LevelX2
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07386cce8d
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* Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect (fixes #6571).
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2020-06-03 15:07:52 +02:00 |
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LevelX2
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f65f4a4344
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* Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't (#6571).
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2020-06-03 15:06:12 +02:00 |
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jeffwadsworth
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47af865bc3
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- Little fix Cradle of Vitality. (null check)
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2020-06-02 10:46:06 -05:00 |
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Evan Kranzler
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aed44cd0cc
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updated standard ban list
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2020-06-02 11:11:28 -04:00 |
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Oleg Agafonov
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121dc3501e
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* Split cards - fixed not working combo with suspend/delay abilities (#946, #6549);
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2020-06-01 09:41:48 +04:00 |
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Oleg Agafonov
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e7684e4bba
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Test framework improves:
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
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2020-06-01 09:37:17 +04:00 |
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LevelX2
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3333cf3287
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* Added test for #6581.
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2020-05-29 16:59:56 +02:00 |
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LevelX2
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32ce1d85e9
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* Fix of some problems of zone change related triggered abilities that had not been correctly implemented (fixes #6586).
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2020-05-29 14:41:24 +02:00 |
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Oleg Agafonov
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40c01a04c4
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Typo
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2020-05-29 09:18:49 +04:00 |
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Oleg Agafonov
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f2d444a61d
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Merge pull request #6536 from ThomasArb/fix-BreyaAndHadanaSClimbTexts
[RFR] Fix texts for Breya, Etherium Shaper and Hadana's Climb
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2020-05-29 07:16:21 +02:00 |
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Oleg Agafonov
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2b448cea6a
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Merge pull request #6539 from etpalmer63/TogetherFixTwo
Added method to SupportAbility class to allow for removal of 'other' …
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2020-05-29 07:09:46 +02:00 |
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Oleg Agafonov
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37b197eab7
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Merge pull request #6585 from magefree/abilities_refactor
Abilities refactor and some fixes
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2020-05-28 22:17:21 +02:00 |
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Oleg Agafonov
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c656bea31c
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Ability refactor: removed deprecated code
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2020-05-28 23:38:16 +04:00 |
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Oleg Agafonov
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d63a3e88ce
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Ability refactor: fixed broken effects timestamp in some use cases
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2020-05-28 23:07:36 +04:00 |
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Oleg Agafonov
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f3f1c29926
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Ability refactor: face down;
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2020-05-28 23:02:20 +04:00 |
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Oleg Agafonov
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eea808d2d6
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Ability refactor: source improves, deprecated code removed;
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2020-05-28 22:38:31 +04:00 |
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Oleg Agafonov
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8af43dc13a
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Ability refactor: new code to search abilities in cards and permanents;
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2020-05-28 22:34:27 +04:00 |
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Oleg Agafonov
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978118148b
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Ability refactor: new code to remove abilities from permanent;
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2020-05-28 22:31:54 +04:00 |
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LevelX2
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3634e87e8e
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Merge pull request #6582 from Grath/patch-1
Fix Bazaar Trademage's ETB triggered ability.
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2020-05-28 13:21:35 +02:00 |
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Eric Nelson
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4dfcaefbf6
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Update BazaarTrademage.java
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2020-05-27 22:00:12 -04:00 |
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Eric Nelson
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698f0d72f1
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Fix Bazaar Trademage's ETB triggered ability.
It's currently implemented as a replacement ability rather than a triggered ability.
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2020-05-27 21:01:40 -04:00 |
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LevelX2
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35e7846319
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Merge origin/master
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2020-05-27 18:06:49 +02:00 |
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LevelX2
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f04c0bbc2a
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* Fixed some rule text problems.
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2020-05-27 18:06:04 +02:00 |
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LevelX2
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2bf510fc96
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Merge pull request #6577 from Dh0mp5eur/master
Updated DuelCommander ban list
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2020-05-27 17:09:28 +02:00 |
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Dh0mp5eur
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7f3dea8fe4
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Updated DuelCommander ban list
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2020-05-27 16:11:53 +02:00 |
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LevelX2
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f6590e6178
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* Knollspine Dragon - removed redundant drew card info text.
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2020-05-27 14:03:31 +02:00 |
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LevelX2
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e1c96efa1e
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* Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. (#6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9 ).
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2020-05-27 13:59:16 +02:00 |
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LevelX2
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d8bb67cffe
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* Distended Mindbender - Fixed the not working card selection from target players hand.
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2020-05-27 10:24:57 +02:00 |
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LevelX2
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9933420f57
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* Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice.
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2020-05-27 10:24:21 +02:00 |
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LevelX2
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42ed2f64e7
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Merge pull request #6575 from hitch17/vintage-cube-april-2020-2
Add Vintage Cube 2020
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2020-05-27 10:18:40 +02:00 |
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John Hitchings
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a18951c27a
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Add Vintage Cube 2020. See https://magic.wizards.com/en/articles/archive/vintage-cube-cardlist
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2020-05-26 14:23:22 -07:00 |
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LevelX2
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1deb1106b0
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Merge pull request #6568 from johnmeat/ComputerDefaultName
Default unique name for AI.
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2020-05-26 23:00:26 +02:00 |
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LevelX2
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5e63c44c5d
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* Abondon Hope - Fixed rule text (#6532).
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2020-05-26 19:29:46 +02:00 |
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LevelX2
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3aefbfb360
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* Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553).
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2020-05-26 16:38:01 +02:00 |
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Oleg Agafonov
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37f7389c17
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* Images: fixed Star Wars download from grabbag images source;
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2020-05-26 11:30:47 +04:00 |
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LevelX2
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d2b8928e60
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* Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553).
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2020-05-25 18:09:28 +02:00 |
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johnm
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adcd9d84c6
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Single setPlayerName method.
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2020-05-25 16:49:12 +01:00 |
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LevelX2
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365754b6f7
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* Fixed token creation of Shark Typhoon (fixes #6572).
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2020-05-25 17:17:17 +02:00 |
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LevelX2
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5743e4361e
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* Some minor fixes/code cleanups to IKO cards.
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2020-05-25 16:51:23 +02:00 |
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johnm
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9df5c9ba68
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Default unique name for AI.
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2020-05-24 13:52:48 +01:00 |
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Oleg Agafonov
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abda99e203
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Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b );
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2020-05-24 09:21:49 +04:00 |
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Oleg Agafonov
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63dbf5f40b
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* Split cards improves:
* Fixed that fused spells can't be played from non hand zone;
* Fixed double choose spell dialog (#5506, #6549);
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2020-05-19 01:30:46 +04:00 |
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Oleg Agafonov
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6b5108770c
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* UI: fixed wrong ability text capitalization in mode choose dialog;
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2020-05-19 00:27:42 +04:00 |
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Evan Kranzler
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944ef84036
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updated ban lists
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2020-05-18 10:39:00 -04:00 |
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Oleg Agafonov
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5b36fd390a
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Fixed test
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2020-05-18 12:26:08 +04:00 |
|
Oleg Agafonov
|
0be7d6579b
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* UI: split cards - fixed wrong card names in rules text and hints (#6549);
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2020-05-18 08:24:17 +04:00 |
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Oleg Agafonov
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0c2e08f54e
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* UI: choose spell to cast dialog - added card name for spell abilities (split, adventure, additional spell, etc, see #6549);
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2020-05-18 06:46:39 +04:00 |
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Oleg Agafonov
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dcd6cf34f3
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Merge pull request #6546 from johnmeat/RangeOfInfluence
Default range of influence is now all players rather than one.
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2020-05-17 17:45:03 +02:00 |
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johnm
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937b7f72ee
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Default range of influence is now all players rather than one.
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2020-05-17 14:35:41 +01:00 |
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Evan Kranzler
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c24851b4a9
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fixed a bunch of discard issues (#6532)
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2020-05-15 21:19:04 -04:00 |
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