LevelX2
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1ee75e3e94
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* Angel of Serenity - Fixed that the exiled cards did not return when the Angel left the battlefield (fixes #1083).
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2015-07-06 15:22:16 +02:00 |
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LevelX2
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c942592c3b
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* Dash - Fixed that the creature was returned to hand from dash also if it left battlefield before.
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2015-07-06 13:36:23 +02:00 |
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LevelX2
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0b26aaff6e
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Fixed Ensoul Artifact not giving P/T to the target artifact.
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2015-07-06 00:57:53 +02:00 |
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LevelX2
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a4f76a1fb8
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Fixed another bug of renown.
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2015-07-05 11:51:51 +02:00 |
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LevelX2
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b2ed48da87
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Fixed a bug about must be blocked requirement forcing the blocker to block multiple attackers locking the game.
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2015-07-05 11:48:19 +02:00 |
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LevelX2
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9c53e7f984
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[ORI] Renown - Fixed that renown was not applied again after creature left and returned to battlefield.
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2015-07-05 08:58:19 +02:00 |
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LevelX2
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cd0cba6ec7
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XMage Release 1.4.2v0
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2015-07-04 01:28:19 +02:00 |
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LevelX2
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9ef707c0fa
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Fixed / changed some tests.
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2015-07-03 14:59:19 +02:00 |
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LevelX2
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25ca463520
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[ORI] Added Tainted Remedy and Liliana Planeswalker. Fix for build bug of Sigled Starfish.
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2015-07-03 12:26:14 +02:00 |
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LevelX2
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a33ed68c74
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* Possibility Storm - Fixed a bug that it was not correctly checked if the player was able to cast modal spells.
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2015-07-03 08:29:17 +02:00 |
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LevelX2
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4aebcd2399
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* Savage Summoning - Fixed that it did not work to cast a commander from command zone.
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2015-07-02 23:38:37 +02:00 |
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LevelX2
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7b4f2dd33a
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* Added a bestow test.
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2015-07-02 21:53:28 +02:00 |
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LevelX2
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0a0cb40783
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* Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks.
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2015-07-01 23:00:22 +02:00 |
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LevelX2
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9059f7a1e4
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* Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands).
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2015-07-01 13:40:52 +02:00 |
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LevelX2
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bf21de745a
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* Fixed a bug of check if two objects sharing a colors were also to colorless objects did return a positive result (e.g. caused Dream Halls to cast Artifacts by discarding lands).
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2015-07-01 13:37:32 +02:00 |
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LevelX2
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15fe85c5da
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Fixed that creatures forced to attack that have to pay a cost to attack lock the UI (not completed for all existing cards yet).
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2015-07-01 02:00:07 +02:00 |
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LevelX2
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a174bef27b
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* Fixed a bug with Infernal Scarring that the ability did not trigger that let you draw a card as the enchanted creature died.
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2015-06-30 12:29:17 +02:00 |
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LevelX2
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123d1e4ec6
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[ORI] Added 6 black cards.
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2015-06-30 01:24:51 +02:00 |
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LevelX2
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f45c5cedeb
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Fixed handling and initialization of Fixedtarget object. Fixing a problem of ReturnToBattlefieldUnderYourControlTargetEffect that caused objects to return taht already left the zone they should be moved from.
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2015-06-29 18:34:53 +02:00 |
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LevelX2
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148fd0e6ae
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* Golem's Heart - Fixed that the triggered ability did not work.
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2015-06-28 22:42:18 +02:00 |
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LevelX2
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df3e6db569
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Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
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2015-06-28 21:55:48 +02:00 |
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LevelX2
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87f3978589
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Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
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2015-06-28 00:10:38 +02:00 |
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LevelX2
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25f09e1891
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Added Test.
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2015-06-27 11:58:53 +02:00 |
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LevelX2
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b668209f7d
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Fixed for Flameshadow Conjuring and Felhide Spiritbinder that the created tokens did not get haste or the added card type enchantment.
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2015-06-26 19:20:27 +02:00 |
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LevelX2
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d65581809f
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* Notion Thief - Fixed that the replacment effect was not always applied as intended.
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2015-06-26 15:16:33 +02:00 |
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LevelX2
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5b7d57aec9
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Added some tests.
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2015-06-26 12:10:17 +02:00 |
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LevelX2
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ee304e773e
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* Daxos of Meletis - Fixed that the mana as thought ability did not work. Fixed that a instant could also be cast from other players.
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2015-06-25 16:57:44 +02:00 |
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LevelX2
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7bc8649585
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* Animate Dead - Fixed that the target card in graveyard was not handled correct, if the Animate Dead reentered the Battlefield(e.g. with Worldgorger Dragon combo).
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2015-06-25 14:31:23 +02:00 |
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LevelX2
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94ad36058c
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[ORI] Added 5 cards with Renown relation and a renown test.
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2015-06-24 00:11:03 +02:00 |
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LevelX2
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2f996847b3
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* Mossbridge Troll - Fixed that the Troll was also regenerated of detroy effect if it was not possible to regenerate.
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2015-06-23 13:10:49 +02:00 |
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LevelX2
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ebeec78c7f
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Added some tests.
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2015-06-22 15:32:14 +02:00 |
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LevelX2
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78188d6f24
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Removed dispay of card ID for looked at cards to prevent unfair use of card identity.
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2015-06-22 15:31:15 +02:00 |
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LevelX2
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88928772fb
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* Zur's Weirding - Fixed that the player hand cards were not revealed.
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2015-06-21 23:50:03 +02:00 |
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LevelX2
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8f39a0ba1d
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* Added test, some mior changes.
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2015-06-20 11:57:52 +02:00 |
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LevelX2
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47f2ba3b3d
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Added test for Scythe of the Wretched.
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2015-06-20 02:03:27 +02:00 |
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LevelX2
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e509a35795
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Fixed a bug that existing continuous effects were not applied before state based effects were checked.
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2015-06-20 01:07:35 +02:00 |
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LevelX2
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db5526a1c6
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* Kicker - Fixed that kicker did not work correctly if the kicker card did change zone again before kicker dependant ability resolved.
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2015-06-19 23:56:45 +02:00 |
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LevelX2
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4565bce43d
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Added a test.
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2015-06-19 08:32:00 +02:00 |
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LevelX2
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7a4d4265a4
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Added a test.
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2015-06-19 00:52:03 +02:00 |
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LevelX2
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359f47a99d
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Fixed Gideon Battle-Forge.
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2015-06-19 00:04:24 +02:00 |
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LevelX2
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42cf7f1f4e
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Fixed possible npe, added some tests.
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2015-06-18 22:42:13 +02:00 |
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LevelX2
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ae1f726f56
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* Bioshift - Fixed that always all counters were moved, the remove counter event was not fired and that the two targetes were handled as one target definition.
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2015-06-18 13:39:49 +02:00 |
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LevelX2
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7ee6e13913
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* Harbor Serpent - Fixed that the attack restriction did not work correctly.
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2015-06-18 11:29:42 +02:00 |
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LevelX2
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68a0782e30
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Added a test.
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2015-06-17 17:41:20 +02:00 |
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LevelX2
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9882948a06
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* Splice on Arcane - Fixed that if a player used an alternate cost to cast the arcane spell (e.g. Nourishing Shoal) splice mana costs were also removed.
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2015-06-17 16:15:44 +02:00 |
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LevelX2
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a3dc7b6691
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[ORI] Added Nissa Sage Animist (coded by Emerald).
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2015-06-16 17:01:56 +02:00 |
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LevelX2
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27929cccba
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Added handling to make it possible that a transformable card can enter the battlefield transformed.
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2015-06-16 17:01:15 +02:00 |
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LevelX2
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d8df53dde7
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Added some tests.
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2015-06-16 14:41:28 +02:00 |
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LevelX2
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cd0f273122
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Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked.
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2015-06-15 17:35:48 +02:00 |
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LevelX2
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09dd373909
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Merge origin/master
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2015-06-15 12:21:48 +02:00 |
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