoxx
87c111a253 [AVR] 5 cards. Various fixes. 2012-05-08 18:41:39 +04:00
magenoxx
fa0e623120 changed version from 0.8.4 to 0.8.5 2012-05-07 07:50:07 +04:00
Loki
9de37bea5a Fixed memory leak 2012-05-06 23:40:44 +03:00
Loki
95e4ef4ff8 [mad ai] removed dynamic aggression calculation for now. doesn't work correctly 2012-05-06 23:40:38 +03:00
Loki
ee73ac75eb npe fix appearing on server 2012-05-06 23:40:37 +03:00
Loki
a746ca680b [load] one place server ping 2012-05-06 23:40:37 +03:00
Loki
e62f06cc54 two minute timeout 2012-05-06 23:40:36 +03:00
Loki
231582f039 optimizations 2012-05-06 23:40:34 +03:00
magenoxx
18f8fa17ad starting server at 0.0.0.0 2012-05-04 11:05:37 +04:00
magenoxx
8a0117359f added startServerWin7.bat like it was for client 2012-05-03 18:24:50 +04:00
magenoxx
0f950dbc50 [AVR] Miracle keyword 2012-05-01 23:59:36 +04:00
magenoxx
537c326789 [load] loading testing: added simple test for starting game by two players 2012-04-30 18:56:36 +04:00
magenoxx
d10385fad2 changed "already connected" state handling 2012-04-28 03:00:11 +04:00
magenoxx
11df72593c changed version from 0.8.4.dev to 0.8.4 2012-04-27 18:09:19 +04:00
magenoxx
deb6533bd8 [mad ai] emulating block declaration. safe block. (in progress) 2012-03-26 22:04:31 +04:00
BetaSteward
e859e142fa 2 DKA 2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
magenoxx
3875c1f7c0 Changed component version from 0.8.3 to 0.8.4 (dev) 2012-03-25 12:16:46 +04:00
magenoxx
f5acfcc58a [mad ai] migrating to static attack\block algorithm 2012-03-15 20:37:02 +04:00
BetaSteward
68391a7522 fixed some NPE's and other errors 2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
magenoxx
79919e1550 changed version from 0.8.3.dev to 0.8.3 2012-02-04 15:39:03 +04:00
BetaSteward
37e5c135f5 updated all jars - not sure which ones I might have messed up so I'm updating all 2012-02-02 23:55:39 -05:00
BetaSteward
d813283c19 adding back recent changes - not quite sure how I managed to revert all this 2012-02-02 23:48:25 -05:00
BetaSteward
e6d38e6558 updated jars 2012-02-02 23:28:34 -05:00
magenoxx
b52a0f1c2c Displaying server uptime message at the last (otherwise it is hard to inform players about anything). 2012-01-30 20:33:22 +04:00
magenoxx
803947e053 Fixed capital letters in startup scripts. 2012-01-28 22:23:21 +04:00
BetaSteward
d641a6de72 update MCTS + removed from config.xml 2012-01-27 21:40:33 -05:00
magenoxx
3434dc1a97 Added User Feedback support. 2012-01-26 22:13:44 +04:00
magenoxx
e50de69420 compilation error fix. 2012-01-26 01:59:53 +04:00
magenoxx
6defeeed1f minor change 2012-01-26 01:53:44 +04:00
magenoxx
b9a65e7c62 MageServerImpl refactoring. More event logging. 2012-01-26 01:50:08 +04:00
magenoxx
a60c61cb00 More actions got logging. Some refactoring to use ActionWithResult. 2012-01-26 00:40:00 +04:00
magenoxx
b0a1c07067 LogService. Added saving game started event to DB. Some refactoring. 2012-01-25 20:27:08 +04:00
magenoxx
bdb2754847 Added sending broadcast message to all users on server from Admin Console. 2012-01-25 19:13:27 +04:00
BetaSteward
436a8ea440 Merge branch 'master' of ssh://109.200.159.85/var/lib/git/mage 2012-01-24 22:52:38 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
magenoxx
e901343aad Changed version exception message. Added logging about version difference on registering (for stats). 2012-01-24 12:17:50 +04:00
magenoxx
0e3a368d66 test commit 2012-01-20 01:13:50 +04:00
magenoxx
ffd6deeabe test commit 2012-01-20 01:12:36 +04:00
magenoxx
df44d5b666 test commit 2012-01-20 00:22:54 +04:00
magenoxx
0a8de07828 [config] updated init.txt.example 2012-01-19 02:53:17 +04:00
BetaSteward
377dd54fca single-threaded monte carlo + some fixes 2012-01-16 18:55:35 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
BetaSteward
7df6bb8db6 add step name to message 2012-01-10 21:09:11 -05:00
magenoxx
569d2c240a Fixed Issue 424.
Number of poison counters not updated when winning the game with an attack.
2011-12-30 17:27:40 +04:00
Loki
d0b82cb1b0 fix char case 2011-12-27 00:40:28 +04:00
magenoxx
4d9493a256 Update jars. BugCantFindCardInLibrary now works. 2011-12-26 18:49:32 +04:00
magenoxx
eb0bc89597 Tree optimizers. Fixed Issue 420. 2011-12-26 12:52:31 +04:00
magenoxx
3f20b725db [MAD2.0] New scoring and undo system. Migrated draw cards action. 2011-12-25 11:42:32 +04:00
magenoxx
24dea6a02c updated jars 2011-12-24 22:21:37 +04:00
magenoxx
e5999166d8 updated jars 2011-12-24 19:37:01 +04:00
magenoxx
cdb9cd69ff Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
53e9d2752b Fixed combat actions in MAD AI. Updated tests. 2011-12-24 18:45:13 +04:00
magenoxx
dc2ebdd16d Some tests fixes. Returned back checking for repeated action with the fix. 2011-12-24 12:34:00 +04:00
magenoxx
a7a496af0e Now client can start embedded Mage Server (player's feature request).
Works only for "localhost". Still can be used with external server but in such case server should be started first.
2011-12-23 13:14:32 +04:00
magenoxx
7bd38bb208 Fixed assembly (daily builds were broken). 2011-12-18 12:29:16 +04:00
magenoxx
af05af7050 Fixed Issue 441. 2011-12-11 15:53:34 +04:00
magenoxx
21852af144 updated server plugins jars 2011-12-09 13:30:18 +04:00
magenoxx
ba6508cbeb Updated component version from 0.8.1 to 0.8.2. 2011-12-09 13:15:07 +04:00
BetaSteward
d7e694713c added jar 2011-12-01 14:52:09 -05:00
BetaSteward
4651d68f95 fixed infinite loop with certain cards 2011-11-23 09:54:18 -05:00
BetaSteward
c902998fa0 fixed monte carlo NPE's 2011-11-22 13:56:00 -05:00
BetaSteward
ec297c243c fixed shuffle event 2011-11-22 10:59:53 -05:00
magenoxx
58b959ff65 Fixes in MAD ai. 2011-11-16 10:44:55 +04:00
magenoxx
d89131e63c Updated server messages. 2011-11-15 16:01:43 +04:00
magenoxx
38e5ae1f03 Fixed init.txt not working for hand zone. 2011-11-05 12:38:54 +03:00
magenoxx
0a300cf610 fixed wrong artifactIds used in pom.xml 2011-11-05 11:42:28 +03:00
BetaSteward
c508f07910 added monte carlo AI - still needs some work 2011-11-04 23:02:32 -04:00
BetaSteward
a1f1ed44c0 adjustment to GameState.getValue 2011-11-04 22:57:50 -04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
8fd03a5bb5 disable timeout if game contains any non-human players 2011-11-02 21:18:25 -04:00
Loki
a004ced17d artifactId to lowercase 2011-10-28 15:42:54 +04:00
magenoxx
416e8cd30b added memory settings to scripts. fixed .command script for server. 2011-10-28 14:38:25 +04:00
magenoxx
490b95bcc6 added additional scripts for Win 7 and MacOs. added "how to start" instructions. 2011-10-28 11:40:39 +04:00
magenoxx
e302a12f5d Updated component's version from 0.8 to 0.8.1
manually
2011-10-28 11:36:42 +04:00
BetaSteward
7ab5649132 some server optimizations 2011-10-27 11:20:10 -04:00
magenoxx
e97d655bd1 Fixed Issue 339. 2011-10-27 12:28:36 +04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
magenoxx
8983a26e5b Some server NPE fixes 2011-10-24 20:48:58 +04:00
maurer.it
53d47c3228 Doh, don't need this test.dck in here. 2011-10-21 08:08:42 -04:00
maurer.it
d652ad2417 Puts the fixed ai built jar into the server's plugin path for local testing. 2011-10-21 08:08:01 -04:00
BetaSteward
ca6e1556f0 fixed several NPEs on server 2011-10-20 12:49:31 -04:00
maurer.it
5750f757ce [REF] references 291 - Thanks for the contribution, always nice to know non-windows OS's are used. 2011-10-19 21:08:07 -04:00
magenoxx
6933c5a9f3 Added the possibility to force AI to play cards in cheat mode. 2011-10-19 19:13:51 +04:00
Loki
778b0dc15f fix libs path for launch4j 2011-10-16 22:34:37 +03:00
magenoxx
cbfc696c6b fixed version in launch4j 2011-10-16 21:18:20 +04:00
magenoxx
3350c3e829 Updated components' version from 0.7.6 to 0.8 2011-10-16 21:02:04 +04:00
magenoxx
8a668c4880 server message fix 2011-10-16 18:05:41 +04:00
magenoxx
538dd696ad Server statistics - server uptime in hours, games played count. 2011-10-13 17:50:29 +04:00
magenoxx
a81dde0cdb Some more fixed in choosing targets. 2011-10-12 20:03:34 +04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
BetaSteward
f2c44688d0 fixed issue 93 2011-10-09 14:27:38 -04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
b3ac9c2f87 Fixed Issue 271 2011-10-05 00:56:11 +04:00
Loki
ab3a09181c fix running client and server from bat files 2011-09-26 19:30:22 +03:00
magenoxx
fc275e7e5e updated message for picking triggered abilities 2011-09-22 19:31:30 +04:00
magenoxx
9e7f3ad787 new custom avatars for me 2011-09-22 19:31:11 +04:00
BetaSteward
bbb4f8a346 fixed issue 255 2011-09-21 23:21:40 -04:00
North
3ff462e20b Modified ExaltedAbility to use fixed target 2011-09-21 23:11:31 +03:00
magenoxx
5978d57298 Custom avatar for "Rahan" 2011-09-21 13:46:04 +04:00
BetaSteward
16aa9ad3da Merge 2011-09-19 15:03:51 -04:00
BetaSteward
4b8d7b2649 NPH - Praetors Grasp 2011-09-19 14:51:10 -04:00
Loki
19f0a6b7b0 move Mage-Server and Mage-Client jars to lib 2011-09-19 20:58:03 +03:00
magenoxx
0d30981443 removed debug messages 2011-09-18 14:06:22 +04:00
magenoxx
2d8948b8f6 Changed version from 0.7.5 to 0.7.6 2011-09-18 13:57:43 +04:00
magenoxx
abdff12e15 Fixed MOD. 2011-09-18 13:50:13 +04:00
BetaSteward
8c011aeb36 fixed invalid deck messages + added some banned/restricted cards 2011-09-12 22:10:59 -04:00
BetaSteward
798eb7813b fixed issue 247 2011-09-12 21:20:18 -04:00
BetaSteward
ad4b4e82c2 fixed various NPEs 2011-09-12 21:15:54 -04:00
BetaSteward
2c5463d5eb fixed client not disconnected if error occurred during callback 2011-09-11 22:19:26 -04:00
magenoxx
444341dee9 custom avatar for "Alive" 2011-09-10 11:17:18 +04:00
magenoxx
8e9b6ac821 avatar for "loki" 2011-09-08 13:50:59 +04:00
magenoxx
33be6bd828 UserDataView. More custom avatars. 2011-09-08 10:41:52 +04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
BetaSteward
f5c3494723 improved replays - can now skip forward 10 moves or let the client play through the moves 2011-09-05 22:12:36 -04:00
BetaSteward
fe79ee97a9 update deck every 5 seconds while constructing or sideboarding 2011-09-04 13:23:16 -04:00
BetaSteward
ea44fc973f added timeout on sideboard + show construct and/or sideboard on reconnect 2011-09-03 21:44:05 -04:00
magenoxx
c9a3f112b7 Fixed Issue 239. 2011-09-03 11:47:33 +04:00
magenoxx
75c04f49d1 Forgot to change version in the code. 2011-09-02 08:44:03 +04:00
magenoxx
2f58949ff7 Updated server.msg.txt 2011-09-02 08:19:06 +04:00
magenoxx
0fbc805492 Lowered version from 0.8 to 0.7.5 for release. 2011-09-02 08:18:49 +04:00
BetaSteward
f67aaf80cf add stack trace to error dialog 2011-08-31 22:30:18 -04:00
BetaSteward
50a2edf80c added MageVersionException - needed for automatic client download 2011-08-31 11:32:59 -04:00
BetaSteward
12d3b974d0 fixed issue 219 2011-08-30 09:01:18 -04:00
BetaSteward
b838fe36b8 cache tables and matches - refresh every 2 seconds 2011-08-29 15:52:36 -04:00
BetaSteward
7926fc5004 fixed issue 228 2011-08-29 13:06:25 -04:00
BetaSteward
19481bf961 fixed issue 94 2011-08-28 22:10:05 -04:00
North
766a412e67 Added missed branch code for issue 224 2011-08-29 01:30:58 +03:00
North
24c4b3d6c8 Fixes Issue 224 2011-08-28 23:55:32 +03:00
magenoxx
3aa947c14b Sending options for another variant of target method - to replace Cancel by Done 2011-08-28 20:26:02 +04:00
magenoxx
03f1ce92b1 Removed session destroying on ClientDisconnectedException. 2011-08-28 18:58:24 +04:00
magenoxx
a00701c756 game.endTurn 2011-08-28 12:00:40 +04:00
magenoxx
b7d11c723c Playing top card. 2011-08-27 16:30:39 +04:00
BetaSteward
4a653d55cd show completed matches - view replays 2011-08-26 10:41:28 -04:00
BetaSteward
b09de12f23 Merge 2011-08-25 07:47:08 -04:00
BetaSteward
5023d13525 fixed some NPEs 2011-08-24 21:42:06 -04:00
BetaSteward
48d7afa375 catch spell and activated ability errors and rollback state - show error dialog on client 2011-08-24 12:59:51 -04:00
BetaSteward
aecdbe0778 added SimpleCardView - will reduce the amount of data passed between client and server 2011-08-22 13:54:55 -04:00
North
8fbc9da473 Changed logging level from debug to info (Server). 2011-08-22 16:25:31 +03:00
magenoxx
3a88168bdd Added logging to file for server instance being run in IDE. 2011-08-22 14:57:03 +04:00
BetaSteward
2e0662e295 cleanup 2011-08-19 22:19:09 -04:00
BetaSteward
2ad50b2983 show Table Waiting dialog on reconnect 2011-08-18 22:47:12 -04:00
magenoxx
3f4ed0a919 Fixed choosing replacement effects for similar effects (didn't ask to choose); 2011-08-18 18:54:52 +04:00
magenoxx
6e911e88fe Updated weight for card rating using by ai. 2011-08-17 08:22:00 +04:00
magenoxx
5d19c9cfee Displaying "Done" button instead of "Cancel" for "target up to" effects 2011-08-12 17:39:36 +04:00
BetaSteward
3d2e77954f prevent multiple servers from running 2011-08-11 09:11:49 -04:00
magenoxx
6c144b5fc2 Message of the Day. 2011-08-11 12:45:59 +04:00
magenoxx
a60fe86fbb Fixed filter for "Target ANOTHER permanent" not working. Now sourceId is passed to match method. Updated sever plugins (game freezes otherwise). 2011-08-10 12:28:57 +04:00
magenoxx
4cafa3fc52 Allow only actions for current priority. 2011-08-05 19:46:41 +04:00
magenoxx
a6c3e03885 Fixed in setting priority. 2011-08-05 19:46:02 +04:00
magenoxx
7690899fab forgot to commit a class 2011-08-05 19:03:01 +04:00
magenoxx
9223fe63ad Control turn implementation fix. 2011-08-05 17:23:09 +04:00
magenoxx
b562f57a5c Fixed in controlling the turn. Mindslaver works now. 2011-08-05 16:49:13 +04:00
magenoxx
98d99d01c6 splitter. still in progress. 2011-08-05 01:52:51 +04:00
magenoxx
f3334c6e92 Possibility to view other player's hands in UI. 2011-08-04 21:51:00 +04:00
magenoxx
d33bf20bf0 Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195. 2011-08-02 21:32:05 +04:00
magenoxx
830664b834 Fixed Issue 193 2011-08-02 11:34:10 +04:00
BetaSteward
0f097beb17 Merge 2011-07-24 15:05:02 -04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
BetaSteward
14d863a8f2 added modal abilities + Slagstorm 2011-07-20 13:42:27 -04:00
BetaSteward
9ddea9d9c5 Merge with version 0.8 2011-07-17 15:49:38 -04:00
BetaSteward
7f312ed453 reconnect to drafts and tournaments 2011-07-12 23:13:50 -04:00
BetaSteward
bf2f4e3078 remove stale users after 10 minutes 2011-07-06 22:50:01 -04:00
magenoxx
1091fc3cbe removed debug logging 2011-07-06 08:56:29 +04:00
magenoxx
e8b228af1f Fixed Issue 122. Also fixes issue with searching cards with no actual option. 2011-07-06 08:55:32 +04:00
BetaSteward
b4b02d0f68 reconnect to games when client reconnects 2011-07-04 15:15:05 -04:00
BetaSteward
1a43757ed0 Replaced Session with User - needed for reconnect 2011-07-03 22:55:14 -04:00
North
f2f46ae9a9 Refactored cards to use BoostEnchantedEffect (with dynamic value)
Added SigilOfTheNayanGods card
2011-07-01 21:07:59 +03:00
BetaSteward
3d540160a8 missed some files 2011-06-27 21:50:53 -04:00
BetaSteward
bdd8a2a28e separated User from Session - will be need for reconnecting 2011-06-27 21:50:35 -04:00
magenoxx
370d042858 Fixed MasterOfTheWildHunt, now target controller gets custom message while selecting targets to response. 2011-06-26 15:32:02 +04:00
BetaSteward
526f0c09bc fixed client ip address 2011-06-26 00:45:25 -04:00
BetaSteward
ade836c08a added connection leasing + cleanup 2011-06-25 14:34:39 -04:00
BetaSteward
b1408507cb added ping + code cleanup 2011-06-23 22:58:11 -04:00
BetaSteward
73939bd72c fixes for localhost ip 2011-06-22 23:18:43 -04:00
BetaSteward
05be0a14ed integrated jboss remoting 2011-06-22 22:37:50 -04:00
BetaSteward
34cd3bbcdc fixed version 2011-06-22 22:32:33 -04:00
BetaSteward
a8b8d36637 updated pom files 2011-06-22 22:12:14 -04:00
magenoxx
cfa779661d Fixed thread pool leak and work queue growing. 2011-06-22 20:36:48 +04:00
magenoxx
c7ae032d5a Fixed possible NPE between callbacks (as client and server are not synchronized between calls) 2011-06-22 20:35:16 +04:00
magenoxx
2977afea2d fixed socket leak. 2011-06-22 18:40:29 +04:00
BetaSteward
4dc0c33819 fixed issue 142 - damage assignment order now works with tokens 2011-06-17 23:41:32 -04:00
BetaSteward
82654f10d5 fixed issue 103 - this should catch most card logic errors, log the error on the server and trigger a message on the client 2011-06-17 22:42:04 -04:00
BetaSteward
a0192c0e47 fixed issue 160 2011-06-17 10:29:50 -04:00
BetaSteward
f1558a255a implemented Damage Assignment Order 2011-06-16 23:02:24 -04:00
magenoxx
97eea533f3 updated version (from 0.7.3 to 0.7.4) in all pom files 2011-06-16 11:39:20 +04:00
magenoxx
8230775e0c Updated version to 0.7.4 beta-2 2011-06-16 11:35:19 +04:00
BetaSteward
952b46bc1f fixed tournament not starting error 2011-06-15 23:24:36 -04:00
BetaSteward
c4a3a496aa moved Session to Mage.Common 2011-06-15 23:24:03 -04:00
BetaSteward
c38804af5f rolled back changes since 0.7.3 R2 - going to switch client/server architecture 2011-06-14 23:09:18 -04:00
magenoxx
2a7b412a8c [client] new chat 2011-06-14 21:08:38 +04:00
maurer.it
f5b08fcaed Modified the <fileVersion> and <productVersion> to be dynamic based on the project.version. Modified the <originalFilename> to be mage-server.exe. 2011-06-11 21:52:33 -04:00
magenoxx
18a416d184 Change Mage version to 0.7.4-beta 2011-06-09 20:20:28 +04:00
BetaSteward
6cbd5369c3 Merge 2011-06-05 09:50:31 -04:00
BetaSteward
14891b1b77 added deck validation feedback to client + queue all RMI messages 2011-05-31 00:10:44 -04:00
BetaSteward
b676e59001 more client server improvements 2011-05-29 23:52:02 -04:00
BetaSteward
a03c084015 updated release config.xml 2011-05-29 23:49:46 -04:00
magenoxx
84b79000ff Phyrexian mana support. NPH: Mutagenic Growth, Dismember. 2011-05-29 23:12:21 +04:00
BetaSteward
3115ee3c5c Added deck types 2011-05-27 23:04:48 -04:00
BetaSteward
892f7cce1b client/server overhaul - tested on localhost, remote testing pending 2011-05-24 23:52:26 -04:00
magenoxx
8afc9a1023 Forgot to change version in Server. 2011-05-20 01:17:56 +04:00
magenoxx
74c7feb470 Moved version to 0.7.3 in pom files. 2011-05-19 23:49:43 +04:00
magenoxx
cbeab91889 Minor fixes in table manager and matchImpl. 2011-05-19 23:49:15 +04:00
magenoxx
4133a13120 Non modal tablewaiting dialog (allows to chat, to create several games). Pressing "Join" causes all your games appear on top. Updated logging. Fixed removing table not working (but not fully, as game ending still doesn't work). 2011-05-19 20:07:34 +04:00
BetaSteward
94c5a0cdfb client + server improvements 2011-05-17 21:55:20 -04:00
magenoxx
d056c8d05e Updated mage-player-human plugin (wasn't updated after npe issue fix). 2011-05-17 01:14:41 +04:00
BetaSteward
0e66c5e030 retrying without jars 2011-05-14 23:39:41 -04:00
BetaSteward
a4c3deb7ac Backed out changeset: 83cb579a3761 2011-05-14 23:32:22 -04:00
BetaSteward
473f6bcad9 fixed client/server ping + added server console 2011-05-14 23:28:07 -04:00
BetaSteward
55f3842464 fixed Issue 100 2011-05-13 23:11:06 -04:00
magenoxx
54adc043ec Getting information about connected players in Mage Client (without gui part at the moment, only logging to console). 2011-05-13 20:25:46 +04:00
BetaSteward
04120e4ee3 log to console and log file 2011-05-12 21:12:29 -04:00
magenoxx
90c54aad24 Backed out changeset: 0fd3c45486e4 2011-05-12 19:32:28 +04:00
magenoxx
a9a2fbd1c2 fixed log4j.properties - wrong parameters for file 2011-05-12 19:29:33 +04:00
magenoxx
5502098e65 Merge with backout 2011-05-12 09:20:32 +04:00
magenoxx
92d42c16b5 Backed out changeset: b5d9cea65b73 2011-05-12 09:20:19 +04:00
BetaSteward
301d16128b now need mage-player-ai.jar in lib folder + set default logging to console 2011-05-11 23:14:11 -04:00
BetaSteward
ab599dd335 added client/server ping + remove inactive connections from server 2011-05-11 22:08:11 -04:00
magenoxx
1ea69ee6c8 Fixed NPE in SessionManager. 2011-05-11 21:50:31 +04:00
magenoxx
7c18f9c6a8 Fixed NPE in SessionManager. 2011-05-11 21:50:11 +04:00
magenoxx
f78b4017bf Added support for looking at cards (Jace, The Mind Sculptor 2nd ability). Fixed Issue 50. 2011-05-11 21:24:17 +04:00
BetaSteward
b9eac322d2 added additional logging + keep session alive for most connection errors 2011-05-10 23:57:47 -04:00
BetaSteward
346e6d3e8f removed old AI's from config 2011-05-10 19:14:22 -04:00
Loki
28a5151131 update Launch4j 2011-05-10 18:25:22 +03:00
BetaSteward
017b2b4339 remove games from list when finished + added name and owner to tables 2011-05-09 23:02:54 -04:00
Loki
337eb9926e Mosquito Guard, update server plugins 2011-05-09 01:34:22 +03:00
BetaSteward
a326bcda92 use different method for determining server IP 2011-05-07 23:16:38 -04:00
BetaSteward
c87328d08e skill setting is now used by AIs 2011-05-07 23:16:00 -04:00
BetaSteward
b1ab23df37 missed file 2011-05-04 23:20:02 -04:00
BetaSteward
b81938210a changes for public server 2011-05-04 23:18:13 -04:00
Loki
1fdc50570f add initial Launch4j support and one card 2011-04-29 23:54:16 +03:00
magenoxx
be2fdd6487 Challenge Mode. In progress. 2011-04-29 20:32:22 +04:00
BetaSteward
86f708b17a detect client version + client changes for AI skill level 2011-04-28 22:52:52 -04:00
BetaSteward
74bdfb9ea7 updated to version 0.7.1 2011-04-02 23:10:02 -04:00
BetaSteward
84c6ab76e0 update to version 0.7 2011-04-01 21:05:43 -04:00
BetaSteward
b1fdc03c4e updated jars 2011-03-31 23:43:11 -04:00
BetaSteward
8287364f77 more optimizations 2011-03-24 00:09:07 -04:00
BetaSteward
35f0767f1b fixed replay + some other fixes 2011-03-18 18:27:01 -04:00
BetaSteward
0668548f4f more AI fixes - dont use x=0 for activated abilities 2011-03-10 22:07:13 -05:00
BetaSteward
42509dd4f8 optimizations + leave game fix 2011-03-10 22:05:15 -05:00
magenoxx
99735b368b New testing frameworks for cards. BurntheImpure test. 2011-03-10 15:27:15 +03:00
BetaSteward
6982608043 more AI fixes 2011-03-07 22:59:55 -05:00
BetaSteward
4f06f78621 UI fixes - can now play simultaneous games 2011-03-04 22:46:56 -05:00