Commit graph

8372 commits

Author SHA1 Message Date
LevelX2
eb846c0499 * Added ID name instead of only the name to the replacement effect selector list. Otherwise you can't identify the related source if you have multiple sources with the same name (related #6298). 2020-06-09 16:37:42 +02:00
Evan Kranzler
e879233ea1 Implemented Jolrael, Mwonvuli Recluse 2020-06-09 10:03:23 -04:00
LevelX2
6c90eb1b3c * Changed the method for step end processing of spells with multiple steps (608.2) from game.applyEffects() to game.getState().processAction(game);
Added d8fb962 change for two more effects.
2020-06-09 14:49:46 +02:00
johnmeat
3119e7e78c
Fixed Unlicensed Disintegration damage part (#6614)
* Damage to creature's controller abilities -- fixed that damage part can be skipped if that creature died/destroyed (example: Unlicensed Disintegration, see #6614)

Co-authored-by: johnm <johnm@WINDOWS-QR5QIIL.lan>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2020-06-09 05:51:58 +04:00
jeffwadsworth
84ec743b07 - Fixed #6599 #6405 #4999 #4270 2020-06-08 17:05:51 -05:00
htrajan
5185d71638
Implement liliana4 and necromentia (#6616)
* LilianaWakerOfTheDead init commit

* Necromentia init commit

* benefit outcome

* fix text

* fix Liliana

* don't change VerifyCardDataTest

* use hasOpponent

* add hint and fix name chooser

* use positive # for hint

* don't change test
2020-06-07 21:16:53 -04:00
Evan Kranzler
0590243d6d updated some more of the mill templating 2020-06-07 19:29:00 -04:00
Evan Kranzler
c4283cd591 Implemented Carrion Grub 2020-06-07 19:21:19 -04:00
htrajan
8369184cac
Implement more m21 cards (#6612)
* init commit

* AdherentOfHope init commit

* BasrisAegis init commit

* don't change test

* FungalRebirth init commit

* GarruksWarsteed init commit

* KeralKeepDisciples init commit

* ChromaticOrrery init commit

* add back filter names

* fix GolgariFindbroker text

* address comments

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2020-06-07 16:02:07 -04:00
Evan Kranzler
65d2f3c9c4 Implemented Teferi's Tutelage (mill errata not complete) 2020-06-07 13:40:19 -04:00
htrajan
a897df7c79
Implement 6 cmc pws (except Teferi) and rin (#6611)
[M21] Implement 6 cmc pws (except Teferi) and rin
2020-06-07 06:13:20 +04:00
Oleg Agafonov
54cb5cfbc9
Merge pull request #6597 from emerald000/companion
New Companion rule
2020-06-06 06:34:14 +02:00
Evan Kranzler
74b6626020 changed Hound to Dog 2020-06-05 20:17:41 -04:00
LevelX2
67b4e8d668 * Marrow-Gnawer - Fixed casting cost order and rules text. 2020-06-05 15:12:42 +02:00
Oleg Agafonov
ecac9295ec Additional card fixed for named abilities support, also added face down spells support (see #6569); 2020-06-05 01:13:17 +04:00
Oleg Agafonov
4b77cb0fa8 * Name card abilities - fixed that it can't find split cards or fused spells with entered name (part of #6603, #6549); 2020-06-05 00:06:57 +04:00
Oleg Agafonov
e95ae2675b Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e);
Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
2020-06-04 23:47:50 +04:00
Oleg Agafonov
95075cf33e Additional fix flashback and split cards (see cce467a5ec) 2020-06-04 11:34:59 +04:00
Oleg Agafonov
cce467a5ec Additional fix and simplified for playable abilities (see comments b94344341b) 2020-06-04 03:21:18 +04:00
LevelX2
bd40d90286
Merge pull request #6590 from 18ths/world_rule_range_of_influence
fixed world rule with range of influence
2020-06-03 22:39:56 +02:00
LevelX2
238152d6c4 Merge origin/master 2020-06-03 15:08:42 +02:00
LevelX2
07386cce8d * Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect (fixes #6571). 2020-06-03 15:07:52 +02:00
LevelX2
f65f4a4344 * Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't (#6571). 2020-06-03 15:06:12 +02:00
Oleg Agafonov
b94344341b Improved playable abilities and split cards:
* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327, #6470, #6549);
2020-06-03 12:44:58 +04:00
emerald000
c40ef8b39f New Companion rule
"Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic mana to put your companion from your sideboard into your hand. This is a special action, not an activated ability."
2020-06-01 13:32:44 -04:00
Oleg Agafonov
121dc3501e * Split cards - fixed not working combo with suspend/delay abilities (#946, #6549); 2020-06-01 09:41:48 +04:00
Oleg Agafonov
e7684e4bba Test framework improves:
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
2020-06-01 09:37:17 +04:00
18ths
d5c46816be fixed world rule with range of influence 2020-05-30 21:52:22 +02:00
LevelX2
32ce1d85e9 * Fix of some problems of zone change related triggered abilities that had not been correctly implemented (fixes #6586). 2020-05-29 14:41:24 +02:00
Oleg Agafonov
2b448cea6a
Merge pull request #6539 from etpalmer63/TogetherFixTwo
Added method to SupportAbility class to allow for removal of 'other' …
2020-05-29 07:09:46 +02:00
Oleg Agafonov
c656bea31c Ability refactor: removed deprecated code 2020-05-28 23:38:16 +04:00
Oleg Agafonov
d63a3e88ce Ability refactor: fixed broken effects timestamp in some use cases 2020-05-28 23:07:36 +04:00
Oleg Agafonov
f3f1c29926 Ability refactor: face down; 2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6 Ability refactor: source improves, deprecated code removed; 2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a Ability refactor: new code to search abilities in cards and permanents; 2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b Ability refactor: new code to remove abilities from permanent; 2020-05-28 22:31:54 +04:00
LevelX2
f04c0bbc2a * Fixed some rule text problems. 2020-05-27 18:06:04 +02:00
LevelX2
e1c96efa1e * Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. (#6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9). 2020-05-27 13:59:16 +02:00
LevelX2
9933420f57 * Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice. 2020-05-27 10:24:21 +02:00
LevelX2
5e63c44c5d * Abondon Hope - Fixed rule text (#6532). 2020-05-26 19:29:46 +02:00
LevelX2
3aefbfb360 * Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553). 2020-05-26 16:38:01 +02:00
LevelX2
d2b8928e60 * Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553). 2020-05-25 18:09:28 +02:00
LevelX2
5743e4361e * Some minor fixes/code cleanups to IKO cards. 2020-05-25 16:51:23 +02:00
Oleg Agafonov
abda99e203 Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b); 2020-05-24 09:21:49 +04:00
Oleg Agafonov
63dbf5f40b * Split cards improves:
* Fixed that fused spells can't be played from non hand zone;
 * Fixed double choose spell dialog (#5506, #6549);
2020-05-19 01:30:46 +04:00
Evan Kranzler
c24851b4a9 fixed a bunch of discard issues (#6532) 2020-05-15 21:19:04 -04:00
Evan Kranzler
713a7ab35d fixed a null pointer exception when multiple players discard 2020-05-15 20:51:42 -04:00
etpalmer63
25db5f11eb Changed old constructor to call the new one to prevent code duplication 2020-05-15 11:29:51 -07:00
gp66
877abe087a removed copy/paste code 2020-05-15 12:57:28 -05:00
gp66
162907b9da missing token images in thb and war 2020-05-13 15:44:40 -05:00