Commit graph

996 commits

Author SHA1 Message Date
magenoxx
60b6fe5a79 Changes in testing framework. Added support for fixed targets. Added test to damage itself by Lightning Bolt. Ignored some old tests. 2011-11-15 19:43:37 +04:00
magenoxx
a3d590fc79 Updated test framework with minimum functionality. 2011-11-15 16:01:34 +04:00
magenoxx
1f94c38cb0 Added FIXME comment to MCTS. Should be fixed later. 2011-11-15 09:17:45 +03:00
magenoxx
1b9f75f29b Several fixed in AI targeting. Fixed Issue 371. 2011-11-06 12:54:08 +03:00
Loki
d587714138 Contagion Clasp - target is required 2011-11-05 21:53:41 +04:00
magenoxx
0a300cf610 fixed wrong artifactIds used in pom.xml 2011-11-05 11:42:28 +03:00
magenoxx
49a38e06f6 fixed build 2011-11-05 10:29:10 +03:00
BetaSteward
c508f07910 added monte carlo AI - still needs some work 2011-11-04 23:02:32 -04:00
BetaSteward
a1f1ed44c0 adjustment to GameState.getValue 2011-11-04 22:57:50 -04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
Loki
a004ced17d artifactId to lowercase 2011-10-28 15:42:54 +04:00
magenoxx
e302a12f5d Updated component's version from 0.8 to 0.8.1
manually
2011-10-28 11:36:42 +04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
Loki
db30dbd5d6 fix server build 2011-10-23 18:49:32 +04:00
maurer.it
ed2724fce7 [FIX] The third half of the fix for issue 302 (still testing). 2011-10-21 08:07:21 -04:00
magenoxx
6933c5a9f3 Added the possibility to force AI to play cards in cheat mode. 2011-10-19 19:13:51 +04:00
magenoxx
3350c3e829 Updated components' version from 0.7.6 to 0.8 2011-10-16 21:02:04 +04:00
maurer.it
e0fb91f380 Fixed issue 212, created a getter for the copiedSpell member to use in the copied spells resolution of the rebound effect. 2011-10-13 22:34:03 -04:00
maurer.it
e25233d352 Never meant to checkin my changes for AI goofing around 2011-10-13 10:51:11 -04:00
maurer.it
27d5efaed4 merge 2011-10-12 12:15:18 -04:00
magenoxx
a81dde0cdb Some more fixed in choosing targets. 2011-10-12 20:03:34 +04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
magenoxx
4c9574bd97 Fix for AI chooseTarget. 2011-10-12 17:30:32 +04:00
BetaSteward
f2c44688d0 fixed issue 93 2011-10-09 14:27:38 -04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
b3ac9c2f87 Fixed Issue 271 2011-10-05 00:56:11 +04:00
magenoxx
fc275e7e5e updated message for picking triggered abilities 2011-09-22 19:31:30 +04:00
BetaSteward
4b8d7b2649 NPH - Praetors Grasp 2011-09-19 14:51:10 -04:00
magenoxx
2d8948b8f6 Changed version from 0.7.5 to 0.7.6 2011-09-18 13:57:43 +04:00
BetaSteward
8c011aeb36 fixed invalid deck messages + added some banned/restricted cards 2011-09-12 22:10:59 -04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
BetaSteward
ea44fc973f added timeout on sideboard + show construct and/or sideboard on reconnect 2011-09-03 21:44:05 -04:00
magenoxx
0fbc805492 Lowered version from 0.8 to 0.7.5 for release. 2011-09-02 08:18:49 +04:00
BetaSteward
19481bf961 fixed issue 94 2011-08-28 22:10:05 -04:00
North
766a412e67 Added missed branch code for issue 224 2011-08-29 01:30:58 +03:00
North
24c4b3d6c8 Fixes Issue 224 2011-08-28 23:55:32 +03:00
magenoxx
3aa947c14b Sending options for another variant of target method - to replace Cancel by Done 2011-08-28 20:26:02 +04:00
North
66fe17a0e2 AI can play the effect of Sphinx of Uthuun now. 2011-08-27 18:10:06 +03:00
North
d48bcf6d06 Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
2011-08-27 17:00:28 +03:00
magenoxx
b7d11c723c Playing top card. 2011-08-27 16:30:39 +04:00
North
030cc64c4f [M12] Sphinx of Uthuun, [INV] Fact or Fiction 2011-08-27 13:42:45 +03:00
BetaSteward
5023d13525 fixed some NPEs 2011-08-24 21:42:06 -04:00
BetaSteward
2e0662e295 cleanup 2011-08-19 22:19:09 -04:00
magenoxx
3f4ed0a919 Fixed choosing replacement effects for similar effects (didn't ask to choose); 2011-08-18 18:54:52 +04:00
magenoxx
5018d88140 [ai] Fixed targeting opponents. Added additional type for removal spells (Outcome.DestroyPermanent). 2011-08-18 12:42:03 +04:00
magenoxx
a86d7cb762 Now AI would try to counter pick in draft very good cards out of chosen colors. 2011-08-18 11:29:10 +04:00
magenoxx
02e09831ad Now AI would try to get removal spells (getting additional points for them). 2011-08-18 11:07:21 +04:00
magenoxx
6e911e88fe Updated weight for card rating using by ai. 2011-08-17 08:22:00 +04:00
magenoxx
5d19c9cfee Displaying "Done" button instead of "Cancel" for "target up to" effects 2011-08-12 17:39:36 +04:00
BetaSteward
ac5e4c0fec added duration to BecomesCreatureSourceEffect + refactored some cards 2011-08-09 22:41:24 -04:00
magenoxx
a6c3e03885 Fixed in setting priority. 2011-08-05 19:46:02 +04:00
magenoxx
b562f57a5c Fixed in controlling the turn. Mindslaver works now. 2011-08-05 16:49:13 +04:00
magenoxx
ed3f96c668 New ConditionalMana support. 2011-08-04 18:10:57 +04:00
magenoxx
d33bf20bf0 Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195. 2011-08-02 21:32:05 +04:00
Loki
053c3a76e6 fix formula 2011-07-31 23:07:39 +03:00
Loki
5f74002205 picks file parsing and new cards ratings 2011-07-31 21:54:35 +03:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
BetaSteward
14d863a8f2 added modal abilities + Slagstorm 2011-07-20 13:42:27 -04:00
BetaSteward
9ddea9d9c5 Merge with version 0.8 2011-07-17 15:49:38 -04:00
magenoxx
1091fc3cbe removed debug logging 2011-07-06 08:56:29 +04:00
magenoxx
e8b228af1f Fixed Issue 122. Also fixes issue with searching cards with no actual option. 2011-07-06 08:55:32 +04:00
magenoxx
370d042858 Fixed MasterOfTheWildHunt, now target controller gets custom message while selecting targets to response. 2011-06-26 15:32:02 +04:00
BetaSteward
34cd3bbcdc fixed version 2011-06-22 22:32:33 -04:00
BetaSteward
a8b8d36637 updated pom files 2011-06-22 22:12:14 -04:00
BetaSteward
4dc0c33819 fixed issue 142 - damage assignment order now works with tokens 2011-06-17 23:41:32 -04:00
BetaSteward
a0192c0e47 fixed issue 160 2011-06-17 10:29:50 -04:00
BetaSteward
f1558a255a implemented Damage Assignment Order 2011-06-16 23:02:24 -04:00
magenoxx
97eea533f3 updated version (from 0.7.3 to 0.7.4) in all pom files 2011-06-16 11:39:20 +04:00
magenoxx
eb91d50f26 some changes in eval func for tapped permanent 2011-06-06 22:34:24 +04:00
magenoxx
84b79000ff Phyrexian mana support. NPH: Mutagenic Growth, Dismember. 2011-05-29 23:12:21 +04:00
BetaSteward
3115ee3c5c Added deck types 2011-05-27 23:04:48 -04:00
BetaSteward
ecbd843fb7 fixed some NPEs with AIs 2011-05-24 23:47:19 -04:00
magenoxx
74c7feb470 Moved version to 0.7.3 in pom files. 2011-05-19 23:49:43 +04:00
magenoxx
d5c4ac371a Now Planeswalkers use counters for loyalty. Fixed Issue 69. 2011-05-15 16:42:45 +04:00
magenoxx
430802d248 Fixed NPE that was thrown when choosing player while paying mana abilities 2011-05-10 17:24:37 +04:00
BetaSteward
c87328d08e skill setting is now used by AIs 2011-05-07 23:16:00 -04:00
BetaSteward
86f708b17a detect client version + client changes for AI skill level 2011-04-28 22:52:52 -04:00
BetaSteward
84c6ab76e0 update to version 0.7 2011-04-01 21:05:43 -04:00
BetaSteward
aed200bc11 improved AI targetting 2011-03-31 23:34:16 -04:00
BetaSteward
8287364f77 more optimizations 2011-03-24 00:09:07 -04:00
BetaSteward
5c39d9e884 fixed issue 37 2011-03-18 21:45:50 -04:00
BetaSteward
86d2086b70 added missing targeting cases 2011-03-14 21:57:27 -04:00
BetaSteward
0668548f4f more AI fixes - dont use x=0 for activated abilities 2011-03-10 22:07:13 -05:00
BetaSteward
42509dd4f8 optimizations + leave game fix 2011-03-10 22:05:15 -05:00
magenoxx
99735b368b New testing frameworks for cards. BurntheImpure test. 2011-03-10 15:27:15 +03:00
magenoxx
196f7a32d8 ComputerPlayer.#chooseTarget - needs to be implemented. 2011-03-08 12:07:52 +03:00
BetaSteward
6982608043 more AI fixes 2011-03-07 22:59:55 -05:00
maurer.it
194a454f86 merge 2011-03-05 21:35:00 -05:00
magenoxx
e44d8482af Applied AI fix to ComputerPlayer6. 2011-03-06 02:18:28 +03:00
BetaSteward
7e00b5cc25 AI fix - better time out support 2011-03-04 21:54:45 -05:00
maurer.it
141529c1e8 merge 2011-03-02 09:12:13 -05:00
magenoxx
91c51b28c9 Merge 2011-02-28 22:56:45 +03:00
magenoxx
6e913cf24b Migrated minimax hybrid AI to Mad AI. Reproduced AI not attacking, added 2 new test scenarios that reproduce it. 2011-02-28 14:23:59 +03:00
maurer.it
68fb0e9e3f merge. 2011-02-27 21:28:14 -05:00
magenoxx
422be868ff ComputerPlayer2 NullPointerException fix. 2011-02-28 00:30:14 +03:00
BetaSteward
a81e6da37c a few more AI tweaks 2011-02-26 00:16:04 -05:00
BetaSteward
bc3acccf2c fixed first turn draw skip 2011-02-26 00:15:15 -05:00
maurer.it
103eb61051 Possible fix for Arc Trail Targetting. 2011-02-25 16:40:55 -05:00
magenoxx
e9c2decd3c Merged X value changes. Some UI fixes. 2011-02-25 20:54:54 +03:00
BetaSteward
1945538041 added X cost options to AI 2011-02-24 22:01:04 -05:00
magenoxx
f1472d1fa4 Merge 2011-02-23 10:59:30 +03:00
magenoxx
3a11c59486 Fixed playXMana (no X=0, put everything to X). updated first scenario. 2011-02-23 10:50:42 +03:00
BetaSteward
17f87daf5a fixed issue with default AI playing unplayable spells 2011-02-22 21:40:25 -05:00
BetaSteward
85e1f68554 another AI fix 2011-02-21 00:20:36 -05:00
magenoxx
ea847e791b [mad ai] getBlockers ConcurrentModification fix 2011-02-19 16:59:04 +03:00
magenoxx
98ee9ff0c2 [mad ai] Critical AI fixes. Sync with Steward recent changes. New test command for lifes. New test scenarios. 2011-02-19 16:52:13 +03:00
BetaSteward
659f790325 AI fixes and deck construction 2011-02-18 23:22:31 -05:00
magenoxx
97a83998eb [mad-ai] Fixed not using combat and post combat main phases. 2011-02-18 00:17:55 +03:00
magenoxx
27420f784c [mad-ai] Fixed AI. Now plays spells more often. 2011-02-17 23:55:22 +03:00
BetaSteward
0c5261ce88 fixed canTarget error and started to convert logging to log4j 2011-02-14 14:41:29 -05:00
magenoxx
366401b0b2 Updated Game interface to skip drawing. Added parsing test scenarios and updating players' zones. 2011-02-14 20:49:16 +03:00
BetaSteward
121a920c85 fixed AI swallowing exceptions 2011-02-13 08:22:35 -05:00
BetaSteward
9e7c79f3e7 missed a file 2011-02-13 08:21:59 -05:00
BetaSteward
fabcc28e46 more draft/sealed fixes 2011-02-13 08:20:14 -05:00
magenoxx
e189543699 Fixed AI doesn't play spells that targets creatureOrPlayer. The fix applied to ai-ma only, other ai jar still needs to be recompiled. 2011-02-12 23:21:20 +03:00
magenoxx
424ecde6e3 Previous comment wasn't full: added error handling. Fixed PlayerImpl, added work around to BoostPowerXSourceEffect. Fixed some bugs in AI. 2011-02-12 11:48:01 +03:00
magenoxx
4b2a9cd203 PlayerImpl fix 2011-02-12 11:46:20 +03:00
BetaSteward
d217d332b6 added sorting and counts to deck editor 2011-02-11 22:57:22 -05:00
magenoxx
f36254445a [ai-ma] renamed classes (otherwise classloader uses another classes), added additional logging. 2011-02-11 20:37:08 +03:00
BetaSteward
f7ffbb4773 added Sealed tournaments 2011-02-10 22:00:47 -05:00
magenoxx
3521b7d89f Added "AI vs AI" test. Removed clientside tests. 2011-02-10 18:38:44 +03:00
Loki
d17fd869c3 some DDF reprints, moving continious effects to separate package 2011-02-09 23:11:52 +02:00
magenoxx
bda75873de Started working on new ai. 2011-02-07 21:14:50 +03:00
BetaSteward
ffc7b5bfd8 added tournaments - drafts are now a variant of tournament 2011-02-06 11:09:25 -05:00
magenoxx
f6b812bce1 Updated to version 0.6. Fixed and updated rate plugin. 2011-01-30 10:42:35 +03:00
magenoxx
a1b2127962 Added options to gameclient target message. 2011-01-27 18:27:41 +03:00
magenoxx
982ee064a6 [draft] now computer chooses 2 or 3 card colors to draft starting from 3d pick. 2011-01-12 09:34:11 +03:00
magenoxx
41e2342540 [draft] AI picks based on card ratings. Added debug logging for a while. 2011-01-11 20:49:36 +03:00
magenoxx
af61a07f71 [mage.player.ai] Updated pom. 2011-01-11 11:48:58 +03:00
magenoxx
08e0a075ad [mage.player.ai] Move src files to src/main/java. Added resources folder with ratings.txt. 2011-01-11 11:48:37 +03:00
BetaSteward
c79758f0e5 added deck construction to draft 2011-01-09 23:33:22 -05:00
BetaSteward
03e3be90d6 draft stuff 2011-01-08 23:54:32 -05:00
BetaSteward
7bea472fff initial drafting stuff 2011-01-03 23:52:28 -05:00
BetaSteward
e460b9af20 fixed some match problems 2010-12-29 15:00:18 -05:00
BetaSteward
4b26727d71 changes to support multi-duel matches and sideboarding 2010-12-28 23:34:06 -05:00
BetaSteward
6ae4ac3c5e changes to support matches 2010-12-26 00:34:34 -05:00
BetaSteward
04ab3e11b6 fixes and new files 2010-12-21 23:26:51 -05:00
BetaSteward
66d3ad1b15 updated poms with new version 2010-12-21 23:25:54 -05:00
BetaSteward
d6c30e3734 fixed AI - will now attack if opponent has no defenders 2010-12-13 00:01:35 -05:00
BetaSteward
b2d9c3b344 fixes 2010-12-09 04:55:01 +00:00
BetaSteward
139faeb7a5 fixes + adjusted minimax AI 2010-12-07 05:03:35 +00:00
BetaSteward
ba937e4771 fixed issue 47 2010-12-06 04:48:06 +00:00
BetaSteward
2044b00a99 fixed issue 46 2010-12-05 23:55:54 +00:00
BetaSteward
632775c617 fixed issue 39 2010-12-05 02:40:13 +00:00
BetaSteward
89a2e01068 moved Server plugins to their own folder 2010-12-04 02:04:23 +00:00
BetaSteward
b131b836a1 ... 2010-12-03 19:05:41 +00:00