Oleg Agafonov
14f66029f8
Missing v33 commit
2019-01-16 20:59:45 +04:00
Oleg Agafonov
d06b79e9b4
Fixed infinite AI loop in TargetPermanent abilities (see #5023 )
2019-01-14 15:38:27 +04:00
Oleg Agafonov
063be44523
Fixed NPE errors for some cards ( #5471 )
2019-01-08 07:15:39 +04:00
Oleg Agafonov
e9f9b05141
Fixed NPE errors for some cards ( #5471 )
2019-01-02 20:06:01 +04:00
brodee
5bd30c8c55
added the scg winter con cube
...
this is the cube they drafted for $10k
2019-01-01 14:07:16 -08:00
Oleg Agafonov
2ebad63595
Added seeds support to random util:
...
* all xmage code uses shared util to generate random values;
* tests can uses seeds to repeat "random" results like deck builds or AI plays;
2018-12-30 03:52:30 +04:00
Oleg Agafonov
52df594396
Fixed that freeform commander don't ignore banned cards from basic commander;
2018-12-29 20:40:05 +04:00
Miguel Sainz Jr
aede48df04
Implement December 2018 Vintage Cube
2018-12-26 11:49:49 -05:00
Evan Kranzler
baef4114d2
fixed silver bordered cards being legal in various formats
2018-12-22 11:26:15 -05:00
Evan Kranzler
66aab73cfa
fixed silver bordered cards being legal in commander
2018-12-21 20:12:44 -05:00
Oleg Agafonov
5d1289a66e
Merge pull request #5465 from magefree/ui-new-download-window
...
UI: added new download images window
2018-12-21 18:03:55 +04:00
Oleg Agafonov
4495d75d8a
Fixed NPE error on AI calcs
2018-12-18 17:17:10 +04:00
brodee
4c94938c14
Merge branch 'master' of https://github.com/brodee/mage
2018-11-28 23:01:47 -08:00
brodee
6a37e102c0
uma ai limited ratings
2018-11-28 23:01:12 -08:00
LevelX2
e6ce58d6bf
XMage 1.4.32V0
2018-11-26 19:30:22 +01:00
Oleg Agafonov
8185bdf62b
* Updated Canadian Highlander format to November 19th, 2018 version ( #5436 );
2018-11-21 02:54:08 +04:00
Jeff
1bac7fc04c
- Fixed Soul Strings. DoUnlessAnyPlayerPays now supports X costs.
2018-11-20 09:46:36 -06:00
Evan Kranzler
4d01c72c3e
updated Aus Highlander and Canadian Highlander point lists
2018-10-30 11:04:38 -04:00
brodee
83afff5a05
kld card ratings
...
draftaholics data was very skewed towards masterpieces. which meant
decent cards were ranking very low relatively
I used the relative ranking from draftaholics and generated a normal
distribution mean60 std 20 for these rankings to smooth it out.
2018-10-28 16:18:53 -07:00
brodee
43f32f9640
card ratings files fixes/updates
...
fixed kld and aer
2018-10-28 15:24:06 -07:00
brodee
08d895d110
fix typos in card ratings files
2018-10-28 15:20:51 -07:00
brodee
a95f3b2211
remove ktk from list of sets with ratings
...
haven't commited the ktk rating numbers, need to remove it from the list
2018-10-28 14:27:06 -07:00
brodee
6f93abfd5a
ai ratings revamp code review changes
...
* when resources are missing, fails gracefully
* uses highest found rating, rather than most recently found for the
case of sets containing duplicates
* moved ratings files to their own directory
* thread safe reading of all files
2018-10-28 14:23:53 -07:00
brodee
505a4b00a7
AI Draftbot rating system reworked, ratings added for 10 sets
...
the way stored ratings for cards has been reworked
1. each set has its own ratings file and it will be loaded dynamically
if the AI needs it
2. each ratings file for a set is normalized within itself, so the
rating systems don't need to be scaled to match eachother. essentially
cards are rated within the context of their set
3. changed the rarity rating booster to only apply to unrated cards
4. the file setsWithRatings.csv explains how to add additional ratings.
no code changes are required, but a recompilation will be required to
add the files to the jar.
2018-10-28 12:10:00 -07:00
brodee
4f61afa62b
AI updates, more cards will have the isRemoval bonus to their card rating
...
these weren't being picked up as removal spells and now are:
* modal spells where one mode is a removal spell
* spells that do a dynamic amount of damage, such as fireball
* cards that reduce the toughness temporarily or permanently
* cards that keep a creature tapped down
* cards that exile a creature
* cards that damage creatures that are attacking or blocking
* enchantments that exile a creature when they etb
* fight cards, and one sided fight cards
the ai will now rate those types of cards higher as they are removal
2018-10-28 00:16:14 -07:00
brodee
04457558b3
ai tweaks: improve rating for multicolor cards and reduce effect of rarity
...
multicolor cards are the payoffs for playing those colors so they should
be better
reduced the effect of rarity increasing the rating
2018-10-27 11:50:59 -07:00
brodee
843702bd86
draftbots and afk autopicks will more aggressivly take rares
...
two draft quality of life improvements for situations when real players
quit or go afk.
1. made the draftbot lean on rarity for card ratings. this helps make
the draftbots behave and not just pass bombs to the human players.
2. changed the draft autopick that happens when the timer runs out and
the player hasn't selected anything. I changed it to pick the last card
in the pack, which should be the rarest, so basically it raredrafts.
again making it so AFK players aren't just feeding real live human
players the best cards.
2018-10-26 22:17:57 -07:00
Evan Kranzler
6ad6151be7
removed rotated cards from standard banlist
2018-10-03 14:50:16 -04:00
Evan Kranzler
b7c5b3bd36
updated Australian Highlander points
2018-09-22 15:02:59 -04:00
Evan Kranzler
79635ff9a0
updated Canadian Highlander points
2018-09-22 15:01:30 -04:00
Ingmar Goudt
f04d7c9b03
remove redundant null checks before instanceof
2018-09-17 21:09:42 +02:00
jmharmon
ec23ea0dd2
Implement Premodern
2018-09-12 08:17:34 -07:00
Oleg Agafonov
1bc022a94a
Revert freeform commander to singleton format (1 card copy max)
2018-08-25 10:43:18 +04:00
Oleg Agafonov
b4fdce53c4
* Fixed freeform commander that's it not allowed snow lands and cards duplication ( #5262 )
2018-08-25 08:42:45 +04:00
LevelX2
deb675a74a
Xmage 1.4.30V0
2018-08-15 11:35:40 +02:00
Evan Kranzler
e70b1fadbe
updated MTGO 1v1 commander rules to ban partners
2018-07-27 11:38:08 -04:00
Evan Kranzler
62584601a1
updated MTGO 1v1 Commander banlist
2018-07-27 11:27:08 -04:00
spjspj
aae3930ef4
Merge pull request #5145 from spjspj/master
...
Check if there are actually different replacement effects and only ask then if there are. Having two Mana Reflections out makes the game unplayable atm.
2018-07-12 23:30:30 +10:00
spjspj
1c540bbc77
Check if actually different replacement effects
2018-07-12 23:21:00 +10:00
Evan Kranzler
490217facd
updated 1 on 1 Brawl life total
2018-07-09 11:25:47 -04:00
Evan Kranzler
0324c1ad9f
Updated how Standard and Brawl share legality
2018-07-09 10:31:30 -04:00
spjspj
af0e9aac89
Brawl is missing m19.
2018-07-10 00:15:08 +10:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
85402b5522
updated Legacy banlist ( https://magic.wizards.com/en/articles/archive/news/july-2-2018-banned-restricted-update-2018-07-02 )
2018-07-02 10:37:29 -04:00
igoudt
ca1ebeb55e
add method Game.isActivePlayer(UUID playerId)
2018-06-29 14:59:11 +02:00
Evan Kranzler
88eeaa3f1e
temporarily removed future requirement from standard to allow M19
2018-06-24 19:29:12 -04:00
Evan Kranzler
bb92d04ff4
Updated Australian Highlander points list
2018-06-17 16:42:09 -04:00
Evan Kranzler
fb419bebca
Updated canadian highlander point list
2018-06-17 16:25:28 -04:00
Evan Kranzler
d466d7f34c
Added June 2018 Vintage Cube
2018-06-14 12:52:42 -04:00
Evan Kranzler
633dcd927d
reworked standard legality to handle the return of core sets and removal of blocks
2018-06-14 10:55:29 -04:00
Michael Simons
2fbbf7a516
Fixed typos
2018-06-03 23:24:36 -04:00
Michael Simons
d0f0de33a2
Fixed typos
2018-06-03 23:22:39 -04:00
Michael Simons
b0d1f86890
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:50:56 -04:00
Michael Simons
de9042dafe
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:47:56 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
58d618e8d7
* Used some default code to get opponents for Game classes.
2018-05-31 12:52:05 +02:00
Evan Kranzler
20287a2739
updated Duel Commander banlist
2018-05-29 19:46:52 -04:00
LevelX2
27ced167fb
* Added logic to add permitting object to play/cast events.
2018-05-27 23:47:57 +02:00
Evan Kranzler
c7ba717453
Fixed colorless commanders not being able to use a single type of basic land ( fixes #4973 )
2018-05-27 13:06:26 -04:00
LevelX2
ad5b719dd2
Merge origin/master
2018-05-27 01:29:52 +02:00
LevelX2
a19c257e50
XMage 1.4.30V0
2018-05-27 01:28:42 +02:00
Evan Kranzler
4dd6bbef14
Updated Adam Styborski's Pauper Cube
2018-05-26 19:15:44 -04:00
Evan Kranzler
636b35ae39
small change to Partner with ability
2018-05-21 15:53:06 -04:00
Evan Kranzler
bd96d30b3d
Implemented Partners With ability
2018-05-21 15:12:31 -04:00
LevelX2
3972695428
* Some changes to improve mana use of AI.
2018-05-21 11:50:49 +02:00
jmharmon
19c9d7634c
Add files via upload
...
Added Old School 93/94 variants for different rules.
2018-05-18 03:20:22 -07:00
theelk801
9739c0c6f9
Merge pull request #4924 from hooptie45/master
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Added No Banned List Modern format
2018-05-15 14:21:20 -04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
Evan Kranzler
d6ff7f851d
updated Brawl banlist, color identity rules, and 1v1 starting life total ( closes #4931 )
2018-05-10 20:40:52 -04:00
Shaun Hannah
755569d996
Fix class name mis-match
2018-05-10 05:13:02 -04:00
Shaun Hannah
4d335fc396
Added No Banned List Modern format
...
This is just as the name implied, modern with no banned cards.
Why? Because I want to gear up for the SCG-CON's no banned list modern
tourney: http://scgcon.starcitygames.com/open.php#prizes
Sure I could play in a freeform game, but modern can't compete with
vintage cards; so not really a good test case.
2018-05-09 20:10:11 -04:00
LevelX2
90d6b29841
Merge pull request #4656 from pmbarrett314/master
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Attempted fix for Momir Free For All
2018-05-07 00:53:39 +02:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
Oleg Agafonov
a69aac2243
Fixed tests and exceptions in AI choose target code
2018-05-01 01:34:24 +04:00
spjspj
48de177f75
Merge pull request #4881 from brikr/patch-1
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Fix Brawl.java banlist comments
2018-04-30 20:27:17 +10:00
LevelX2
ec96f8a18e
* AI - Improved nadling of target selection if AI doe smot control the ability itself.
2018-04-30 08:05:17 +02:00
Brik Royster
54e4c2c484
Update Standard.java
...
update comments to reflect actual ban date
2018-04-28 17:08:43 -07:00
Brik Royster
a514f12196
Fix Brawl.java banlist comments
...
These cards were banned in 2018
2018-04-28 16:11:39 -07:00
Oleg Agafonov
c24ba742f6
Fixed equal or == errors -- 23 cards and more (see #4407 )
2018-04-28 21:24:48 +04:00
LevelX2
db077d68ca
* Fixed Rat Colony deck valid check for all formats.
2018-04-25 16:34:55 +02:00
spjspj
66825b37df
Merge pull request #4865 from spjspj/master
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Implement Brawl Free For All and Brawl Duel
2018-04-25 19:44:41 +10:00
spjspj
730d23164a
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:17:34 +10:00
LevelX2
242e55dcd4
* Fixed that Fall of the Thran allowed AI to get back dragons ( fixes #4848 ).
2018-04-24 23:22:29 +02:00
spjspj
1f2f61e945
Merge pull request #4856 from spjspj/master
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Aus Highlander update
2018-04-24 21:26:21 +10:00
spjspj
3a8a6019ca
Aus Highlander update
2018-04-24 21:24:54 +10:00
Evan Kranzler
d2f41405b7
updated MTGO 1v1 Commander banlist
2018-04-23 11:45:22 -04:00
LevelX2
92793327f3
* returned UUID of used THOUGHT AS effect instead of boolean.
2018-04-21 22:32:45 +02:00
Evan Kranzler
ec3007d141
a few more changes to help with tests
2018-04-20 18:51:15 -04:00
Evan Kranzler
dc2d8145fd
added copy methods that I accidentally removed
2018-04-20 17:17:51 -04:00
theelk801
95d2721421
Merge branch 'planeswalkerErrata' into master
2018-04-20 16:21:44 -04:00
Evan Kranzler
f07ac5e844
fixed issue with computer player handling target distribution
2018-04-20 12:35:39 -04:00
LevelX2
fe2220e19e
Xmage 1.4.29V0
2018-04-19 21:07:14 +02:00
LevelX2
47ad1ea0ee
Fixed a AI target selecting problem.
2018-04-19 21:02:34 +02:00
Evan Kranzler
5fe607e852
updated targeting for cards that damage
2018-04-19 11:45:20 -04:00
LevelX2
245a3c5202
[DOM] Added Saga ability and Fall of the Thran.
2018-04-14 14:30:20 +02:00
LevelX2
20f03cfcb1
Some minor changes to Momir code.
2018-04-01 12:33:59 +02:00
Paul Barrett
dea874e278
Attempted fix for Momir Free For All
...
Work for #1955
2018-03-23 21:47:37 -05:00
ArcadeMode
5ac975c52e
Blocker and Critical level bugfixes throughout the project ( #4648 )
...
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP
* ensure closing of scanner if it was opened
* Refactored method in EmpyrialArchAngel to not always return same value.
* Refactored method in FalkenrathAristocrat to not always return same value.
* Refactored method in GilderBairn to not always return the same value.
* fixed left open resources, ensured quiet closing of the streams
* Refactored method in IceCave to not always return same value.
* Refactored method in KjeldoranRoyalGuard to not always return same value.
* Refactored method in LegionsInitiative to not always return same value.
* Refactored method in NaturesWill to not always return same value.
* added quiet closing method in new streamutils class, used to clean up the connectdialog
* Fix small typo
* added quiet closing to saveobjectutil
* closed resources in savegame method of gamecontroller
* properly close resources in loadGame method of GameReplay class
* further proper resource closing in ServerMessagesUtil
* fixed unclosed resources in copy method in mage framework Copier
* closed unclosed resources in copyCompressed method in Copier
* ensure closing of filewriter in manasymbols
* ensure proper closing of Stream in arcane UI
* ensure closing of datagram socket in arcane Util
* ensure resource closing in deckimport from clipboard
* ensure closing of plugin classloader
* ensured closing of zipinputstream resource
* ensure closing of fileoutputstream in ScryfallSymbolsSource
* ensure closing resources after finishing/canceling download of pictures
* remove commented code
* move locks to try block to ensure unlocking along all execution paths
* remove dangerous instance of double-checked locking
* removed dangerous instance of double checked locking in settingsmanager
* Removed dangerous instance of double-checked locking in ThemePluginImpl
* close resource which did not happen certainly
* close another stream
* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
Oleg Agafonov
ddc43d05f6
Removed unnecessary log info on user's freeze ( #4646 )
2018-03-22 11:58:14 +04:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
442130beb6
Some minor changes.
2018-03-17 23:40:36 +01:00
LevelX2
170ad083c7
* Fixed a problem of the AI that it could cast cards with flashback without paying the costs.
2018-03-17 01:51:25 +01:00
LevelX2
b7fa942b10
* Fixed a problem that the AI did not care for maximum allowed mana payment for X mana costs.
2018-03-12 16:33:42 +01:00
LevelX2
16adc9b4ef
Added Legacy Cube February 2018
2018-03-11 14:12:21 +01:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
LevelX2
dac8f2dfe8
Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures).
2018-03-10 19:59:59 +01:00
LevelX2
59f5851e73
Fixed a problem to pay costs for e.g. triggering abilities while casting a spell.
2018-03-10 12:39:44 +01:00
LevelX2
a4c2e51ab3
* Added some missing AI target logic.
2018-02-13 10:33:33 +01:00
JRHerlehy
fcfb431290
Feb 12, 2018 B&R Update
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Modern - Jace, the Mind Sculptor UNBANNED, Bloodbrade Elf UNBANNED
All other formats - No Changes
2018-02-12 13:29:24 -05:00
LevelX2
61c3798b83
Removed some system.out debug lines.
2018-02-12 11:38:35 +01:00
LevelX2
b752eacfaa
* Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game ( #4263 ).
2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373
* Fixed some problems with getting cards at random from collection that could cause loops.
2018-02-04 12:27:08 +01:00
Oleg Agafonov
8596a92ed8
Added error logs for freezes ignoring timer (see #4476 )
2018-02-03 13:54:39 +04:00
spjspj
aebc16dc82
Merge pull request #4476 from spjspj/master
...
Scenario I was testing for this fix:
2018-02-03 18:45:52 +11:00
Oleg Agafonov
3bfe5ec5d3
Fixed game and/or timer freeze on another player concede with 3+ games (see #4476 )
2018-02-03 08:26:01 +04:00
spjspj
b924f4bb6b
Scenario I was testing for this fix.
...
Local Server, EDH game with Player1, Player2, Player3.
Player1 has 2 mana reflections out, cast Torment of Hailfire for 15 and is tapping mana for it.
The 'choose replacement effect' popup comes up.
Whilst this is happening, Player2 concedes.
This will currently lock up the game and sits forever in waitResponseOpen.
(With the time out now there, it will time out after 30 seconds or so.
2018-02-03 13:21:47 +11:00
LevelX2
db0fc1b439
* Some changes to skip handling.
2018-02-02 00:27:12 +01:00
Oleg Agafonov
6f175981ce
Small fix
2018-01-28 15:12:41 +04:00
Oleg Agafonov
c2d661eca7
Fixed freeze on end game
2018-01-28 06:47:53 +04:00
LevelX2
b60cd3d40e
Removed debug command.
2018-01-28 01:14:50 +01:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
Oleg Agafonov
7b90201099
Merge remote-tracking branch 'production/master' into production_master
2018-01-27 14:03:08 +04:00
Oleg Agafonov
ba4fee11f6
Fixed weird errors with server lost of player priority on lagged games (see #4448 )
2018-01-27 13:59:38 +04:00
Oleg Agafonov
9d131f6bde
Random generated decks improvements and fixes for AI:
...
* added generation of only basic lands decks;
* fixed wrong color cards selection;
2018-01-27 13:19:03 +04:00
LevelX2
09582eafc3
Added banned standard cards of 2018-01-15.
2018-01-27 10:14:37 +01:00
Jeff
9cd3c010fd
- Cleanup of AI classes.
2018-01-19 16:37:09 -06:00
LevelX2
40afa04b24
xmage 1.4.27V0
2018-01-13 22:54:53 +01:00
igoudt
2564f61182
HumanPlayer constructor missed a reference to attribute
2018-01-07 21:47:00 +01:00
Oleg Agafonov
3d53d28f5e
Fixed AI infinite loop on wrong answers input (tests affected)
2018-01-04 18:14:22 +04:00
Oleg Agafonov
d1475f28b4
Fixed not working response result from key-value choice dialogs
2018-01-04 00:32:17 +04:00
Oleg Agafonov
3dda5712db
AI: fixed not working choice with key-value dialogs, random refactor
2018-01-04 00:23:20 +04:00
Oleg Agafonov
e9012a8eda
Added MTGO Vintage Cube December 2017, fixed typos
2017-12-30 07:26:19 +04:00
LevelX2
acc4c70f24
Added block formats.
2017-12-29 11:30:00 +01:00
Zzooouhh
3a6974c0b0
NullPointerException fix
2017-12-23 19:42:02 +01:00
spjspj
fe02e3fba3
Fix points for Aus 7pt Highlander
2017-12-12 01:02:51 +11:00
Evan Kranzler
93ad59ab4a
updated the Duel Commander banlist
2017-11-28 13:59:12 -05:00
Evan Kranzler
34c31834c5
fixed an error
2017-11-26 17:23:39 -05:00
spjspj
a2e78cd3e4
Merge pull request #4200 from spjspj/master
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spjspj - Add a version of Freeform Commander
2017-11-26 00:26:47 +10:00
LevelX2
603e625d8d
Fixed a problem with AI opponent selection,
2017-11-25 12:55:26 +01:00
spjspj
46db9973c9
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:36:56 +11:00
spjspj
44b9d89974
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:35:47 +11:00
spjspj
00eb481004
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:14:20 +11:00
spjspj
7292683604
Merge pull request #4171 from spjspj/master
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spjspj - Add in a new way to allow just the Face Art for cards to be shown
2017-11-18 10:30:44 +11:00
Oleg Agafonov
2a12e788d5
clean git source
2017-11-11 13:02:49 +04:00
spjspj
19c9689f89
Apostrophes
2017-11-11 12:39:42 +11:00
Evan Kranzler
83231c8992
updated Canadian Highlander points list
2017-11-08 15:34:47 -05:00
LevelX2
0d46c68924
* Fixed some problems for handling concede during game init.
2017-11-04 18:19:41 +01:00
LevelX2
9700445fae
Merge branch 'master' into master
2017-11-02 11:29:47 +01:00
LevelX2
f1bbb37c81
Merge origin/master
2017-11-02 10:29:04 +01:00
jerekwilson
5d34a2304d
Merge branch 'master' into master
2017-10-22 20:09:26 -04:00
Jerek Wilson
8f49988bbf
JW-TalonOfPain: Implemented Talon of Pain
2017-10-22 19:37:53 -04:00
theelk801
0ac6bf93b8
Merge pull request #4119 from Faxn/feature/momirFFA
...
Add Momir Basic Free for All
2017-10-21 16:11:44 -04:00
LevelX2
919ec2fade
Merge origin/master
2017-10-21 16:14:14 +02:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
Evan Kranzler
d52f46323b
Updated Adam Styborski's Pauper Cube
2017-10-19 13:55:16 -04:00
Faxn
51ea9972e0
Merge branch 'master' into feature/momirFFA
2017-10-19 13:08:13 -04:00
Jerek Wilson
be7d23d15c
JW-Dead-Iron_Sledge: Implemented Dead-Iron Sledge
2017-10-18 23:53:04 -04:00
Jerek Wilson
12f14ea488
JW-RhysticCave: Implemented Rhystic Cave
2017-10-15 11:17:23 -04:00
Jerek Wilson
1afcf67e8d
JW-IceFloe: Implemented Ice Floe
2017-10-10 00:12:26 -04:00
Jerek Wilson
50d9cb5568
JW-JaggedPoppet: Implemented Jagged Poppet
2017-10-09 22:04:30 -04:00
Evan Kranzler
901a640592
updated MTGO 1v1 Commander banlist
2017-10-09 12:30:36 -04:00
Evan Kranzler
93f01af87e
fixed SOI block being incorrectly included in standard, removed unnecessary bans
2017-10-02 13:51:52 -04:00
Faxn
31d4be7a1c
Momir Multiplayer Might just work.
2017-09-28 18:21:47 -04:00
Benjamin Maitland
f22d64df82
Fixed Zendikar release date.
2017-09-27 23:13:06 -04:00
Evan Kranzler
c8457aec49
updated Duel Commander banlist
2017-09-26 08:50:55 -04:00
LevelX2
3ac7fc2726
* Some fixes to possible exceptions.
2017-09-23 23:48:25 +02:00
LevelX2
2d6bcd83f4
xmage 1.4.26V4
2017-09-16 16:55:58 +02:00
LevelX2
2117bfc17c
Merge ReworkImageDownload
2017-09-15 23:23:49 +02:00
LevelX2
3fc3d96fe0
Some updates to image download.
2017-09-15 23:18:40 +02:00
LevelX2
5996aa12e6
Trove of Temptation working for Human.
2017-09-15 17:51:54 +02:00
LevelX2
d9c601dd26
Trove of Temptation - Basic some changes to Combat and Human
2017-09-14 17:50:00 +02:00
Evan Kranzler
252c941b4f
Refactored more subtypes usages to enum
2017-09-08 09:57:51 -04:00
LevelX2
23fc43fafe
Merge master into ReworkImageDownload
2017-09-08 13:58:09 +02:00
LevelX2
b2496e3d7f
Fixed Vintage restricted list.
2017-09-05 16:19:53 +02:00
Evan Kranzler
26e4e2672e
Updated Vintage restricted list
2017-09-04 12:11:47 -04:00
LevelX2
d003cd898f
Image download by set with source restriction to supported sets.
2017-09-04 07:57:10 +02:00
LevelX2
5bf12d227c
Some minor changes.
2017-09-01 23:50:07 +02:00
LevelX2
cba7a510ea
* Fixed a bug if casting split cards from other players e.g with Mindclaw Shaman ( fixes #3867 ).
2017-08-30 00:30:46 +02:00
LevelX2
e909f5c801
C17 Added Portal Mage.
2017-08-28 16:50:00 +02:00
theelk801
22d253acd7
Merge pull request #43 from magefree/master
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merge
2017-08-26 19:59:51 -04:00
Evan Kranzler
942e1cce9a
Updated Canadian Highlander points list
2017-08-26 18:03:26 -04:00
LevelX2
52897094b3
* Some chnages to chat, user and player handling.
2017-08-26 18:26:55 +02:00
LevelX2
db93e3f672
* C17 Enchantment Curses - Fixed a bug that could create game errors (index out of bounds).
2017-08-17 21:36:55 +02:00
LevelX2
1fb24116ae
xmage 1.4.26V0
2017-08-15 01:27:06 +02:00
spjspj
6435b9950a
Add in Penny Dreadful EDH format (plus filter options for deck editor).
2017-08-04 17:13:25 +10:00
LevelX2
69e239d2ed
Xmage 1.4.25V0 (update because of Log problem)
2017-07-30 08:54:37 +02:00
LevelX2
fe2ee5dfec
Xmage 1.4.25V0
2017-07-29 20:35:16 +02:00
LevelX2
400bbba8e1
* Deactivated macro button, becuase it's not working correctly ( #2147 ).
2017-07-29 17:39:13 +02:00
LevelX2
ea3d00a430
* Fixed that testing framework does not support snow mana payment ( fixes #3751 ).
2017-07-28 12:47:00 +02:00
Jeff
e4c81df35e
Fixed Bug #3711
2017-07-24 11:12:20 -05:00
LevelX2
878ba90625
* Fixed a bug that prevented players from paying costs during spell resolution (e.g. Mana Leak) - ( fixes #3715 ).
2017-07-23 19:48:04 +02:00
LevelX2
ee890418c5
* Added missing imports.
2017-07-23 16:59:20 +02:00
LevelX2
4806738cfb
* Some more use of StaticFilter objects.
2017-07-23 14:59:13 +02:00
fireshoes
382476206c
Restored inadvertently deleted line in DuelCommander.java
2017-07-19 16:33:57 -05:00
fireshoes
71f1acc90c
Updated Duel Commander banlist.
2017-07-17 16:33:51 -05:00
ingmargoudt
09f0c9ad97
huge rework on subtypes ( #3668 )
...
* huge rework on subtypes
* update for coat of arms
* fix test
2017-07-16 16:57:39 -05:00
LevelX2
1fe841e6d9
Merge branch 'master' into master
2017-07-10 13:18:58 +02:00
fireshoes
48413a956a
Added MTGO 1v1 Commander and Amonkhet Block Constructed formats. Fixed a typo in the Duel Commander banlist.
2017-07-09 16:51:57 -05:00
Benjamin Maitland
8e16cf0bd6
Added the Old School 93/94 Format. Uses original rules.
2017-07-08 23:40:27 -04:00
Benjamin Maitland
1869777634
Fixed bug Historical Type 2 Issues #3417 .
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Shards of Alara had an incorrect release date.
Nemisis had the wrong set code in the hardcoded standards.
2017-07-08 14:54:44 -04:00
LevelX2
7d911ae803
XMage 1.4.24V0
2017-07-08 16:33:09 +02:00
Devon Richards
ba80bf9227
Merge pull request #6 from ruler501/master
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Merge Master In
2017-07-06 09:21:46 -05:00
Ben Homer
612d863883
Fixed bug where PlayerResponse toString throws an error sometimes.
2017-06-27 17:42:36 -05:00
fireshoes
1d183736c8
Added Vintage Cube June 2017. Added some HOU and XLN spoilers to mtg-cards-data.txt.
2017-06-26 20:31:02 -05:00
Devon Richards
fee630a0ac
Small cleanup
2017-06-24 11:23:58 -05:00
Devon Richards
63382aed93
Some stylistic fixes for code review
2017-06-21 23:51:59 -05:00
Devon Richards
0d98514550
Added better UI and made it work with most categories of combos
2017-06-21 01:09:54 -05:00
Devon Richards
028d7ed1f8
Initial working product. Doesn't handle skipping stack.
2017-06-20 19:54:16 -05:00
fireshoes
476fb37afb
Added Aetherworks Marvel to the Standard banned list.
2017-06-13 21:10:31 -05:00
fireshoes
5633fe9b18
Updated Adam Styborski's Pauper Cube through Amonkhet.
2017-06-12 11:20:58 -05:00
spjspj
71d06dd894
Update odd apostrophes (could have multiple Lion's Eye Diamonds in a vintage deck). Also aus highlander has the vintage banned list.
2017-05-25 11:23:35 +10:00
spjspj
5bba4dc7fb
Update Canadian 7pt Highlander rules
2017-05-25 11:13:09 +10:00
spjspj
dfbb87bd5d
Update Australian 7pt Highlander rules (to 24th April 2017) http://www.auseternal.com/7-point-highlander/
2017-05-25 08:51:02 +10:00
LevelX2
40f192eafc
* Squelch - Fixed that it was causing a ClassCastException ( fixes #3396 ).
2017-05-20 23:22:31 +02:00
spjspj
e752ee3156
EDH Power level fix
2017-05-20 15:45:40 +10:00
spjspj
3cb7424dfd
EDH Power updates
2017-05-16 23:14:33 +10:00
Derek M
6d52ec5a59
Merge pull request #3377 from spjspj/master
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Emblems refactor to show emblems in Card/Token Viewer
2017-05-14 12:00:58 -04:00
spjspj
739cbd12a3
Minor add to infinite combo
2017-05-14 21:51:29 +10:00
spjspj
f85c7e07ba
Emblems refactor to show emblems in Card/Token Viewer
2017-05-14 13:43:18 +10:00
magenoxx
53228d2389
Added game state change in the loop
2017-05-13 18:56:48 +03:00
spjspj
347d08298f
Allow sort by EDH Power level in Deck Editor
2017-05-11 17:52:43 +10:00
spjspj
5b225fa142
EDH Power level update
2017-05-11 16:25:15 +10:00
LevelX2
4d60685c05
* Fixed handling of standard set rotation( fixes #3260 ).
2017-04-29 23:18:36 +02:00
LevelX2
ab352a3c6b
* Fixed handling of standard set rotation( fixes #3260 ).
2017-04-29 23:17:52 +02:00
igoudt
2c34870bf0
remove util function on converted manacost, make getColorIdentity default interface method
2017-04-27 10:57:48 +02:00
drmDev
fae65241e2
updated banned standard list to include felidar guardian
2017-04-26 20:56:10 -04:00
drmDev
f794b54dda
updated banlist resolves #3232
2017-04-24 23:42:31 -04:00
fireshoes
399d589358
Added Sam Black's No Search Cube.
2017-04-20 09:59:51 -05:00
spjspj
8c46f23e02
Increased performance function for finding a card in DB with a specific set. Cube from deck (custom cube) now respects chosen set for a given card.
2017-04-18 20:58:03 +10:00
fireshoes
ea6e2ecbe7
Updated the Duel Commander banlist.
2017-04-17 19:10:50 -05:00
LevelX2
ef4cf90a0f
Release 1.4.23V0
2017-04-17 10:53:59 +02:00
LevelX2
ed341528d9
[AKH] Fixed that Aftermath card images were shown wrongly rotated.
2017-04-16 22:57:08 +02:00
fireshoes
20772ff370
Added Legacy Cube April 2017.[AKH] Added 4/11 spoilers to mtg-cards-data.txt.
2017-04-11 16:14:31 -05:00
Jeff
8072e79571
- Fixed #3064
2017-04-06 10:57:24 -05:00
ingmargoudt
6f8f10fcc3
move static function to CardImpl, and other api fixes
2017-03-30 20:09:47 +02:00
fireshoes
55b433ae36
[AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards.
2017-03-28 22:25:29 -05:00
vraskulin
d3214c65e4
Merge remote-tracking branch 'fork/master'
2017-03-22 14:51:31 +03:00
vraskulin
d93061c0bc
Equals should be compared with == but not equals()
2017-03-22 14:50:50 +03:00
vraskulin
c783614cba
NotifyAll
2017-03-20 15:17:30 +03:00
LevelX2
9d8a8a33f1
Xmage 1.4.22V0
2017-03-11 13:38:55 +01:00
spjspj
17aa9e3f6c
Merge pull request #2954 from spjspj/master
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Slight fix for modern cube
2017-03-09 23:14:51 +11:00
spjspj
1646fb491f
Slight fix for modern cube
2017-03-09 23:13:56 +11:00
Nathaniel Brandes
2ecb415b4d
Removed potential integer overflow.
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If the number passed into max is Integer.MAX_VALUE, like it is with
ChoiceOfDamnation, the random number will overflow. So let's not do
that.
2017-03-08 21:43:37 -08:00
Nathaniel Brandes
ce1f4a3bf8
Phyrexian mana now correctly a payment choice.
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Per rule 601.2b, it is not determined at the pay costs step,
but at the "choice" step, long before costs are determined.
This fixes trinisphere interactions and should be consistent with the
rules.
2017-03-08 20:03:28 -08:00
Nathaniel Brandes
733de2d27f
Remove generated folder.
2017-03-04 23:31:55 -08:00
fireshoes
010be2b53f
Added 3/2/17 MM3 reprints.
2017-03-02 21:39:14 -06:00
spjspj
faee8fb298
Refactor color restriction in edh. Change to look at commander color identity.
2017-03-01 08:56:52 +11:00
Achilles
c4737f11d0
- Fix for issue #2885
2017-02-28 10:25:10 -06:00
vraskulin
11dc1e10f1
Few lambda's and removed explicit type from creating lists and hashmaps
2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5
Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback
2017-02-28 12:40:12 +03:00
vraskulin
04973ea5aa
Checking String for emptiness with .lenght() is preferable since 1.6
2017-02-28 11:46:51 +03:00
ingmargoudt
afbf5ce2b6
Merge pull request #2891 from kubikrubikvkube/master
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Nulls to optional. Also there was bug with AetherChaser
2017-02-27 17:51:35 +01:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
spjspj
5365f9cac5
Allow limiting a colour in edh
2017-02-27 23:33:58 +11:00
vraskulin
a15220d51e
Bugfixes with != instead of equals and default toString calls
2017-02-15 19:52:20 +03:00
vraskulin
752392fc46
Functional interfaces should be annotated as functional interfaces
2017-02-15 19:23:12 +03:00
spjspj
a897f2d91e
Merge pull request #2851 from spjspj/master
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Update some edh power levels
2017-02-11 00:53:46 +11:00
spjspj
dfbdc058cf
Update some edh power levels
2017-02-11 00:52:58 +11:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
spjspj
c98bf163be
Add Canadian Highlander Deck/Game implementation. Also implements the double-mulligan-on-6,5,4,3,2,1 rule.
2017-02-05 23:23:51 +11:00
spjspj
64ff81af75
Merge pull request #2825 from spjspj/master
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Add Canadian Highlander format
2017-01-30 23:58:47 +11:00
spjspj
de6fae8c00
Add Canadian Highlander format
2017-01-30 23:57:59 +11:00
spjspj
4bad553249
Merge pull request #2824 from spjspj/master
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Add Canadian Highlander format
2017-01-30 23:56:49 +11:00
spjspj
532eb3fdea
Add Canadian Highlander format
2017-01-30 23:48:16 +11:00
LevelX2
e6b5c0aef6
* Fixed that wrongly custom set cards were used for Mormir random card selection ( fixes #2809 ).
2017-01-19 23:51:33 +01:00
LevelX2
6625bf86be
Xmage 1.4.21V0
2017-01-15 17:44:02 +01:00
LevelX2
eb802431fa
* Duel Commander - Removed commander damage logic.
2017-01-13 23:36:22 +01:00
LevelX2
1a03c7ce07
* Fixed a targeting problem of AI (e.g. for Maulfist Revolutionary).
2017-01-13 21:31:31 +01:00
fireshoes
8845319903
Updated Legacy Cube 2017 to match a change Wizards made. Fixed Asylum Visitor's missing LoseLifeEffect. Fixed Rishkar's GainedAbilityEffect to be only controlled creatures.
2017-01-12 00:12:15 -06:00
LevelX2
1c4bf298eb
Merge pull request #2762 from sotovdev/bigRefactoring
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Big refactoring
2017-01-11 07:42:52 +01:00
fireshoes
76b28742cb
Added Legacy Cube January 2017. Corrected the Legacy Cube Sept 2016 list. Fixed Wrangle's target filter.
2017-01-10 20:09:36 -06:00
sotovdev
fe7aaedf1c
Merge branch 'master' into bigRefactoring
2017-01-10 15:37:43 +03:00
fireshoes
de3c6168d8
Updated Banned & Restricted lists.
2017-01-09 15:08:08 -06:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
ee203cf981
Xmage Release 1.4.20V0
2017-01-08 01:36:05 +01:00
LevelX2
2162fab114
* Fixed a problem of AI target handling (e.g. for Precursor Golem)
2017-01-01 14:56:34 +01:00
LevelX2
c2852ca233
[AER] Added Battke at the Bridge.
2016-12-31 17:00:00 +01:00
LevelX2
8075ea2e50
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:00:22 +01:00
vraskulin
2e83930ace
Creating new ArrayList is unneccesarry
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We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
2016-12-19 12:23:23 +03:00
LevelX2
da9e9a1180
* Fixed some possible null pointer exceptions and some minor editing.
2016-12-18 15:02:19 +01:00
spjspj
6b0eb6397e
Merge pull request #2666 from spjspj/master
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spjspj - Final.. update to edh Power Level.
2016-12-08 17:08:54 +11:00
spjspj
8680ab212f
spjspj - Final.. update to edh Power Level.
2016-12-08 17:08:10 +11:00
spjspj
14f6988227
Merge pull request #2664 from spjspj/master
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spjspj - Final update to edh Power Level.
2016-12-08 11:58:23 +11:00
spjspj
9caaf0d5be
spjspj - Final update to edh Power Level.
2016-12-08 11:57:45 +11:00
spjspj
2bec9aa4b1
Merge pull request #2663 from spjspj/master
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spjspj - More updates to edh Power Level.
2016-12-08 10:55:26 +11:00
spjspj
a5c677f72a
spjspj - More updates to edh Power Level.
2016-12-08 10:54:45 +11:00
spjspj
62e9aeec49
Merge pull request #2662 from spjspj/master
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spjspj - More updates to edh Power Level.
2016-12-08 10:30:48 +11:00
spjspj
7d67351921
spjspj - More updates to edh Power Level.
2016-12-08 10:29:37 +11:00
fireshoes
11a705fda3
Added Borderland Explorer, Yaheeni's Expertise, and Vintage Cube Nov '16.
2016-12-07 09:46:27 -06:00
spjspj
02bfd09a0c
spjspj - More updates to edh Power Level.
2016-12-05 22:58:35 +11:00
spjspj
6f0aafb449
spjspj - More updates to edh Power Level.
2016-12-03 19:29:57 +11:00
spjspj
2d1e776153
spjspj - Fix for must attack effects not forcing attacks in multiplayer
2016-12-03 18:48:41 +11:00
spjspj
9f66125cf9
spjspj - Fix for must attack effects not forcing attacks in multiplayer
2016-12-03 18:26:40 +11:00
LevelX2
b62ca1ed1f
Xmage 1.4.19
2016-11-27 19:59:42 +01:00
spjspj
c0be640c4a
spjspj - Implement Australian 7pt Highlander
2016-11-25 20:56:24 +11:00
spjspj
d4493ac5f0
Merge pull request #2620 from spjspj/master
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Add 'EDH power level' rating to Commander tables
2016-11-22 19:30:54 +11:00
spjspj
1fd3ab68b6
Add 'EDH power level' rating to Commander tables
2016-11-22 19:30:02 +11:00
LevelX2
375699a379
* Changed/fixed handling of controlling other player's turn to prevent unwanted turn/phase skipping.
2016-11-21 22:41:00 +01:00
spjspj
713854bb43
Add 'EDH power level' rating to Commander tables
2016-11-21 19:40:08 +11:00
spjspj
9b80b1abb1
Add 'EDH power level' rating to Commander tables
2016-11-21 19:34:20 +11:00
spjspj
7fd2eeedcf
Add 'EDH power level' rating to Commander tables
2016-11-20 23:13:16 +11:00
LevelX2
03c766a485
* Myriad - Fixed a bug that the token was also created to attack the definding player.
2016-11-19 23:12:02 +01:00
spjspj
47874a7f03
spjspj - Force stop and stop skip for when there's potential attackers
2016-11-15 23:20:51 +11:00
fireshoes
852eabaca2
Duel Commander - unbanned Balance, Necropotence, Yawgmoth's Bargain, Serra Ascendant, and Grindstone
2016-11-08 16:14:20 -06:00
fireshoes
4590c19b71
Update Adam Styborski's Cube through C16.
2016-11-08 12:09:48 -06:00
LevelX2
c9e1b415e2
Xmage 1.4.18V0
2016-11-06 18:11:19 +01:00
LevelX2
a4e1c7aefd
Merge origin/master
2016-11-03 22:38:14 +01:00
LevelX2
d2561c1752
* Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account.
2016-11-03 22:37:54 +01:00
fireshoes
a5cb9ff037
Added Peregrine Drake to the Pauper banlist.
2016-11-03 10:19:22 -05:00
emerald000
c38f96ae55
[C16] Implemented Partner ability.
2016-11-01 22:59:39 -04:00
LevelX2
5090eaee0d
Fixed that Commander and Tiny leader decks were not checked for valid sets.
2016-11-01 22:57:34 +01:00
LevelX2
8b62eece68
XMage 1.4.17V0
2016-10-23 10:03:01 +02:00
LevelX2
bf43ea9936
Added test and fixed some possible null pointer exception.
2016-10-22 12:45:50 +02:00
LevelX2
97b872d926
* Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes).
2016-10-22 10:38:10 +02:00
fireshoes
3f0a97a778
Fixed cube name.
2016-10-18 19:29:18 -05:00
fireshoes
a13dc33342
Fixed cube name.
2016-10-18 19:27:25 -05:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
fireshoes
1f4c0eb1d9
Added the four finalists from You Make the Cube.
2016-10-17 23:10:01 -05:00
LevelX2
157827addc
XMage 1.4.16v0
2016-10-08 11:14:13 +02:00
fireshoes
ae41a5fbbf
Changed Duel Commander starting life total to 20.
2016-10-04 00:24:45 -05:00
LevelX2
9a00dd20ca
Fixed some problems with constructed formats definition and custom sets.
2016-10-03 20:25:08 +02:00
LevelX2
16027d5fef
[SWS] Added Star Wars Block Format.
2016-10-03 10:26:30 +02:00
fireshoes
783a278fca
Added Frontier format (M15 forward). Added Kaladesh block constructed.
2016-09-27 01:54:49 -05:00
LevelX2
c9bb0be016
Reworked selected modes handling. That fixed the Subtle Strike targeting problem.
2016-09-24 01:12:01 +02:00
LevelX2
c82d6b5566
* Fixed some possible null pointer exceptions.
2016-09-20 23:40:25 +02:00
Fenhl
ab7e86cb27
Change AE to Ae
2016-09-17 16:59:24 +00:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
fireshoes
69984a3d27
Added Legacy Cube September 2016. [KLD] Updated mtg-cards-data.txt with more 9/13 spoilers.
2016-09-13 14:19:57 -05:00
LevelX2
bb8326d46b
XMage 1.4.15v0
2016-09-10 12:31:18 +02:00
emerald000
bc0f53973d
Added an easier way to put custom text on buttons in a chooseUse prompt.
2016-09-06 02:07:59 -04:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
Samuel Sandeen
148f633672
Make the Counters API for card and permanent consistent.
2016-09-03 10:33:54 -04:00
Samuel Sandeen
282443c231
Add Subtype to the CardAttribute Framework
...
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
fireshoes
e26a85187d
Eldritch Moon update of Adam Styborski's Cube
2016-08-23 20:14:41 -05:00
LevelX2
539b03bd1d
Xmage 1.4.14v0
2016-08-13 10:14:38 +02:00
Quercitron
c04bd6d64a
Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear.
2016-07-31 15:57:45 +03:00
spjspj
883b63a01d
spjspj - Update to push deck List across from Client to Server for Custom Cube
2016-07-25 22:44:21 +10:00
fireshoes
1d206b8f2b
Updated Duel Commander banlist.
2016-07-19 15:41:24 -05:00
LevelX2
d0ecb473da
Xmage 1.4.13v0
2016-07-11 22:54:43 +02:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
draxdyn
a7409f3d08
Hold priority on Ctrl+click
...
In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.
Hence, automatically passing priority is the only comfortable setting.
However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.
This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.
A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.
The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.
The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.
This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.
It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
LevelX2
f7cecdf050
Merge pull request #2033 from draxdyn/f6
...
Add support for F6
2016-06-28 09:16:09 +02:00
spjspj
b73d68437e
spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable.
2016-06-26 12:57:52 +10:00
spjspj
2eb68403cf
spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable.
2016-06-26 12:54:59 +10:00
draxdyn
62d5d45a45
Add support for F6
...
Skips everything until next turn, except for declare attackers and blockers.
F11 and F9 are a better design, but F6 is provided for compatibility with
established conventions.
There is currently no GUI button for it.
2016-06-24 21:34:30 +02:00
fireshoes
95a1146947
Added Vintage Cube June 2016. [EMN] Added Thalia, ~Identity Impersonator, and Hanweir, the Writhing Township to mtg-cards-data.txt.
2016-06-23 11:37:23 -05:00
LevelX2
70a22da8e3
Fixed possible null pointer exception.
2016-06-18 11:31:50 +02:00
LevelX2
7750bc2cd9
Fixed possible null pointer exception.
2016-06-18 10:01:38 +02:00
fireshoes
e05f8e04f7
Updated Jim Davis's Cube for SOI.
2016-06-16 17:32:30 -05:00
fireshoes
5d2973f616
Updated Adam's Styborski's Pauper Cube for SOI and EMA.
2016-06-16 12:21:47 -05:00
LevelX2
266a0870ca
Xmage 1.4.12v0
2016-05-29 10:59:39 +02:00
fireshoes
e77817b67a
Fixed collector numbers of basic lands in DD: Blessed vs Cursed.
2016-05-15 12:58:07 -05:00
spjspj
f9e363fb30
spjspj - Update Rich Man draft to allow Random packs
2016-05-15 23:52:13 +10:00
spjspj
5ee4b5193e
spjspj - Modify Rich Man draft to be random
2016-05-15 18:50:59 +10:00
spjspj
218fd088b8
spjspj - Makes no sense to force RichMan to be 4 players - 2's actually better I think
2016-05-15 17:18:18 +10:00
LevelX2
773decf593
* Fixed a problem with the AI handling of TARGETED event (e.g. Silverfur Partisan not triggering - fixes #1916 ).
2016-04-30 11:42:01 +02:00
emerald000
9d380331d7
Removed choices that should not be made while casting of a spell.
...
For example: color choices for protection abilities.
2016-04-28 01:32:48 -04:00
LevelX2
e2a8ddef0f
Merge pull request #1905 from KWottrich/clean-up-java-imports
...
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60
xmage 1.4.11v0
2016-04-26 00:59:03 +02:00
Kenny Wottrich
ec5d986ef8
comment out URL in code
2016-04-24 20:27:55 -05:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
...
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
fireshoes
a4e1444d63
Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic.
2016-04-18 20:16:44 -05:00
emerald000
8823839a42
Added framework method for copying a StackAbility without casting it.
...
Modified the effects doing so with the new method.
2016-04-17 23:55:11 -04:00
drmDev
5ab54142de
W16 fix. Eldrazi Obligator fix and test
2016-04-15 12:24:04 -04:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
spjspj
bd12d17d44
spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box.
2016-04-14 22:48:54 +10:00
Jared Hall
3f2611de76
Fixes #1836
2016-04-12 08:16:15 -04:00
LevelX2
ed3b63652f
MTG Cube - Fixed wrong name of Fire // Ice.
2016-04-09 13:13:18 +02:00
LevelX2
d99d35b9c9
Legendary Cube 2016 fixed wrong card name of Opalescence.
2016-04-09 13:12:50 +02:00
fireshoes
2778ae2381
Added Legendary Cube April 2016.
2016-04-06 22:41:15 -05:00
LevelX2
bcdde0a945
XMage version 1.4.10v0
2016-04-06 22:56:02 +02:00
spjspj
822917322c
spjspj - Use first Mana ability fixes
2016-04-05 21:37:04 +10:00
LevelX2
20f77b8662
Updated banlist changes 2016-04-04.
2016-04-04 20:32:12 +02:00
spjspj
e5ca1bd6d2
spjspj - Implement a 'Use the first available mana ability for a land mode'.
...
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
spjspj
3dfe9de05f
spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes
2016-03-27 00:07:23 +11:00
fireshoes
e1e6c3b9be
Updated Adam Styborski's Pauper Cube for OGW.
2016-03-11 12:38:32 -06:00
LevelX2
3f57012c85
Merge origin/master
...
Conflicts:
Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
benjamin
d2fec6c61d
Added Eternal format (Legacy without reserve list cards). Fixed Issues 1133 and 1521 (Pauper Deck legality check).
2016-02-24 21:33:10 -05:00
LevelX2
e9638bcc4d
Release 1.4.9v0
2016-02-21 12:58:58 +01:00
LevelX2
74799d286b
* Improved mana source check. Fixed #1513 .
2016-02-14 18:31:02 +01:00
LevelX2
d2eb6151f1
Fixed some possible exceptions.
2016-02-06 02:12:51 +01:00
LevelX2
151e678e84
Changed history handling for user a bit. Added history to table waiting dialog and user avatar tooltip.
2016-01-23 13:37:34 +01:00
LevelX2
5981816a4b
Switch to 1.4.8 for upcoming realease.
2016-01-22 22:33:58 +01:00
fireshoes
260a103d45
Pointed Crush of Tentacles to the BFZ Octopus token. Updated the Tiny Leaders Sultai commander proxy to 3/3 p/t and added Glass, the colorless commander proxy.
2016-01-19 11:52:01 -06:00
fireshoes
12ded1cbda
Updated pauper banlist.
2016-01-18 18:02:23 -06:00
fireshoes
1082a0c549
Updated modern, commander, and duel commander banlists.
2016-01-18 14:49:38 -06:00
LevelX2
4eb9719769
* Allow more than 4 Wastes land in constructed decks ( fixes #1454 ).
2016-01-11 00:00:21 +01:00
LevelX2
121f40c019
Prepared 1.4.7.
2016-01-10 22:13:59 +01:00
LevelX2
c8f82b49ff
Added possibility to check kind of cost to pay for conditional mana use.
2016-01-10 12:01:58 +01:00
LevelX2
782190bac3
Some changes to mana handling to handle {C} mana.
2016-01-08 23:25:42 +01:00
fireshoes
9a31402e9d
Added Legacy Cube 2016. [OGW] Added additional 1/4 spoilers to mtg-card-data.txt.Added Bone Saw reprint, Boulder Salvo, and Overwhelming Denial. Fixed translation on Corrupted Crossroads and Eldrazi Obligator and activation cost on General Tazri.
2016-01-05 00:30:59 -06:00
LevelX2
1d5a645712
[OGW] Added Oath of Jace.
2016-01-04 19:55:12 +01:00
LevelX2
207f486afc
* Xmage 1.4.6v0
2015-12-13 19:47:04 +01:00
fireshoes
f8ba0da7e5
[OGW] Added Mina and Denn, Wildborn. [EXP] Added filterlands. [CUBE] Renamed Holiday Cubes to Vintage Cubes. Add Vintage Cube 2016.
2015-12-07 15:13:31 -06:00
fireshoes
7abd1133e6
Added numerous cards, mostly from PO2 and PO3. Fixed that Suture Priest's first ability wasn't optional. Updated Adam Styborski's Pauper Cube.
2015-12-03 16:26:29 -06:00
Neil Gentleman
bfb428b13a
always use log4j
...
removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
b25e35920e
* AI Player - Fixed that the AI took mulligan in Mormir format.
2015-11-28 12:14:58 +01:00
LevelX2
c008b04965
* AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice.
2015-11-28 11:23:08 +01:00
LevelX2
eb6a5e7dcb
* Some rework of play card effects.
2015-11-26 17:06:50 +01:00