Oleg Agafonov
121dc3501e
* Split cards - fixed not working combo with suspend/delay abilities ( #946 , #6549 );
2020-06-01 09:41:48 +04:00
Oleg Agafonov
e7684e4bba
Test framework improves:
...
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
2020-06-01 09:37:17 +04:00
LevelX2
32ce1d85e9
* Fix of some problems of zone change related triggered abilities that had not been correctly implemented ( fixes #6586 ).
2020-05-29 14:41:24 +02:00
Oleg Agafonov
2b448cea6a
Merge pull request #6539 from etpalmer63/TogetherFixTwo
...
Added method to SupportAbility class to allow for removal of 'other' …
2020-05-29 07:09:46 +02:00
Oleg Agafonov
c656bea31c
Ability refactor: removed deprecated code
2020-05-28 23:38:16 +04:00
Oleg Agafonov
d63a3e88ce
Ability refactor: fixed broken effects timestamp in some use cases
2020-05-28 23:07:36 +04:00
Oleg Agafonov
f3f1c29926
Ability refactor: face down;
2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6
Ability refactor: source improves, deprecated code removed;
2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b
Ability refactor: new code to remove abilities from permanent;
2020-05-28 22:31:54 +04:00
LevelX2
f04c0bbc2a
* Fixed some rule text problems.
2020-05-27 18:06:04 +02:00
LevelX2
e1c96efa1e
* Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. ( #6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9
).
2020-05-27 13:59:16 +02:00
LevelX2
9933420f57
* Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice.
2020-05-27 10:24:21 +02:00
LevelX2
5e63c44c5d
* Abondon Hope - Fixed rule text ( #6532 ).
2020-05-26 19:29:46 +02:00
LevelX2
3aefbfb360
* Fixed problems with win / lose restrictions in relation to empty draw condition ( fixes #1681 #6553 ).
2020-05-26 16:38:01 +02:00
LevelX2
d2b8928e60
* Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553 ).
2020-05-25 18:09:28 +02:00
LevelX2
5743e4361e
* Some minor fixes/code cleanups to IKO cards.
2020-05-25 16:51:23 +02:00
Oleg Agafonov
abda99e203
Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b
);
2020-05-24 09:21:49 +04:00
Oleg Agafonov
63dbf5f40b
* Split cards improves:
...
* Fixed that fused spells can't be played from non hand zone;
* Fixed double choose spell dialog (#5506 , #6549 );
2020-05-19 01:30:46 +04:00
Evan Kranzler
c24851b4a9
fixed a bunch of discard issues ( #6532 )
2020-05-15 21:19:04 -04:00
Evan Kranzler
713a7ab35d
fixed a null pointer exception when multiple players discard
2020-05-15 20:51:42 -04:00
etpalmer63
25db5f11eb
Changed old constructor to call the new one to prevent code duplication
2020-05-15 11:29:51 -07:00
gp66
877abe087a
removed copy/paste code
2020-05-15 12:57:28 -05:00
gp66
162907b9da
missing token images in thb and war
2020-05-13 15:44:40 -05:00
gp66
3865c52974
missing token images in thb and war
2020-05-13 15:44:26 -05:00
etpalmer63
235c5aa86f
Added method to SupportAbility class to allow for removal of 'other' text in rule generation
2020-05-11 10:52:34 -07:00
Oleg Agafonov
e3b75a445f
Merge pull request #6520 from emerald000/londonMulligan
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Streamline London Mulligan UX.
2020-05-07 15:52:16 +02:00
emerald000
a904b7c890
Fix StubPlayer handling of London mulligans and fix related tests.
2020-05-05 23:15:45 -04:00
Evan Kranzler
b4fd4aab58
fixed bookmark usage in DoWhenCostPaid
2020-05-05 10:04:07 -04:00
emerald000
1e8f006448
Streamline London Mulligan UX.
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- Choose cards to put on bottom directly from hand.
- Put cards on bottom in order chosen instead of asking afterwards.
2020-05-04 22:57:50 -04:00
Evan Kranzler
bde65d6279
Created class for reflexive triggered abilities (Ready for review) ( #6500 )
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* added class for reflexive triggered abilities
* added DoWhenCostPaid
* a few more refactors
* some more refactoring
* almost all refactors done
* finished refactoring
* updated text generation
* Delete SendOptionUsedEventEffect.java
* fixed Wildborn Preserver text
2020-05-04 20:51:38 -04:00
Oleg Agafonov
8a3ba6729f
Merge pull request #6507 from emerald000/abilityResolved
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Refactor and add hint for "Ability resolved X times"
2020-05-04 08:54:40 +02:00
emerald000
3465493ccf
Rename, move and comment resolving ability event creation.
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Should be clearer now.
2020-05-03 18:56:35 -04:00
Evan Kranzler
75577cdbe9
Added new method for discarding cards to handle batch triggers (ready for review) ( #6489 )
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* added new discard method
* started refactoring to use new discard method
* refactored A through I
* fixed some issues
* separated balance effect into its own class
* refactored J through R
* refactored S through Z
* applied requested changes
2020-05-03 14:35:26 -04:00
Oleg Agafonov
2739391b1d
Merge pull request #6510 from gp66/completed-suggestions-iko-tokens
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Completed suggestions iko tokens
2020-05-03 20:10:11 +02:00
Oleg Agafonov
f3990caf22
Merge pull request #6502 from SpeedProg/angel_of_serenity_mp_fix
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Multiplayer test and fix for Angel of Serenity leaves battlefied trig…
2020-05-03 19:56:21 +02:00
gp66
f3bde1dbab
completed suggestions for IKO tokens
2020-05-03 12:52:51 -05:00
emerald000
111114e338
Refactor and add hint for "Ability resolved X times"
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Affects Ashling the Pilgrim, Inner-Flame Igniter and Soulbright Flamekin.
2020-05-03 09:42:16 -04:00
SpeedProg
724287360c
Multiplayer test and fix for Angel of Serenity leaves battlefied trigger when controlled by other then owner and owner leaves game
2020-05-03 11:20:48 +02:00
gp66
8bea930a69
added IKO tokens
2020-05-02 21:59:22 -05:00
Evan Kranzler
4ceaeeebad
added a new static filter
2020-05-01 18:28:43 -04:00
Evan Kranzler
bc2ef9492e
fixed a few errors with urza lands
2020-05-01 07:55:18 -04:00
Evan Kranzler
8b09f99708
small fix
2020-04-30 20:58:51 -04:00
Evan Kranzler
40d3e14416
fixed implementation of tron lands
2020-04-30 20:47:52 -04:00
Evan Kranzler
ef31fde7a7
fixed Predatory Impetus
2020-04-30 18:20:41 -04:00
Tim Haering
7310e0ad96
remove not needed quotes
2020-04-30 08:58:38 +02:00
Evan Kranzler
c7140d1ace
fixed Impetus texts
2020-04-29 21:13:33 -04:00
Evan Kranzler
8712ab7578
fixed Flawless Maneuver et al. causing an error when cast
2020-04-29 20:53:30 -04:00
Evan Kranzler
a239fd0dda
fixed graveyard count not correctly using filters
2020-04-29 18:42:29 -04:00
Tim Haering
17c40ead3c
add import support for mtgjson deck files
2020-04-29 20:29:15 +02:00