Commit graph

8368 commits

Author SHA1 Message Date
jeffwadsworth
84ec743b07 - Fixed #6599 #6405 #4999 #4270 2020-06-08 17:05:51 -05:00
htrajan
5185d71638
Implement liliana4 and necromentia (#6616)
* LilianaWakerOfTheDead init commit

* Necromentia init commit

* benefit outcome

* fix text

* fix Liliana

* don't change VerifyCardDataTest

* use hasOpponent

* add hint and fix name chooser

* use positive # for hint

* don't change test
2020-06-07 21:16:53 -04:00
Evan Kranzler
0590243d6d updated some more of the mill templating 2020-06-07 19:29:00 -04:00
Evan Kranzler
c4283cd591 Implemented Carrion Grub 2020-06-07 19:21:19 -04:00
htrajan
8369184cac
Implement more m21 cards (#6612)
* init commit

* AdherentOfHope init commit

* BasrisAegis init commit

* don't change test

* FungalRebirth init commit

* GarruksWarsteed init commit

* KeralKeepDisciples init commit

* ChromaticOrrery init commit

* add back filter names

* fix GolgariFindbroker text

* address comments

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2020-06-07 16:02:07 -04:00
Evan Kranzler
65d2f3c9c4 Implemented Teferi's Tutelage (mill errata not complete) 2020-06-07 13:40:19 -04:00
htrajan
a897df7c79
Implement 6 cmc pws (except Teferi) and rin (#6611)
[M21] Implement 6 cmc pws (except Teferi) and rin
2020-06-07 06:13:20 +04:00
Oleg Agafonov
54cb5cfbc9
Merge pull request #6597 from emerald000/companion
New Companion rule
2020-06-06 06:34:14 +02:00
Evan Kranzler
74b6626020 changed Hound to Dog 2020-06-05 20:17:41 -04:00
LevelX2
67b4e8d668 * Marrow-Gnawer - Fixed casting cost order and rules text. 2020-06-05 15:12:42 +02:00
Oleg Agafonov
ecac9295ec Additional card fixed for named abilities support, also added face down spells support (see #6569); 2020-06-05 01:13:17 +04:00
Oleg Agafonov
4b77cb0fa8 * Name card abilities - fixed that it can't find split cards or fused spells with entered name (part of #6603, #6549); 2020-06-05 00:06:57 +04:00
Oleg Agafonov
e95ae2675b Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e);
Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
2020-06-04 23:47:50 +04:00
Oleg Agafonov
95075cf33e Additional fix flashback and split cards (see cce467a5ec) 2020-06-04 11:34:59 +04:00
Oleg Agafonov
cce467a5ec Additional fix and simplified for playable abilities (see comments b94344341b) 2020-06-04 03:21:18 +04:00
LevelX2
bd40d90286
Merge pull request #6590 from 18ths/world_rule_range_of_influence
fixed world rule with range of influence
2020-06-03 22:39:56 +02:00
LevelX2
238152d6c4 Merge origin/master 2020-06-03 15:08:42 +02:00
LevelX2
07386cce8d * Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect (fixes #6571). 2020-06-03 15:07:52 +02:00
LevelX2
f65f4a4344 * Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't (#6571). 2020-06-03 15:06:12 +02:00
Oleg Agafonov
b94344341b Improved playable abilities and split cards:
* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327, #6470, #6549);
2020-06-03 12:44:58 +04:00
emerald000
c40ef8b39f New Companion rule
"Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic mana to put your companion from your sideboard into your hand. This is a special action, not an activated ability."
2020-06-01 13:32:44 -04:00
Oleg Agafonov
121dc3501e * Split cards - fixed not working combo with suspend/delay abilities (#946, #6549); 2020-06-01 09:41:48 +04:00
Oleg Agafonov
e7684e4bba Test framework improves:
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
2020-06-01 09:37:17 +04:00
18ths
d5c46816be fixed world rule with range of influence 2020-05-30 21:52:22 +02:00
LevelX2
32ce1d85e9 * Fix of some problems of zone change related triggered abilities that had not been correctly implemented (fixes #6586). 2020-05-29 14:41:24 +02:00
Oleg Agafonov
2b448cea6a
Merge pull request #6539 from etpalmer63/TogetherFixTwo
Added method to SupportAbility class to allow for removal of 'other' …
2020-05-29 07:09:46 +02:00
Oleg Agafonov
c656bea31c Ability refactor: removed deprecated code 2020-05-28 23:38:16 +04:00
Oleg Agafonov
d63a3e88ce Ability refactor: fixed broken effects timestamp in some use cases 2020-05-28 23:07:36 +04:00
Oleg Agafonov
f3f1c29926 Ability refactor: face down; 2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6 Ability refactor: source improves, deprecated code removed; 2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a Ability refactor: new code to search abilities in cards and permanents; 2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b Ability refactor: new code to remove abilities from permanent; 2020-05-28 22:31:54 +04:00
LevelX2
f04c0bbc2a * Fixed some rule text problems. 2020-05-27 18:06:04 +02:00
LevelX2
e1c96efa1e * Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. (#6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9). 2020-05-27 13:59:16 +02:00
LevelX2
9933420f57 * Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice. 2020-05-27 10:24:21 +02:00
LevelX2
5e63c44c5d * Abondon Hope - Fixed rule text (#6532). 2020-05-26 19:29:46 +02:00
LevelX2
3aefbfb360 * Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553). 2020-05-26 16:38:01 +02:00
LevelX2
d2b8928e60 * Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553). 2020-05-25 18:09:28 +02:00
LevelX2
5743e4361e * Some minor fixes/code cleanups to IKO cards. 2020-05-25 16:51:23 +02:00
Oleg Agafonov
abda99e203 Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b); 2020-05-24 09:21:49 +04:00
Oleg Agafonov
63dbf5f40b * Split cards improves:
* Fixed that fused spells can't be played from non hand zone;
 * Fixed double choose spell dialog (#5506, #6549);
2020-05-19 01:30:46 +04:00
Evan Kranzler
c24851b4a9 fixed a bunch of discard issues (#6532) 2020-05-15 21:19:04 -04:00
Evan Kranzler
713a7ab35d fixed a null pointer exception when multiple players discard 2020-05-15 20:51:42 -04:00
etpalmer63
25db5f11eb Changed old constructor to call the new one to prevent code duplication 2020-05-15 11:29:51 -07:00
gp66
877abe087a removed copy/paste code 2020-05-15 12:57:28 -05:00
gp66
162907b9da missing token images in thb and war 2020-05-13 15:44:40 -05:00
gp66
3865c52974 missing token images in thb and war 2020-05-13 15:44:26 -05:00
etpalmer63
235c5aa86f Added method to SupportAbility class to allow for removal of 'other' text in rule generation 2020-05-11 10:52:34 -07:00
Oleg Agafonov
e3b75a445f
Merge pull request #6520 from emerald000/londonMulligan
Streamline London Mulligan UX.
2020-05-07 15:52:16 +02:00
emerald000
a904b7c890 Fix StubPlayer handling of London mulligans and fix related tests. 2020-05-05 23:15:45 -04:00