BetaSteward
239776525e
fixed issue 49 - Razor Hippogriff triggered ability
2011-05-08 15:01:51 -04:00
BetaSteward
1558e37abd
fixed Windows classloading - test on MacOS
2011-05-08 12:36:05 -04:00
BetaSteward
16d09da180
fixed SpellAbility again - don't drink and code ;)
2011-05-08 12:33:32 -04:00
BetaSteward
76cec6bc38
fixed SpellAbility
2011-05-07 23:19:35 -04:00
BetaSteward
33e7569f87
fixed issue 45 - show cast when cycle is available
2011-05-07 23:08:34 -04:00
Loki
d8c26493f0
cards
2011-05-07 00:59:18 +03:00
magenoxx
57e2b94205
Possible fix for MacOS classloader issue.
2011-05-06 13:01:32 +04:00
BetaSteward
b81938210a
changes for public server
2011-05-04 23:18:13 -04:00
magenoxx
be2fdd6487
Challenge Mode. In progress.
2011-04-29 20:32:22 +04:00
BetaSteward
86f708b17a
detect client version + client changes for AI skill level
2011-04-28 22:52:52 -04:00
Loki
2fa9e1c558
ROE and move search effects to dedicated package
2011-04-23 21:48:11 +03:00
Loki
8b758be243
Rakdos Pit Dragon and Hellbend ability
2011-04-21 21:49:20 +03:00
Viserion
ea63ddeb22
Explore and Valakut
2011-04-16 23:18:13 -05:00
Loki
5d71be877d
some cards and Fear mechanic
2011-04-14 17:18:17 +03:00
BetaSteward
84c6ab76e0
update to version 0.7
2011-04-01 21:05:43 -04:00
BetaSteward
7587e65a3a
clear player counters between matches
2011-04-01 21:03:15 -04:00
BetaSteward
6f87867788
fixed some NPEs
2011-03-31 23:36:58 -04:00
BetaSteward
aed200bc11
improved AI targetting
2011-03-31 23:34:16 -04:00
BetaSteward
8287364f77
more optimizations
2011-03-24 00:09:07 -04:00
maurer.it
5097b0812b
Makes the copy constructors argument final.
2011-03-22 23:09:54 -04:00
maurer.it
622a8dcce4
Cards with rebound would infinitely rebound. Fixes this issue.
2011-03-22 23:09:06 -04:00
BetaSteward
658c4fc236
fixed issue 38
2011-03-18 22:15:49 -04:00
BetaSteward
35f0767f1b
fixed replay + some other fixes
2011-03-18 18:27:01 -04:00
BetaSteward
1f7a21218c
Merge
2011-03-15 13:55:32 -04:00
BetaSteward
66a5027e94
rolled back Permanent optimizations - were causing RMI exceptions
2011-03-15 13:52:56 -04:00
Loki
af64934dba
MBS
2011-03-15 17:41:01 +02:00
magenoxx
f97154fd56
[SOM] 4 green cards. GainProtectionFromTypeTargetEffect (doesn't work for StackObjects for some reason), BoostPowerToughnessXTargetEffect.
2011-03-12 15:14:04 +03:00
BetaSteward
42509dd4f8
optimizations + leave game fix
2011-03-10 22:05:15 -05:00
magenoxx
99735b368b
New testing frameworks for cards. BurntheImpure test.
2011-03-10 15:27:15 +03:00
magenoxx
667993a536
SacrificeTargetEffect.
2011-03-08 11:22:01 +03:00
magenoxx
5bbd6f4f94
Merge with BetaSteward changes
2011-03-08 10:20:06 +03:00
magenoxx
115799564f
Getting stack ability in Stack objects.
2011-03-08 10:19:34 +03:00
BetaSteward
6982608043
more AI fixes
2011-03-07 22:59:55 -05:00
BetaSteward
0bde24648b
remove summoning sickness from cheat creatures
2011-03-07 22:59:14 -05:00
BetaSteward
d5a7a0ad5f
update Liege of the Tangle
2011-03-07 22:58:13 -05:00
magenoxx
333562f721
Fixes
2011-03-07 22:03:35 +03:00
magenoxx
1c5f20989c
SwitchPowerToughnessTargetEffect.
2011-03-07 22:03:20 +03:00
magenoxx
c9ab3fb2fe
ConditionalTriggeredAbility.
2011-03-07 20:05:35 +03:00
magenoxx
ed4584cbe8
Fixed damage sourceId in various places.
2011-03-07 18:12:54 +03:00
Loki
7345883760
MRD and misc
2011-03-06 10:49:56 +02:00
BetaSteward
4f06f78621
UI fixes - can now play simultaneous games
2011-03-04 22:46:56 -05:00
BetaSteward
7e00b5cc25
AI fix - better time out support
2011-03-04 21:54:45 -05:00
magenoxx
56cbb266ce
Liege of the Tangle (by Eugen). Fixed message for TargetImpl.
2011-03-03 23:07:24 +03:00
magenoxx
b8d88bab01
[MBS] Ichor Wellspring
2011-03-01 09:02:33 +03:00
magenoxx
6e913cf24b
Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it.
2011-02-28 14:23:59 +03:00
Loki
42c2888340
MBS and improvements
2011-02-27 21:19:07 +02:00
Viserion
6653e34bc3
MBS, with Inquisition of Kozilek and Into the Roil thrown in.
2011-02-27 00:19:45 -06:00
BetaSteward
bc3acccf2c
fixed first turn draw skip
2011-02-26 00:15:15 -05:00
magenoxx
66fad7b482
BoostPowerXSourceEffect fix.
2011-02-25 20:54:01 +03:00
BetaSteward
51a9c03ed1
additional fixes + some missed files
2011-02-24 22:02:32 -05:00
BetaSteward
1945538041
added X cost options to AI
2011-02-24 22:01:04 -05:00
BetaSteward
4bb22e0138
fixed problem with consecutive games in a match
2011-02-22 21:38:17 -05:00
Loki
580dfadbef
MBS (sorry for strange username, works from wife's notebook)
2011-02-19 23:19:54 +02:00
magenoxx
98ee9ff0c2
[mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios.
2011-02-19 16:52:13 +03:00
BetaSteward
659f790325
AI fixes and deck construction
2011-02-18 23:22:31 -05:00
magenoxx
2740b0f9b4
Compilation error fix.
2011-02-16 21:38:18 +03:00
magenoxx
27ba42fa06
Merged with TargetImpl fix.
2011-02-14 22:48:09 +03:00
BetaSteward
0c5261ce88
fixed canTarget error and started to convert logging to log4j
2011-02-14 14:41:29 -05:00
magenoxx
366401b0b2
Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones.
2011-02-14 20:49:16 +03:00
BetaSteward
fabcc28e46
more draft/sealed fixes
2011-02-13 08:20:14 -05:00
magenoxx
27010a2089
previous fix wasn't 100% correct.
2011-02-12 23:50:03 +03:00
Loki
6f576f74f5
some ALA cards
2011-02-12 13:19:50 +02:00
magenoxx
4b2a9cd203
PlayerImpl fix
2011-02-12 11:46:20 +03:00
Loki
76537b0c66
try to fix crash in BoostPowerXSourceEffect
2011-02-12 09:57:42 +02:00
BetaSteward
d217d332b6
added sorting and counts to deck editor
2011-02-11 22:57:22 -05:00
BetaSteward
f7ffbb4773
added Sealed tournaments
2011-02-10 22:00:47 -05:00
Loki
44aefaf47a
now we can use GainAbilityAttachedEffect with aura too. fixes Eldrazi Conscription
2011-02-10 22:41:20 +02:00
magenoxx
3521b7d89f
Added "AI vs AI" test. Removed clientside tests.
2011-02-10 18:38:44 +03:00
Loki
d17fd869c3
some DDF reprints, moving continious effects to separate package
2011-02-09 23:11:52 +02:00
Loki
6d40aa63d0
some DDF
2011-02-09 00:26:19 +02:00
Loki
325384e73c
cleaning
2011-02-08 23:39:21 +02:00
BetaSteward
e2fd0299c7
fixed multi-human drafting
2011-02-08 11:34:28 -05:00
Loki
6d188d76d7
some cards, start effects moving
2011-02-07 22:09:47 +02:00
magenoxx
bda75873de
Started working on new ai.
2011-02-07 21:14:50 +03:00
magenoxx
1789438287
Missing PlainswalkAbility. Minor enchancement in GameImpl. Rating for rarity.
2011-02-07 20:54:16 +03:00
BetaSteward
ffc7b5bfd8
added tournaments - drafts are now a variant of tournament
2011-02-06 11:09:25 -05:00
Loki
78e60ce457
Clockwork Dragon
2011-02-06 13:55:52 +02:00
Loki
8718b3ed3e
SOM, one ROE
2011-02-05 12:44:47 +02:00
magenoxx
f6b812bce1
Updated to version 0.6. Fixed and updated rate plugin.
2011-01-30 10:42:35 +03:00
magenoxx
a1b2127962
Added options to gameclient target message.
2011-01-27 18:27:41 +03:00
BetaSteward
23c5bf9db0
fixed error when jar path has spaces
2011-01-26 21:31:25 -05:00
magenoxx
04b9db5c60
Proliferate
2011-01-27 01:50:13 +03:00
magenoxx
b71a5ed9b4
Updated targetImpl message with multi targets. Updated PreventDamageFromTargetEffect to work with multi targets. Soul Parry works.
2011-01-26 09:31:21 +03:00
magenoxx
8341d1dbfd
PreventDamageFromTargetEffect, updated TargetCreaturePermanent, [SOM] Soul Parry (not tested).
2011-01-25 20:42:53 +03:00
magenoxx
8be91fbeff
Fixed card class loading: Issue 32.
2011-01-25 20:40:15 +03:00
BetaSteward
e3e686c719
missed revealed copy
2011-01-24 22:56:16 -05:00
BetaSteward
360bbc86b5
modifed revealed cards
2011-01-24 22:51:45 -05:00
magenoxx
8003a1073e
SOM cards.
2011-01-24 02:50:58 +03:00
Loki
3506004156
Sigil of Distinction description fix
2011-01-23 14:59:33 +02:00
magenoxx
08a4aa4aea
New game panel: new player info, centered hand, displaying poison counters, layout fix (Issue 25 fix), avatars, etc.
2011-01-23 14:41:57 +03:00
Loki
3710f275db
Elspeth vs Tezzeret started, SOM cards, static text support for abilities
2011-01-23 11:07:16 +02:00
magenoxx
4adc937b3c
Fix for LKI. Ratchet Bomb works.
2011-01-20 18:47:26 +03:00
Loki
465e8c3093
fix Issue 20
2011-01-20 16:37:12 +02:00
magenoxx
9ed30fa0ae
Last known information. Fixed Razor Hippogriff.
2011-01-20 16:27:42 +03:00
maurer.it
2c90429867
To bring in line with the use of modifying manaCostsToPay instead of the manaCosts.
2011-01-17 23:10:58 -05:00
maurer.it
0464dcdac2
Better javadocs
2011-01-17 23:06:45 -05:00
maurer.it
31fedb27a6
Much better than revision 4e7269ad70
2011-01-17 23:03:40 -05:00
magenoxx
66c04db9f4
Displaying set images in tool tips.
2011-01-17 03:05:22 +03:00
Loki
d06b3a924b
Dymamic Values, Sigil of Distinction as example, tooltip is generated badly
2011-01-16 18:53:59 +02:00
maurer.it
cba120cb24
Revision 704 hosed targeted spells.
2011-01-15 23:40:40 -05:00
Loki
274922a6fc
Intimidate
2011-01-14 21:31:49 +02:00
maurer.it
185913fde3
merge
2011-01-14 13:18:54 -05:00
maurer.it
fa76561b86
Possible modifications for Issue 26/601.2e
2011-01-14 10:12:31 -05:00
BetaSteward
11dcc166cc
missed in previous push
2011-01-14 06:57:34 -05:00
magenoxx
ca2a598ac4
Fixed bug in ObjectColor. Added shares(color) method. Added test.
2011-01-14 00:22:15 +03:00
magenoxx
42812541b9
Added attacker to canBlock method.
2011-01-13 23:29:15 +03:00
BetaSteward
cb73d4a25d
added draft timing
2011-01-12 23:44:04 -05:00
BetaSteward
f74df18cc9
still more Deck Editor changes
2011-01-11 15:51:57 -05:00
BetaSteward
86025f4748
fixed issue with attachments not removing themselves from creatures when moved to another creature
2011-01-10 22:04:15 -05:00
maurer.it
547afe573c
Fix for Annihilator where NPE was encountered if attacking a planeswalker
...
Sarkhand the Mad
2011-01-10 21:54:29 -05:00
maurer.it
1d52177968
ROE cards and AnnihilatorAbility
2011-01-10 14:24:52 -05:00
maurer.it
9aca4b0284
Changes so the AI behaves better when asked to sacrifice multiple permanents. Previous versions caused it to enter an infinite cycle of picking targets.
2011-01-10 14:23:25 -05:00
maurer.it
7fbd807991
Fixes a problem of parsing large colorless costs (All the big Eldrazi creatures).
2011-01-10 14:22:25 -05:00
magenoxx
84a152fea3
Equipped condition. [SOM] Sunspear Shikari.
2011-01-10 16:29:17 +03:00
magenoxx
c0004fd85c
[SOM] Sunblast Angel, True Conviction, Salvage Scout.
2011-01-10 15:37:29 +03:00
magenoxx
eeb561ef3c
fixed Issue 24: GainControlTargetEffect does not work properly with Duration.EndOfTurn as Duration
2011-01-10 13:55:26 +03:00
BetaSteward
c79758f0e5
added deck construction to draft
2011-01-09 23:33:22 -05:00
magenoxx
b73a2a58e3
Downloading images of not implemented som cards.
2011-01-09 21:40:21 +03:00
Loki
f4f2251d3b
SOM and some MRD reprints
2011-01-09 20:02:15 +02:00
BetaSteward
03e3be90d6
draft stuff
2011-01-08 23:54:32 -05:00
maurer.it
e035e240f9
Updates to SacrificeEffect so that more than one target will actually be sacrificed
...
SOM cards.
2011-01-08 12:24:16 -05:00
maurer.it
55418f7ad9
merge
2011-01-07 15:49:38 -05:00
BetaSteward
6bd05ecce0
Merge
2011-01-07 15:45:17 -05:00
BetaSteward
98d8a428a7
some more drafting stuff
2011-01-07 15:41:09 -05:00
maurer.it
79c2a124af
merge
2011-01-07 12:45:46 -05:00
maurer.it
85a72180be
Commiting changes to allow Dispense Justice to use common SacrificeEffect
...
Made SacrificeEffect accept a more generic filter and target, users will have to be more careful about the filter sent in than before.
Added setters for FilterCreaturePermanent so that attackers/blockers can be easily filtered without creating yet another child class.
2011-01-07 12:44:46 -05:00
magenoxx
eb580e1b00
Another fix for AddCountersSourceEffect.
2011-01-07 15:00:14 +03:00
magenoxx
8ebbc3de48
Fixed AddCountersSourceEffect.
2011-01-07 12:52:03 +03:00
BetaSteward
499a6fb0df
adding Architect Ramp deck + plus necessary cards (taking a break from coding drafts)
2011-01-06 23:19:24 -05:00
BetaSteward
c67122b605
more draft stuff
2011-01-05 15:17:02 -05:00
maurer.it
21950ac738
Rebound Cleanup (made more strings static to reduce overhead)
...
Auriok Edgewright
Auriod Sunchaser
2011-01-05 00:03:49 -05:00
maurer.it
c417da1e4e
Standard file header.
...
Copy constructor fix.
2011-01-04 10:59:21 -05:00
BetaSteward
7bea472fff
initial drafting stuff
2011-01-03 23:52:28 -05:00
maurer.it
5679c2de15
merge
2011-01-03 22:32:13 -05:00
maurer.it
43798a475e
ReboundAbility
...
Staggershock
2011-01-03 22:31:32 -05:00
Loki
17bb12a25a
Kemba Kha Regent and new common triggered ability
2011-01-04 00:25:56 +02:00
maurer.it
6c5e1b6553
Pulse Tracker
...
Fixes optional Copperhorn Trigger
Vampire Lacerator upkeep now only triggers on its controllers turn.
2011-01-02 00:35:56 -05:00
maurer.it
ad18a1d428
Nissa Revane and formatting tweaks for displaying her abilities.
...
Formatting tweaks for displaying Ezuri's regen ability.
2011-01-01 19:22:05 -05:00
maurer.it
7aa044670b
Merge
2011-01-01 16:57:36 -05:00
BetaSteward
33b1db1b1c
finished targeting changes
2011-01-01 00:18:34 -05:00
maurer.it
327fc9748e
Ezuri, Renegade Leader
2010-12-31 23:43:16 -05:00
BetaSteward
4ba0cab17a
updating target methods - not finished yet
2010-12-31 11:48:10 -05:00
magenoxx
a7dcc3acfa
fixed add counters effect string description (null name if Counter is used, and no space for "put 3 Chargecounters")
2010-12-31 10:03:39 +03:00
maurer.it
8d60ade078
Fixed Issue 23.
2010-12-30 09:47:10 -05:00
magenoxx
beb1830243
[SOM] Trigon cycle.
2010-12-30 15:51:09 +03:00
magenoxx
44e6e93445
Merge
2010-12-30 09:11:53 +03:00
magenoxx
2c4af82dfa
Skinrender card. CounterType.getInstance -> CounterType.createInstance. Updated EverflowingChalice.
2010-12-30 09:10:53 +03:00
maurer.it
cd4e412b6b
Gatekeeper of Malakir and Sacrifice Effect.
2010-12-30 00:27:01 -05:00
maurer.it
5c341872b7
Not makes more sense to me as Unless (Unless Controls Permanent Fewer than 4) something along those lines
2010-12-29 16:38:41 -05:00
maurer.it
bb5477496a
Removed Controls condition after merging code in ControlsPermanent (nantuko's name makes much more sense)
...
Refactored all dependent classes.
2010-12-29 16:21:00 -05:00