* initial refactor of damage events
* cleaned up some instances of classes that need to be removed
* removed old damage event classes
* removed outdated imports
* temporarily refactor Everlasting Torment (this will need to be changed more)
* updated damage handling to use new changes
* some reworking of lethal/excess damage plus a test
* updated damage marking to handle planeswalkers
* updated implementation of Phyrexian Unlife
* updated implementation of Everlasting Torment
* added some more excess damage tests
* small change to wither check
* Cascade: added correct spell ability choose for forced cast of mdf and adventure cards (can contains one or both sides);
* Cascade: added tests from latest oracle changes;
* AI: improved spell ability choose for forced cast (example: cast target card without mana cost);
* GUI: improved spell ability choose for forced cast (now you can see only castable spells to choose);
* Other: fixed wrong PlayFromNotOwnHandZone in some cards, fixed NPE;
* [THB] added initial common/uncommon collation mechanism
* [THB] added rare/mythic and lands to pack generation
* fixed some card names
* broke out collation into its own separate classes
* built collation into ExpansionSet
* added note about collation information
* [KHM] added collation info
* updated collation to use collector number rather than name
* added shuffle to set constructor
* added some notes on collation methods
* [KHM] fixed that some effects can't find mdf commanders on battlefield (example: Fierce Guardianship, #7504);
* Oathbreaker: fixed that some cards that refer to commander can affects signature spells too;
* [KHM] Dream Devourer - Fixed being unable to cast foretold MDFCs, split cards, and adventure cards
* [KHM] Dream Devourer - Fixed mana costs and added check for MDFC lands
* [KHM] ForetellAbility - Add text when selecting which half of split card to cast
* Updated test for Dream Devourer
* Now token's zcc uses same logic as card's zcc: enters to battlefield with +1 zcc instead +0 zcc
* It can improve support of copied spells that store zcc related data (bug example: lost kicked status for copied spell/token);
* Kicker abilities - improved support with copied creature spells (example: Verazol, the Split Current, #7431, #7433);
* Refactor: simplified kicker code;
* [KHM] fixed legendary status of mdf cards (closes#7370, #7404, #7465, #7481);
* Game: added support of split cards as commander (signature spell);
* Game: added support of adventure cards as commander;
* Game: added support of modal double faces cards as commander;