Commit graph

593 commits

Author SHA1 Message Date
LevelX2
eb89f95f07 * Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect. 2014-08-17 21:13:26 +02:00
LevelX2
ddb9c786b4 Some changes to logging and NPE handling. 2014-08-17 20:38:57 +02:00
LevelX2
c449a9b2fd Some tests and minor formatting. 2014-08-17 02:48:19 +02:00
LevelX2
821398211b * Counterbalance, Hisako, Minamp Sensai - Fixed that converted mana comparison of spilt cards did not work correctly. 2014-08-17 01:12:41 +02:00
LevelX2
f633d35bfd * Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink. 2014-08-16 19:27:43 +02:00
LevelX2
df475d8049 * BattleCry - Fixed that power boost did not last until end of turn. 2014-08-16 17:37:38 +02:00
LevelX2
5ce105e699 * Voice of Resurgence - Fixed a bug that the triggered ability did not work if a token copy of Voice of Resurgence died. 2014-08-16 16:55:27 +02:00
LevelX2
f84d624f1f * Fixed a bug that mana source restrictins got lost with mana cost madification (e.g. cast Myr Superion while Etherium Sculptor in play). 2014-08-16 13:03:13 +02:00
LevelX2
fcc28ac0f3 Added test for Sacred Ground. 2014-08-16 10:26:26 +02:00
LevelX2
57ccef6092 * Fixed can't counter ability that did not work correctly. 2014-08-16 09:33:31 +02:00
LevelX2
bdb05d4ca0 * Added tests for Valakut, the Molten Pinnacle. All worked already correct so far. No bug found. Closes #506. 2014-08-15 16:46:47 +02:00
magenoxx
b82279a2f7 Merge branch 'master' of https://github.com/magefree/mage 2014-08-15 15:45:22 +04:00
magenoxx
1a28ed4a8a Fixed testUndyingTriggersInTime test. Renamed to testPersist* 2014-08-15 15:07:43 +04:00
LevelX2
429e114f69 * Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped. Fixes #513- 2014-08-15 12:42:56 +02:00
magenoxx
de6d1bf46b Asserting action count in tests. minor changes. 2014-08-15 10:52:37 +04:00
magenoxx
ef92e006d0 Forgot to commit 2014-08-15 10:27:17 +04:00
magenoxx
186f29d0cc LKI tests 2014-08-15 10:26:29 +04:00
magenoxx
0597aaf4f4 [TestAPI] Cast when spell or ability are not on the stack 2014-08-15 10:16:28 +04:00
Quercitron
cdbe09890d Add testThatCardIsHandledAsNewInstanceAfterCloudshift (issue with reference to object after multiple zone changing) 2014-08-15 02:41:49 +04:00
LevelX2
f0e8041906 * Fixed a bug that winning with alternate win condition (e.g. Biovisionary) did not set game end date. That leads to a NPE in client. 2014-08-14 14:08:41 +02:00
LevelX2
484a4fe0f6 * Leyline of Anticipation - Fixed that it only worked for creatures instead of all nonland permanents. 2014-08-14 12:48:41 +02:00
LevelX2
8c6893a8e8 Update BloodMoonTest and some updates to Tooltiptexts. 2014-08-11 00:54:46 +02:00
LevelX2
c8fa685735 Fix for issue #493. Tests do all work, need some more checking if this really works. 2014-08-10 11:28:02 +02:00
LevelX2
babbd9ff19 * Added a test for issue #493. 2014-08-10 10:56:10 +02:00
Dustin Conrad
5ed3027b9f fix null pointer when the generated deck is all artifacts. 2014-08-09 22:40:08 -04:00
Dustin Conrad
809d61d5ea Use dependency management to use common versions of log4j and junit in all the projects. 2014-08-09 19:38:34 -04:00
LevelX2
e893999657 * Chandra Pyromaster - Fixed that the exiled card from second ability could e.g. not be cast with overload. Fixes #486. Added tests. 2014-08-08 12:00:57 +02:00
LevelX2
fc382740ce * Curse of Exhaustion - Fixed that it did not work correctly with Copy Enchantment spell. 2014-08-06 12:22:17 +02:00
LevelX2
792e23a0b0 * Steel Hellkite - Fixed that the activated ability of a Steel Hellkite copied with Phantasmal Image did not work. 2014-08-05 14:48:36 +02:00
LevelX2
fce95b2fde * Banisher Priest - Fixed a bug that if Banisher Priest was copied by a token, the target creature exiled by the token did not return as the token left the battlefield. 2014-08-04 00:41:03 +02:00
LevelX2
eeb9cc2f56 * Fixed failing clone test. 2014-08-02 22:06:17 +02:00
LevelX2
cbb6117b8e Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet). 2014-08-01 15:59:59 +02:00
magenoxx
b1908219ff Test and fix for prev commit 2014-07-30 19:36:17 +04:00
magenoxx
62b959f6b1 [UI] Resolved Issue#460: Simplify hybrid mana use 2014-07-30 18:37:48 +04:00
LevelX2
33918623aa Fixed some more mixed up parameters of target classes. 2014-07-30 10:47:51 +02:00
LevelX2
e22174b148 * Fixed that sacrifice was handled targeted (because of using other method now with sourceId and controllerId). 2014-07-27 15:51:51 +02:00
magenoxx
7af34eb8b1 Issue#460: added falling tests 2014-07-27 15:34:23 +04:00
LevelX2
7f6d5bcac6 * Fixed a bug introduced with TargetSource() fix. 2014-07-25 14:43:13 +02:00
LevelX2
bafcff82ec Added a test. 2014-07-23 17:22:32 +02:00
LevelX2
6bd1a9c7ca * Fixed calculation of converted mana costs for spells on the stack (fixes #459). Added test. Some minor formattings. 2014-07-19 15:17:46 +02:00
LevelX2
bfca0b2b04 * Discard - Fixed that discard cost are valid if Rest in Peace is in play. 2014-07-19 10:23:58 +02:00
Quercitron
e5b2b39701 Make order of parameters the same for methods player.damage and permanent.damage 2014-07-18 02:11:11 +04:00
LevelX2
213f8e7071 * Liliana's Careess - Fixed target handling of opponent. 2014-07-14 23:15:37 +02:00
LevelX2
d989131980 * Tests - Added a damage distribution test and fixed a bug of test target handling that caused the CrypticCommandTest to fail. 2014-07-14 23:02:27 +02:00
LevelX2
a9d08ef724 * Added test for control change. 2014-06-23 15:56:40 +02:00
LevelX2
d27540a502 * Court Hussar, Azorius Herald fixed mana was spent condition for permanents. Batwing Brume - Fixed both triggered effects that did not work correctly. 2014-06-20 19:26:15 +02:00
LevelX2
6865b69343 Added test to besow test (not finished yet). 2014-06-20 14:27:04 +02:00
LevelX2
bc91cc7f84 * Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa). 2014-06-20 14:24:13 +02:00
Quercitron
f2114f4701 Fix build for Player AI projects 2014-06-13 20:21:07 +04:00
North
1867a150c1 [refactor] removed generic parameter from Player 2014-06-03 11:19:49 +03:00
LevelX2
7af040e70b * Batterskull - Fixed effect handling so that the Germ token no longer dies before the equipment from living weapon is attached. 2014-06-02 15:03:14 +02:00
North
44785267ec removed @Ignore from good tests 2014-05-31 18:18:26 +03:00
LevelX2
99a60c3063 * Progenitor Mimic - Fixed a bug that the every turn created token did not trigger "enters the battlefield" tiggers that checked for specific attributes. Added Test for that. 2014-05-30 20:26:30 +02:00
North
2b8afe379a fixed auto reconnect feature 2014-05-28 08:35:10 +03:00
LevelX2
2910274174 Added test for casting Force of Will using alternate casting costs. 2014-05-26 16:59:38 +02:00
LevelX2
588da451e5 * Harm's Way - Some minor fixes. Test runs now without error. Stil issues #437 left. 2014-05-26 14:37:15 +02:00
LevelX2
36854f222b Added test for Persist, including a test for existing bug where Murder Investigation uses the wrong permanent for gaining power to calculate number of tokens. 2014-05-25 17:40:21 +02:00
LevelX2
7b28b6a545 Added possibility to choose resolve order of triggered abilities for tests. 2014-05-25 17:37:20 +02:00
LevelX2
0443311f0e Fixed some handling problems of triggered abilities. 2014-05-24 21:10:56 +02:00
LevelX2
7fc072f467 * Fixed a bug that effects where applied to early and often (e.g. dying creature during combat damage step raised Nighthowlers tougness, so he survived lethal damage). 2014-05-24 19:19:08 +02:00
LevelX2
19ccd5bc23 * Asceticism - Fixed a bug that no real Hexproof ability was gained (this fixed the problem with the failing PhantasmalImageTest). 2014-05-23 16:06:35 +02:00
LevelX2
ce01d8cf25 * P/T defining static abilities - Fixed that the P/T is also set for the card if it's not a permanent (e.g. fixes that targeting a Nighmare with Margue Burst did always no damage). 2014-05-14 16:17:29 +02:00
LevelX2
8a4474fadc * Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before. 2014-05-10 17:05:52 +02:00
LevelX2
6b1e52d094 Made a change to the event handling to get Undying to work. 2014-05-07 01:30:39 +02:00
LevelX2
9364616517 * Fix to handle returning effects correct if multiple objects return at the same time (e.g. two creatures with evolve return from exile because two Banisher Priests die by damage to all effect). (not complete finished yet, because Undying test does not run without error). 2014-05-06 17:51:37 +02:00
LevelX2
411a0ae7ed Added misssing reconnect() method of SimpleMageClient. 2014-04-29 08:17:48 +02:00
LevelX2
b4dcddd0a9 * FlashbackAbility - Fixed that for flashbacked spells additional optional costs did not work (e.g. Buyback, Replicate, Kicker). 2014-04-27 16:06:07 +02:00
LevelX2
ba35f397b0 Fixed a bug in reworked prevention function. 2014-04-25 22:17:19 +02:00
LevelX2
3842aeba7d * Sudden Disappearance - Added missing tooltip text. 2014-04-25 17:56:07 +02:00
LevelX2
64e0b4d1b9 * BestowAbility - Fixed that Bestow creatures didn't revert back to creatures, if the enchanted creature left battlefield. Bug introduced with last fix to bestow ability. 2014-04-24 00:26:27 +02:00
LevelX2
e0ce6df6b3 * BestowAbility - Fixed a problem that bestow cards that was put onto the battlefiedl as Auras were affected by abilities that should only affect creatures (e.g. Imposing Sovereign). 2014-04-22 15:12:14 +02:00
LevelX2
38f922a200 * Bestow - Fixed a bug that casting a bestow creature as enchantment aura triggered enteres the battlefield events as creatures (e.g. triggering evolve). 2014-04-07 13:44:15 +02:00
North
479f12f4b7 fixed build 2014-04-05 21:06:40 +03:00
LevelX2
2d4b1a4619 * Some formatting and a additional Cloudshift test. 2014-04-05 02:52:24 +02:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
LevelX2
0d290a2431 Tests - Added the possibility to attack planeswalker in tests- Added attack planeswalker test. 2014-03-29 17:48:09 +01:00
LevelX2
ea498413cf * Fixed a bug of CanBlockOnlyFlyingAbility that prevented other creatures with flying on the battlefield to block (Gloomwidow, Scrapskin Drake, Stormbound Geist, Skywinder Drake, Cloud Elemental, Cloud Sprite, Vaporkin, Welkin Tern). 2014-03-27 20:08:16 +01:00
LevelX2
0cf25a5c8e Minor changes to Phantasmal Image card and test. 2014-03-24 08:32:08 +01:00
LevelX2
79b319777f Some clean up of the lose life framework effects. 2014-03-20 13:42:46 +01:00
LevelX2
87c0576549 Fixed that modes of modal spells resolved also if all targeted modes of a spell had no more legal targets and there were targeted modes (fixes #385). Should also fix same problem for parts of a fused spell. Added test for Cryptic Command. 2014-03-19 16:44:57 +01:00
LevelX2
640a792653 Added method to cast modal spells with specific modes for test player. Added condition for test player to cast a spell only if specific spell is on the stack. 2014-03-19 16:41:43 +01:00
LevelX2
9c9171a5ee * Necrotic Plague - Fixed that the second ability was a ability of the enchanted creature instead of the enchantment. Fixed that the new target creature was choosen during resolution instead of already set on stack. 2014-03-15 19:56:10 +01:00
LevelX2
532c51afd1 * Test for Banisher Priest. 2014-03-15 17:49:13 +01:00
LevelX2
cec37305da Improved target handling of test project. Fixed some incompatible / unclean tests. 2014-03-15 14:06:05 +01:00
LevelX2
09b7e7baea * Minor formatting. 2014-03-14 14:00:29 +01:00
LevelX2
1e7cfa086b * Cavern of Soul - Fixed a bug that caused that every spell could not be countered that was cast using the first (colorless) mana ability (fixes #391). 2014-03-12 15:53:27 +01:00
LevelX2
0356272cae Suppressed info messages from sqlite db tool while running tests. 2014-03-12 15:44:47 +01:00
LevelX2
8491b5b90b * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
LevelX2
d4592b2ee2 * Simplified version info handling. 2014-02-11 19:36:05 +01:00
LevelX2
aa359cd1b6 Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks. 2014-02-11 15:53:35 +01:00
LevelX2
e8534b880d Added some comments to test. 2014-01-25 15:56:38 +01:00
LevelX2
ad71ec6aad Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
Quercitron
9777aefae2 [6ED] Add 4 cards 2014-01-12 19:33:57 +04:00
LevelX2
e3d543fa76 Fixed a bug in handling ContinuousEffects introduced with 463cec8754. 2014-01-09 15:15:05 +01:00
LevelX2
74e3fa63a8 * Bestow - Fixed that creature with bestow went to graveyard if enchanted target got protection from a color of the bestow permanent. 2014-01-03 12:38:51 +01:00
LevelX2
b724d7fe13 Mage 1.2.0 Release 2013-12-31 17:29:00 +01:00
LevelX2
5df50ef836 [C13] Illisionist's Gambit (last missing C13 card). 2013-12-15 14:19:13 +01:00
LevelX2
9000b4480c Added a test that checks if by Smelt-Ward Gatekeepers targted controlled creature gets haste as intended. 2013-12-12 19:46:40 +01:00
LevelX2
80fc87a7f7 * Fixed a problem if some of multiple targets can't be targeted during resolution (e.g. target got hexproof meanwhile) it was still targeted (e.g. it happens for INto the void). 2013-12-07 15:51:10 +01:00
LevelX2
d094f291aa Pushed version to 1.2.0dev. 2013-10-26 13:01:31 +02:00
LevelX2
dfa91ceeaf Fixed some tests that failed after changes to rule text generation. 2013-10-22 14:05:40 +02:00
LevelX2
d6c1075125 * Release Mage 1.1.0 final 2013-10-12 11:22:06 +02:00
LevelX2
f04df1b193 Formatting. 2013-10-07 18:13:21 +02:00
Jeff
00f0e6a6d3 - Added Aven Trailblazer, Mark of Asylum, and Mirror-Sigil Sergeant. Tests for each. 2013-09-25 11:54:27 -05:00
Plopman
db094c2cc0 Added test for costs modification 2013-09-24 19:53:42 +02:00
Jeff
23434548bd - Added Gather Specimens, Sludge Strider, and Swerve. Fixed Abattoir Ghoul. Added some tests. 2013-09-23 17:24:57 -05:00
LevelX2
857da3a08a Fixed a bug that triggred abilities of permanents that were controlled by a player that is not the owner could sometime trigger for a wrong player (Fixes #271). 2013-09-14 17:20:45 +02:00
LevelX2
8e9dba6368 Some changes to test handling to set correct zon for cards in library. 2013-09-01 15:48:44 +02:00
LevelX2
1090258114 Changed ConditionalContinousEffect to handle latest changes correctly. 2013-09-01 14:48:00 +02:00
LevelX2
5456a908a8 * Progenitor Mimic - Fixed that the created copies could select a new target. 2013-09-01 11:13:03 +02:00
LevelX2
c14302df8a * Doubling Season - Fixed that doubled counters were created named with all uppercase letters. 2013-08-28 13:33:06 +02:00
LevelX2
90774fea0b * Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker. 2013-08-13 14:23:49 +02:00
LevelX2
c9d18f0410 Fixed a bug in LockedInCondition that caused bugs in cards that used it (e.g. Goblin Bushwhacker). 2013-08-11 16:03:58 +02:00
LevelX2
0d37d1593b * Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric. 2013-08-06 18:26:49 +02:00
LevelX2
4a28881f71 Added as thought effect to let creatures block tapped. 2013-08-03 20:14:11 +02:00
LevelX2
7d0cf3cd8c Set version to 1.1.0 dev. 2013-07-21 22:52:25 +02:00
LevelX2
9803c069f9 Fixed and extended PlaneswalkerRuleTest. 2013-07-15 19:54:37 +02:00
LevelX2
0f32fc72de Solution for the deck editor / sideboarding / construct - mockcards problem. 2013-07-06 00:44:13 +02:00
LevelX2
4d3d76e8e9 Changed some modal spells to the new handling of modal spells. 2013-06-22 19:36:16 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
5addb63757 * Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor. 2013-06-15 17:57:01 +02:00
LevelX2
84df0f2c43 * Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
2013-06-14 23:45:30 +02:00
LevelX2
5336d4c0f9 Pushed version to 1.0.3 dev. 2013-05-12 16:00:25 +02:00
LevelX2
6b38cd5b18 Mage Version 1.0.2 2013-05-11 23:06:30 +02:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
797b58222a Fixed test to use correct text to use an ability. 2013-04-17 00:08:56 +02:00
LevelX2
0ebd265197 Fixed a bug, that a ability gained to multiple permanents (e.g. Forestwalk) was only gained to the first permanent because no uniquie id was set for the copied ability added to state. Added a test for the bug. 2013-04-13 18:18:24 +02:00
LevelX2
6a4a3923a6 Fixed tests where rule text of activated abilities where changed (Commit 36b4482367). 2013-04-06 16:50:53 +02:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
LevelX2
0edc794c6a Fix for Lazav, Dimir Mastermind. Added two additional tests for Lazav. 2013-03-31 11:54:27 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
d4860d181f Fixed build 2013-03-29 14:46:59 +04:00
LevelX2
cb18bf2bd4 Changed replacement effects of OrbOfDreams and Corpsejack Menace to selfScope = false. Extended Orb of Dreams test. 2013-03-22 15:01:38 +01:00
LevelX2
27b55b4e49 Added a test to evolve tests. 2013-03-22 10:01:21 +01:00
LevelX2
e3e2cb99a6 Test with Orb of Dreams that also shows the violation of rule 614.12 (issue #164) 2013-03-20 22:43:48 +01:00
LevelX2
4270809b76 Test for Evolve. 2013-03-19 12:27:48 +01:00
LevelX2
44a226dede Test for issue #164. 2013-03-19 12:13:28 +01:00
LevelX2
70a8ede4d5 Merge changes. 2013-03-15 00:04:29 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
magenoxx
3205cc867f Code and tests for Issue#156: Make smarter dual lands mana choose 2013-03-14 18:31:31 +04:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
LevelX2
1263607862 Fixed a bug that abilities of creatures weren't applied correct after the creature was controlled by opponent and the controll effect ended. Test for this bug. 2013-03-10 02:31:14 +01:00
LevelX2
6f78a55e01 Fixed the now failing test after fixing issue #119. 2013-03-10 02:25:52 +01:00
North
5f6f1c7528 [minor] removed unused imports 2013-03-02 18:02:02 +02:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
LevelX2
5d2c4e1bbd Test for Pillar of Flame. 2013-02-24 09:56:34 +01:00
LevelX2
ea6a094aa2 Fixed some bugs in test cases and changed check for existing abilities to containsRule() method if ability is no singleton. 2013-02-21 00:18:33 +01:00
LevelX2
c7b602ff74 Added test for Lazav, Dimir Mastermind not handling continuous effects correctly. 2013-02-17 19:07:58 +01:00
LevelX2
01a3660cf2 Changed a lot of cards to use ENTERS_THE_BATTLEFIELD event instead of ZONE_CHANGE event. 2013-02-17 01:14:42 +01:00